Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.03 @ 18:03:42 Player: Boris Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (128) 640 Value Destroyed (4184) 4184 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3640) 3640 TOTAL SCORE: 13044 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2187 Follower Combat Kills 806 Registered with UFD 300 Friendly Fire -153 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 74/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Experimental Force Field Compact Tesla Bomb Launcher PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Neutrino Core Cooled Fission Core > --- PROPULSION ------- Improved Heavy Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Improved Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Heavy Armor Plating Experimental Force Field > --- WEAPON ----------- Overtuned Beamcaster Precision Phase Gun > --- INVENTORY -------- Cooled Fission Core Scrap Suit Experimental Heat Sink Experimental Terrain Scanner Matter Filter Improved Weapon Cycler Experimental Force Field Experimental Force Field Precision Phase Gun Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Tiamat Missile Launcher Tiamat Missile Launcher Power Maul PL-3XN's Ring of Power [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Cooled Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Antimatter Cannon Launcher Tiamat Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Slots Evolved 10 | . . . . . 10 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 7 | . . . . . 7 . . Weapon . | . . . . . . . . Parts Attached 152 | 6 12 22 6 8 10 6 82 Power 9 | 1 . 1 1 1 . . 5 Engine 5 | 1 . 1 1 1 . . 1 Core 4 | . . . . . . . 4 Reactor . | . . . . . . . . Propulsion 26 | 2 2 6 1 1 1 1 12 Treads 16 | 2 2 5 1 1 1 1 3 Leg . | . . . . . . . . Wheel 10 | . . 1 . . . . 9 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 49 | 1 3 2 2 2 7 3 29 Device 31 | . 1 . . 1 3 2 24 Storage 5 | 1 1 1 . 1 . . 1 Processor 6 | . 1 . . . 2 1 2 Hackware 4 | . . . 2 . 1 . 1 Protection 3 | . . 1 . . 1 . 1 Artifact . | . . . . . . . . Weapon 68 | 2 7 13 2 4 2 2 36 Energy Gun 23 | . 5 7 . . . 1 10 Energy Cannon 6 | . 1 3 . . 2 . . Ballistic Gun 17 | 2 . . . 1 . 1 13 Ballistic Cannon 1 | . . . . . . . 1 Launcher 9 | . . . . . . . 9 Special Weapon 5 | . 1 3 . . . . 1 Impact Weapon 3 | . . . . 1 . . 2 Slashing Weapon 2 | . . . 1 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . Unidentified Prototypes 11 | . 1 . . . . . 10 Corrupted Parts 2 | . . . . 1 . . 1 System Corruption 5 | . . . . 4 . . 1 Parts Lost 30 | . 1 5 1 . . 4 19 Power 5 | . . 1 . . . . 4 Propulsion 8 | . . 1 . . . 2 5 Utility 9 | . . . 1 . . 1 7 Weapon 8 | . 1 3 . . . 1 3 Highest Loss Streak 12 | . 1 3 1 . . 4 12 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 96 | . 97 99 98 99 82 64 81 Engine 12 | . 14 14 14 14 5 2 3 Treads 24 | . 28 27 28 28 17 9 4 Wheel 1 | . . . . . . . 9 Device 2 | . 1 . . . 15 12 13 Storage 12 | . 14 14 14 13 5 2 4 Processor 4 | . 12 4 . . 10 13 15 Hackware 8 | . . . 12 14 8 8 6 Protection 1 | . . 9 . . 4 2 . Energy Gun 6 | . 24 17 . . . 2 4 Energy Cannon 5 | . . 8 25 . 11 3 . Ballistic Gun 4 | . 1 . . 8 . . 3 Slashing Weapon 4 | . . . 1 12 . . . Special Melee Weapon 2 | . . . 1 5 . . . Naked Turns 4 | . . . . . . . 4 Heaviest Build 119 | 12 31 65 61 57 70 75 119 Greatest Support 76 | 40 40 40 40 48 76 76 52 Greatest Overweight (x) 5 | . . 1 1 1 . . 5 Average Overweight (x) . | . . . 1 . . . 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 20 19 20 13 18 Most Carried 20 | 4 15 20 20 20 19 13 20 Average Carried 16 | 2 10 14 19 18 12 9 16 Final Capacity 20 | 8 15 20 20 20 20 5 5 Final Carried 20 | 4 15 20 20 20 12 5 5 Class Distribution -------------------- 85% | Mutant 5% | Scavenger-Scrapper 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Hacker-Mutant | -5/Waste Scavenger-Scrapper | -5/Factory Resources | -11 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Matter Collected 3761 | 282 166 275 93 115 . 