Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 11:10:05 Player: skittytittles Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (863) 863 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (354) 354 TOTAL SCORE: 4447 Bonus ------- Follower Combat Kills 177 Aligned with FarCom 300 Friendly Fire -123 Cogmind --------- Core Integrity 630/700 Matter 243/300 Energy 74/160 System Corruption 0% Temperature Warm (126) Movement Walking (260) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Weight Redist. System Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (4) ------- Heavy Ion Cannon Assault Cannon Gauss Cannon Shock Bomb Launcher > --- INVENTORY (15) --- Improved Deuterium Engine Enhanced Nuclear Core Advanced Terrain Scan Processor Transmission Jammer Reactive Plating Hardlight Generator Hacking Suite System Restoration Module Plasma Cannon Gauss Rifle Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Assault Cannon Shock Bomb Launcher Missile Launcher > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Advanced Weight Redist. System Advanced Weight Redist. System Advanced Terrain Scan Processor Transmission Jammer Hardened Light Armor Plating Hardened Medium Armor Plating Reactive Plating Hardlight Generator Hacking Suite System Restoration Module Heavy Ion Cannon Gauss Rifle Gauss Cannon [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . . 2 . Parts Attached 43 | 10 3 7 1 . 13 4 5 Power 6 | 1 . 1 . . 1 2 1 Engine 4 | 1 . 1 . . 1 1 . Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 11 | 2 . 4 . . 5 . . Treads . | . . . . . . . . Leg 11 | 2 . 4 . . 5 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 5 1 . 1 . 4 . 2 Device 6 | 4 . . . . 1 . 1 Storage 3 | 1 . . 1 . 1 . . Processor 3 | . 1 . . . 2 . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 13 | 2 2 2 . . 3 2 2 Energy Gun 3 | 2 . 1 . . . . . Energy Cannon 2 | . 1 . . . . . 1 Ballistic Gun 3 | . 1 1 . . 1 . . Ballistic Cannon 3 | . . . . . 2 . 1 Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 8 | . 2 . . . . . 6 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . . . 3 Utility 1 | . . . . . . . 1 Weapon 3 | . 2 . . . . . 1 Highest Loss Streak 3 | . 2 . . . . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 100 100 94 Engine 11 | . 14 14 14 14 9 6 6 Leg 28 | . 28 28 28 28 36 30 25 Device 3 | . 4 . . . 9 7 9 Storage 11 | . 14 14 14 14 9 7 7 Processor 13 | . 9 14 14 14 18 15 11 Energy Gun 7 | . 10 5 14 14 7 . . Energy Cannon 1 | . 8 8 . . . . . Ballistic Gun 10 | . 8 14 14 14 4 7 3 Ballistic Cannon 3 | . . . . . 6 7 10 Launcher 4 | . . . . . . 15 14 Naked Turns . | . . . . . . . . Heaviest Build 59 | 15 15 18 23 23 35 52 59 Greatest Support 50 | 20 20 25 20 20 50 50 50 Greatest Overweight (x) 4 | 4 . . 1 1 . 1 2 Average Overweight (x) . | 1 . . . 1 . . 1 Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 Average Capacity 11 | 7 8 8 9 10 14 15 15 Most Carried 15 | 6 8 8 9 9 15 15 15 Average Carried 9 | 4 6 7 8 9 10 14 14 Final Capacity 15 | 8 8 8 10 10 15 15 15 Final Carried 15 | 4 8 8 9 9 15 15 11 Class Distribution -------------------- 46% | Scavenger-Mutant 35% | Scavenger-Skirmisher 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 920 | 280 69 149 . . 235 43 144 Remotely 40 | 40 . . . . . . . Salvage Created 1436 | 279 407 315 . . 252 183 . Parts 92 | 21 23 18 . . 13 17 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 3 | . 3 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 28 | . 10 9 . . 4 5 . Guns 11 | . 5 4 . . . 2 . Cannons 15 | . 5 5 . . 4 1 . AOE 2 | . . . . . . 