Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.26 @ 13:06:49 Player: Alvin Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2398) 2398 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 5808 Bonus ------- High Alert Combat Kills 340 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (600) Ox11 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Light Nuclear Core Large Storage Unit Enhanced Optical Array Sensor Array Hardlight Generator Minigun Light Cannon Remote Datajack Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Advanced Targeting Computer Improved ECM Suite Improved Utility Shielding > --- WEAPON ----------- Shock Rifle Heavy EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Large Storage Unit Sensor Array Targeting Computer Hardened Heavy Armor Plating Hardlight Generator Minigun Light Cannon Heavy Missile Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Spear Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . 2 . 1 . Utility 3 | . . . . 2 1 . Weapon . | . . . . . . . Parts Attached 70 | 4 9 1 5 12 31 8 Power 12 | 1 1 . . 2 7 1 Engine 9 | 1 . . . 2 5 1 Core 3 | . 1 . . . 2 . Reactor . | . . . . . . . Propulsion 25 | 2 2 1 3 2 11 4 Treads . | . . . . . . . Leg 23 | 2 2 1 3 2 11 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 10 | 1 3 . . 2 3 1 Device 3 | . 1 . . . 2 . Storage 3 | 1 2 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 23 | . 3 . 2 6 10 2 Energy Gun 11 | . 2 . . 3 5 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 1 . . 2 2 . Ballistic Cannon 3 | . . . 1 1 . 1 Launcher 3 | . . . 1 . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 34 | . 2 . 1 2 15 14 Power 6 | . . . . 1 3 2 Propulsion 13 | . . . . . 7 6 Utility 4 | . . . . . 1 3 Weapon 11 | . 2 . 1 1 4 3 Highest Loss Streak 9 | . 2 . 1 1 5 9 Average Slot Usage (%) 86 | . 83 85 99 99 88 71 Engine 4 | . 2 . . 6 5 6 Core 4 | . 11 14 11 2 . . Leg 28 | . 28 28 44 36 30 14 Device 7 | . 4 14 11 9 9 1 Storage 9 | . 14 14 11 9 7 7 Processor 5 | . . . . 9 7 7 Protection 7 | . . . . 9 9 13 Energy Gun 7 | . 14 14 3 5 6 4 Ballistic Gun 2 | . 7 . . 3 1 . Ballistic Cannon 3 | . . . 10 5 1 5 Launcher 1 | . . . 7 3 . . Piercing Weapon 1 | . . . . . 3 3 Naked Turns . | . . . . . . . Heaviest Build 66 | 7 39 39 45 47 54 66 Greatest Support 75 | 20 20 20 40 50 75 35 Greatest Overweight (x) 11 | . 1 1 1 1 1 11 Average Overweight (x) . | . . 1 1 . . 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 5 8 12 12 12 12 12 Most Carried 12 | 6 9 11 12 12 12 12 Average Carried 10 | 3 6 10 9 11 11 10 Final Capacity 12 | 6 12 12 12 12 12 12 Final Carried 12 | 6 9 11 12 12 12 10 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 1317 | 214 82 50 92 329 430 120 Remotely . | . . . . . . . Salvage Created 2234 | . 115 . 127 561 1035 396 Parts 121 | . 7 . 9 26 59 20 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 4 | . . . . 2 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 52 | . 3 . 9 10 18 12 Melee 3 | . . . . . 3 . Guns 22 | . 3 . . 8 7 4 Cannons 9 | . . . 2 2 . 5 AOE 17 | . . . 7 . 7 3 Classes Destroyed 12 | . 1 . 3 4 4 . Worker 5 | . . . . . 5 . Builder 3 | . . . 1 . 2 . Hauler 1 | . . . . 1 . . Recycler 2 | . . . . 2 . . Operator 2 | . . . . 1 1 . Watcher 1 | . . . . . 1 . Swarmer 15 | . . . 4 4 . 7 Grunt 25 | . 3 . 4 4 10 4 Brawler 1 | . . . 1 . . . Sentry 6 | . . . . 2 3 1 Hunter 4 | . . . . . 4 . Programmer 1 | . . . . . 1 . Best Kill Streak 6 | . 2 . 4 5 6 4 Combat Bots Only 4 | . 2 . 4 3 4 4 Max Kills in Single Turn 4 | . 1 . 2 1 4 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 . 3 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 4617 | . 377 . 130 368 1878 1864 Core 835 | . 78 . 21 36 278 422 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 68 94 93 . . Volleys Fired 177 | . 24 . 15 49 60 29 Largest 2 | . 2 . 2 2 2 2 Hottest 104 | . 70 . 68 90 100 104 Shots Fired 217 | . 40 . 17 52 68 40 Gun 162 | . 40 . . 39 64 19 Cannon 43 | . . . 8 13 1 21 Launcher 12 | . . . 9 . 3 . Special . | . . . . . . . Kinetic 105 | . 16 . 8 44 16 21 Thermal 66 | . 24 . . 3 32 7 Explosive 12 | . . . 9 . 3 . Electromagnetic 34 | . . . . 5 17 12 Robot Hit Streak 14 | . 4 . 4 10 14 8 Robot Miss Streak 6 | . 3 . 2 2 2 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 175 | . 24 . 9 41 71 30 Core Hits 127 | . 8 . 13 21 61 24 Critical Hits 4 | . . . 1 . 3 . Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks 24 | . . . . . 24 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 24 | . . . . . 24 . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5809 | . 251 . 804 715 3160 879 Guns 2081 | . 251 . . 532 1020 278 Cannons 559 | . . . 68 183 . 308 Explosions 2374 | . . . 736 . 1345 293 Melee 795 | . . . . . 795 . Ramming . | . . . . . . . Kinetic 1188 | . 44 . 68 608 160 308 Thermal 1813 | . 207 . . 39 1164 403 Explosive 922 | . . . 736 . 186 . Electromagnetic 1091 | . . . . 68 855 168 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 795 | . . . . . 795 . Highest Corruption 4 | . . . . . 4 4 Average Corruption 3 | . . . . . 2 4 Corruption Purged . | . . . . . . . Effects 26 | . . . . . 15 11 Message Errors 2 | . . . . . 