Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.19 @ 08:13:07 Player: tionichm Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1271) 1271 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 3331 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Utility Shielding Trap Extractor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Angular Momentum Engine Improved Heat Sink Large Matter Pod (150) Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Power Shielding Utility Shielding > --- WEAPON ----------- Autogun Minigun Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Armored Wheel Improved Heat Sink Large Matter Pod Trap Extractor Electrolaser Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 46 | 6 6 14 7 13 Power 6 | 1 . 1 1 3 Engine 5 | 1 . 1 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 . 2 . 2 Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 . 2 . 2 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 4 2 2 Device 4 | . 1 2 . 1 Storage 3 | 1 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 22 | 2 3 7 4 6 Energy Gun 7 | 1 2 1 2 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 7 | 1 . 3 1 2 Ballistic Cannon 2 | . . . 1 1 Launcher 3 | . 1 2 . . Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . . 9 5 10 Power 4 | . . 1 . 3 Propulsion 5 | . . 2 . 3 Utility 5 | . . 2 2 1 Weapon 10 | . . 4 3 3 Highest Loss Streak 8 | . . 4 3 8 Average Slot Usage (%) 90 | . 96 91 87 89 Engine 11 | . 14 9 9 12 Wheel 21 | . 28 19 22 17 Device 6 | . 6 13 . 1 Storage 12 | . 18 11 11 9 Protection 11 | . . 6 19 17 Energy Gun 5 | . 13 6 3 1 Energy Cannon 1 | . . 5 . . Ballistic Gun 15 | . 14 16 18 11 Ballistic Cannon 2 | . . . 2 8 Naked Turns . | . . . . . Heaviest Build 41 | 10 24 36 36 41 Greatest Support 32 | 32 32 32 24 24 Greatest Overweight (x) 6 | . . 2 1 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 8 | 5 8 10 10 10 Most Carried 10 | 6 8 10 9 10 Average Carried 5 | 2 6 7 6 7 Final Capacity 10 | 6 10 10 10 10 Final Carried 9 | 3 8 6 9 4 Class Distribution -------------------- 75% | Mutant 12% | Tank 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1086 | 260 77 316 213 220 Remotely 110 | . . 110 . . Salvage Created 1347 | . 282 576 248 241 Parts 84 | . 14 47 14 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 37 | . 7 18 6 6 Guns 23 | . 5 7 6 5 Cannons 8 | . . 7 . 1 AOE 6 | . 2 4 . . Classes Destroyed 7 | . 1 5 1 . Worker 2 | . . 2 . . Builder 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 8 | . . 7 . 1 Grunt 23 | . 7 7 5 4 Brawler 2 | . . . 1 1 Sentry 4 | . . 4 . . Best Kill Streak 13 | . 3 13 3 5 Combat Bots Only 11 | . 3 11 3 5 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3019 | . 140 733 526 1620 Core 738 | . 54 63 67 554 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 78 . 67 . Volleys Fired 111 | . 11 46 27 27 Largest 3 | . 2 3 3 3 Hottest 147 | . 85 147 111 123 Shots Fired 262 | . 22 115 59 66 Gun 209 | . 20 88 59 42 Cannon 45 | . . 24 . 21 Launcher 5 | . 2 3 . . Special 3 | . . . . 3 Kinetic 181 | . 11 72 44 54 Thermal 76 | . 9 40 15 12 Explosive 5 | . 2 3 . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 15 17 5 8 Robot Miss Streak 6 | . 1 5 6 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 164 | . 15 70 40 39 Core Hits 78 | . 13 34 20 11 Critical Hits 6 | . 1 5 . . Critical Kills 2 | . . 2 . . Critical Parts Destroyed 4 | . 1 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2745 | . 279 1263 476 727 Guns 1799 | . 161 645 476 517 Cannons 577 | . . 367 . 210 Explosions 359 | . 108 251 . . Melee . | . . . . . Ramming 10 | . 10 . . . Kinetic 1510 | . 38 511 354 607 Thermal 866 | . 123 501 122 120 Explosive 359 | . 108 251 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 12 | . . 12 . . Projectiles 12 | . . 12 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 5 | . 5 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 441 | . 90 344 414 441 Average Temperature 148 | . 33 112 164 206 Received Heat Transfer 1386 | . 75 261 294 756 Effects 18 | . . 3 4 11 Shutdowns 3 | . . . . 3 Energy Bleed 4 | . . . . 4 Interference 6 | . . 3 . 3 Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1714 | . 296 999 160 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 483 | . 200 483 294 154 Initial 129 | . . 84 129 36 Average 116 | . 90 278 214 81 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 77 | 100 96 33 47 100 Level 1 18 | . 3 45 52 . Level 2 4 | . . 20 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 8 . 1 Investigation 6 | . 2 3 . 1 Extermination . | . . . . . Reinforcement 5 | . . 5 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 10 | . 1 7 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 9 22 9 18 Peak Tracking Total 11 | . 4 4 3 11 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 5 | . 2 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 2 2 1 3 Terminals 6 | . 1 2 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 6 7 1 14 Successful 16 | . 5 4 1 6 Failed 12 | . 1 3 . 