2 . Classes Destroyed 11 | 3 4 1 . . . 3 . Worker 2 | 2 . . . . . . . Builder 2 | . . . . . . 2 . Tunneler 8 | 8 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 4 | 1 2 . . . 1 . . Operator 1 | . . . . . . 1 . Watcher 3 | . 3 . . . . . . Swarmer 18 | . 9 3 . . 2 4 . Grunt 7 | . 1 5 . . 1 . . Sentry 2 | . . 1 . . 1 . . Programmer 1 | . . . . . . 1 . Thug 1 | . . . . . 1 . . Best Kill Streak 7 | 3 5 3 . . 3 7 . Combat Bots Only 4 | . 3 3 . . 3 4 . Max Kills in Single Turn 2 | 1 1 2 . . 2 2 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 158 | . 44 28 . . 23 11 52 Missed 39 | . 12 9 . . 3 . 15 Damage Taken 1679 | 70 302 286 . . 210 224 587 Core 224 | 35 34 52 . . 33 36 34 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 91 | . . . . . 91 . . Core Remaining (%) 77 | 86 . . . 51 94 . . Volleys Fired 129 | 24 43 29 4 . 19 7 3 Largest 4 | 2 2 2 2 . 2 4 4 Hottest 193 | 80 100 88 88 . 109 144 193 Shots Fired 262 | 48 86 58 8 . 30 22 10 Gun 170 | 48 55 34 8 . 18 7 . Cannon 82 | . 31 24 . . 12 7 8 Launcher 10 | . . . . . . 8 2 Special . | . . . . . . . . Kinetic 103 | . 29 29 4 . 21 14 6 Thermal 75 | . 31 29 4 . 9 . 2 Explosive 4 | . . . . . . 4 . Electromagnetic 80 | 48 26 . . . . 4 2 Robot Hit Streak 15 | 5 8 15 . . 5 2 . Robot Miss Streak 5 | 4 5 4 . . 3 2 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets . | . . . . . . . . Shots Hit Robots 136 | 25 47 38 . . 16 10 . Core Hits 65 | 11 21 14 . . 7 10 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . 1 . . Burn 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2434 | 388 643 599 . . 369 373 62 Guns 1257 | 332 312 302 . . 195 116 . Cannons 918 | . 298 297 . . 174 99 50 Explosions 259 | 56 33 . . . . 158 12 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 924 | . 140 226 . . 293 215 50 Thermal 836 | 56 331 373 . . 76 . . Explosive 92 | . . . . . . 92 . Electromagnetic 582 | 332 172 . . . . 66 12 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 26 | . . 12 . . 11 3 . Projectiles 26 | . . 12 . . 11 3 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 175 | 71 39 . . . . 54 11 Shots 5 | 2 1 . . . . 1 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 316 | 92 276 316 120 . 72 152 309 Average Temperature 77 | 27 97 91 62 . 29 72 110 Received Heat Transfer 521 | . . 132 . . 9 . 380 Effects 3 | . 1 1 . . . . 1 Shutdowns 1 | . . 1 . . . . . Interference 1 | . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | 1 . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | 1 1 2 . . . . . Heat Transferred 1802 | 50 679 814 . . 259 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 247 | 50 231 185 . . 247 188 . Initial 59 | . 3 47 . . . 59 . Average 83 | 21 105 87 . . 116 91 . Maximum Alert Level 1 | . 1 . . . 1 . . Low Security (%) 96 | 100 79 100 . 100 98 100 . Level 1 3 | . 20 . . . 1 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . . . 1 2 . Investigation 3 | . 1 . . . 1 1 . Extermination 1 | . . . . . . 1 . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 14 12 . . 14 5 2 Peak Tracking Total 6 | . 4 3 . . 6 4 1 Tactical Retreats 2 | . . 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 5 | . 5 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 3 | . 1 . . . . 2 . Max in Single Turn 2 | . 1 . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 17 | . 4 . 4 . 6 3 . Terminals 10 | . 4 . . . 4 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 80 | . 16 . 36 . 19 9 . Successful 56 | . 8 . 36 . 8 4 . Failed 24 | . 8 . . . 11 5 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 37 | . 16 . . . 15 6 . