Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 19:13:06 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (195) 975 Value Destroyed (6862) 6862 Prototype IDs (64) 1280 Alien Tech Used (8) 1600 Bonus (8975) 8975 TOTAL SCORE: 30592 Bonus ------- High Alert Combat Kills 1043 Follower Combat Kills 959 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2270 Win 3000 Friendly Fire -397 Cogmind --------- Core Integrity 1535/1600 Matter 415/425 Energy 184/190 System Corruption 2% Temperature Cool (8) Movement Hovering (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Light Quantum Reactor > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Advanced Power Amplifier Medium Storage Unit Structural Scanner Machine Analyzer Triangulator Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Nanoactuators Advanced Transmission Jammer Improved Propulsion Shielding Layered Heavy Armor Plating > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Mini Fusion Reactor Combat Antigrav System Advanced Sensor Array ECM Suite Centrium Light Armor Plating Light Regenerative Plating Enhanced Nova Cannon Fusion Bomb Launcher Plasma Sword Molecular Scythe Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Structural Scanner Triangulator Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Nanoactuators Advanced Transmission Jammer ECM Suite Centrium Light Armor Plating Centrium Light Armor Plating Light Regenerative Plating Advanced Thermal Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Mini Fusion Reactor Combat Antigrav System Combat Antigrav System Spectral Analyzer Advanced Sensor Array Terrabomb Enhanced Nova Cannon Fusion Bomb Launcher Plasma Sword Enhanced Force Lance [Rating: 184] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Hover Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Light Regenerative Plating Weapon Plasma Sword Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Plasma Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Utility 13 | . . . 1 . 2 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 437 | 8 25 1 62 5 45 14 2 2 . 2 8 6 12 2 27 29 3 7 17 10 10 1 . 3 3 11 21 48 3 10 18 22 Power 31 | 1 1 . 4 . 3 . . . . . 1 . . . 2 3 . . 1 1 1 . . 2 . . 2 5 3 . . 1 Engine 12 | 1 1 . 4 . 3 . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . 1 . . . . 2 . . 1 . 1 . . 1 . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 5 3 . . 1 Propulsion 85 | 3 7 . 15 . 7 4 . 1 . . 1 . . . 9 5 . . 5 1 2 . . . 1 2 1 12 . 2 3 4 Treads 21 | . 3 . 9 . 1 . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 18 | 3 4 . 6 . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover 44 | . . . . . . 4 . 1 . . 1 . . . 1 4 . . 5 1 2 . . . 1 2 1 12 . 2 3 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 197 | 2 2 1 23 3 16 8 2 . . . 6 3 9 1 9 13 1 3 6 7 7 1 . 1 2 8 17 25 . 2 11 8 Device 129 | 1 . 1 19 2 8 5 2 . . . 2 1 6 . 6 5 . 2 1 7 6 1 . 1 2 4 13 21 . 2 8 3 Storage 7 | 1 2 . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Processor 17 | . . . 1 . 2 2 . . . . . . 1 1 . 4 . . 1 . . . . . . 2 . 1 . . . 2 Hackware 5 | . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Protection 39 | . . . 2 1 5 . . . . . 2 2 1 . 2 2 1 1 4 . 1 . . . . 2 4 3 . . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 15 . 20 2 19 2 . 1 . 2 . 3 3 1 7 8 2 4 5 1 . . . . . 1 1 6 . 6 4 9 Energy Gun 18 | . 4 . 7 . 2 . . . . . . . . . 1 2 . . 2 . . . . . . . . . . . . . Energy Cannon 14 | . . . 1 1 . . . . . . . . . . . 1 1 2 2 . . . . . . . . 2 . . 1 3 Ballistic Gun 13 | 2 4 . 3 . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . . . 2 1 6 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Launcher 24 | . 5 . 5 . 6 . . . . 1 . 1 1 . 1 1 . . . . . . . . . . . . . 3 . . Special Weapon 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 34 | . . . . . 4 2 . 1 . 1 . 1 2 1 1 1 1 2 . 1 . . . . . . 1 4 . 3 2 6 Piercing Weapon 6 | . . . . . . . . . . . . 1 . . . 2 . . 1 . . . . . . 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . 3 . . . . . . . . . . 4 . . 5 . . . . 2 . 1 1 4 1 . 6 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . System Corruption 17 | . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . Parts Lost 36 | . 1 . 4 1 6 . . . . . . . 3 . 15 . . . . . . . . . 1 . 1 3 . 1 . . Power 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 14 | . . . 2 . 2 . . . . . . . 3 . 6 . . . . . . . . . 1 . . . . . . . Utility 12 | . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . 1 3 . 1 . . Weapon 7 | . 1 . . 1 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Highest Loss Streak 13 | . 1 . 2 1 2 . . . . . . . 3 . 13 . . . . . . . . . 1 . 1 2 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 98 100 97 100 100 100 100 100 100 100 67 66 53 86 88 88 88 94 94 94 94 89 94 93 90 90 91 90 90 90 Engine 3 | . 14 14 10 11 9 7 7 7 7 7 . . . . 2 4 5 5 2 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 5 6 6 6 2 . . . 2 . 5 5 5 4 5 4 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 4 7 8 8 8 8 8 Treads 2 | . 2 . 11 11 9 . . . . . . . . . 5 5 . . . . . . . . . . . . . . . . Wheel 5 | . 25 28 21 22 16 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover 14 | . . . . . . 30 30 30 30 30 33 33 13 13 5 10 17 17 17 23 21 21 21 21 21 22 23 21 21 21 21 20 Device 17 | . 14 14 13 7 12 15 15 15 15 15 16 15 19 20 14 22 16 17 9 16 20 21 21 15 21 18 19 25 26 25 27 27 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 3 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 12 | . . . 7 11 13 15 15 15 15 15 13 13 19 20 9 9 17 17 17 17 15 15 15 15 15 14 14 13 13 13 13 15 Protection 8 | . . . 1 4 7 7 7 7 7 7 7 11 1 . 3 10 11 10 18 11 10 10 10 10 10 14 13 13 13 13 11 10 Energy Gun 1 | . 5 14 7 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 7 11 6 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Ballistic Gun 1 | . 18 14 4 . 1 . