Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 07:36:13 Player: shapeshifter Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (49) 245 Value Destroyed (918) 918 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2103 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Large Storage Unit Large Battery (200) Medium Matter Pod (100) Weight Redist. System Weight Redist. System Improved Terrain Scanner Light Armor Plating Light Armor Plating Small Laser Beam Rifle Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Large Storage Unit Large Battery Medium Matter Pod Weight Redist. System Improved Terrain Scanner Medium Armor Plating Small Laser Beam Rifle Beam Cannon Assault Rifle Assault Rifle Autogun Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 24 | 8 2 14 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 6 | 2 . 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 1 | 1 . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 3 . 6 Energy Gun 2 | 2 . . Energy Cannon 1 | . . 1 Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 2 12 Power 2 | . 1 1 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 6 | . 1 5 Highest Loss Streak 7 | . 2 7 To Critical Strikes 1 | . 1 . Average Backups 11 | 2 8 14 Power 1 | 1 2 1 Propulsion . | . 1 . Utility 5 | . 3 7 Weapon 3 | . 1 4 Tool/Special . | . . . Unused Backups 12 | . . 12 Power 1 | . . 1 Propulsion . | . . . Utility 9 | . . 9 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 95 | . 100 92 Engine 11 | . 14 10 Treads 34 | . 28 37 Device 10 | . 14 9 Storage 11 | . 14 11 Energy Gun 5 | . 14 1 Energy Cannon 3 | . . 5 Ballistic Gun 13 | . 14 12 Launcher 1 | . . 1 Peak Build Rating 14 | 7 8 14 Average Rating 9 | 5 7 11 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 56 | 13 28 56 Greatest Support 80 | 40 40 80 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 15 20 Average Capacity 15 | 7 14 17 Most Carried 18 | 5 12 18 Average Carried 11 | 2 9 14 Final Capacity 20 | 8 15 20 Final Carried 13 | 4 11 13 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 964 | 360 217 387 Remotely . | . . . Salvage Created 1681 | 282 390 1009 Parts 103 | 19 18 66 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 3 | 1 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | . 4 21 Guns 15 | . 4 11 Cannons 9 | . . 9 AOE 1 | . . 1 Classes Destroyed 9 | 3 4 2 Worker 7 | 2 1 4 Builder 1 | . . 1 Tunneler 7 | 6 1 . Hauler 2 | . 1 1 Recycler 4 | 1 2 1 Watcher 3 | . 2 1 Swarmer 8 | . 3 5 Grunt 13 | . 1 12 Sentry 4 | . . 4 Best Kill Streak 10 | 3 10 5 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 250 | . 41 209 Missed 63 | . 10 53 Hits 187 | . 31 156 Melee 2 | . . 2 Projectile 185 | . 31 154 Critical Strikes 6 | . 1 5 Damage Taken 2211 | 14 332 1865 Core 476 | 7 50 419 Absorbed by Shields . | . . . Core Remaining (%) 87 | 97 77 . Volleys Fired 122 | 20 29 73 Largest 2 | 2 2 2 Hottest 83 | 60 60 83 Shots Fired 236 | 40 58 138 Gun 181 | 40 58 83 Cannon 47 | . . 47 Launcher 6 | . . 6 Special 2 | . . 2 Kinetic 130 | 20 29 81 Thermal 55 | 2 2 51 Explosive 6 | . . 6 Electromagnetic 45 | 18 27 . Robot Hit Streak 9 | 7 7 9 Robot Miss Streak 7 | 4 7 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 130 | 21 28 81 Core Hits 67 | 10 16 41 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 1 . Corrupt 2 | 1 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2278 | 294 363 1621 Guns 1438 | 274 363 801 Cannons 578 | . . 578 Explosions 242 | 20 . 222 Melee . | . . . Ramming 20 | . . 20 Kinetic 1097 | 113 193 791 Thermal 619 | 20 11 588 Explosive 157 | . . 157 Electromagnetic 385 | 161 159 65 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | 2 . 4 Projectiles . | . . . Explosions 6 | 2 . 4 Melee . | . . . Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 15 | 15 . . Shots 1 | 1 . . Rammed 3 | . 2 1 Targets Rammed 6 | . 3 3 Kicked . | . . . Crushed 3 | . 1 2 Highest Temperature 234 | 12 27 234 Average Temperature 66 | 12 15 72 Received Heat Transfer 903 | . 