Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.25 @ 03:54:12 Player: Andy Result: Destroyed by NM-L99(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (515) 515 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2980 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 21/300 Energy 85/100 System Corruption 4% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Medium Matter Pod (0) Makeshift Armor Plating Authchip [Armor] Authchip [Weapon] Hacking Drone Bay Storm Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Storage Unit Decoy Drone Bay > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Medium Matter Pod Makeshift Armor Plating Authchip [Armor] Authchip [Weapon] Hacking Drone Bay Storm Laser CR-A16's Pointy Stick [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Protection Makeshift Armor Plating Weapon Heavy Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 38 | 5 5 2 7 4 5 10 Power 2 | 1 . 1 . . . . Engine 2 | 1 . 1 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 2 2 . . Treads 1 | . . . . 1 . . Leg 3 | 2 . . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . 1 1 . . Utility 12 | . 4 1 4 . 2 1 Device 5 | . 1 1 2 . . 1 Storage 3 | . 2 . 1 . . . Processor 1 | . 1 . . . . . Hackware 1 | . . . . . 1 . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 18 | 2 1 . 1 2 3 9 Energy Gun 2 | 1 . . . 1 . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 11 | . 1 . . 1 3 6 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 3 | . . . . . . 3 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . Parts Lost 10 | . . . 3 . . 7 Power 1 | . . . 1 . . . Propulsion 3 | . . . 1 . . 2 Utility 3 | . . . 1 . . 2 Weapon 3 | . . . . . . 3 Highest Loss Streak 5 | . . . 2 . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 77 | . 93 100 76 66 76 53 Engine 2 | . 14 14 8 . . . Treads 8 | . . . . 11 11 10 Leg 5 | . 28 28 19 . . . Flight 7 | . . . . 11 11 . Device 1 | . 1 . 11 11 . . Storage 11 | . 11 14 11 11 11 11 Processor 1 | . 8 13 . . . . Hackware 7 | . . . . . 10 . Protection 8 | . . . 3 . 10 10 Energy Cannon 1 | . . . 4 11 . . Ballistic Gun 2 | . 14 14 11 . . . Launcher 17 | . 12 14 6 2 21 11 Naked Turns . | . . . . . . . Heaviest Build 62 | 7 48 49 62 28 37 47 Greatest Support 20 | 20 20 20 20 4 4 4 Greatest Overweight (x) 15 | . 2 2 3 6 9 15 Average Overweight (x) 5 | . . 2 2 6 8 10 Largest Inventory Capacity 20 | 5 20 20 20 15 15 15 Average Capacity 15 | 5 12 20 17 15 15 15 Most Carried 15 | 4 5 12 13 10 15 15 Average Carried 11 | 2 2 5 9 10 13 13 Final Capacity 20 | 5 20 20 15 15 15 15 Final Carried 15 | 3 3 11 11 10 15 9 Class Distribution -------------------- 64% | Hacker-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 782 | 256 101 113 . 96 181 35 Remotely . | . . . . . . . Salvage Created 466 | 38 76 146 155 31 . 20 Parts 41 | 1 6 13 15 6 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 23 | 1 2 8 2 4 . 6 Melee 1 | . . . . . . 1 Guns 6 | 1 1 3 1 . . . Cannons 2 | . . . 1 1 . . AOE 14 | . 1 5 . 3 . 5 Classes Destroyed 7 | 1 1 3 2 . . . Worker 1 | . . . 1 . . . Tunneler 1 | . . 1 . . . . Watcher 3 | . 2 . 1 . . . Swarmer 7 | . . 3 . 4 . . Grunt 8 | 1 2 4 1 . . . Sentry 1 | . . . 1 . . . Assembled 7 | . . 1 . . . 6 Best Kill Streak 4 | 1 2 3 3 4 . 3 Combat Bots Only 4 | 1 2 3 1 4 . 3 Max Kills in Single Turn 3 | 1 1 2 1 3 . 2 Gunslinging . | . . . . . . . Exploded 3 | . 1 2 . 3 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 1983 | 8 50 178 373 126 . 1248 Core 436 | . 12 24 17 26 . 357 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 107 | . . . . . 107 . Core Remaining (%) 92 | 100 . 85 . . . . Volleys Fired 50 | 2 6 12 15 5 . 10 Largest 2 | 2 2 2 2 2 . 2 Hottest 108 | 70 50 50 88 108 . 75 Shots Fired 92 | 4 12 24 30 8 . 14 Gun 38 | 4 6 12 15 1 . . Cannon 19 | . . . 14 5 . . Launcher 35 | . 6 12 1 2 . 14 Special . | . . . . . . . Kinetic 35 | 2 6 12 15 . . . Thermal 21 | 2 . . 14 5 . . Explosive 35 | . 6 12 1 2 . 14 Electromagnetic 1 | . . . . 1 . . Robot Hit Streak 8 | 4 6 7 8 4 . 5 Robot Miss Streak 2 | . 1 1 2 1 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 52 | 4 7 9 20 5 . 