Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.14 @ 20:18:36 Player: dogcheese Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (132) 660 Value Destroyed (4683) 4683 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (254) 254 TOTAL SCORE: 9697 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 227 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 41/100 System Corruption 4% Temperature Cool (0) Movement Flying (195) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Cooled Particle Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Cooled Particle Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Advanced Signal Interpreter Hardened Heavy Armor Plating Hacking Suite Cooled Particle Cannon [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Matter Pod Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . . 2 2 2 . . 2 . . Power 2 | . . . 1 . . . . 1 . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 3 | . . . 1 1 1 . . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 93 | 7 1 . 9 14 19 12 . 20 11 . Power 22 | 1 . . 1 2 5 4 . 9 . . Engine 12 | 1 . . 1 2 4 4 . . . . Core 10 | . . . . . 1 . . 9 . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 . . 2 3 2 4 . 7 3 . Treads 13 | 2 . . 2 3 2 3 . 1 . . Leg 2 | . . . . . . 1 . . 1 . Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . . . 6 . . Flight 2 | . . . . . . . . . 2 . Utility 23 | 1 1 . 3 4 5 3 . 3 3 . Device 10 | . . . 2 2 2 1 . 2 1 . Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . . . 2 1 . . 1 . Hackware 2 | . . . . . . 1 . . 1 . Protection 5 | . . . 1 2 1 . . 1 . . Artifact . | . . . . . . . . . . . Weapon 25 | 3 . . 3 5 7 1 . 1 5 . Energy Gun 4 | . . . . . 2 1 . . 1 . Energy Cannon 3 | . . . . . . . . 1 2 . Ballistic Gun 10 | 3 . . 3 2 2 . . . . . Ballistic Cannon 8 | . . . . 3 3 . . . 2 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 2 . . Parts Lost 30 | . . . 2 . 1 8 2 7 7 3 Power 10 | . . . 1 . . 3 1 3 2 . Propulsion 7 | . . . . . . 2 1 2 1 1 Utility 9 | . . . 1 . . 2 . 2 3 1 Weapon 4 | . . . . . 1 1 . . 1 1 Highest Loss Streak 6 | . . . 1 . 1 4 1 2 6 3 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 98 100 93 96 91 95 77 80 57 59 Engine 8 | . 14 14 17 15 9 11 . . . . Core 3 | . . . . . 5 . . 15 . . Treads 16 | . 28 28 21 18 22 22 21 7 . . Flight 1 | . . . . . . . . . 10 13 Device 8 | . . . 9 18 11 6 7 11 4 6 Storage 3 | . 26 28 16 9 1 . . . . . Processor 14 | . . . . . 10 22 23 20 13 13 Hackware 2 | . . . . . . 6 1 . 5 6 Protection 2 | . . . 6 9 7 . . . . . Energy Gun 2 | . . . . . 1 4 7 . 4 5 Energy Cannon 1 | . . . . . . . . 5 5 6 Ballistic Gun 4 | . 28 28 21 6 8 . . . . . Ballistic Cannon 12 | . . . . 20 12 17 15 13 7 6 Peak Build Rating 66 | 6 7 7 13 26 50 50 41 66 44 33 Average Rating 36 | 4 6 7 11 21 41 43 34 52 32 32 On Entrance 23 | . 6 7 7 11 26 50 41 33 44 33 Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 12 15 15 29 36 48 48 13 46 46 19 Greatest Support 70 | 40 40 40 43 46 70 70 60 40 20 8 Greatest Overweight (x) 9 | . . . 1 . . 1 . 4 9 2 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 6 5 5 5 5 5 5 5 Most Carried 5 | 1 3 3 4 5 5 5 3 5 3 1 Average Carried 3 | . 1 3 2 4 3 4 3 4 . 1 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 3 5 5 3 3 3 1 1 Class Distribution -------------------- 29% | Scavenger-Gunner 19% | Skirmisher 15% | Hacker-Gunner 11% | Mutant 6% | Hacker-Skirmisher 6% | Gunner 5% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Matter Collected 4259 | 88 162 . 532 420 622 1082 137 638 578 . Remotely . | . . . . . . . . . . . Salvage Created 3962 | . 99 . 