8 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 2 7 1 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 12 | . 4 . . 8 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 4 1 1 Record 2 | . . 2 . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . . . . 1 Surveillance Status 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 9 | . 4 . . 5 Recycle Component 1 | . . . . 1 Process 2 | . 1 . . 1 Report Inventory 3 | . 2 . . 1 Retrieve Matter 3 | . 1 . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 2 . 2 Full Trace Events 4 | . . 2 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter 80 | . 16 . . 64 Retrieved Matter 80 | . 16 . . 64 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 66 | . . . . 66 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2405 | 878 289 487 422 329 Spaces Moved 1147 | 116 231 302 298 200 Core 4 | 1 . . . 3 Treads . | . . . . . Legs . | . . . . . Wheels 1143 | 115 231 302 298 197 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 90 90 Average Speed 100 | 99 100 103 97 103 Slowest Speed 350 | 100 100 110 100 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 10 37 28 39 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 3 | . . . . 3 Terrain Destroyed 32 | . 7 22 . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 29 | . 7 22 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2196 | 878 272 390 376 280 Wait 801 | 748 7 4 31 11 Move 1143 | 115 230 301 297 200 Hop . | . . . . . Pick Up 56 | 9 10 16 10 11 Fast Attach . | . . . . . Attach 46 | 6 6 14 7 13 Detach 15 | . 3 2 2 8 Swap . | . . . . . Drop 23 | . 4 7 2 10 Fire 111 | . 11 46 27 27 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 879 | -11/Scrapyard | Entered Materials 880 | -10/Materials | Build established: Mutant 1163 | -10/Materials | Discovered new exit (range 6) 1168 | -10/Materials | Entered another Materials area 1168 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1361 | -9/Materials | Lost 4 parts (1n1u2w) 1405 | -9/Materials | Destroyed 11 combat bots 1548 | -9/Materials | Discovered new exit (range 9) 1613 | -9/Materials | Lost 3 parts (1n2w) 1655 | -9/Materials | Entered Mines 1699 | -9/Mines | Discovered new exit (range 14) 1897 | -9/Mines | Lost 3 parts (1u2w) 1949 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2025 | -9/Mines | Received a Mining Laser from a helpful Derelict 2077 | -9/Mines | Entered Materials 2077 | -8/Materials | Accompanied by 1 ally 2077 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2398 | -8/Materials | Core integrity fell below 50% 2403 | -8/Materials | Core integrity fell below 20% 2406 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: System interference. Trap Extractor temporarily disabled. Lgt. Cannon temporarily disabled. Electrolaser temporarily disabled. U-05 Engineer destroyed. K-01 Serf collects debris. Overheating: Energy bleed (-40). Lgt. Nuclear Core destroyed. Lgt. Cannon destroyed. Electrolaser destroyed. Power Shielding destroyed. Lgt. Ion Engine destroyed. S-10 Pest destroyed. R-06 Scavenger inserts Aluminum Leg into recycling unit. Arm. Wheel destroyed. K-01 Serf collects debris. Arm. Wheel destroyed. K-01 Serf collects debris. 78:K65PSJP|B9UB1KK#T|=Y JFO,T0R>TPKQ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????#########################??????????????????? | | ??????# # #??????????????????? | | ??????# = # """ ""#??????????????????? | | ??????# + """ Y"#??????????????????? | | ??????# """ """ # """ ""#??????????????????? | | ??????# """ """ # """ #??????????????????? | | ??????# """ """ # """ #??????????????????? | | ??????# # #??????????????????? | | ??????######+###########+######??????????????????? | | ??######## ####### #?????????????????????? | | ??# % t #?????????????????????? | | ??# T [% gs #?????????????????????? | | ??# %ggg #?????????????????????? | | ??######## ###+### g #?????????????????????? | | ??###????######## ##g @########???????????????? | | ????????????????# ## %#[ #???????????????? | | ????????????????# ## # T #???????????????? | | ????????????????# ## + % #???????????????? | | ????????????????# ## kY# #???????????????? | | ????????????????# ##^^ # = #???????????????? | | ????????????????####### ! # ! #???????????????? | | ??????????????????????#!%=########???????????????? | | ??????????????????????# ! #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????+ #??????????????????????? | | ????????????????????? # #??????????????????????? | | ???????????????????? # #??????????????????????? | | ???????????????????##?# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#% ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????? %???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 425 Matter Stores 338 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Utility Shielding 33 Evasion (%) 42 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed RiotArcReconstructor Manual? 0 Play Time 00:39:52 Cumulative 5.6 hours Start 2021.10.19 @ 07:31:37 End 2021.10.19 @ 08:13:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4abecfa-3d1f-49f8-adf5-a62fe621bd25