Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 13:37:08 Player: Hinzy Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (715) 715 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3570 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 213/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Advanced Weight Redist. System ECM Suite High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Hover Unit > --- UTILITY ---------- Heat Sink Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Beam Rifle > --- INVENTORY -------- Advanced Weight Redist. System ECM Suite High-powered Tractor Beam Rocket Launcher Heavy Hammer [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 4 | . . 2 2 . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 61 | 2 13 7 19 12 8 Power 4 | . 1 . 1 2 . Engine 3 | . 1 . 1 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 21 | 2 5 2 6 3 3 Treads 2 | . . . 2 . . Leg 3 | . . . . 1 2 Wheel 2 | 2 . . . . . Hover 5 | . 2 . . 2 1 Flight 9 | . 3 2 4 . . Utility 15 | . 4 2 4 4 1 Device 10 | . 3 1 3 2 1 Storage 1 | . . 1 . . . Processor 2 | . 1 . . 1 . Hackware 1 | . . . . 1 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 21 | . 3 3 8 3 4 Energy Gun 9 | . 1 2 3 1 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | . 2 . 3 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 6 | . . 1 2 2 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . 1 . . . . System Corruption 1 | . 1 . . . . Parts Lost 28 | . 1 . 12 4 11 Power 3 | . . . 1 1 1 Propulsion 17 | . 1 . 8 3 5 Utility 4 | . . . 1 . 3 Weapon 4 | . . . 2 . 2 Highest Loss Streak 9 | . 1 . 9 4 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 66 | . 89 85 60 64 34 Engine 7 | . 14 11 8 6 . Treads 4 | . . . 3 12 . Hover 5 | . 5 . . 12 3 Flight 13 | . 19 43 23 . . Device 9 | . 17 3 5 11 4 Storage 2 | . 4 10 1 . . Processor 3 | . 4 7 . 2 7 Hackware 2 | . . . . 6 3 Energy Gun 4 | . 10 7 4 1 1 Ballistic Gun 3 | . 10 1 5 . . Impact Weapon 3 | . . . 6 4 4 Peak Build Rating 20 | 6 8 11 15 20 19 Average Rating 12 | 6 6 9 10 17 12 On Entrance 9 | 6 6 8 7 11 19 Naked Turns . | . . . . . . Heaviest Build 18 | 12 11 18 16 15 11 Greatest Support 40 | 20 20 16 40 40 10 Greatest Overweight (x) 4 | . 2 1 4 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 5 Average Capacity 5 | 8 5 9 5 5 5 Most Carried 8 | 6 8 7 7 5 5 Average Carried 4 | 6 5 4 4 4 4 Final Capacity 10 | 8 5 10 5 5 5 Final Carried 7 | 6 5 7 5 5 3 Class Distribution -------------------- 40% | Mutant 39% | Scavenger-Mutant 20% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 800 | 200 104 41 287 103 65 Remotely . | . . . . . . Salvage Created 787 | . 152 41 322 148 124 Parts 58 | . 18 . 24 10 6 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 22 | . 4 . 11 3 4 Guns 17 | . 4 . 10 2 1 AOE 4 | . . . 1 . 3 Classes Destroyed 6 | . 3 . 1 2 . Hauler 2 | . 1 1 . . . Operator 3 | . 2 . . 1 . Swarmer 11 | . 4 . 7 . . Grunt 5 | . . . . 2 3 Sentry 4 | . . . 4 . . Programmer 2 | . . . . 1 1 Best Kill Streak 4 | . 2 1 4 3 3 Combat Bots Only 4 | . 2 . 4 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 254 | . 13 5 142 42 52 Missed 83 | . 3 4 53 12 11 Damage Taken 2702 | . 80 10 1048 384 1180 Core 1002 | . 34 . 264 47 657 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 86 100 52 . . Volleys Fired 116 | 1 16 16 41 24 18 Largest 2 | 2 2 1 2 2 1 Hottest 90 | 90 70 56 75 79 56 Shots Fired 134 | 2 26 16 46 26 18 Gun 126 | 2 26 16 46 26 10 Cannon . | . . . . . . Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 39 | . 13 . 24 2 . Thermal 80 | 1 10 16 19 24 10 Explosive 8 | . . . . . 8 Electromagnetic 7 | 1 3 . 3 . . Robot Hit Streak 14 | 1 4 8 14 14 3 Robot Miss Streak 3 | 1 2 2 3 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 103 | 1 16 13 35 22 16 Core Hits 47 | . 