138 2692 Remotely . | . . . . . . . . Salvage Created 6226 | 135 782 804 61 . . 266 4178 Parts 299 | 8 64 48 7 . . 3 169 Haulers Intercepted 7 | . 2 . . . . . 5 Recyclers Shooed 5 | . . . . . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . Prevented 1 | . . 1 . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 79 | . 13 12 1 . . 1 52 Guns 47 | . 12 8 . . . 1 26 Cannons 2 | . . 1 1 . . . . AOE 27 | . . 2 . . . . 25 Classes Destroyed 22 | 2 6 1 1 . . 1 11 Worker 11 | . . . . . . . 11 Builder 5 | . 2 . . . . . 3 Tunneler 7 | 2 2 . . . . . 3 Hauler 7 | . 2 . . . . . 5 Recycler 11 | 1 1 . . . . . 9 Mechanic 3 | . . . . . . . 3 Operator 2 | . 2 . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 11 | . 6 . . . . . 5 Saboteur 3 | . . . . . . . 3 Grunt 24 | . 7 2 . . . . 15 Brawler 2 | . . . . . . . 2 Duelist 7 | . . . . . . . 7 Protector 1 | . . . . . . . 1 Sentry 1 | . . . 1 . . . . Specialist 2 | . . . . . . . 2 Hunter 7 | . . . . . . . 7 Programmer 9 | . . . . . . . 9 Heavy 1 | . . . . . . . 1 Compactor 1 | . . . . . . 1 . Subdweller 10 | . . 10 . . . . . Scrapoid 1 | . . . . . . . 1 Best Kill Streak 13 | 1 5 2 1 . . 1 13 Combat Bots Only 12 | . 4 2 1 . . 1 12 Max Kills in Single Turn 4 | 1 2 2 1 . . 1 4 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Hostile Shots Fired 471 | . 45 64 . . . 4 358 Missed 146 | . 21 18 . . . 1 106 Damage Taken 6063 | . 249 912 . . . 128 4774 Core 1172 | . 28 137 . . . 48 959 Absorbed by Shields 992 | . . . . . . . 992 Regen/Repaired (Parts) 212 | . . . . . . . 212 Core Remaining (%) 67 | 100 . . . 34 . . . Volleys Fired 319 | 11 54 78 1 . . 8 167 Largest 2 | 2 2 2 2 . . 2 2 Hottest 194 | 40 145 160 160 . . 148 194 Shots Fired 535 | 22 87 132 2 . . 16 276 Gun 455 | 22 83 90 . . . 8 252 Cannon 35 | . . 25 2 . . 8 . Launcher 23 | . . . . . . . 23 Special 22 | . 4 17 . . . . 1 Kinetic 137 | 22 . . . . . . 115 Thermal 188 | . 4 42 2 . . 16 124 Explosive 23 | . . . . . . . 23 Electromagnetic 186 | . 83 90 . . . . 13 Robot Hit Streak 32 | 6 12 32 3 . . 10 14 Robot Miss Streak 5 | 1 5 3 . . . 2 3 Penetration Max 2 | . . . . . . . 2 Secondary Targets 14 | . 3 3 . . . . 8 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 386 | 16 59 88 2 1 . 14 206 Core Hits 263 | 6 37 46 2 . . 6 166 Critical Kills 11 | . . . . . . . 11 Critical Parts Destroyed 12 | . . . . . . . 12 Critical Strikes 31 | . . . . . . . 31 Burn 8 | . . . . . . . 8 Destroy 21 | . . . . . . . 21 Smash 2 | . . . . . . . 2 Melee Attacks 8 | . . . . 1 . . 7 Impact 7 | . . . . . . . 7 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 1 . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13781 | 131 922 1420 70 . . 305 10933 Guns 6534 | 131 857 1183 . . . 183 4180 Cannons 308 | . . 135 51 . . 122 . Explosions 6509 | . 55 99 . . . . 6355 Melee 385 | . . . . . . . 385 Ramming 45 | . 10 3 19 . . . 13 Kinetic 1938 | 131 . . . . . . 1807 Thermal 2902 | . 55 234 51 . . 305 2257 Explosive 6214 | . . . . . . . 6214 Electromagnetic 2297 | . 857 1183 . . . . 257 Impact 385 | . . . . . . . 385 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 36 | . 3 3 4 4 . 17 36 Average Corruption 8 | . 3 3 3 4 . 9 25 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 199 | . 17 40 32 . . 4 106 Message Errors 49 | . 4 8 9 . . 2 26 Matter Fused 51 | . 7 10 11 . . . 23 Heat Flow Errors 15 | . . 6 2 . . . 7 Energy Discharges 22 | . 2 3 5 . . 1 11 Parts Rejected 3 | . . 1 . . . 1 1 Parts Fused 2 | . 1 1 . . . . . Data Loss (minor) 23 | . 1 8 5 . . . 9 Data Loss (major) 5 | . . 1 . . . . 4 Misfires 7 | . 2 1 . . . . 4 Alerts 2 | . . 1 . . . . 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 18 | . . . . . . . 18 Overload Shots . | . . . . . . . . Overflow Damage 392 | . 7 . . . . . 385 Projectiles . | . . . . . . . . Explosions 110 | . 7 . . . . . 103 Melee 282 | . . . . . . . 282 Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 143 | . . . . . . . 