7 Core Hits 48 | 2 9 15 7 5 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 4 | . . . . . . 4 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2215 | 47 288 713 393 223 . 551 Guns 333 | 47 53 91 131 11 . . Cannons 286 | . . . 224 62 . . Explosions 1513 | . 235 620 38 150 . 470 Melee 81 | . . . . . . 81 Ramming 2 | . . 2 . . . . Kinetic 298 | 23 53 91 131 . . . Thermal 371 | 24 . 61 224 62 . . Explosive 1452 | . 235 559 38 150 . 470 Electromagnetic 11 | . . . . 11 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 81 | . . . . . . 81 Highest Corruption 4 | . . . . . . 4 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . . . 25 Message Errors 4 | . . . . . . 4 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 4 | . . . . . . 4 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . . . . . . 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 83 | . 2 11 10 36 . 24 Projectiles 10 | . . . 10 . . . Explosions 60 | . 2 11 . 36 . 11 Melee 13 | . . . . . . 13 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 145 | . 17 46 8 . . 74 Shots 11 | . 1 4 1 . . 5 Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 338 | 24 6 5 338 43 . 269 Average Temperature 120 | 12 3 2 206 19 . 84 Received Heat Transfer 790 | 6 24 79 279 . . 402 Effects 2 | . . . 2 . . . Energy Bleed 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 692 | 74 . 100 407 111 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 234 | 20 234 166 97 162 . . Initial 28 | . 11 . 3 28 . . Average 49 | 7 66 56 24 31 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 98 | 100 92 100 100 100 . . Level 1 1 | . 7 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | 1 8 8 7 6 1 12 Peak Tracking Total 6 | 1 2 3 6 4 1 3 Tactical Retreats 3 | . . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 4 | . . 2 . . . 2 Max in Single Turn 1 | . . 1 . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 3 | . 1 1 1 . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 2 1 1 . . . Successful 4 | . 2 1 1 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 13 | . . 1 . . 12 . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 1 . . . Open Door 1 | . . 1 . . . . Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 79 | . 79 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 157 | . . . . . 157 . Highest-Rated Ally 41 | . . . . . 41 . Total Orders 10 | . . . 9 . . 1 ROAM 1 | . . . . . . 1 RETURN 9 | . . . 9 . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches 23 | . . . 7 . . 16 Drone Recoveries 7 | . . . 7 . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 15220 | 126 810 1716 273 872 9878 1545 Spaces Moved 2937 | 93 457 621 74 156 1287 249 Core 257 | 16 . . . . . 241 Treads . | . . . . . . . Legs 1229 | 77 457 621 74 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1451 | . . . . 156 1287 8 Fastest Speed 50 | 50 120 260 190 540 540 450 Average Speed 507 | 107 170 260 292 540 766 600 Slowest Speed 800 | 120 260 260 330 540 780 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 8 67 96 12 39 91 75 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 248 | . 36 70 3 15 . 124 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 248 | . 36 70 3 15 . 124 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 3171 | 114 481 699 102 180 1313 282 Wait 76 | 7 . 51 . 16 2 . Move 2931 | 92 456 620 73 155 1286 249 Hop . | . . . . . . . Pick Up 38 | 8 7 10 3 . 10 . Fast Attach . | . . . . . . . Attach 27 | 5 4 1 3 1 4 9 Detach 13 | . 2 . 2 . 2 7 Swap 11 | . 1 1 4 3 1 1 Drop 20 | . 5 3 2 . 8 2 Fire 50 | 2 6 12 15 5 . 10 Melee 4 | . . . . . . 