Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.19 @ 11:10:32 Player: Cinder Result: Destroyed by WJ-5VB(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (374) 374 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1074 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Utility Shielding > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Heat Sink Medium Matter Pod (100) Medium Matter Pod (100) Seismic Detector Makeshift Kinetic Plating Tractor Beam Subdweller Laser Subdweller Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Mining Laser Flamer Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Utility Shielding > --- WEAPON ----------- Subdweller Beam Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Heat Sink Medium Matter Pod Medium Matter Pod Seismic Detector Makeshift Kinetic Plating Tractor Beam Subdweller Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 8 6 . 10 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 6 | 2 2 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 . 1 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 9 | 3 . . 6 Energy Gun 3 | 2 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 3 . 8 Power 1 | . . . 1 Propulsion 4 | . 2 . 2 Utility 2 | . 1 . 1 Weapon 4 | . . . 4 Highest Loss Streak 4 | . 3 . 4 To Critical Strikes . | . . . . Average Backups 14 | 1 11 19 16 Power 2 | . 2 4 3 Propulsion . | . 1 2 . Utility 4 | . 4 6 5 Weapon 5 | . 4 7 7 Tool/Special . | . . . . Unused Backups 14 | . . . 14 Power 3 | . . . 3 Propulsion . | . . . . Utility 5 | . . . 5 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 14 | . 14 14 14 Treads 27 | . 27 28 28 Device 2 | . 6 . . Storage 14 | . 14 14 14 Protection 11 | . 7 14 14 Energy Gun 10 | . 13 14 8 Ballistic Gun 14 | . 14 14 15 Launcher 1 | . . . 2 Peak Build Rating 10 | 7 8 8 10 Average Rating 8 | 5 7 8 9 On Entrance 5 | . 7 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 95 | 14 91 91 95 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . 4 2 2 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 21 25 25 Most Carried 19 | 3 19 19 19 Average Carried 14 | 1 11 19 16 Final Capacity 25 | 8 25 25 25 Final Carried 19 | 3 19 19 18 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 854 | 244 283 . 327 Remotely . | . . . . Salvage Created 629 | 120 305 . 204 Parts 40 | 6 27 . 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . . 14 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 12 . 4 Guns 15 | . 12 . 3 AOE 1 | . . . 1 Classes Destroyed 6 | 2 3 . 1 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Swarmer 9 | . 9 . . Grunt 3 | . 3 . . Subdweller 4 | . . . 4 Best Kill Streak 3 | 2 3 . 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 167 | . 100 . 67 Missed 39 | . 22 . 17 Hits 128 | . 78 . 50 Projectile 128 | . 78 . 50 Critical Strikes 1 | . 1 . . Damage Taken 1704 | . 795 . 909 Core 262 | . 123 . 139 Absorbed by Shields . | . . . . Redirected to Shielding 13 | . . . 13 Core Remaining (%) 100 | 100 . . . Volleys Fired 84 | 3 38 . 43 Largest 2 | 2 2 . 2 Hottest 100 | 60 60 . 100 Shots Fired 152 | 6 76 . 70 Gun 131 | 6 76 . 49 Cannon 6 | . . . 6 Launcher 5 | . . . 5 Special 10 | . . . 10 Kinetic 82 | 3 38 . 41 Thermal 61 | 3 38 . 20 Explosive 5 | . . . 5 Electromagnetic 4 | . . . 4 Robot Hit Streak 16 | 2 6 . 16 Robot Miss Streak 2 | 2 2 . 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 102 | 3 51 . 48 Core Hits 33 | 3 18 . 12 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1225 | 45 610 5 565 Guns 1043 | 42 594 . 407 Cannons 79 | . . . 79 Explosions 79 | . . . 79 Melee . | . . . . Ramming 24 | 3 16 5 . Kinetic 591 | 22 262 . 307 Thermal 498 | 20 332 . 146 Explosive 79 | . . . 79 Electromagnetic 33 | . . . 33 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | . . . 18 Shots 1 | . . . 1 Rammed 6 | 2 3 1 . Targets Rammed 7 | 3 3 1 . Kicked . | . . . . Crushed 1 | 1 . . . Highest Temperature 203 | . 203 . 52 Average Temperature 64 | . 71 . 18 Received Heat Transfer 465 | . 342 . 123 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 986 | 50 750 . 186 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 5 70 3 . Initial 3 | . . 3 . Average 16 | 1 18 1 . Influence Increases 450 | 15 345 . 90 Destroy 0b10 Robot/C 240 | . 240 . . Destroy 0b10 Robot/NC 20 | 15 5 . . Destroy Leader 42 | . 42 . . Successful Hack 13 | . 13 . . Lose Combat Pursuer 135 | . 45 . 90 Influence Decreases 450 | 15 337 8 90 Entered New Map 5 | . . 5 . Time Decay 415 | 15 307 3 90 Lost Part 30 | . 30 . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 24 . 13 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats 8 | . 3 . 5 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 6 | . 5 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 5 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 4 | . 4 . . Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 12 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Part Schematic 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 602 | 38 564 . . Seismic 602 | 38 564 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3030 | 119 1221 52 1638 Spaces Moved 930 | 60 401 16 453 Core 4 | 4 . . . Treads 926 | 56 401 16 453 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 320 Average Speed 284 | 152 263 320 320 Slowest Speed 480 | 160 480 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 43 8 31 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . . 4 Spaces Dug 7 | . . . 7 Terrain Destroyed 34 | . . . 34 Melee . | . . . . Projectile . | . . . . AOE 34 | . . . 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1130 | 76 483 16 555 Wait 45 | . 9 . 36 Move 927 | 59 400 15 453 Hop . | . . . . Pick Up 29 | 2 19 . 8 Fast Attach 14 | 8 6 . . Attach 10 | . 3 . 7 Detach 1 | 1 . . . Swap 9 | . 3 . 6 Drop 4 | . 2 . 2 Fire 84 | 3 38 . 43 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | 3 3 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 760 | -10/Materials | Lost 3 parts (2n1u) 956 | -10/Materials | Discovered new exit (range 14) 1341 | -10/Materials | Entered Mines 1380 | -10/Mines | Discovered new exit (range 5) 1393 | -10/Mines | Entered Subcaves 1394 | -10/Subcaves | Approached by a straggling Scientist 1453 | -10/Subcaves | Core integrity fell below 50% 1513 | -10/Subcaves | Lost 4 parts (1u3w) 1671 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1695 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1786 | -10/Subcaves | Core integrity fell below 20% 2570 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2791 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 3023 | -10/Subcaves | A Subdweller sparked back to life 3023 | -10/Subcaves | A Subdweller sparked back to life 3023 | -10/Subcaves | A Subdweller sparked back to life 3031 | -10/Subcaves | Destroyed by WJ-5VB(R) with Subdweller Laser Last Messages --------------- 02770_ OY-EY8(R) destroyed. 02773_ Subatomizers dissect the Sub. Monowheel. 02783_ The unstable cave ceiling collapses. 02785_ Subatomizers dissect the Sub. Monowheel. Mak. Flight Unit falls loose from the Twisted Machinery. 02795_ Acquired 46 matter. 02799_ Subatomizers dissect the Sub. Machine Gun. 02808_ Acquired 13 matter. 02810_ Subatomizers dissect the Sub. Monowheel. 02820_ The unstable cave ceiling collapses. 02857_ Subatomizers dissect the Sub. Machine Gun. 02865_ Acquired 12 matter. 02869_ Subatomizers dissect the Sub. Machine Gun. 02875_ Acquired Sub. Machine Gun. 03023_ VW-U0L(R) creaks and sparks as it begins to move. 03023_ 1Y-LQM(R) creaks and sparks as it begins to move. 03023_ 50-OC7(R) creaks and sparks as it begins to move. 03024_ Lgt. Assault Rifle destroyed. 03029_ WJ-5VB(R): "ARGHSUB!" 03031_ VW-U0L(R) affixes Scrap Shield Fragment to Scrap Shield. Map ----- +----------------------------------------------------+ | %= ##??## #### #?????????????????????? | | % #?## ## #??##?????????????????? | | % ###### ### ##????????????????? | | #??## ## #????????????????? | | ##### ##### #????????????????? | | ## ## ##?### ##???????????????? | | ## # ## #?## ##??????????????? | | ## #### ## #??????????????? | | #?# #### ## #??????????????? | | ??## ### ##?# ## ##??????????????? | | ???#####?###??# #### ##??????????????? | | ??????????????## #?# ##?????????????? | | ??????????????## ## #?????????????? | | ??????????????# #?????????????? | | ??????????????## #?????????????? | | ???????????????### #?????????????? | | ????????????????## ##?????????????? | | ????????????????# ##??????????????? | | ????????????????## ##???????????????? | | ?????????????????# ##???????????????? | | ????????????????# ## #???????????????? | | ???????????????# #?# #???????????????? | | ??????????????# #??# #???????????????? | | ????????????? ######## #???????????????? | | ?????????????#####???## #???????????????? | | ?????????????????????# @ ##???????????????? | | ?????????????????# ##????????????????? | | ???????????????# ????????????????? | | ???????????????## # R #???????????????? | | ????????????????# ## # #??????????????? | | ???????????????# ??##### #?????????????? | | ???????????????# ???????# #?????????????? | | ????????????????????????# ##?????????????? | | ???????????????????????? #??????????????? | | ???????????????????????? ###??????????????? | | ????????????????????????# ????????????????? | | ????????????????????????? R< ????????????????? | | ?????????????????????????< R <#???????????????? | | ????????????????????????? ?????????????????? | | ??????????????????????????& ?????????????????? | | ?????????????????????????? ?????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkNullFlakker Manual? 0 Play Time 00:15:18 Cumulative 146.7 hours Start 2026.06.19 @ 10:56:32 End 2026.06.19 @ 11:10:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ba501ce-f58d-445f-84b4-937c9b74eb4c