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 15 15 15 15 14 13 5 . . . 2 4 4 4 5 5 5 5 5 5 4 4 3 4 3 3 3 Piercing Weapon 1 | . . . . . . . . . . . . 6 . . . 2 5 5 2 5 5 5 5 5 5 4 . . . . . . Naked Turns 36 | . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . Heaviest Build 79 | 11 31 28 54 60 75 28 29 30 30 30 37 34 14 14 40 43 44 37 55 45 46 43 43 43 44 58 65 63 63 66 64 79 Greatest Support 106 | 32 26 22 22 22 26 28 28 30 30 30 37 37 14 14 76 76 51 51 56 60 56 56 56 56 67 79 76 80 80 96 106 106 Greatest Overweight (x) 5 | . 2 1 3 2 5 . 1 . . . . . . . 1 4 . . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 11 15 16 20 20 10 10 10 10 10 10 10 8 8 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 6 15 15 20 20 20 20 10 10 10 10 10 10 10 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 4 11 14 15 19 19 10 9 10 10 10 9 9 8 7 6 9 9 10 9 9 9 9 10 10 9 9 9 9 10 9 9 9 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 10 10 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 6 15 14 20 20 20 10 10 10 10 10 10 10 8 8 9 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 Class Distribution -------------------- 31% | Infiltrator-Ninja 22% | Mutant 11% | Scavenger-Mutant 10% | Scout 9% | Infiltrator-Scout 9% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Infiltrator-Ninja | -6/Factory Scout | -6/Lower Caves Infiltrator-Scout | -6/Lower Caves Infiltrator-Scout | -6/Zion Scavenger-Mutant | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Mutant | -5/Warlord Scout | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Ninja | -4/Zhirov Infiltrator-Ninja | -3/Proximity Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Quarantine Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -2/Testing Infiltrator-Gladiator | -2/Garrison Infiltrator-Ninja | -2/Section 7 Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Matter Collected 5976 | 230 336 70 892 120 621 34 21 128 . 62 . 84 25 92 644 277 69 71 210 80 44 86 . . 13 26 247 511 . 173 459 351 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6995 | 53 375 70 979 220 856 34 . 15 . 61 . 32 80 . 238 260 69 . 809 75 44 . . . 27 26 303 941 . 483 518 427 Parts 379 | 4 33 2 65 13 67 1 . . . 3 . 2 . . 10 22 6 . 20 4 2 . . . 4 2 15 42 . 11 32 19 Haulers Intercepted 7 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 Recyclers Shooed 5 | 2 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 2 . . 4 . 2 . . 12 . . . . 5 . 12 . . 4 . . . . . . . Prevented 6 | . . . . . . . 1 . . . . . . . . . . . . 2 . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Combat Hostiles Destroyed 136 | . 15 . 27 2 21 . . 1 . 2 . 3 4 . 8 4 . . 18 1 . . . . 2 . 2 5 . 14 5 2 Melee 22 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . 2 5 . 3 5 2 Guns 14 | . 1 . 6 . 2 . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . Cannons 29 | . . . 6 2 5 . . . . . . . . . 1 . . . 15 . . . . . . . . . . . . . AOE 70 | . 14 . 15 . 13 . . . . 2 . 3 4 . 4 4 . . . . . . . . . . . . . 11 . . Classes Destroyed 21 | 1 5 1 4 . 2 . . 1 . . . . . . 2 . 1 . 1 . 1 . . . 1 . 1 . . . . . Worker 15 | . 3 . 1 . 5 . . . . . . . . . . 1 . . . . . . . . . 1 2 1 . . . 1 Builder 9 | . . . 2 2 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 Tunneler 5 | 2 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 Recycler 8 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 10 | . 1 . 2 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 1 Swarmer 45 | . 6 . 10 . 9 . . . . . . 3 . . 4 4 . . 1 . . . . . . . 2 . . 6 . . Grunt 50 | . 9 . 8 2 6 . . . . 2 . . 4 . 1 . . . 9 1 . . . . . . . 1 . 6 1 . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Sentry 11 | . . . 8 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmer 17 | . . . . . . . . . . . . . . . 2 . . . 5 . . . . . . . . 4 . . 4 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 9 | 1 6 1 5 2 7 1 . 1 . 2 . 3 4 . 4 4 . . 7 1 1 . . . 2 1 3 4 . 9 3 3 Combat Bots Only 9 | . 5 . 5 2 4 . . 1 . 2 . 3 4 . 4 4 . . 7 1 . . . . 2 . 2 2 . 9 3 2 Max Kills in Single Turn 5 | 1 3 1 2 1 5 1 . 1 . 1 . 2 2 . 2 2 1 . 1 1 1 . . . 1 1 1 1 . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 2 . 3 . . . . 1 . 2 2 . 2 2 . . . . . . . . . . . . . 3 . . Melee 1 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Damage Taken 11174 | . 380 . 740 133 1230 19 62 . . 21 60 109 465 . 2050 67 115 60 213 261 . . . . 180 46 244 1291 . 552 1798 1078 Core 1798 | . 57 . 164 16 222 . 14 . . . . . 20 . 807 1 . . 55 54 . . . . . . . 64 . 26 233 65 Absorbed by Shields 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . Redirected to Shielding 249 | . . . . . . . . . . . . . . . 4 . 11 . 22 19 . . . . 11 15 . 109 . . . 58 Regen/Repaired (Parts) 3120 | . . . . . . . . . . . . 16 7 . 23 14 . . 35 1 . . . . . 8 179 469 55 171 1460 682 Core Remaining (%) 75 | 100 . 77 . 55 59 . . . . 98 . . . . 2 . . . . 89 . . . . 100 . 100 . . . 60 95 Volleys Fired 321 | 11 49 7 65 12 41 . . . . 4 . 3 5 . 31 13 3 3 57 . . . . . . . . 3 . 8 2 4 Largest 2 | 2 2 2 2 2 2 . . . . 1 . 1 1 . 2 2 1 1 1 . . . . . . . . 1 . 1 1 1 Hottest 124 | 40 100 60 124 107 107 . . . . 39 . 39 39 . 60 90 90 90 50 . . . . . . . . 120 . 52 120 120 Shots Fired 475 | 22 86 14 117 24 66 . . . . 4 . 3 5 . 40 14 3 3 57 . . . . . . . . 3 . 8 2 4 Gun 243 | 22 68 14 75 . 15 . . . . . . . . . 25 6 . . 18 . . . . . . . . . . . . . Cannon 158 | . . . 28 24 36 . . . . . . . . . 11 5 3 3 39 . . . . . . . . 3 . . 2 4 Launcher 66 | . 13 . 11 . 15 . . . . 4 . 3 5 . 4 3 . . . . . . . . . . . . . 8 . . Special 8 | . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 189 | 22 59 7 25 12 25 . . . . . . . . . 35 4 . . . . . . . . . . . . . . . . Thermal 145 | . 10 7 81 12 18 . . . . . . . . . . 2 3 3 . . . . . . . . . 3 . . 2 4 Explosive 58 | . 13 . 11 . 7 . . . . 4 . 3 5 . 4 3 . . . . . . . . . . . . . 8 . . Electromagnetic 26 | . 4 . . . 16 . . . . . . . . . 