99 804 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 1321 | 50 25 1246 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 86 | 100 100 77 Level 1 13 | . . 22 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 285 | 10 116 285 Initial 27 | . . 27 Average 77 | 1 36 113 Influence Increases 954 | 45 218 691 Destroy 0b10 Robot/C 500 | . 80 420 Destroy 0b10 Robot/NC 120 | 45 35 40 Destroy Leader 120 | . 26 94 Successful Hack 38 | . 17 21 Disable Machine 60 | . . 60 Destroy Structure 26 | . . 26 Lose Combat Pursuer 90 | . 60 30 Influence Decreases 731 | 45 151 535 Entered New Map 40 | . . 40 Time Decay 551 | 45 131 375 Lost Part 140 | . 20 120 Squads Dispatched 3 | . . 3 Investigation 3 | . . 3 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 13 36 Peak Tracking Total 11 | . 4 11 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly 1 | . . 1 Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 4 5 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 18 16 Successful 19 | . 9 10 Failed 15 | . 9 6 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 32 | . 18 14 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 9 8 Prototype ID Bank 1 | . 1 . Locate Traps 2 | . 1 1 Disarm Traps 1 | . 1 . Dispatch Records 1 | . . 1 Investigation Status 1 | . 1 . Reinforcement Status 1 | . . 1 Hauler Manifests 4 | . 2 2 Registered Components 2 | . 1 1 Zone Layout 4 | . 2 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Process 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events 5 | . 3 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 1 | . . 1 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1535 | 22 544 969 Seismic 1535 | 22 544 969 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1987 | 272 546 1169 Spaces Moved 906 | 124 252 530 Core 7 | 7 . . Treads 899 | 117 252 530 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 166 | 153 160 172 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 5 50 46 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | 3 . 30 Melee . | . . . Projectile . | . . . AOE 33 | 3 . 30 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1144 | 164 335 645 Wait 39 | . 37 2 Move 904 | 123 251 530 Hop . | . . . Pick Up 36 | 11 10 15 Fast Attach . | . . . Attach 16 | 7 3 6 Detach . | . . . Swap 13 | 3 1 9 Drop 8 | . 1 7 Fire 122 | 20 29 73 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | . 3 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 273 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 9) 758 | -10/Materials | Discovered new exit (range 4) 819 | -10/Materials | Entered another Materials area 819 | -9/Materials | Evolved 2 slots: Propulsion x2 1116 | -9/Materials | Build established: Scavenger-Mutant 1296 | -9/Materials | Discovered new exit (range 11) 1942 | -9/Materials | Core integrity fell below 50% 1985 | -9/Materials | Core integrity fell below 20% 1988 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01930_ Neutrino Reactor explodes. 01930_ U-05 Engineer destroyed. 01930_ ALERT: Alarm triggered, dispatching investigation squad. 01931_ W-16 Scout sends out distress signal. 01936_ S-10 Pest destroyed. 01941_ G-34 Mercenary destroyed. 01942_ Lgt. Ion Engine melted. 01942_ S-10 Pest destroyed. 01944_ Critical hit (Burn: +37). 01945_ Beam Cannon destroyed. 01950_ Critical hit (Burn: +37). 01964_ Med. Armor Plating destroyed. 01975_ Lgt. Ion Engine destroyed. 01980_ G-34 Mercenary destroyed. 01980_ Switching to secondary target: G-34 Mercenary. 01981_ Autogun destroyed. 01982_ Lgt. Treads destroyed. 01985_ Autogun destroyed. 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""" #?????????# # [ ! # | | ???????????????????????? # ????????#=# [| # | | ??????????????????????????# ????????#%# |! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedImprovedTendrils Manual? 0 Play Time 00:14:34 Cumulative 12.1 hours Start 2025.07.19 @ 07:22:13 End 2025.07.19 @ 07:36:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba62e713-dbfb-4776-8a03-658a758ee265