Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 15:47:05 Player: gb Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (883) 883 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 2997 Bonus ------- Pacifist 200 High Alert Combat Kills 4 Cogmind --------- Core Integrity 440/550 Matter 295/300 Energy 62/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (6) ---- Wheel Particle Cannon Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Laser Mini Grenade Launcher > --- INVENTORY -------- Wheel Shock Rifle Shock Rifle Particle Cannon Light Assault Rifle Datajack [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Mini Grenade Launcher Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 34 | 6 6 14 8 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 5 2 Treads 4 | . . 3 1 Leg . | . . . . Wheel 6 | 2 1 2 1 Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 3 7 5 Energy Gun 5 | . . 2 3 Energy Cannon 3 | . . 2 1 Ballistic Gun 6 | 2 3 1 . Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 14 | . . 5 9 Power 2 | . . . 2 Propulsion 7 | . . 3 4 Utility 1 | . . . 1 Weapon 4 | . . 2 2 Highest Loss Streak 9 | . . 4 9 Average Slot Usage (%) 86 | . 88 85 85 Engine 13 | . 13 11 16 Treads 13 | . . 11 26 Wheel 17 | . 27 19 7 Storage 11 | . 14 11 9 Processor 8 | . 4 11 8 Energy Gun 3 | . . 4 4 Energy Cannon 5 | . . 6 7 Ballistic Gun 7 | . 27 1 . Launcher 5 | . . 8 5 Naked Turns . | . . . . Heaviest Build 27 | 10 10 18 27 Greatest Support 80 | 32 32 60 80 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 2 4 6 6 Average Carried 3 | 1 2 3 5 Final Capacity 6 | 6 6 6 6 Final Carried 5 | 2 3 5 4 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 692 | 207 . 345 140 Remotely . | . . . . Salvage Created 1045 | . . 753 292 Parts 80 | . . 60 20 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . . 21 7 Guns 7 | . . 4 3 Cannons 8 | . . 6 2 AOE 13 | . . 11 2 Classes Destroyed 10 | . . 8 2 Builder 3 | . . 2 1 Hauler 2 | . . 2 . Recycler 1 | . . . 1 Mechanic 1 | . . 1 . Watcher 3 | . . 3 . Swarmer 12 | . . 9 3 Grunt 10 | . . 8 2 Brawler 1 | . . 1 . Sentry 4 | . . 3 1 Hunter 1 | . . . 1 Best Kill Streak 9 | . . 9 7 Combat Bots Only 5 | . . 5 5 Max Kills in Single Turn 3 | . . 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1780 | . 104 839 837 Core 368 | . 33 225 110 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 86 43 . Volleys Fired 55 | . 1 37 17 Largest 2 | . 2 2 2 Hottest 137 | . 40 101 137 Shots Fired 90 | . 2 57 31 Gun 42 | . 2 22 18 Cannon 26 | . . 19 7 Launcher 22 | . . 16 6 Special . | . . . . Kinetic 2 | . 2 . . Thermal 45 | . . 27 18 Explosive 22 | . . 16 6 Electromagnetic 21 | . . 14 7 Robot Hit Streak 9 | . 2 7 9 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | . 2 37 20 Core Hits 56 | . 1 38 17 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2881 | . 21 1629 1231 Guns 595 | . 21 292 282 Cannons 472 | . . 349 123 Explosions 1807 | . . 983 824 Melee . | . . . . Ramming 7 | . . 5 2 Kinetic 21 | . 21 . . Thermal 1056 | . . 468 588 Explosive 1480 | . . 949 531 Electromagnetic 317 | . . 207 110 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 1 Average Corruption 2 | . . 3 1 Corruption Purged . | . . . . Effects 5 | . . 4 1 Message Errors 1 | . . . 1 Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 51 | . . 20 31 Projectiles 31 | . . 20 11 Explosions 20 | . . . 20 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 291 | . . 195 96 Shots 8 | . . 6 2 Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 287 | . . 287 243 Average Temperature 96 | . . 97 94 Received Heat Transfer 486 | . 36 207 243 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1619 | . . 864 755 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 480 | . 60 480 289 Initial 202 | . . 25 202 Average 155 | . 6 277 114 Maximum Alert Level 2 | . . 2 1 Low Security (%) 62 | 100 100 27 78 Level 1 35 | . . 