11 1 16 7 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 . 3 . Burn 4 | . . 1 . 3 . Melee Attacks 53 | . . 1 13 21 18 Impact 53 | . . 1 13 21 18 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2111 | 12 190 187 654 339 729 Guns 1343 | 12 190 187 514 339 101 Cannons . | . . . . . . Explosions 328 | . . . 48 . 280 Melee 436 | . . . 88 . 348 Ramming 4 | . . . 4 . . Kinetic 379 | . 96 . 266 17 . Thermal 948 | 12 76 187 250 322 101 Explosive 280 | . . . . . 280 Electromagnetic 64 | . 18 . 46 . . Impact 436 | . . . 88 . 348 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . 3 . . 2 17 Average Corruption 4 | . 1 . . 1 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 2 . . . 7 Message Errors 2 | . . . . . 2 Matter Fused 2 | . 1 . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . 1 . . . . Alerts 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 66 | . . . 3 . 63 Projectiles . | . . . . . . Explosions 52 | . . . 3 . 49 Melee 14 | . . . . . 14 Knockbacks 2 | . . . 1 . 1 Impact 2 | . . . 1 . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 108 | . . . 48 . 60 Shots 4 | . . . 1 . 3 Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 265 | 30 66 265 125 17 3 Average Temperature 69 | 17 24 134 40 7 3 Received Heat Transfer 567 | . . 6 189 129 243 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 2 | . . 1 . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 9 | . . 2 1 5 1 Heat Transferred 2677 | 37 222 555 642 999 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 309 | . 217 206 309 248 141 Initial 140 | . . 91 86 140 38 Average 147 | . 113 131 220 165 75 Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 76 | 100 88 94 26 84 100 Level 1 23 | . 11 5 73 15 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 2 3 . Investigation 1 | . . . 1 . . Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 1 1 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 12 7 15 8 15 Peak Tracking Total 6 | . 5 6 6 3 5 Tactical Retreats 6 | . 2 1 . 1 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 12 | . 4 3 2 2 1 Terminals 8 | . 2 2 2 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . 12 6 7 3 2 Successful 8 | . 3 2 1 2 . Failed 22 | . 9 4 6 1 2 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 20 | . 12 4 3 . 1 Terminals 21 | . 6 5 7 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 6 1 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 2 | . . 1 . 1 . Open DSF 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 3 1 1 . . Terminals 2 | . 1 . 1 . . Botnet 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Monitor 1 | . . 1 . . . Reject 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used . | . . . . . . Hacking Detections 10 | . 4 2 2 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 1302 | 6 272 129 263 434 198 Spaces Moved 1177 | 1 406 237 171 257 105 Core 43 | . . . 5 . 38 Treads 34 | . . . 22 12 . Legs 60 | . . . . 33 27 Wheels 18 | 1 17 . . . . Hover 317 | . 65 . . 212 40 Flight 705 | . 324 237 144 . . Fastest Speed 25 | 80 37 31 25 96 50 Average Speed 60 | 80 43 32 54 103 94 Slowest Speed 250 | 80 200 111 250 220 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . 2 1 . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 23 | 2 67 34 17 7 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 31 | . . 1 9 15 6 Terrain Destroyed 92 | . . 1 12 15 64 Melee 31 | . . 1 9 15 6 Projectile . | . . . . . . AOE 61 | . . . 3 . 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1536 | 3 478 270 274 360 151 Wait 89 | . 20 4 25 38 2 Move 1168 | . 401 234 171 257 105 Hop 3 | . 2 1 . . . Pick Up 13 | . 9 1 1 2 . Fast Attach 37 | . 