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 3 3 . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 53 | . 8 . 36 . 6 3 . Record 38 | . . . 36 . 1 1 . Prototype ID Bank 2 | . 1 . . . 1 . . Emergency Access Points 2 | . . . . . 1 1 . Alert Level 1 | . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . Disarm Traps 2 | . 2 . . . . . . Dispatch Records 2 | . . . . . 1 1 . Investigation Status 1 | . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 . Scan Component 2 | . . . . . 1 1 . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 4 . . . 6 3 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 5 | . . 3 . 2 . . . Largest Group 3 | . . 3 . 2 2 . . Highest-Rated Group 45 | . . 40 . 45 45 . . Highest-Rated Ally 31 | . . 16 . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 36 | . . 13 . . 23 . . Total Damage 534 | . . 129 . . 405 . . Kills 9 | . . 1 . . 8 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 6873 | 442 563 840 2294 190 526 1076 942 Spaces Moved 3620 | 213 336 506 1242 88 280 481 474 Core 91 | 91 . . . . . . . Treads . | . . . . . . . . Legs 3529 | 122 336 506 1242 88 280 481 474 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 190 Average Speed 158 | 161 120 120 183 190 120 147 190 Slowest Speed 260 | 250 120 120 190 190 120 190 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 16 57 89 93 22 24 12 43 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 2 . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 39 | 8 3 . . . 2 25 1 Melee . | . . . . . . . . Projectile 3 | . . . . . 2 . 1 AOE 36 | 8 3 . . . . 25 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 4516 | 265 416 686 1254 111 440 839 505 Wait 619 | . 25 117 . 24 108 324 21 Move 3613 | 212 335 505 1241 87 279 480 474 Hop . | . . . . . . . . Pick Up 68 | 15 8 13 4 . 15 12 1 Fast Attach 2 | . . 1 1 . . . . Attach 23 | 10 2 . . . 4 2 5 Detach . | . . . . . . . . Swap 18 | . 1 6 . . 9 2 . Drop 41 | 4 2 15 1 . 6 12 1 Fire 129 | 24 43 29 4 . 19 7 3 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . 3 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 443 | -11/Scrapyard | Entered Materials 450 | -10/Materials | Build established: Mutant 994 | -10/Materials | Discovered new exit (range 7) 1006 | -10/Materials | Entered Mines 1082 | -10/Mines | Discovered new exit (range 9) 1095 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1306 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1354 | -10/Mines | Learned location of Storage (-9) 1426 | -10/Mines | Build established: Scavenger-Mutant 1804 | -10/Mines | Discovered new exit (range 9) 1841 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1841 | -10/Mines | Discovered new exit (range 5) 1846 | -10/Mines | Entered Exiles 1868 | -10/Exiles | Discovered new exit (range 14) 1906 | -10/Exiles | Met 8R-AWN 1927 | -10/Exiles | Met EX-HEX 2041 | -10/Exiles | Met EX-DEC 2076 | -10/Exiles | Visited The Gauntlet 2337 | -10/Exiles | Learned location of Zion (-6) 2409 | -10/Exiles | Discovered new exit (range 14) 2629 | -10/Exiles | Met EX-BIN 2783 | -10/Exiles | Aligned with FarCom system 2785 | -10/Exiles | Given EX-Vault access code 4140 | -10/Exiles | Entered Mines 4141 | -9/Mines | Assembled infested the area 4253 | -9/Mines | Met a Derelict bent on vengeance 4265 | -9/Mines | Discovered new exit (range 13) 4330 | -9/Mines | Entered Materials 4330 | -8/Materials | Accompanied by 2 allies 4330 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4335 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4573 | -8/Materials | Repaired Hvy. Assault