1 5 . . . . . . . . . . . . . . . . Entropic 57 | . . . . . . . . . . . . . . . . . . . 57 . . . . . . . . . . . . . Robot Hit Streak 14 | 13 7 4 14 5 11 . . . . . . 2 4 . 6 4 . . 8 . . . . . . . . . . 2 . . Robot Miss Streak 5 | 2 5 3 3 4 2 . . . . . . . 1 . 5 1 . . 3 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 375 | 17 39 7 75 13 47 4 . 2 . . 3 2 4 . 29 10 2 . 40 5 1 . . . 2 2 7 31 . 5 16 12 Core Hits 256 | 5 33 3 46 6 43 . . 1 . 6 . 2 8 . 15 11 1 . 20 2 1 . . . 1 1 3 9 . 25 8 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . 3 . . . . . . . . . . . 2 . . . 7 . . . . . . 1 . 2 . . . . Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sunder 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Melee Attacks 235 | . . . . . 8 11 1 2 . . 12 1 1 . 8 11 2 2 . 8 10 5 . . 5 5 11 45 1 15 35 36 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 216 | . . . . . 8 11 1 2 . . 12 1 1 . 8 3 2 2 . 5 8 4 . . 5 4 8 45 1 15 34 36 Piercing 19 | . . . . . . . . . . . . . . . . 8 . . . 3 2 1 . . . 1 3 . . . 1 . Sneak Attacks 35 | . . . . . 4 . . 2 . . 3 . . . . 3 2 . . . 1 . . . 1 1 4 8 . . 1 5 Combat Hostiles 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Damage Inflicted 23821 | 139 1533 68 2176 272 2240 184 . 144 . 318 203 192 947 . 1361 887 195 . 2812 216 84 . . . 143 136 924 3451 . 2280 1439 1477 Guns 2571 | 139 319 68 698 . 260 . . . . . . . . . 260 95 . . 732 . . . . . . . . . . . . . Cannons 3652 | . . . 519 272 529 . . . . . . . . . 252 . . . 2080 . . . . . . . . . . . . . Explosions 7798 | . 1214 . 959 . 1128 . . . . 318 . 192 947 . 629 456 . . . . . . . . . . . . . 1955 . . Melee 9800 | . . . . . 323 184 . 144 . . 203 . . . 220 336 195 . . 216 84 . . . 143 136 924 3451 . 325 1439 1477 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1579 | 139 271 26 217 87 358 . . . . . . . . . 481 . . . . . . . . . . . . . . . . . Thermal 1520 | . 33 42 1000 185 260 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7302 | . 1214 . 959 . 632 . . . . 318 . 192 947 . 629 456 . . . . . . . . . . . . . 1955 . . Electromagnetic 808 | . 15 . . . 667 . . . . . . . . . 31 95 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9152 | . . . . . 323 184 . 144 . . 203 . . . 220 46 195 . . 89 84 . . . 143 94 735 3451 . 325 1439 1477 Piercing 648 | . . . . . . . . . . . . . . . . 290 . . . 127 . . . . . 42 189 . . . . . Entropic 2812 | . . . . . . . . . . . . . . . . . . . 2812 . . . . . . . . . . . . . Highest Corruption 45 | . . . . . . . . . . . 2 2 2 2 45 . . . . . . . . . 1 . . 3 3 3 10 2 Average Corruption 7 | . . . . . . . . . . . 2 2 2 2 37 . . . . . . . . . 1 . . 2 3 3 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . . . . . . 2 1 4 . 23 . . . . . . . . . 1 . . 9 1 5 15 2 Message Errors 16 | . . . . . . . . . . . 2 . . . 5 . . . . . . . . . . . . 2 . 2 5 . Matter Fused 11 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . 3 . . 3 . Heat Flow Errors 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Energy Discharges 11 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . 3 . 1 2 1 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Data Loss (major) 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . Misfires 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2527 | . 72 . 75 2 123 28 . 46 . . 57 56 19 . 57 107 64 . 164 13 . . . . 62 60 285 648 . 18 221 350 Projectiles 166 | . . . . 2 . . . . . . . . . . . . . . 164 . . . . . . . . . . . . . Explosions 340 | . 72 . 75 . 5 . . . . . . 56 19 . 57 38 . . . . . . . . . . . . . 18 . . Melee 2021 | . . . . . 118 28 . 46 . . 57 . . . . 69 64 . . 13 . . . . 62 60 285 648 . . 221 350 Knockbacks 5 | . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 610 | . 118 . 26 . 149 . . . . 22 . . 184 . . 33 . . . . . . . . . . . . . 78 . . Shots 21 | . 3 . 1 . 8 . . . . 1 . . 5 . . 2 . . . . . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | . 80 20 175 355 196 . . . . . 5 6 111 . 211 281 86 56 197 2 . . . . . . . 68 . 46 217 52 Average Temperature 54 | . 21 15 41 140 58 . . . . . 5 3 73 . 88 59 38 28 52 2 . . . . . . . 32 . 22 83 23 Received Heat Transfer 1671 | . 114 . 213 78 252 . . . . . 27 . 138 . 270 . 63 27 . 33 . . . . 36 . . 112 . 56 135 117 Effects 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3223 | . 75 100 2271 333 444 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Peak Influence 1178 | 10 583 213 800 404 559 333 . . . . 91 . . . . 377 . . . . 941 . . . . 256 411 1095 558 1110 1178 833 Initial 857 | . 6 208 82 312 157 231 . . . . 42 . . . . 100 . . . . 857 . . . . 159 144 167 497 406 624 628 Average 446 | 4 376 209 391 365 433 275 . . . . 70 . . . . 220 . . . . 890 . . . . 206 270 458 521 804 863 736 Maximum Alert Level 4 | . 2 1 3 2 2 1 . . . . . . . . . 1 . . . . 3 . . . . 1 2 3 2 4 4 3 Low Security (%) 18 | 100 21 . 20 . 6 . . . . . 100 . . . . 48 . . . . . . . . . 29 30 13 . . . . Level 1 31 | . 32 100 37 99 14 100 . . . . . . . . . 51 . . . . . . . . . 70 68 28 . . . . Level 2 29 | . 46 . 36 . 78 . . . . . . . . . . . . . . . . . . . . . . 44 100 21 19 20 Level 3 19 | . . . 5 . . . . . . . . . . . . . . . . . 100 . . . . . . 13 . 72 71 79 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 . 2 . 2 1 . . . . 3 . . . . 4 . . . . . . . . . 2 1 6 1 . 6 3 Investigation 10 | . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 4 . Extermination 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 2 Reinforcement 16 | . 2 . 1 . 2 1 . . . . 1 . . . . 1 . . . . . . . . . 2 . 3 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Distress Signals 12 | . 3 . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 1 Communications Jammed 110 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 45 27 . 25 12 Distress Signals 110 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 45 27 . 25 12 Times Spotted 393 | . 26 . 35 4 30 4 8 1 . 3 4 5 8 . 14 8 4 4 40 23 6 . . . 