12 2 12 6 5 Attach 12 | . 1 3 4 2 2 Detach 6 | . 1 3 1 1 . Swap 12 | 2 . 2 3 4 1 Drop 26 | . 16 3 2 5 . Fire 116 | 1 16 16 41 24 18 Melee 53 | . . 1 13 21 18 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Discovered new exit (range 15) 177 | -10/Materials | Discovered new exit (range 6) 260 | -10/Materials | Discovered new exit (range 3) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Propulsion x2 407 | -9/Materials | Discovered new exit (range 6) 408 | -9/Materials | Entered another Materials area 408 | -8/Materials | Evolved 2 slots: Propulsion x2 558 | -8/Materials | Discovered new exit (range 11) 596 | -8/Materials | Lost 9 parts (1p7n1u) 671 | -8/Materials | Entered Factory 671 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 949 | -7/Factory | Build established: Scavenger-Mutant 1018 | -7/Factory | Garrison activated, responded to threat 1065 | -7/Factory | Lost 4 parts (1p3n) 1105 | -7/Factory | Identified exit to Garrison 1105 | -7/Factory | Entered Garrison 1161 | -7/Garrison | Triggered checkpoint 1203 | -7/Garrison | Crushed by falling debris 1203 | -7/Garrison | System corruption reached 10% 1242 | -7/Garrison | Core integrity fell below 50% 1257 | -7/Garrison | Lost 8 parts (1p4n2u1w) 1280 | -7/Garrison | Spotted B-75 Beast 1298 | -7/Garrison | Core integrity fell below 20% 1303 | -7/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 01256_ G-47 Trooper system corrupted by crushing effect. 01256_ G-47 Trooper knocked back. 01259_ Acquired Gravmag System. 01262_ Acquired Beam Rifle. 01263_ Acquired 46 matter. 01264_ Acquired Imp. Heat Sink. 01266_ ALERT: Dispatching investigation squad to Factory. 01273_ System corrupted: IFF burst signal emitted. 01288_ B9BOHT N RMWL FYSA,IYZBJXOMYM:ZPM> 01290_ Beam Rifle destroyed. 01290_ Knocked back. 01294_ Gravmag System destroyed. 01294_ Knocked back. 01297_ Imp. Heat Sink destroyed. 01300_ Knocked back. 01303_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ????????????????????????????????????"????????????? | | ???????????????????????????????????? #???????????? | | ???????????????????????????????????# ???????????? | | ???????????????????????????????????# ???????????? | | ???????????????????????????????????# ???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ?????????????????????????#########?# #???????????? | | ????????????????????????## # # #?# ##??????????? | | ????????????????###?????# # ### #??????????? | | ???????????????##"####??# # ## # #??????????? | | ??????????????## # ### #??????????? | | ??????????????#" ### %## # #??????????? | | ??????????????## #### #??????????? | | ???????????????# ## #####??????? | | ???????????????##"### # ## ## #### ##"T"#??????? | | ????????????????###?# # ### "#??????? | | ????????????????????# ###?# ####+#########??????? | | ????????????????????# #???# b#??# #??????????????? | | ????????????????????# #???#g #??# #??????????????? | | ????????????????????# #???# #??# #??????????????? | | ????????????????????# ####BB #??# #??????????????? | | ????????????????????# % @BB #?? ??????????????? | | ????????????????????####### #??# #??????????????? | | ??????????????????????????# #??# #??????????????? | | ??????????????????????????# #??? ???????????????? | | ??????????????????????????# #??? ???????????????? | | ??????????????????????????# ????#???????????????? | | ??????????????????????????# ????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 190 Matter Stores 293 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletDimensionalRay Manual? 0 Play Time 00:26:26 Cumulative 82.2 hours Start 2024.11.19 @ 13:13:04 End 2024.11.19 @ 13:37:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0707d90f-4b84-4f78-85c5-69bc04a3498a