4 Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 127 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 9) 485 | -10/Materials | Discovered new exit (range 8) 532 | -10/Materials | Discovered new exit (range 8) 569 | -10/Materials | Discovered new exit (range 16) 937 | -10/Materials | Entered Mines 974 | -10/Mines | Discovered new exit (range 15) 1381 | -10/Mines | Found a hidden stash of uninstalled traps 1700 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1705 | -10/Mines | Found Prototype Device 2420 | -10/Mines | Discovered new exit (range 11) 2488 | -10/Mines | Found the Drone Emporium 2501 | -10/Mines | Found Prototype Device 2517 | -10/Mines | Excavation squad dispatched 2517 | -10/Mines | A large section of the Mines collapsed 2571 | -10/Mines | Identified Exp. Sensor Array 2653 | -10/Mines | Entered Materials 2653 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2654 | -9/Materials | Identified Decoy Drone Bay 2850 | -9/Materials | Discovered new exit (range 14) 2926 | -9/Materials | Entered Mines 3211 | -9/Mines | Discovered new exit (range 5) 3590 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3701 | -9/Mines | Discovered new exit (range 3) 3798 | -9/Mines | Entered Zion 4245 | -7/Zion | Build established: Hacker-Mutant 4364 | -7/Zion | Found Prototype Launcher 4366 | -7/Zion | Identified Gui. Missile Launcher 4683 | -7/Zion | Learned Factory security intel 4683 | -7/Zion | Discovered new exit (range 15) 4932 | -7/Zion | Found Prototype Energy Gun 6192 | -7/Zion | Learned location of Warlord (-4) 6231 | -7/Zion | Learned 4 Factory zone layouts 8432 | -7/Zion | Given the Hacking Drone Bay 8697 | -7/Zion | Found Prototype Device 9244 | -7/Zion | Imprinted 9252 | -7/Zion | Declared Zion's savior 11756 | -7/Zion | Found CR-A16's Pointy Stick 12241 | -7/Zion | Visited the Megawrench Repair Shop 12241 | -7/Zion | Megawrench repaired 5 parts 12545 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13496 | -7/Zion | Opened final containment barrier to the Deep Caves 13621 | -7/Zion | Discovered new exit (range 5) 13637 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13676 | -7/Zion | Entered Deep Caves 13676 | -7/Deep Caves | Accompanied by 4 allies 14017 | -7/Deep Caves | Build established: Mutant 15165 | -7/Deep Caves | Attacked by Z-Imprinter 15173 | -7/Deep Caves | Z-Facility disabled 15214 | -7/Deep Caves | Core integrity fell below 50% 15221 | -7/Deep Caves | Core integrity fell below 20% 15221 | -7/Deep Caves | Destroyed by NM-L99(z) with Zionite Laser-S Last Messages --------------- 15204_ Hvy. Rocket Launcher destroyed. 15205_ Decoy Drone destroyed. 15206_ Decoy Drone self-destructs. 15206_ Decoy Drone destroyed. 15207_ System corrupted: Matter fused (-7). 15207_ Decoy Drone self-destructs. 15207_ Decoy Drone destroyed. 15207_ Missile Launcher destroyed. 15207_ Decoy Drone self-destructs. 15207_ Decoy Drone destroyed. 15209_ System corrupted: Gui. Missile Launcher failed to launch. 15210_ Decoy Drone destroyed. 15213_ Acquired 8 matter. 15213_ Decoy Drone Bay destroyed. 15213_ >> Lost connection to Decoy Drone. 15213_ Gui. Missile Launcher destroyed. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????###############??????????????????????????#### | | ??#### ##????????????????????????## # | | ?## #????###?????????????????# | | ## ###### ##?????######?????# | | # ## # #???### ##????# | | ##### #???## | | #???# | | #???# | | #????## ## | | #?????# #? | | """"" """""" % ####?## #? | | """""""""""""" ## #? | | """""""""""" z #? | | """"""""""""" % z #? | | """"""""""" @ I ## | | """""""""""""" # | | """"???"""""" # | | """""????""""" ##### | | """"?????""""" #????# | | """"??????" " #????## | | """?????? o #????# | | """?????? #????# | | """?????" #????#### | | ""??????" ##???????# | | ""??????""" #????????## | | ""????????"""o ?????????? | | ""?????????? ?????????? | | ""?????????? ??????????# | | "????????????? ????? ??????????## | | "??????????????????? ????????????????????# | | ???????????????????????????????????????????## | | ???????????????????????????????????????????## | | ??????????????????????????????????????????## | | ??????????????????????????????????????????## | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Wave Gun | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer First Step to Greatness Maybe Next Time I'll Detach My Launcher Oops Release The Drones! Remodeling Risk Taker Signs Are For Wimps The One Tourist Challenges ------------ None Game ------ Seed ArmoredRagnarokRail Manual? 0 Play Time 01:32:16 Cumulative 3.0 hours Start 2022.08.24 @ 05:34:16 End 2022.08.25 @ 03:54:12 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17c9d370-e430-4df6-bcbd-08e296e60428