7 10 26 35 3 17 35 33 Peak Tracking Total 15 | . 6 . 5 2 5 1 5 1 . 3 4 3 4 . 5 4 4 3 5 5 3 . . . 5 5 9 7 3 8 15 10 Tactical Retreats 48 | . . . . 1 1 . 1 . . . 1 1 2 . 3 . . 2 1 4 2 . . . 1 2 4 6 . 4 4 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Traps Triggered 7 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . . . 1 . 11 2 . . 2 . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Machines Disabled 29 | . 4 . 6 . 4 . . . . . . . . . . 2 . . 2 . . . . . . . 2 1 . 3 4 1 Max in Single Turn 2 | . 2 . 2 . 2 . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . 2 1 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Machines Accessed 60 | . 5 . 9 1 7 6 . . 3 . 4 . . . . 3 1 . 4 . 2 . . 4 . 1 . 2 2 . 5 1 Terminals 29 | . 3 . 8 1 6 5 . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . Fabricators 7 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 2 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Total Hacks 166 | . 12 . 20 2 19 19 . . 25 . 13 . . . . 5 1 . 5 . 8 . . 17 . 3 . 3 6 . 7 1 Successful 107 | . 9 . 8 1 11 8 . . 25 . 8 . . . . 3 1 . 5 . 3 . . 17 . 2 . . 3 . 3 . Failed 56 | . 2 . 11 1 8 10 . . . . 5 . . . . 2 . . . . 5 . . . . 1 . 3 3 . 4 1 Catastrophic 9 | . 1 . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . 1 Database Lockouts 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 233 | . 9 . 17 2 11 16 . . . . 8 . . . . 9 . . 1 . 31 . . . . 8 27 32 8 3 23 28 Terminals 76 | . 10 . 19 2 18 16 . . . . 5 . . . . . . . . . . . . . . . . . . . 6 . Fabricators 20 | . . . . . . . . . . . 8 . . . . 2 . . . . 2 . . . . . . 3 5 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 15 | . . . . . 1 3 . . . . . . . . . 1 . . . . 6 . . . . 3 . . 1 . . . Terminal Hacks 73 | . 4 . 4 1 6 4 . . 25 . 3 . . . . . 1 . 5 . . . . 17 . . . . . . 3 . Record 15 | . . . . . . . . . 6 . . . . . . . . . 4 . . . . 5 . . . . . . . . Part Schematic 16 | . . . . . . . . . 11 . 1 . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 2 . 2 1 3 2 . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 3 . Branch Access Points 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 5 . 4 . 4 3 . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . 2 . . . Terminals 13 | . 3 . 3 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Decoy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Watchers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . 8 1 6 6 . . . . 4 . . . . 2 . . . . 2 . . . . 1 . 2 1 . 2 1 Full Trace Events 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . 1 . . . . 6 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 100 | . . . . . . . . . 11 . 1 . . 15 . . . . . . 13 . . 4 . . 14 16 . . 15 11 Parts Built 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 107 | . . . . . . . . . . . 76 . . . . 31 . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 5 . . . . 5 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Total Allies 23 | . . . . . . . . . . 1 . . . 4 . 2 . . . . 1 . . . . . . 14 . . . 1 Largest Group 10 | . . . . . . . . . . 1 . . . 4 4 2 2 . . . 1 . . . . . . 10 1 . . 1 Highest-Rated Group 602 | . . . . . . . . . . 96 . . . 158 158 170 170 . . . 29 . . . . . . 602 115 . . 29 Highest-Rated Ally 115 | . . . . . . . . . . 96 . . . 41 41 85 85 . . . 29 . . . . . . 115 115 . . 29 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 5 . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 Ally Attacks 106 | . . . . . . . . . . 6 . . . . 4 5 . . . . . . . . . . . 90 1 . . . Total Damage 4208 | . . . . . . . . . . 141 . . . . 163 409 . . . . . . . . . . . 3421 74 . . . Kills 20 | . . . . . . . . . . 1 . . . . 1 3 . . . . . . . . . . . 15 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Robot Analysis Total 15 | . 2 . 2 1 3 2 . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 11 | . . . . 3 . . 1 . . 1 . 2 . . 2 . . . . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 31 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 8 4 . . 6 7 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Component Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Turns Passed 10813 | 86 544 92 967 225 885 279 128 181 36 197 274 143 223 628 551 635 226 220 700 267 247 155 62 62 162 158 311 811 111 207 503 537 Spaces Moved 14931 | 49 381 71 634 155 529 476 243 360 74 387 493 279 307 841 505 681 374 354 1036 522 462 329 143 126 341 297 626 1273 207 293 1046 1037 Core 112 | 17 . . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . Treads 141 | . . . . . . . . . . . . . . . 101 40 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1885 | 32 381 71 634 155 529 . . . . . . . . . . 83 . . . . . . . . . . . . . . . . Hover 12793 | . . . . . . 476 243 360 74 387 493 279 307 841 309 558 374 354 1036 522 462 329 143 126 341 297 626 1273 207 293 1046 1037 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 85 100 95 115 115 48 48 48 48 48 44 44 56 56 50 56 48 48 43 40 43 43 43 43 33 33 28 32 49 16 16 32 Average Speed 54 | 81 93 100 101 115 121 48 49 48 48 48 44 44 56 56 77 70 55 55 48 44 43 43 43 43 42 42 38 41 49 41 34 38 Slowest Speed 170 | 100 120 100 125 115 165 48 108 48 48 48 44 44 56 56 170 163 56 56 101 45 45 43 43 43 43 45 45 49 49 49 42 46 Overloaded Moves 307 | . . . . . . . . . . . . . . . . . . . 10 81 . . . . 9 23 34 . . 13 105 32 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 4 73 25 74 34 49 17 45 62 71 66 10 43 49 89 59 19 55 59 91 75 19 72 34 62 57 12 87 48 37 33 78 46 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 12 | . 2 . 1 . . . . . 1 . . . . 2 . . . . . . 3 . . 3 . . . . . . . . Known Exits Taken 28 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . . . 1 . . 1 6 . 1 . 2 . 4 2 . . 2 . 3 . 5 2 . 2 . . . . . . . Spaces Dug 108 | . 5 . 2 . 10 5 1 . . . 6 1 1 . . 9 . 2 . . 7 4 . . 2 3 2 11 1 8 7 21 Terrain Destroyed 661 | . 105 . 93 1 29 5 1 . . 46 6 48 55 . 26 22 3 5 3 . 7 4 . . 