Rifle 4618 | -8/Materials | Build established: Scavenger-Skirmisher 4825 | -8/Materials | Discovered new exit (range 4) 4829 | -8/Materials | Identified exit to Factory 4856 | -8/Materials | Entered Factory 4856 | -7/Factory | Evolved 2 slots: Weapon x2 5720 | -7/Factory | Discovered new exit (range 16) 5748 | -7/Factory | Identified exit to Lower Caves 5932 | -7/Factory | Entered Lower Caves 6252 | -7/Lower Caves | Learned Factory security intel 6372 | -7/Lower Caves | Encountered a Warlord checkpoint 6398 | -7/Lower Caves | Spotted B-75 Beast 6810 | -7/Lower Caves | Lost 3 parts (1p1n1u) 6874 | -7/Lower Caves | Self-destructed Last Messages --------------- 06398_ Carbon-fiber Leg destroyed. 06399_ Adv. Targeting Computer broken. 06399_ Overheating: Short circuit. 06401_ Gauss Rifle blasted off. 06413_ Acquired 2 matter. 06420_ Discarded Broken Adv. Targeting Computer. 06507_ Acquired Flak Gun. 06608_ Acquired 4 matter. 06611_ Acquired 38 matter. 06649_ Acquired 43 matter. 06651_ Acquired 4 matter. 06767_ Acquired 15 matter. 06771_ Slug penetrates Wall. 06773_ Imp. Deuterium Engine destroyed. 06776_ Aluminum Leg destroyed. 06779_ Sensor Array destroyed. 06779_ Critical hit (Blast). 06815_ Missile Launcher destroyed. 06849_ Aluminum Leg destroyed. 06849_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#####???????? | | ?????????????????????######????###??## ##??????? | | ????????????????????## #???## ##?# #??????? | | ????????????????????# ###### ### #####??? | | ????????????????????## ### ## ##?? | | ????????????????????## ## ## ##? | | ???????????????????## ## #?# #? | | ???????????????????# #?# ### #? | | ???????????????????# #?# ### ## | | ???????????????????## ### | | ????????????????????### | | ??????????????????????# ##"# | | ?????????????????????## #### ###### | | ????????????????????## ##??### ##???## | | ????????????????????# #?????# ##???# | | ????????????????????## ##?????# ##??## | | ?????????????????????## ##?????#### "#???# | | ??????????????????????## #????????#### ##??# | | ???????????????????????## #???????????## % #### | | ????????????????????????# #?????####???# [#""# | | ????????????????????????#######??# #?##% *% | | ????????????????????????# ### ## ## #" %! | | ????????????????????????# ## "" !% | | ????????????????????????# #?# * | | ??????????????????????###@ #?## | | ??????????????????????#; ##?### | | ??????????????????????# #???### | | ??????????????????????# #?????## | | ??????????????????????# ;#?###### | | ??????????????????????## % ;## ###### | | ???????????????????????# ##??### "" " | | ???????????????????????# ##???# "?###" | | ???????????????????????# #???# #????? | | ???????????????????????# B #???# #????? | | ???????????????????????# BB #???# #????? | | ???????????????????????## ##??# #????? | | ????????????????????????### ##?# #????? | | ??????????????????????????##### ### #????? | | ??????????????????????????????# ## #????? | | ??????????????????????????????# ## $#????? | | ??????????????????????????????# #????? | | ??????????????????????????????### #????? | | ????????????????????????????????# ########????? | | ????????????????????????????????# ##???????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# ##????????????? | | ???????????????????????????????# #?????????????? | | ??????????????????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed MobileRiotShielding Manual? 0 Play Time 01:02:19 Cumulative 5.5 hours Start 2024.04.19 @ 09:59:42 End 2024.04.19 @ 11:10:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b0784c7-9d31-499f-89c2-78badead9e35