706 415 758 592 97 949 330 16 Parts 221 | . 11 . 55 34 26 23 5 54 13 . Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 14 5 . 14 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 108 | . 3 . 16 12 22 20 4 20 10 1 Guns 33 | . 3 . 16 . 8 3 3 . . . Cannons 74 | . . . . 12 14 17 1 20 9 1 Classes Destroyed 16 | . 3 . 5 1 1 1 . 4 1 . Worker 4 | . . . 1 1 1 . . 1 . . Builder 3 | . . . 1 . . . . 2 . . Tunneler 1 | . . . . . . . . 1 . . Hauler 1 | . 1 . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . Watcher 13 | . 1 . 5 3 1 . . 3 . . Swarmer 36 | . 3 . 4 3 3 11 4 3 4 1 Grunt 38 | . . . 8 2 13 3 . 7 5 . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . 1 . Sentry 16 | . . . 3 6 3 . . 4 . . Specialist 1 | . . . . . . . . 1 . . Hunter 2 | . . . . 1 1 . . . . . Programmer 6 | . . . . . 2 . . 4 . . Heavy 1 | . . . . . . . . 1 . . Thug 3 | . . . . . . 3 . . . . Savage 3 | . . . . . . 3 . . . . Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 6 | . 3 . 5 5 4 4 4 6 4 1 Combat Bots Only 5 | . 3 . 5 4 4 4 4 5 4 1 Max Kills in Single Turn 2 | . 1 . 2 1 2 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Hostile Shots Fired 806 | . 9 . 113 45 183 100 52 175 99 30 Missed 258 | . 6 . 38 14 56 27 10 75 25 7 Damage Taken 6770 | . 15 . 722 383 1269 1259 497 997 1348 280 Core 1568 | . 4 . 119 37 83 355 113 195 593 69 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 1861 | . 6 . 216 107 376 291 147 298 338 82 Regen/Repaired (Parts) 40 | . . . . . 40 . . . . . Core Remaining (%) 76 | 100 . 98 70 93 . . 21 . . . Volleys Fired 282 | . 7 . 53 28 53 48 7 52 27 7 Largest 3 | . 2 . 2 3 3 3 3 3 3 3 Hottest 165 | . 40 . 46 132 144 165 165 126 126 133 Shots Fired 729 | . 14 . 106 76 156 131 21 154 57 14 Gun 223 | . 14 . 106 8 70 14 7 . 1 3 Cannon 506 | . . . . 68 86 117 14 154 56 11 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 622 | . 14 . 106 76 148 117 14 103 37 7 Thermal 103 | . . . . . 8 14 7 51 19 4 Explosive . | . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . 1 3 Robot Hit Streak 36 | . 5 . 30 7 36 28 5 29 13 4 Robot Miss Streak 4 | . 2 . 3 4 2 2 3 4 1 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 2 . 6 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 518 | . 9 . 77 47 127 92 8 113 39 6 Core Hits 210 | . 6 . 35 23 49 32 4 44 16 1 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 27 | . . . . 4 5 7 1 7 3 . Burn 1 | . . . . . . . 1 . . . Meltdown 1 | . . . . . . . . . 1 . Destroy 1 | . . . . 1 . . . . . . Blast 24 | . . . . 3 5 7 . 7 2 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12347 | . 75 . 1181 1059 2760 2505 173 3340 1092 162 Guns 2720 | . 69 . 1163 57 1106 211 114 . . . Cannons 9560 | . . . . 999 1646 2294 59 3308 1092 162 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 67 | . 6 . 18 3 8 . . 32 . . Kinetic 10233 | . 69 . 1163 1056 2579 2294 59 2137 767 109 Thermal 2047 | . . . . . 173 211 114 1171 325 53 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 4 4 4 4 4 Average Corruption 3 | . . . . . 1 3 4 2 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 130 | . . . . . 13 73 7 3 33 1 Message Errors 22 | . . . . . 1 12 . 1 8 . Matter Fused 32 | . . . . . 3 20 1 . 8 . Heat Flow Errors 16 | . . . . . 2 10 3 . 1 . Energy Discharges 19 | . . . . . 2 12 1 . 3 1 Parts Rejected 2 | . . . . . 1 . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . 1 8 1 . 5 . Data Loss (major) 8 | . . . . . . 4 1 . 3 . Misfires 7 | . . . . . 2 4 . . 1 . Alerts 6 | . . . . . 1 2 . 1 2 . Weapon Failures 2 | . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 50 | . . . . 13 . 13 . 22 1 1 Projectiles 50 | . . . . 