2 3 2 13 1 148 8 25 Melee 87 | . . . . . 1 5 1 . . . 6 1 1 . . 5 . 2 . . 7 4 . . 2 3 2 10 1 8 7 21 Projectile 34 | . 5 . 3 1 . . . . . . . . . . 2 6 3 3 3 . . . . . . . . 3 . . 1 4 AOE 540 | . 100 . 90 . 28 . . . . 46 . 47 54 . 24 11 . . . . . . . . . . . . . 140 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Gar Sec Acc Total 16715 | 73 477 79 823 176 689 514 248 365 73 392 535 292 352 999 609 806 383 368 1174 543 495 335 142 132 348 317 672 1458 213 353 1143 1137 Wait 443 | . . . 9 3 21 . 1 . . . 14 2 17 150 25 42 . 3 49 . . . . . . . 3 53 . 22 17 12 Move 14898 | 48 380 70 633 154 528 475 242 359 73 386 492 278 306 840 504 680 373 353 1035 521 461 328 142 125 340 296 625 1272 206 292 1045 1036 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 138 | 6 14 . 24 1 23 3 1 . . . 7 1 1 3 8 10 1 . 3 2 4 1 . . . 1 3 11 1 . 4 5 Fast Attach 126 | 6 3 . 12 . 6 1 . 1 . . . . . 1 21 12 . . 9 . 2 . . 4 . 5 3 10 1 3 13 13 Attach 88 | 1 1 . 6 1 10 7 . . . . 5 1 5 . 4 6 . . 2 . 3 . . . 1 1 2 12 . 3 11 6 Detach 48 | . 1 . 2 . 2 1 . . . . 2 . 5 . . 5 . . 3 . 1 . . . . 2 2 6 . 3 8 5 Swap 234 | 1 21 1 44 4 29 6 2 1 . 2 3 5 7 1 2 11 3 7 6 10 5 1 . . 2 5 16 26 2 4 3 4 Drop 187 | . 8 1 28 1 21 11 1 2 . . 3 1 5 4 6 18 1 . 10 3 4 1 . 3 . 2 7 20 2 3 5 16 Fire 321 | 11 49 7 65 12 41 . . . . 4 . 3 5 . 31 13 3 3 57 . . . . . . . . 3 . 8 2 4 Melee 225 | . . . . . 8 10 1 2 . . 9 1 1 . 8 9 2 2 . 7 8 4 . . 5 5 11 45 1 15 35 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -2/Garrison -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 14) 87 | -11/Junkyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 14) 377 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 12) 598 | -10/Materials | Central database locked down 598 | -10/Materials | Identified exit to Mines 631 | -10/Materials | Entered Mines 663 | -10/Mines | Discovered new exit (range 10) 723 | -10/Mines | Entered Materials 723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1071 | -9/Materials | Build established: Scavenger-Mutant 1351 | -9/Materials | Discovered new exit (range 3) 1421 | -9/Materials | Central database locked down 1599 | -9/Materials | Discovered new exit (range 13) 1618 | -9/Materials | Identified exit to Mines 1690 | -9/Materials | Entered Mines 1690 | -9/Mines | Discovered new exit (range 12) 1738 | -9/Mines | Learned 2 Materials zone layouts 1835 | -9/Mines | Build established: Mutant 1850 | -9/Mines | Discovered new exit (range 8) 1852 | -9/Mines | Learned Materials terminal intel 1915 | -9/Mines | Entered Materials 1915 | -8/Materials | Evolved 2 slots: Utility x2 1917 | -8/Materials | Loaded intel: 12 terminal locations 2505 | -8/Materials | Discovered new exit (range 14) 2798 | -8/Materials | Identified exit to Factory 2800 | -8/Materials | Entered Factory 2800 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2801 | -7/Factory | Identified exit to Storage 2866 | -7/Factory | Identified exit to Lower Caves 3065 | -7/Factory | Central database locked down 3079 | -7/Factory | Entered Lower Caves 3153 | -7/Lower Caves | Discovered new exit (range 15) 3206 | -7/Lower Caves | Identified exit to Lower Caves 3207 | -7/Lower Caves | Entered another Lower Caves area 3210 | -7/Lower Caves | Discovered new exit (range 8) 3213 | -7/Lower Caves | Identified exit to Factory 3282 | -7/Lower Caves | Encountered a Warlord checkpoint 3300 | -7/Lower Caves | Build established: Scout 3329 | -7/Lower Caves | Discovered new exit (range 6) 3332 | -7/Lower Caves | Identified exit to Data Miner 3388 | -7/Lower Caves | Entered Data Miner 3388 | -7/Data Miner | Discovered new exit (range 6) 3390 | -7/Data Miner | Identified exit to Proximity Caves 3396 | -7/Data Miner | Met Data Miner 3406 | -7/Data Miner | Learned location of Section 7 (-2) 3406 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3412 | -7/Data Miner | Received God Mode back door access code from Data Miner 3424 | -7/Data Miner | Entered Proximity Caves 3437 | -6/Proximity Caves | Escorted by Enhanced Grunt 3526 | -6/Proximity Caves | Learned location of 2 exits from Factory 3619 | -6/Proximity Caves | Discovered exit to Factory (range 4) 3621 | -6/Proximity Caves | Entered Factory 3621 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3622 | -6/Factory | Identified exit to Factory 3622 | -6/Factory | Identified exit to Lower Caves 3815 | -6/Factory | Discovered exit to Lower Caves (range 7) 3863 | -6/Factory | Fabricated Lgt. Regenerative Plating? 3895 | -6/Factory | Entered Lower Caves 3953 | -6/Lower Caves | Encountered a Warlord checkpoint 3989 | -6/Lower Caves | Learned 4 Factory zone layouts 4002 | -6/Lower Caves | Learned 4 Factory zone layouts 4035 | -6/Lower Caves | Discovered new exit (range 7) 4038 | -6/Lower Caves | Identified exit to Lower Caves 4038 | -6/Lower Caves | Entered another Lower Caves area 4078 | -6/Lower Caves | Lost 3 parts (3n) 4242 | -6/Lower Caves | Discovered new exit (range 20) 4260 | -6/Lower Caves | Identified exit to Zion 4261 | -6/Lower Caves | Entered Zion 4284 | -6/Zion | System corruption cleaned by Quarantine Array 4306 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4349 | -6/Zion | Build established: Infiltrator-Scout 4430 | -6/Zion | Learned location of Quarantine (-3) 4454 | -6/Zion | Given the Hacking Drone Bay 4490 | -6/Zion | Imprinted 4492 | -6/Zion | Declared Zion's savior 4734 | -6/Zion | Discovered new exit (range 9) 4877 | -6/Zion | Identified exit to Proximity Caves 4889 | -6/Zion | Entered Proximity Caves 4889 | -5/Proximity Caves | Accompanied by 4 allies 4966 | -5/Proximity Caves | Learned location of 1 exit from Factory 5140 | -5/Proximity Caves | System corruption reached 10% 5147 | -5/Proximity Caves | Core integrity fell below 50% 5147 | -5/Proximity Caves | System corruption reached 30% 5193 | -5/Proximity Caves | Core integrity fell below 20% 5199 | -5/Proximity Caves | Lost 13 