Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 07:38:17 Player: shapeshifter Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (642) 642 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 3237 Bonus ------- Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 80/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor Hacking Drone Bay (1/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Storm Laser GAL Module Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Phase Shifter Improved Shield Generator > --- WEAPON ----------- Beam Rifle Field Laser > --- INVENTORY -------- Neutrino Core Wheel Wheel 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Improved Light Armor Plating Decoy Drone Bay Hacking Drone Bay Storm Laser GAL Module [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 43 | 7 . 1 16 12 6 1 Power 4 | 1 . . 2 1 . . Engine 4 | 1 . . 2 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . . 6 5 1 . Treads 10 | 2 . . 6 2 . . Leg . | . . . . . . . Wheel 4 | . . . . 3 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 . . 5 2 4 1 Device 8 | 1 . . 2 1 3 1 Storage 5 | 1 . . 3 1 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 . 1 3 4 1 . Energy Gun 7 | 1 . . 1 4 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 4 . . 1 Parts Lost 25 | . . . 8 11 . 6 Power 2 | . . . 1 1 . . Propulsion 10 | . . . 3 4 . 3 Utility 4 | . . . 1 2 . 1 Weapon 9 | . . . 3 4 . 2 Highest Loss Streak 6 | . . . 6 6 . 4 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 6 7 7 4 9 10 Power . | . . . . . . 1 Propulsion 2 | 1 4 6 2 1 1 . Utility 3 | . . . 2 1 6 8 Weapon 1 | . 1 1 1 . 1 1 Tool/Special . | . . . . . . . Unused Backups 28 | . 3 3 7 . 9 6 Power 4 | . 1 . 2 . . 1 Propulsion 6 | . 2 2 . . 2 . Utility 15 | . . . 4 . 7 4 Weapon 3 | . . 1 1 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 100 100 89 85 79 89 Engine 11 | . 14 14 10 10 11 10 Treads 16 | . 28 28 33 13 . . Wheel 14 | . . . . 16 33 27 Device 11 | . 14 14 10 2 16 11 Storage 14 | . 14 14 14 22 11 10 Processor 1 | . . . . . 1 11 Energy Gun 9 | . 14 14 3 16 6 17 Ballistic Gun 5 | . 14 1 16 3 . . Launcher 2 | . . 12 1 . . . Peak Build Rating 29 | 7 7 10 22 19 29 25 Average Rating 15 | 5 7 8 13 14 20 23 On Entrance 11 | . 7 7 10 19 9 25 Naked Turns . | . . . . . . . Heaviest Build 39 | 14 14 17 39 39 39 35 Greatest Support 63 | 40 40 40 63 63 30 30 Greatest Overweight (x) 2 | . . . . 1 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 9 15 15 14 Most Carried 15 | 6 8 8 10 8 15 15 Average Carried 9 | 3 6 7 8 5 14 14 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | 4 8 8 8 9 15 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1046 | 281 . 55 271 324 115 . Remotely 70 | . . . . 70 . . Salvage Created 1111 | 132 . 46 605 298 . 30 Parts 66 | 7 . 8 46 3 . 2 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 38 | . . 6 13 18 . 1 Guns 33 | . . 1 13 18 . 1 AOE 5 | . . 5 . . . . Classes Destroyed 11 | 2 . 1 6 2 . . Worker 2 | . . . 1 1 . . Builder 2 | . . . 2 . . . Tunneler 2 | 2 . . . . . . Hauler 1 | . . . 1 . . . Recycler 1 | 1 . . . . . . Watcher 2 | . . . 2 . . . Swarmer 10 | . . 6 3 . . 1 Grunt 7 | . . . 7 . . . Sentry 3 | . . . 3 . . . Demolisher 1 | . . . . 1 . . Assembled 17 | . . . . 17 . . Best Kill Streak 5 | 2 . 3 5 5 . 1 Combat Bots Only 5 | . . 3 4 5 . 1 Max Kills in Single Turn 3 | 1 . 3 1 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 239 | . . 12 113 87 . 27 Missed 70 | . . 4 39 18 . 9 Hits 169 | . . 8 74 69 . 18 Melee 13 | . . . . 13 . . Projectile 156 | . . 8 74 56 . 18 AOE 12 | . . . . 12 . . Critical Strikes 4 | . . 1 3 . . . Damage Taken 2851 | . . 108 958 1410 . 375 Core 422 | . . 13 66 230 . 113 Absorbed by Shields . | . . . . . . . Core Remaining (%) 97 | 100 . 94 . . . . Volleys Fired 169 | 11 1 8 69 69 . 11 Largest 2 | 2 2 1 2 2 . 2 Hottest 119 | 70 70 50 83 112 . 119 Shots Fired 268 | 22 2 8 118 102 . 16 Gun 259 | 22 2 4 113 102 . 16 Cannon . | . . . . . . . Launcher 9 | . . 4 5 . . . Special . | . . . . . . . Kinetic 114 | 11 1 . 86 16 . . Thermal 136 | 11 1 4 27 77 . 16 Explosive 9 | . . 4 5 . . . Electromagnetic 9 | . . . . 9 . . Robot Hit Streak 10 | 7 9 10 9 7 . 7 Robot Miss Streak 5 | 2 . 3 4 5 . 