13 . 13 . 22 1 1 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 64 | . . . . 9 16 12 . 15 10 2 Impact . | . . . . . . . . . . . Kinetic 60 | . . . . 9 14 12 . 15 8 2 Secondary 4 | . . . . . 2 . . . 2 . Self-Inflicted Damage 15 | . . . . . . . . 15 . . Shots . | . . . . . . . . . . . Rammed 9 | . 1 . 3 1 1 . . 3 . . Targets Rammed 11 | . 2 . 4 1 1 . . 3 . . Kicked . | . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . Highest Temperature 601 | . . . 112 416 404 577 512 100 601 27 Average Temperature 124 | . . . 29 124 125 153 224 21 239 17 Received Heat Transfer 2437 | . . . 354 171 552 396 180 201 583 . Effects 48 | . . . . 4 5 24 1 . 14 . Shutdowns 10 | . . . . 2 2 3 . . 3 . Energy Bleed 4 | . . . . 1 . 2 . . 1 . Interference 11 | . . . . . 3 3 . . 5 . Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 2 | . . . . 1 . 1 . . . . Damage (minor) 4 | . . . . . . 4 . . . . Damage (major) 13 | . . . . . . 9 . . 4 . Damage (core) 3 | . . . . . . 2 . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 5 | . . . . . . . 1 1 3 . Heat Transferred 3122 | . . . . . 347 407 296 1554 444 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Peak Influence 452 | . 85 . 452 385 291 . . 279 . . Initial 90 | . . . . 90 59 . . 38 . . Average 113 | . 26 . 217 210 102 . . 70 . . Maximum Alert Level 2 | . . . 2 1 1 . . 1 . . Low Security (%) 76 | 100 100 100 37 47 82 . . 92 . . Level 1 21 | . . . 45 52 17 . . 7 . . Level 2 2 | . . . 17 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . . 3 3 6 . . 6 . . Investigation 6 | . . . 1 . 4 . . 1 . . Extermination 5 | . . . . . 2 . . 3 . . Reinforcement 4 | . . . 2 . . . . 2 . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Distress Signals 7 | . 1 . 2 2 . . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 161 | . 5 . 32 18 23 25 7 34 13 4 Peak Tracking Total 8 | . 4 . 8 4 4 6 3 8 5 4 Tactical Retreats 15 | . . . 2 . 3 4 . 2 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Traps Triggered 7 | . . . 3 1 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . . . 2 2 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Machines Disabled 5 | . . . 1 1 1 . . 2 . . Max in Single Turn 1 | . . . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Machines Accessed 30 | . 5 . 2 1 15 1 . 6 . . Terminals 16 | . 4 . 1 1 7 . . 3 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 4 | . . . . . 2 . . 2 . . Recycling Units 5 | . 1 . 1 . 3 . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 69 | . 11 . 2 4 38 1 . 13 . . Successful 42 | . 10 . 1 4 18 1 . 8 . . Failed 27 | . 1 . 1 . 20 . . 5 . . Catastrophic 4 | . . . . . 2 . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 43 | . 9 . 1 4 19 . . 10 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 9 | . . . . . 7 . . 2 . . Recycling Units 8 | . 2 . 1 . 5 . . . . . Scanalyzers 4 | . . . . . 3 . . 1 . . Garrison Access 3 | . . . . . 3 . . . . . Terminal Hacks 29 | . 8 . . 4 9 1 . 7 . . Record 15 | . 4 . . 3 3 1 . 4 . . Part Schematic 1 | . . . . . 1 . . . . . Robot Schematic 1 | . . . . . . . . 1 . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open DSF 4 | . . . . . 3 . . 1 . . Alert Level 2 | . 1 . . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . 3 . . 1 . . Scan Component 3 | . . . . . 2 . . 1 . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 2 . 1 . 3 . . . . . Report Inventory 5 | . 1 . 1 . 3 . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 1 . 1 1 13 . . 4 . . Full Trace Events 6 | . 1 . . . 4 . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built 4 | . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . Total Robot Build Rating 16 | . . . . . 