Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 05:25:08 Player: Zamshi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (64) 64 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1184 Bonus ------- None Cogmind --------- Core Integrity 372/400 Matter 149/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Seismic Detector Seismic Detector > --- WEAPON (3) ------- EMP Blaster > --- INVENTORY (5) ---- Improved Terrain Scanner Hardened Medium Armor Plating Particle Gun Heavy Particle Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- VSS Leg Wheel Hover Unit Particle Gun Heavy Particle Cannon [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg VSS Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 19 | 6 . 7 6 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads . | . . . . Leg 1 | . . 1 . Wheel 3 | 2 . 1 . Hover . | . . . . Flight 3 | . . 2 1 Utility 5 | 1 . 2 2 Device 3 | . . 1 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 2 | . . 4 4 Power . | . . . . Propulsion 1 | . . 2 1 Utility . | . . . 1 Weapon 1 | . . 1 1 Tool/Special . | . . . . Unused Backups 2 | 1 . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | 1 . . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 85 91 88 Engine 6 | . 14 6 . Core 7 | . . 7 11 Wheel 18 | . 28 20 . Flight 9 | . . 5 33 Device 10 | . . 11 16 Storage 4 | . 14 3 . Protection 5 | . . 7 . Energy Gun 14 | . 14 14 16 Ballistic Gun 13 | . 14 14 11 Peak Build Rating 14 | 6 6 14 14 Average Rating 9 | 3 6 11 12 On Entrance 5 | . 6 6 11 Naked Turns . | . . . . Heaviest Build 16 | 12 12 16 15 Greatest Support 20 | 20 20 20 12 Greatest Overweight (x) 5 | . . 5 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 5 | 6 8 5 5 Most Carried 6 | 1 2 6 5 Average Carried 3 | . . 4 4 Final Capacity 8 | 8 8 5 5 Final Carried 5 | . 2 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 271 | 214 . 57 . Remotely . | . . . . Salvage Created 76 | . . 76 . Parts 8 | . . 8 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 4 | . . 4 . Guns 4 | . . 4 . Classes Destroyed 2 | . . 2 . Swarmer 3 | . . 3 . Grunt 1 | . . 1 . Best Kill Streak 3 | . . 3 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 22 | . 2 16 4 Missed 7 | . . 6 1 Hits 15 | . 2 10 3 Projectile 15 | . 2 10 3 Damage Taken 178 | . 21 114 43 Core 53 | . . 25 28 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 90 . Volleys Fired 7 | . . 7 . Largest 2 | . . 2 . Hottest 60 | . . 60 . Shots Fired 14 | . . 14 . Gun 14 | . . 14 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 7 | . . 7 . Thermal 7 | . . 7 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 3 | . . 3 . Robot Miss Streak 2 | . . 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 9 | . . 9 . Core Hits 6 | . . 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 98 | . . 98 . Guns 98 | . . 98 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 30 | . . 30 . Thermal 68 | . . 68 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 110 | . . 110 . Average Temperature 48 | . . 48 . Received Heat Transfer 36 | . 12 6 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | . . 60 15 Initial 15 | . . . 15 Average 11 | . . 19 10 Influence Increases 90 | . . 90 . Destroy 0b10 Robot/C 80 | . . 80 . Destroy Leader 10 | . . 10 . Influence Decreases 90 | . . 50 40 Entered New Map 25 | . . . 25 Time Decay 60 | . . 50 10 Lost Part 5 | . . . 5 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 7 | . 2 4 1 Peak Tracking Total 3 | . 2 3 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 167 | . . 130 37 Terrain 142 | . . 130 12 Seismic 26 | . . . 26 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 268 | 48 39 144 37 Spaces Moved 291 | 48 46 143 54 Core 7 | 4 . 3 . Treads . | . . . . Legs . | . . . . Wheels 171 | 44 46 81 . Hover . | . . . . Flight 113 | . . 59 54 Fastest Speed 34 | 50 80 37 34 Average Speed 65 | 77 80 68 37 Slowest Speed 300 | 80 80 300 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 4 15 33 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 360 | 57 47 182 74 Wait . | . . . . Move 288 | 47 45 142 54 Hop . | . . . . Pick Up 20 | 3 2 12 3 Fast Attach 6 | 4 . . 2 Attach 15 | 2 . 7 6 Detach 9 | . . 4 5 Swap 1 | . . 1 . Drop 14 | 1 . 9 4 Fire 7 | . . 7 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 6) 88 | -10/Materials | Entered Mines 95 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 118 | -10/Mines | Met a Derelict bent on vengeance 124 | -10/Mines | Discovered new exit (range 11) 149 | -10/Mines | Learned location of Zion (-7) 226 | -10/Mines | Discovered new exit (range 9) 232 | -10/Mines | Entered Materials 232 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 269 | -9/Materials | Self-destructed Last Messages --------------- Dropped Wheel. Acquired Flight Unit. K-01 Serf collects debris. Acquired Flight Unit. Dropped Hover Unit. Acquired Flight Unit. EXIT=FOUND PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Seismic Detector. Dropped Lgt. Assault Rifle. Dropped Hvy. Particle Cannon. Acquired Hvy. Particle Cannon. Acquired Lgt. Assault Rifle. K-01 Serf collects debris. Acquired EMP Blaster. Dropped VSS Leg. Dropped Sml. Laser. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????#??????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????#?????????? | | ???????????????????????????????????????? | | ??????????????????????#????????????????? | | ???????????????????????????????????????? | | ?????????????????????????#####?????????? | | ?????????????????????????# #?????????? | | ??????????????????????#??# #?????????? | | ?????????????????????????# #?????????? | | ???????????????#?????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# ##????????? | | ????????????????????????## ##????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????# " #????????? | | ????????????????????????#[ #????????? | | ??????????????????? ????#@ #????????? | | ????????????????????????## ########??? | | ?????????????????????????# # #??? | | ?????????????????????????# # !!! #??? | | ????????????????????#????# + !! #??? | | ?????????????????????????# # !! #??? | | ?????????????????????????# # #??? | | ?????????????????????????# # #??? | | ?????????????????????????# ########??? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????+ +?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????? ??????????? | | ?????????????????????????? ??????????? | | ?????????????????????????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 254 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedMolecularGuard Manual? 0 Play Time 00:09:20 Cumulative 5.8 hours Start 2025.05.30 @ 05:17:38 End 2025.05.30 @ 05:25:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b5b7d72c-e051-4b93-9943-98ad3f0aa52c