2 . Matter Fused 9 | . . . . . 7 2 Heat Flow Errors 6 | . . . . . 1 5 Energy Discharges 4 | . . . . . 3 1 Data Loss (minor) 2 | . . . . . 1 1 Targeting Errors 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 307 | . . . 5 . 302 . Projectiles . | . . . . . . . Explosions 169 | . . . 5 . 164 . Melee 138 | . . . . . 138 . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 449 | . . . 11 . 328 110 Shots 10 | . . . 1 . 7 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 282 | . 268 . 6 12 255 282 Average Temperature 79 | . 94 . 2 3 60 106 Received Heat Transfer 1086 | . 213 . 42 108 462 261 Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . . . 6 1 Heat Transferred 2610 | . 557 . . 74 1429 550 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . 3 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 840 | . 65 . 215 387 840 . Average Influence 290 | . 42 . 73 259 552 . Maximum Alert Level 3 | . . . 1 1 3 . Low Security (%) 53 | 100 100 100 93 28 20 . Level 1 14 | . . . 6 71 3 . Level 2 12 | . . . . . 29 . Level 3 19 | . . . . . 46 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 2 . 1 4 8 . Investigation 2 | . . . 1 . 1 . Extermination 1 | . . . . . 1 . Reinforcement 8 | . 2 . . 1 5 . Assault 1 | . . . . . 1 . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 4 | . 2 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 9 . 10 22 33 14 Peak Tracking Total 5 | . 3 . 4 5 5 5 Tactical Retreats 7 | . 2 . 1 2 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 6 | . 1 . 1 . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 22 | . . . . . 22 . Max in Single Turn 6 | . . . . . 6 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 2 | . . . . 1 1 . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . . . . 2 2 . Successful 2 | . . . . . 2 . Failed 2 | . . . . 2 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 22 | . . . . . 22 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 3451 | 79 513 235 339 487 1170 628 Spaces Moved 1843 | 58 287 151 195 270 554 328 Core 9 | 8 . . . . . 1 Treads . | . . . . . . . Legs 1834 | 50 287 151 195 270 554 327 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 150 120 120 155 Average Speed 136 | 110 125 150 150 124 129 158 Slowest Speed 600 | 120 150 150 150 150 155 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 39 51 19 26 20 53 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 128 | . . . 66 . 40 22 Melee . | . . . . . . . Projectile 5 | . . . 1 . . 4 AOE 123 | . . . 65 . 40 18 Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 2531 | 72 404 159 224 375 904 393 Wait 349 | 2 72 6 5 33 209 22 Move 1837 | 57 286 150 194 269 553 328 Hop . | . . . . . . . Pick Up 56 | 9 9 2 5 7 18 6 Fast Attach 8 | 1 2 . . 1 4 . Attach 38 | 3 4 . 4 4 16 7 Detach . | . . . . . . . Swap 24 | . 3 1 1 7 11 1 Drop 18 | . 4 . . 5 9 . Fire 177 | . 24 . 15 49 60 29 Melee 24 | . . . . . 24 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 8) 593 | -10/Materials | Entered Mines 609 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 621 | -10/Mines | Met a Derelict bent on vengeance 672 | -10/Mines | Learned location of Mines (-9) 798 | -10/Mines | Discovered new exit (range 15) 828 | -10/Mines | Entered Materials 828 | -9/Materials | Evolved 2 slots: Propulsion x2 1118 | -9/Materials | Build established: Scavenger-Mutant 1136 | -9/Materials | Discovered new exit (range 15) 1167 | -9/Materials | Entered another Materials area 1167 | -8/Materials | Evolved 2 slots: Utility x2 1364 | -8/Materials | Garrison activated, responded to threat 1628 | -8/Materials | Discovered new exit (range 5) 1654 | -8/Materials | Entered Factory 1654 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -7/Factory | Lost 5 parts (1p1n1u2w) 2419 | -7/Factory | Lost 4 parts (1p2n1w) 2472 | -7/Factory | Repaired Imp. Titanium Leg 2800 | -7/Factory | Discovered new exit (range 9) 2824 | -7/Factory | Entered Lower Caves 2949 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 3049 | -7/Lower Caves | Build established: Mutant 3292 | -7/Lower Caves | Spotted B-75 Beast 3319 | -7/Lower Caves | Core integrity fell below 50% 3409 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3447 | -7/Lower Caves | Core integrity fell below 20% 3452 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03384_ VTOL Module fries itself beyond repair. 03385_ Acquired 13 matter. 03387_ Lgt. Nuclear Core fries itself beyond repair. 03388_ Acquired VTOL Module. 03390_ VTOL Module fries itself beyond repair. 03392_ Carbon-fiber Leg destroyed. 03392_ VTOL Module destroyed. 03409_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03413_ Hvy. Riot Gun destroyed. 03424_ System corrupted: Matter fused (-7). 03429_ Imp. Titanium Leg destroyed. 03429_ Hrd. Heavy Armor Plating destroyed. 03429_ System corrupted: Assault Cannon targeting data glitched. 03438_ Carbon-fiber Leg destroyed. 03442_ Lgt. Ion Engine destroyed. 03442_ Y-54 Guardian destroyed. 03443_ Assault Cannon destroyed. 03443_ Knocked back. 03446_ VTOL Module destroyed. 03449_ Knocked back. 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