16 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 19 | . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Total Allies 6 | . . 2 . . 4 . . . . . Largest Group 4 | . . 2 2 . 4 . . . . . Highest-Rated Group 53 | . . 53 53 . 48 . . . . . Highest-Rated Ally 31 | . . 31 31 . 12 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 38 | . . . 22 . 16 . . . . . Total Damage 465 | . . . 248 . 217 . . . . . Kills 8 | . . . 5 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . 1 . . . 1 1 . 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Turns Passed 12252 | 68 411 237 844 946 2028 3582 333 1987 1698 118 Spaces Moved 6425 | 36 238 149 414 507 964 2055 176 1034 835 17 Core 30 | 3 . . . . . . . . 27 . Treads 5148 | 33 238 149 414 507 964 2048 176 581 38 . Legs 61 | . . . . . . 7 . . 54 . Wheels . | . . . . . . . . . . . Hover 453 | . . . . . . . . 453 . . Flight 733 | . . . . . . . . . 716 17 Fastest Speed 50 | 50 160 160 160 152 152 152 166 102 100 112 Average Speed 165 | 150 160 160 160 159 157 165 166 166 184 163 Slowest Speed 500 | 160 160 160 240 160 158 240 170 330 500 192 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 52 34 53 47 31 99 32 29 93 6 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 3 | . . . . . . 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . Scrap Searched 7 | . . . . . . 2 2 . 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 57 | . . . . 12 2 19 4 9 9 2 Melee . | . . . . . . . . . . . Projectile 57 | . . . . 12 2 19 4 9 9 2 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Total 7434 | 50 256 148 490 586 1353 2130 200 1178 946 97 Wait 502 | . 5 . . 11 285 3 17 45 63 73 Move 6415 | 35 237 148 413 506 963 2054 175 1033 834 17 Hop . | . . . . . . . . . . . Pick Up 80 | 7 4 . 8 14 18 7 . 13 9 . Fast Attach 12 | . . . . . . 4 . 8 . . Attach 48 | 7 1 . 6 4 6 6 . 7 11 . Detach 1 | . . . . . . . 1 . . . Swap 33 | . . . 3 10 13 2 . 5 . . Drop 50 | 1 . . 3 12 14 6 . 12 2 . Fire 282 | . 7 . 53 28 53 48 7 52 27 7 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . 3 . . Kick . | . . . . . . . . . . . Crush 8 | . 2 . 4 1 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 8) 480 | -10/Materials | Entered Mines 509 | -10/Mines | Learned Materials interactive machine intel 628 | -10/Mines | Discovered new exit (range 14) 717 | -10/Mines | Entered Materials 717 | -9/Materials | Accompanied by 2 allies 717 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 718 | -9/Materials | Loaded intel: 18 interactive machine locations 722 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1425 | -9/Materials | Build established: Scavenger-Mutant 1545 | -9/Materials | Discovered new exit (range 3) 1561 | -9/Materials | Entered another Materials area 1561 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1770 | -8/Materials | Discovered new exit (range 10) 1881 | -8/Materials | Garrison activated, responded to threat 2197 | -8/Materials | Discovered new exit (range 10) 2355 | -8/Materials | Build established: Scavenger-Tank 2507 | -8/Materials | Entered Factory 2507 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2823 | -7/Factory | Build established: Scavenger-Gunner 3295 | -7/Factory | Fabricated S-27 Virus (x4) 3470 | -7/Factory | Lost 4 allies 3473 | -7/Factory | Repaired Lgt. Deuterium Engine 4515 | -7/Factory | Build established: Gunner 4525 | -7/Factory | Discovered new exit (range 4) 4535 | -7/Factory | Entered Lower Caves 4759 | -7/Lower Caves | Core integrity fell below 50% 4795 | -7/Lower Caves | Lost 4 parts (1p2n1u) 4896 | -7/Lower Caves | Learned Factory interactive machine intel 5065 | -7/Lower Caves | Encountered a Warlord checkpoint 5076 | -7/Lower Caves | Build established: Scavenger-Gunner 7298 | -7/Lower Caves | Build established: Hacker-Gunner 7667 | -7/Lower Caves | Build established: Hacker-Skirmisher 8108 | -7/Lower Caves | Discovered new exit (range 4) 8113 | -7/Lower Caves | Identified exit to Lower Caves 8117 | -7/Lower Caves | Entered another Lower Caves area 8222 | -7/Lower Caves | Discovered new exit (range 11) 8254 | -7/Lower Caves | Learned Factory security intel 8450 | -7/Lower Caves | Entered Factory 8450 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8452 | -6/Factory | Loaded intel: 51 interactive machine locations 8512 | -6/Factory | Build established: Skirmisher 9829 | -6/Factory | Discovered new exit (range 13) 10245 | -6/Factory | Discovered new exit (range 7) 10415 | -6/Factory | Identified exit to Lower Caves 10437 | -6/Factory | Entered Lower Caves 10546 | -6/Lower Caves | Learned Factory emergency access door positions 10587 | -6/Lower Caves | Core integrity fell below 50% 10614 | -6/Lower Caves | Core integrity fell below 20% 10620 | -6/Lower Caves | Lost 6 parts (2p1n3u) 10958 | -6/Lower Caves | Build established: Hacker-Gunner 12110 | -6/Lower Caves | Discovered new exit (range 3) 12133 | -6/Lower Caves | Identified exit to Lower Caves 12135 | -6/Lower Caves | Entered another Lower Caves area 12253 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- M-22 Extractor extracts Dirty Bomb Trap. M-22 Extractor extracts Fire Trap. M-22 Extractor reprogrammed Fire Trap. M-22 Extractor fails to extract Fire Trap. M-22 Extractor extracts Fire Trap. M-22 Extractor reprogrammed Dirty Bomb Trap. M-22 Extractor extracts Dirty Bomb Trap. V8-F8O(S) destroyed. M-22 Extractor reprogrammed Fire Trap. M-22 Extractor extracts Fire Trap. M-22 Extractor reprogrammed Dirty Bomb Trap. M-22 Extractor extracts Dirty Bomb Trap. System corrupted: Energy discharge (-39). Destroyed VTOL Module. S-27 Virus knocked back. Arc Projector destroyed. VTOL Module destroyed. Kinecellerator destroyed. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###+###???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????###??# #?????????????????????? | | ?????????????????### ##?# #?????????????????????? | | ????????????????## ###@ #?????????????????????? | | ????????????????# #; #?????????????????????? | | ??????????????### ss #?????????????????????? | | ??????# ###"& % % #?????????????????????? | | ?????????# ######?????????????????????? | | ?????????# ###### ###?????????? ##???????????? | | ????????????????## ##???? ## ##??????????? | | ???????? ##### #### #??????????? | | ??????? ???????????? | | ??????? *% """ ???????????????? | | ???????? ####### ####""" ???????????????? | | ???????????????##### #??????????????????????? | | ???????????????????## # #??????????????????????? | | ????????????????????## # ##?????????????????????? | | ?????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????## ??????????????????? | | ???????????????????????# ####?????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 51 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Titanium Leg | -7/Factory | Hacked Imp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -6/Factory | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed tza Manual? 1 Play Time 01:31:01 Cumulative 9.8 hours Start 2024.08.12 @ 15:09:43 End 2024.08.14 @ 20:18:36 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 4 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dcad4236-9cb7-4e11-963a-b5b76e4fc0c3