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . 2 4 . 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 162 | 17 2 3 72 56 . 12 Core Hits 86 | 5 . 7 37 34 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . 2 4 . . Burn 6 | . . . 2 4 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2530 | 169 21 322 938 892 . 188 Guns 2111 | 169 21 12 829 892 . 188 Cannons . | . . . . . . . Explosions 419 | . . 310 109 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 768 | 68 9 . 603 88 . . Thermal 1217 | 101 12 12 226 678 . 188 Explosive 419 | . . 310 109 . . . Electromagnetic 126 | . . . . 126 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 7 7 . Average Corruption 6 | . . . . 6 7 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . . 19 4 . Message Errors 3 | . . . . 3 . . Matter Fused 7 | . . . . 6 1 . Heat Flow Errors 3 | . . . . 3 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 1 2 . Data Loss (major) 3 | . . . . 2 1 . Misfires 2 | . . . . 2 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 8 | . . 2 6 . . . Projectiles . | . . . . . . . Explosions 8 | . . 2 6 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 111 | . . 45 66 . . . Shots 4 | . . 2 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 273 | 90 30 40 100 273 . 101 Average Temperature 56 | 42 18 20 39 72 . 31 Received Heat Transfer 683 | . . . 435 200 . 48 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | 1 . . 3 . . . Heat Transferred 3552 | 296 37 37 814 1924 . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 153 | 10 . 83 153 20 . . Initial 9 | . . . . 9 . . Average 32 | 1 . 27 67 1 . . Influence Increases 803 | 15 . 166 473 29 . 120 Destroy 0b10 Robot/C 460 | . . 120 260 20 . 60 Destroy 0b10 Robot/NC 55 | 15 . . 30 5 . 5 Destroy Leader 106 | . . 20 76 . . 10 Allied During Kill 30 | . . . . . . 30 Successful Hack 23 | . . . 19 4 . . Disable Machine 30 | . . . 30 . . . Destroy Structure 54 | . . 26 28 . . . Lose Combat Pursuer 45 | . . . 30 . . 15 Influence Decreases 803 | 15 . 166 449 53 . 120 Entered New Map 15 | . . . . 15 . . Time Decay 640 | 15 . 166 369 33 . 57 Lost Part 120 | . . . 80 5 . 35 Lost Ally 28 | . . . . . . 28 Squads Dispatched 4 | . 2 . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 2 6 27 21 . 7 Peak Tracking Total 6 | . 1 3 6 5 . 3 Tactical Retreats 3 | . . . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 12 | . 1 1 8 1 1 . Terminals 8 | . . . 7 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 1 1 26 2 3 . Successful 15 | . 1 1 9 1 3 . Failed 18 | . . . 17 1 . . Catastrophic 5 | . . . 5 . . . Database Lockouts . | . . . . . . . Manual 23 | . . . 21 2 . . Terminals 26 | . . . 24 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 1 1 . 3 . Part Schematic 3 | . . . . . 3 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . . . 7 1 . . Terminals 8 | . . . 7 1 . . Botnet 2 | . . . 2 . . . Skim 6 | . . . 5 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . 7 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . 2 . 10 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 151 | . . . . . 151 151 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 16 | . . . . . . 16 Total Damage 313 | . . . . . . 313 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 1698 | 16 109 507 165 . 688 213 Terrain 901 | . . . . . 688 213 Seismic 797 | 16 109 507 165 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3540 | 137 109 507 888 661 1025 213 Spaces Moved 2484 | 66 62 301 409 399 1069 178 Core 20 | 15 . . . . . 5 Treads 925 | 51 62 301 409 102 . . Legs . | . . . . . . . Wheels 1539 | . . . . 297 1069 173 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 80 80 50 Average Speed 115 | 135 160 160 160 113 86 93 Slowest Speed 240 | 160 160 160 160 240 95 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 20 88 43 72 89 24 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . 2 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 5 | . . 1 . 1 3 . Spaces Dug 7 | . . 7 . . . . Terrain Destroyed 74 | . . 28 46 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 74 | . . 28 46 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2913 | 94 72 320 539 508 1171 209 Wait 94 | . . 