parts (1p5n4u3w) 5417 | -5/Proximity Caves | Discovered exit to Factory (range 10) 5440 | -5/Proximity Caves | Entered Factory 5440 | -5/Factory | Evolved 2 slots: Utility x2 5441 | -5/Factory | Identified exit to Upper Caves 5442 | -5/Factory | Identified exit to Factory 5497 | -5/Factory | Discovered exit to Factory (range 14) 5530 | -5/Factory | Build established: Scavenger-Mutant 5664 | -5/Factory | Zion Heavy squad teleported in 5914 | -5/Factory | Discovered new exit (range 15) 6022 | -5/Factory | Fabricated Triangulator (x1) 6075 | -5/Factory | Entered Upper Caves 6075 | -5/Upper Caves | Accompanied by 2 allies 6224 | -5/Upper Caves | Spotted B-75 Beast 6284 | -5/Upper Caves | Discovered new exit (range 7) 6301 | -5/Upper Caves | Identified exit to Upper Caves 6301 | -5/Upper Caves | Entered another Upper Caves area 6310 | -5/Upper Caves | Discovered exit to Factory (range 14) 6322 | -5/Upper Caves | Build established: Ninja 6518 | -5/Upper Caves | Discovered new exit (range 4) 6519 | -5/Upper Caves | Identified exit to Warlord 6521 | -5/Upper Caves | Entered Warlord 6567 | -5/Warlord | Learned Armory repair station intel 6567 | -5/Warlord | Learned Armory garrison access intel 6567 | -5/Warlord | Learned 4 Armory zone layouts 6567 | -5/Warlord | Learned Testing stockpile data 6694 | -5/Warlord | Rebuked by Warlord 6698 | -5/Warlord | Opened Warlord's prototype stash 6701 | -5/Warlord | Found Prototype Processor 6701 | -5/Warlord | Identified Exp. Target Analyzer 6719 | -5/Warlord | Warlord's base attacked by MAIN.C 6779 | -5/Warlord | Found Prototype Energy Gun 6779 | -5/Warlord | Identified Vortex Rifle 6782 | -5/Warlord | Found Prototype Energy Cannon 6782 | -5/Warlord | Identified Vortex Cannon 6960 | -5/Warlord | Found Vortex Cannon 6987 | -5/Warlord | Spotted B-86 Titan 7039 | -5/Warlord | Warlord forces counterattacked 7081 | -5/Warlord | Spotted Striker 7105 | -5/Warlord | Destroyed 7 combat bots 7111 | -5/Warlord | Build established: Mutant 7153 | -5/Warlord | P-70 Sage assimilated allied 4B-F8R(g) 7160 | -5/Warlord | Spotted Executioner 7217 | -5/Warlord | Discovered new exit (range 9) 7220 | -5/Warlord | Identified exit to Proximity Caves 7221 | -5/Warlord | Entered Proximity Caves 7297 | -4/Proximity Caves | Spotter reported a threat 7302 | -4/Proximity Caves | Spotter reported a threat 7321 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7355 | -4/Proximity Caves | Spotter reported a threat 7366 | -4/Proximity Caves | Spotter reported a threat 7408 | -4/Proximity Caves | Spotter reported a threat 7482 | -4/Proximity Caves | Discovered exit to Factory (range 17) 7488 | -4/Proximity Caves | Entered Factory 7488 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7561 | -4/Factory | Retrieved Zion intel report: Emergency Access 7562 | -4/Factory | Zion Infowar Resupply teleported in 7641 | -4/Factory | Retrieved Zion intel report: Component Schematics 7648 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 7664 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 7711 | -4/Factory | Retrieved Zion intel report: Branch Access 7711 | -4/Factory | Identified exit to Upper Caves 7711 | -4/Factory | Identified exit to Armory 7735 | -4/Factory | Entered Upper Caves 7753 | -4/Upper Caves | Learned location of 1 exit from Research 7754 | -4/Upper Caves | Build established: Infiltrator-Ninja 7854 | -4/Upper Caves | Encountered a Warlord checkpoint 7888 | -4/Upper Caves | Discovered new exit (range 4) 7889 | -4/Upper Caves | Identified exit to Upper Caves 7890 | -4/Upper Caves | Entered another Upper Caves area 7901 | -4/Upper Caves | Encountered a Warlord checkpoint 7939 | -4/Upper Caves | Learned location of 2 exits from Research 7947 | -4/Upper Caves | Discovered new exit (range 10) 7951 | -4/Upper Caves | Identified exit to Zhirov 7952 | -4/Upper Caves | Entered Zhirov 7952 | -4/Zhirov | Discovered new exit (range 4) 7953 | -4/Zhirov | Identified exit to Proximity Caves 7971 | -4/Zhirov | Found Alien Artifact 7971 | -4/Zhirov | Identified Integrated Dissipator 7971 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7998 | -4/Zhirov | Learned location of Testing (-2) 7998 | -4/Zhirov | Learned location of Command (-1) 8014 | -4/Zhirov | Entered Proximity Caves 8017 | -3/Proximity Caves | Spotter reported a threat 8146 | -3/Proximity Caves | Spotted B-86 Titan 8168 | -3/Proximity Caves | Discovered new exit (range 10) 8171 | -3/Proximity Caves | Identified exit to Research 8176 | -3/Proximity Caves | Entered Research 8176 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8177 | -3/Research | Identified exit to Research 8177 | -3/Research | Identified exit to Quarantine 8215 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 8251 | -3/Research | Found Enh. Force Lance 8310 | -3/Research | Found Prototype Processor 8310 | -3/Research | Identified Exp. Signal Interpreter 8334 | -3/Research | Entered Quarantine 8350 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 8360 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 8397 | -3/Quarantine | Found Alien Slashing Weapon 8397 | -3/Quarantine | Identified Sigix Broadsword 8425 | -3/Quarantine | Retrieved Zion intel report: Branch Access 8458 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 8516 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 8534 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 8584 | -3/Quarantine | Search patrols dispatched 8598 | -3/Quarantine | Discovered exit to Research (range 15) 8641 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 8643 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 8645 | -3/Quarantine | Entered Research 8645 | -2/Research | Evolved 2 slots: Utility x2 8938 | -2/Research | Retrieved Zion intel report: Main Access 8938 | -2/Research | Identified exit to Access 8939 | -2/Research | Zion Light squad teleported