Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 12:01:14 Player: Gitida Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (485) 485 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1570 Bonus ------- None Cogmind --------- Core Integrity 309/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Core Shielding > --- WEAPON (2) ------- EM Pulse Gun Light Cannon > --- INVENTORY (10) --- Light Treads Light Treads Large Storage Unit Large Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter Assault Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Light Treads Light Treads Large Storage Unit Large Storage Unit Large Storage Unit Improved Sensor Array EM Pulse Gun Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Core Shielding Device Improved Heat Sink Storage Small Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 7 7 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 6 | 2 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 95 | . 94 99 Engine 13 | . 14 11 Treads 28 | . 27 32 Device 2 | . . 10 Storage 13 | . 14 11 Protection 9 | . 9 11 Energy Gun 6 | . 8 3 Ballistic Gun 12 | . 14 7 Ballistic Cannon 7 | . 6 11 Naked Turns . | . . . Heaviest Build 30 | 12 27 30 Greatest Support 60 | 40 40 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 7 | 5 6 10 Most Carried 10 | 4 10 10 Average Carried 6 | 2 5 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 2 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 692 | 205 266 221 Remotely . | . . . Salvage Created 724 | . 338 386 Parts 59 | . 33 26 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 8 10 Guns 9 | . 7 2 Cannons 3 | . 1 2 AOE 6 | . . 6 Classes Destroyed 10 | . 7 3 Worker 2 | . 2 . Builder 3 | . 1 2 Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . . 1 Watcher 2 | . 1 1 Swarmer 10 | . 6 4 Grunt 6 | . 2 4 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 7 | . 3 7 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 953 | . 489 464 Core 184 | . 93 91 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 62 . Volleys Fired 73 | . 50 23 Largest 2 | . 2 2 Hottest 75 | . 60 75 Shots Fired 139 | . 95 44 Gun 106 | . 85 21 Cannon 31 | . 10 21 Launcher 2 | . . 2 Special . | . . . Kinetic 86 | . 60 26 Thermal 35 | . 35 . Explosive 2 | . . 2 Electromagnetic 16 | . . 16 Robot Hit Streak 10 | . 10 6 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 85 | . 59 26 Core Hits 36 | . 19 17 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1465 | . 777 688 Guns 854 | . 715 139 Cannons 257 | . 52 205 Explosions 330 | . . 330 Melee . | . . . Ramming 24 | . 10 14 Kinetic 694 | . 463 231 Thermal 446 | . 304 142 Explosive 188 | . . 188 Electromagnetic 113 | . . 113 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Effects 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles . | . . . Explosions 7 | . . 7 Melee . | . . . Knockbacks 5 | . 2 3 Impact . | . . . Kinetic 5 | . 2 3 Secondary . | . . . Self-Inflicted Damage 88 | . . 88 Shots 2 | . . 2 Rammed 2 | . 1 1 Targets Rammed 6 | . 4 2 Kicked . | . . . Crushed 4 | . 3 1 Highest Temperature 111 | . 111 7 Average Temperature 53 | . 54 7 Received Heat Transfer 237 | . 129 108 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 900 | . 700 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 330 | . 215 330 Average Influence 89 | . 82 126 Maximum Alert Level 1 | . 1 1 Low Security (%) 81 | 100 84 69 Level 1 18 | . 15 30 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 16 13 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 5 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 13 2 Successful 7 | . 6 1 Failed 8 | . 7 1 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 3 | . 2 1 Terminals 13 | . 11 2 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Registered Components 1 | . . 1 Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1466 | 65 1051 350 Spaces Moved 750 | 37 545 168 Core 8 | 8 . . Treads 742 | 29 545 168 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 136 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 83 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . . 29 Melee . | . . . Projectile . | . . . AOE 29 | . . 29 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 887 | 51 629 207 Wait 5 | . 5 . Move 748 | 36 544 168 Hop . | . . . Pick Up 25 | 8 13 4 Fast Attach 1 | . 1 . Attach 10 | 6 2 2 Detach . | . . . Swap 9 | 1 4 4 Drop 10 | . 6 4 Fire 73 | . 50 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | . 4 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 13) 749 | -10/Materials | Discovered new exit (range 5) 1117 | -10/Materials | Entered another Materials area 1117 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1467 | -9/Materials | Self-destructed Last Messages --------------- Acquired 4 matter. U-05 Engineer builds a Wall. Acquired 4 matter. U-05 Engineer builds a Wall. G-34 Mercenary IFF system glitched. U-05 Engineer builds a Door. G-34 Mercenary destroyed. Acquired 4 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. T-07 Excavator is excavating. W-16 Scout sends out distress signal. T-07 Excavator is excavating. U-05 Engineer builds a Wall. T-07 Excavator is excavating. 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