68 21 Level 2 1 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . . 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 5 32 17 Peak Tracking Total 9 | . 3 6 9 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 9 | . 4 3 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 1 1 3 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 2 1 10 Successful 11 | . 1 1 9 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 2 1 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 1 1 9 Record 5 | . . . 5 Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . . . 1 Alert Level 2 | . . . 2 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 1 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1243 | 62 287 547 347 Spaces Moved 833 | 51 268 341 173 Core 5 | 3 . . 2 Treads 334 | . . 163 171 Legs . | . . . . Wheels 494 | 48 268 178 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 90 160 Average Speed 121 | 97 100 123 160 Slowest Speed 200 | 100 100 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 43 44 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 180 | . . 126 54 Melee . | . . . . Projectile . | . . . . AOE 180 | . . 126 54 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 958 | 60 283 407 208 Wait 18 | 2 6 3 7 Move 830 | 50 267 340 173 Hop . | . . . . Pick Up 14 | 2 3 8 1 Fast Attach 14 | 6 4 3 1 Attach 9 | . 2 4 3 Detach . | . . . . Swap 11 | . . 7 4 Drop 5 | . . 4 1 Fire 55 | . 1 37 17 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x2 530 | -9/Materials | Lost 4 parts (3n1w) 761 | -9/Materials | Core integrity fell below 50% 853 | -9/Materials | Discovered new exit (range 9) 897 | -9/Materials | Entered another Materials area 897 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1195 | -8/Materials | Build established: Scavenger-Mutant 1223 | -8/Materials | Discovered new exit (range 13) 1244 | -8/Materials | Self-destructed Last Messages --------------- 01232_ U-05 Engineer lays Concrete. 01233_ U-05 Engineer builds a Wall. 01234_ U-05 Engineer lays Concrete. 01235_ The unstable cave ceiling collapses. 01235_ G-47 Trooper misfires. 01235_ U-05 Engineer builds a Wall. 01235_ Destroyed Aluminum Leg. 01237_ U-05 Engineer builds a Wall. 01238_ R-06 Scavenger collects Lgt. Ion Engine. 01238_ Triggered Alarm Trap. 01238_ An alarm sounds. 01238_ ALERT: Alarm triggered, dispatching investigation squad. 01239_ Lgt. Treads destroyed. 01240_ U-05 Engineer lays Concrete. 01240_ G-47 Trooper destroyed. 01241_ U-05 Engineer lays Concrete. 01242_ R-06 Scavenger collects Flight Unit. 01243_ U-05 Engineer builds a Wall. 01244_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #?????????# # = ## !#????? | | #?????????# # "T" ###########????? | | #?????????############+##### #?#########????? | | #?????????????????# # # ! #????? | | +?????????????????#/ """ # # #????? | | ??????????????????# """ # + #????? | | ?????????????????????# """ + # ! #????? | | ?????????????????????# # ###########????? | | ?????????????????????#[ """ # #??????????????? | | ?????????????????????# """ # #??????????????? | | ?????????????????????# ! 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[ !%* ; ???????? | | ???????????####### =% ; ????????? | | ?????????????????# rs ; "????????? | | ?????????????????# ! * ; ?????????? | | ?????????????????# u ! # ?????????? | | ?????????????????## # # #T## #???????????? | | ??????????????????# ##########? #???????????? | | ??????????????????# ???????????? #???????????? | | ??????????????????# ?????????????? #???????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????#?????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed FlyingRestorationBlade Manual? 0 Play Time 00:16:48 Cumulative 5.3 hours Start 2020.11.13 @ 15:30:34 End 2020.11.13 @ 15:47:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 53af49bf-0ea8-4c47-96ac-a9cd5af50281