in 8958 | -2/Research | Spotted B-90 Cyclops 9055 | -2/Research | Retrieved Zion intel report: Component Stockpiles 9056 | -2/Research | Zion Hover Resupply teleported in 9090 | -2/Research | Spotted B-90 Cyclops 9168 | -2/Research | Retrieved Zion intel report: Component Schematics 9175 | -2/Research | Incoming investigation squad redirected 9207 | -2/Research | Retrieved Zion intel report: Branch Access 9207 | -2/Research | Identified exit to Testing 9208 | -2/Research | Zion Light squad teleported in 9217 | -2/Research | Zion Fire squad teleported in 9341 | -2/Research | Spotted B-90 Cyclops 9346 | -2/Research | Zion Fire squad teleported in 9349 | -2/Research | Allies destroyed B-90 Cyclops 9358 | -2/Research | Cargo convoy interrupted 9431 | -2/Research | Found Fusion Bomb Launcher 9456 | -2/Research | Entered Testing 9456 | -2/Testing | Accompanied by 1 ally 9566 | -2/Testing | Identified exit to Garrison 9567 | -2/Testing | Entered Garrison 9602 | -2/Garrison | Triggered checkpoint 9602 | -2/Garrison | Spotted B-90 Cyclops 9607 | -2/Garrison | Triggered checkpoint 9634 | -2/Garrison | Destroyed 9 combat bots 9714 | -2/Garrison | Triggered checkpoint 9717 | -2/Garrison | Discovered new exit (range 12) 9768 | -2/Garrison | Attempted to install RIF, but system incompatible 9774 | -2/Garrison | Identified exit to Section 7 9774 | -2/Garrison | Entered Section 7 9857 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 9891 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 9924 | -2/Section 7 | Incoming investigation squad redirected 9927 | -2/Section 7 | Found Integrated Dissipator 9927 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9941 | -2/Section 7 | Spotted S7 Guard 9945 | -2/Section 7 | Found Alien Artifact 9945 | -2/Section 7 | Identified Integrated Thermoelectric Network 9945 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 9966 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 9998 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 10001 | -2/Section 7 | Spotted B-90 Cyclops 10011 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 10024 | -2/Section 7 | Spotted Alpha 7 10025 | -2/Section 7 | Spotted Alpha 7 10035 | -2/Section 7 | Discovered exit to Access (range 21) 10048 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 10051 | -2/Section 7 | Incoming investigation squad redirected 10052 | -2/Section 7 | Spotted Executioner 10053 | -2/Section 7 | Spotted Executioner 10062 | -2/Section 7 | Incoming investigation squad redirected 10074 | -2/Section 7 | Spotted B-99 Colossus 10094 | -2/Section 7 | Found Alien Artifact 10094 | -2/Section 7 | Identified Integrity Redistributor 10094 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-110) 10098 | -2/Section 7 | Found Integrity Redistributor 10098 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-12) 10101 | -2/Section 7 | Found Integrity Redistributor 10101 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-27) 10116 | -2/Section 7 | Found Alien Artifact 10116 | -2/Section 7 | Identified LRC Matter Compressor 10116 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 10120 | -2/Section 7 | Found Alien Artifact 10120 | -2/Section 7 | Identified LRC Boosters 10120 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 10152 | -2/Section 7 | System corruption reached 10% 10215 | -2/Section 7 | Found Alien Artifact 10215 | -2/Section 7 | Identified Terrabomb 10215 | -2/Section 7 | Used Terrabomb 10218 | -2/Section 7 | Found Terrabomb 10223 | -2/Section 7 | Found Alien Artifact 10223 | -2/Section 7 | Identified Transdimensional Reconstructor 10223 | -2/Section 7 | Warped through subspace 10277 | -2/Section 7 | Entered Access 10277 | -1/Access | Evolved 2 slots: Utility x2 10325 | -1/Access | Zion Infowar Resupply teleported in 10328 | -1/Access | Found Prototype Processor 10333 | -1/Access | P-80 Master assimilated allied BM-NQM(A) 10336 | -1/Access | Spotted B-99 Colossus 10364 | -1/Access | Found Prototype Slashing Weapon 10364 | -1/Access | Identified Molecular Scythe 10393 | -1/Access | Retrieved Zion intel report: Component Stockpiles 10449 | -1/Access | Retrieved Zion intel report: Guard Positions 10525 | -1/Access | Retrieved Zion intel report: Prototype Schematics 10525 | -1/Access | Identified Spectral Analyzer 10562 | -1/Access | Retrieved Zion intel report: Unaware Analyses 10588 | -1/Access | Retrieved Zion intel report: Unaware Schematics 10610 | -1/Access | Retrieved Zion intel report: Unaware Schematics 10621 | -1/Access | Retrieved Zion intel report: Branch Access 10621 | -1/Access | Identified exit to Command 10808 | -1/Access | Used Terrabomb 10811 | -1/Access | Discovered new exit (range 3) 10813 | -1/Access | Identified exit to Surface 10814 | *** | Escaped! Last Messages --------------- 10777_ ALERT: Rogue bot located, Programmers report to Access Zone 8I. 10778_ System corrupted: Component data lost. 10793_ W-44 Eye sends out distress signal. 10793_ Penetrated by Slug. 10793_ C-30 ARC bursts open, deploying its payload. 10793_ G-73 Enforcer unfolds itself. 10794_ Penetrated by Slug. 10798_ Destroyed Antigrav System. 10801_ W-44 Eye destroyed. 10802_ R-10 Processor collects Lgt. Antimatter Reactor. 10803_ Acquired 23 matter. 10803_ Detecting system override signal. 10805_ >> Machine Analyzer network decryption results: 10805_ Terminal x1 10808_ Terrabomb activated. 10808_ Penetrated by Slug. 10811_ Main Access Shell breached. 10811_ EXIT=FOUND 10812_ Slug penetrates Sealed Barrier. 10813_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ????? # """""" ##########????#### # / ? | | ??"?? # """""" " ######????????????? # # ? | | ?"""? + " ######??????????? # # | | """?? # " #####??????"??? # # | | ?"??? " " ####????"""?? + ### | | ????? " [ " ####????"""? # ### | | ????? " " ####????"