6 3 14 56 15 Move 2478 | 65 61 300 408 398 1068 178 Hop . | . . . . . . . Pick Up 72 | 11 7 2 19 10 21 2 Fast Attach 7 | . . . 5 . 2 . Attach 35 | 7 . . 12 12 3 1 Detach 5 | . . . 2 3 . . Swap 11 | . . 1 5 . 5 . Drop 42 | . 3 3 16 2 16 2 Fire 169 | 11 1 8 69 69 . 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Entered Mines 254 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 313 | -10/Mines | Build established: Mutant 476 | -10/Mines | Discovered new exit (range 10) 520 | -10/Mines | Learned Materials interactive machine intel 642 | -10/Mines | Learned Materials garrison access intel 672 | -10/Mines | Found the Drone Emporium 682 | -10/Mines | Found Prototype Device 724 | -10/Mines | Discovered new exit (range 10) 754 | -10/Mines | Entered Materials 754 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 755 | -9/Materials | Loaded intel: 18 interactive machine locations 756 | -9/Materials | Identified Decoy Drone Bay 977 | -9/Materials | Lost 6 parts (1p3n1u1w) 1056 | -9/Materials | Identified exit to Mines 1089 | -9/Materials | Discovered new exit (range 15) 1290 | -9/Materials | Identified exit to Materials 1354 | -9/Materials | Learned 4 Recycling zone layouts 1457 | -9/Materials | Learned location of 1 exit from Storage 1544 | -9/Materials | Learned Storage garrison access intel 1618 | -9/Materials | Learned location of 2 exits from Materials 1642 | -9/Materials | Entered Mines 1643 | -9/Mines | Assembled infested the area 1671 | -9/Mines | Discovered exit to Materials (range 10) 1819 | -9/Mines | Core integrity fell below 50% 1961 | -9/Mines | Lost 6 parts (1p2n3w) 2264 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2303 | -9/Mines | Entered Zion 2354 | -7/Zion | Received a visual enhancement algorithm 2385 | -7/Zion | Found Prototype Energy Gun 2418 | -7/Zion | Discovered new exit (range 11) 2439 | -7/Zion | System corruption cleaned by Quarantine Array 2484 | -7/Zion | Found Relay Coupler [Programmer] 2488 | -7/Zion | Found Relay Coupler [Programmer] 2494 | -7/Zion | Found Relay Coupler [Programmer] 2499 | -7/Zion | Found Relay Coupler [Programmer] 2503 | -7/Zion | Found Relay Coupler [Programmer] 2547 | -7/Zion | Given the Hacking Drone Bay 2549 | -7/Zion | Found Prototype Device 2689 | -7/Zion | Met Imprinter 2705 | -7/Zion | Imprinted 2707 | -7/Zion | Declared Zion's savior 2777 | -7/Zion | Build established: Scavenger-Mutant 2839 | -7/Zion | Learned location of Quarantine (-2) 2907 | -7/Zion | Found GAL Module 3328 | -7/Zion | Entered Proximity Caves 3328 | -6/Proximity Caves | Accompanied by 4 allies 3330 | -6/Proximity Caves | Spotter reported a threat 3331 | -6/Proximity Caves | Spotter reported a threat 3339 | -6/Proximity Caves | Learned Factory terminal intel 3439 | -6/Proximity Caves | Spotted B-75 Beast 3458 | -6/Proximity Caves | Core integrity fell below 20% 3495 | -6/Proximity Caves | Spotter reported a threat 3536 | -6/Proximity Caves | Lost 4 allies 3538 | -6/Proximity Caves | Identified Hacking Drone Bay 3541 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03374_ S-27 Virus overheating. 03374_ S-27 Virus destroyed. 03379_ VTOL Module self-destruct mechanism malfunctions. 03381_ VTOL Module fries itself beyond repair. 03387_ Autogun fries itself beyond repair. 03388_ Lgt. Nuclear Core fries itself beyond repair. 03457_ Field Laser destroyed. 03457_ Wheel destroyed. 03495_ ALERT: Unidentified potential threat approaching Complex 0b10. 03495_ RL-HKF(M) destroyed. 03505_ W8-XVZ(M) destroyed. 03532_ Wheel destroyed. 03532_ Beam Rifle destroyed. 03535_ Wheel destroyed. 03535_ Dropped Cld. Ion Engine. 03536_ Dropped Lrg. Storage Unit. 03537_ Acquired Prototype Device. 03538_ Identified Hacking Drone Bay. 03541_ Acquired GAL Module. 03541_ Imp. Terrain Scanner destroyed. 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Flamer | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperEtherialBlade Manual? 0 Play Time 00:23:50 Cumulative 364.0 hours Start 2025.10.09 @ 07:13:21 End 2025.10.09 @ 07:38:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 481 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 87 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07133470-5e09-4334-9f28-86501cd1013b