?? # # ? | | ?????"" " ###??????? # # ? | | # ? " " ##??????? # # ? | | #"""""" " ########### # ? | | # """"""""+"/"""""""""""""""""""########## # ? | | R % # ? | | % h A + ? | | # """"##"+""g""""" h g k """""""######### # ? | | "#??#"""" " " gg g """ # # # ? | | "" " " """ "u # # ? | | * "" Y " " T" " + # ? | | "" "" "" " " """ " # # ? | | "" ""T"" """ """## # ##? | | "" """ "" ""### # # ? | | "" """""""""""""""" # # ? | | ;; """ """ # # ? | | ! ;;;;;;;;"""" " " " # # ? | | ] ; " """""" " " ! # + ? | | "";;;;;; ; " "???#" # # ? | | ; @" "???## == # # ? | | ; " "" "???## == # # ? | | " " "???## == # # ? | | " """"""???## # # ? | | " ????????####+######## # ? | | """";;;"" """""???????## ####### # | | " ""??????????## ####### ### | | " ""??????????## ####### | | "" """"""""""" ""??????????## u ### | | ?"" "" " " ??????????## # #####+#### | | """"" "" " " BB????BB??## [ # # | | """"" "" " " BB????BB??## #=# = | | ?"" "" !! " " ??????????## # # = ! | | ?"" #"! ! " " ?????????## # # =!! | | ??? ## " " ?????????####### # !! | | ???? ## ### ??? ######## # | | ????????## ######??? ###########+# | | ????????## #? ##??? # ! * *# | | ????????#####+#####???????? # = ! "######### | | ???????? ???????? # "" ########## | | ??????????????????????????? # "" ###??????? | | ??????????????????????????? + """" ##???????? | | ??????????????????????"???? # """" ##???????? | | ?????????????????????"""??? # """" ]##???????? | | ????????????????????"""???? # """" ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 59 Energy Capacity 390 Matter Stores 415 Matter Capacity 425 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Armor Coverage 750 Resistance: KI 20 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 15 Melee Speed Boost 30 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Triangulator | -6/Factory | Hacked Falx | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Point Defense System | -6/Zion | Archive Energy Well | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Graphene Brace | -4/Factory | Z-intel Huge Storage Unit | -4/Factory | Z-intel Myomer Leg | -4/Factory | Z-intel Sml. Matter Pod | -4/Factory | Z-intel Adv. Heat Sink | -4/Factory | Z-intel Disruptor Cannon | -4/Factory | Z-intel Energy Filter | -4/Factory | Z-intel Imp. Force Field | -4/Factory | Z-intel Adv. Terrain Scan Processor | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Imp. Phase Shifter | -4/Factory | Z-intel Imp. Focal Shield | -4/Factory | Z-intel Com. Matter Pod | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Signal Interpreter | -3/Quarantine | Archive Exp. Matter Compressor | -3/Quarantine | Archive Hvy. Gatling Laser | -3/Quarantine | Archive Thermal Defense Suite | -3/Quarantine | Archive Exp. EM Disruption Field | -3/Quarantine | Z-intel Hvy. Tesla Rifle | -3/Quarantine | Z-intel Plasma Lance | -3/Quarantine | Z-intel Helical Railgun | -3/Quarantine | Z-intel Imp. KE Penetrator | -3/Quarantine | Z-intel Cld. Plasma Rifle | -3/Quarantine | Z-intel Exp. Thermal Defense Suite | -3/Quarantine | Z-intel Adv. Gravity Neutralizer | -3/Quarantine | Z-intel Gravity Neutralizer | -3/Quarantine | Z-intel Proton Burst Cannon | -3/Quarantine | Z-intel Imp. Target Analyzer | -2/Research | Z-intel Com. HERF Cannon | -2/Research | Z-intel Adv. Datajack | -2/Research | Z-intel Point Defense Array | -2/Research | Z-intel Imp. Fusion Compressor | -2/Research | Z-intel Lyr. Medium Armor Plating | -2/Research | Z-intel HERF Cannon | -2/Research | Z-intel Launcher Guidance Computer | -2/Research | Z-intel Antigrav System | -2/Research | Z-intel Drone Bay | -2/Research | Z-intel Imp. Weapon Shielding | -2/Research | Z-intel Adv. Coolant Injector | -2/Research | Z-intel Particle Reactor | -2/Research | Z-intel Lrn. Tractor Beam | -2/Research | Z-intel Adv. Medium Treads | -2/Research | Z-intel Hcp. Storage Unit | -2/Research | Z-intel Imp. Remote Force Field | -2/Section 7 | Z-intel Enh. Nova Cannon | -2/Section 7 | Z-intel Hacking Suite | -2/Section 7 | Z-intel Kinecellerator | -2/Section 7 | Z-intel Gyrokinetic Inverter | -2/Section 7 | Z-intel Seismic Detector | -2/Section 7 | Z-intel Adv. Weapon Cycler | -2/Section 7 | Z-intel Katana | -2/Section 7 | Z-intel Imp. Kinecellerator | -2/Section 7 | Z-intel Mni. Drone Bay | -2/Section 7 | Z-intel Force Field | -2/Section 7 | Z-intel Imp. System Guard | -2/Section 7 | Z-intel Biometal Leg | -2/Section 7 | Z-intel Adv. Thermal Shield | -2/Section 7 | Z-intel Stealth Drone Bay | -2/Section 7 | Archive Imp. Matter Neutralizer | -1/Access | Z-intel Cld. Nuclear Pulse Thruster | -1/Access | Z-intel Exp. Focal Shield | -1/Access | Z-intel Cld. Antigrav System | -1/Access | Z-intel Prc. Energy Filter | -1/Access | Z-intel Cld. Linear Gravjet | -1/Access | Z-intel Thermal Barrier | -1/Access | Z-intel Com. Linear Accelerator | -1/Access | Z-intel Adv. Kinecellerator | -1/Access | Z-intel Spectral Analyzer | -1/Access | Z-intel Beam Splitter | -1/Access | Z-intel Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive K-01 Serf | -3/Quarantine | Archive B-74 Champion | -1/Access | Z-intel R-06 Scavenger | -1/Access | Z-intel A-27 Freighter | -1/Access | Z-intel G-73 Enforcer | -1/Access | Z-intel T-07 Excavator | -1/Access | Z-intel X-82 Rainmaker | -1/Access | Z-intel Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Triangulator | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Integrated Thermoelectric Network Integrity Redistributor LRC Matter Compressor LRC Boosters Terrabomb Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PointLongswordBattery Manual? 0 Play Time 04:28:38 Cumulative 902.5 hours Start 2023.03.26 @ 00:25:52 End 2023.03.26 @ 19:13:06 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 472 Rogue 345 Adventurer 125 Explorer 2 Win Type 0 Total 105 Types 84/8/7/1/2/0/0/2/1 Lore% 85 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7759e6c4-5a6f-4a41-a7e9-d5d31b449936