143 Shots 4 | . . . . . . . 4 Rammed 7 | . 2 1 3 . . . 1 Targets Rammed 8 | . 3 1 3 . . . 1 Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 318 | . 318 271 211 . . . 252 Average Temperature 64 | . 65 91 81 . . . 43 Received Heat Transfer 665 | . 90 240 . . . . 335 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 5 | . 1 1 . . . . 3 Combat Hostiles 2 | . 1 1 . . . . . Parts Fried 18 | . 4 7 . . . . 7 Impact Corruptions 4 | . . . . . . . 4 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 22 | . . 2 . . . . 20 Heat Transferred 5682 | . 100 285 74 . . 647 4576 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 1 . . . . 2 Alert | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Peak Influence 2579 | 15 210 . 53 . 12 4 2579 Initial 9 | . 9 . 7 . . 4 . Average 284 | 7 96 . 11 . 4 . 762 Maximum Alert Level 5 | . 1 . . . . . 5 Low Security (%) 82 | 100 97 . 100 . 100 100 51 Level 1 . | . 2 . . . . . . Level 2 . | . . . . . . . . Level 3 4 | . . . . . . . 14 Level 4 4 | . . . . . . . 14 Level 5 . | . . . . . . . . High Security 6 | . . . . . . . 19 Max Security . | . . . . . . . . Squads Dispatched 20 | . 3 . . . . . 17 Investigation 4 | . 2 . . . . . 2 Extermination 2 | . . . . . . . 2 Reinforcement 3 | . 1 . . . . . 2 Assault 10 | . . . . . . . 10 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed 7 | . . . . . . . 7 Distress Signals 1 | . . . . . . . 1 Times Spotted 149 | . 27 14 . . . 5 103 Peak Tracking Total 15 | . 4 2 . . . 4 15 Tactical Retreats 5 | . 2 1 . . . . 2 Traps | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Traps Triggered 4 | . 2 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 . Machines | -11 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Disabled 6 | . . . . . . . 6 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Accessed 26 | . 8 2 9 2 1 . 4 Terminals 15 | . 7 . 6 . 1 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 5 | . 1 . 3 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 69 | . 19 6 25 4 3 . 12 Successful 30 | . 7 6 7 4 1 . 5 Failed 39 | . 12 . 18 . 2 . 7 Catastrophic 5 | . 3 . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 39 | . 16 . 18 . 3 . 2 Terminals 40 | . 17 . 18 . 3 . 2 Fabricators 2 | . . . . . . . 2 Repair Stations 5 | . . . . . . . 5 Recycling Units 12 | . 2 . 7 . . . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 1 6 1 4 . . . Record 8 | . . 5 . 3 . . . Part Schematic 2 | . 1 . 1 . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . 1 . 1 . . . 1 Retrieve Components 3 | . 1 . 1 . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 5 . 5 . 1 . 1 Terminals 9 | . 5 . 3 . 1 . . Botnet 1 | . . . . . 1 . . Skim 8 | . 5 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . . . 2 . . . . Tunnel 2 | . . . 2 . . . . Scrapoids 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 8 . 9 . 1 . 3 Full Trace Events 4 | . . . 3 . . . 1 Feedback Events 2 | . . . 2 . . . . Corruption 1 | . . . 1 . . . . Hackware Fried 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 68 | . . . . . . . 68 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . 10 . 2 . . . 1 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat 1 | . . . . 1 . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . parse_system 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total Allies 11 | . . . . . . 1 10 Largest Group 9 | . . . . . . 1 9 Highest-Rated Group 414 | . . . . . . 29 414 Highest-Rated Ally 50 | . . . . . . 29 50 Total Orders 8 | . . . . . . 1 7 STAY 4 | . . . . . . . 4 FOLLOW 3 | . . . . . . . 3 EXPLORE 1 | . . . . . . 1 . Ally Attacks 154 | . . . . . . . 154 Total Damage 3031 | . . . . . . . 3031 Kills 33 | . . . . . . . 33 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 5 . . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Turns Passed 12040 | 172 1400 2157 1641 4773 76 122 1699 Spaces Moved 5474 | 84 734 1004 643 1909 41 105 954 Core 110 | 4 . . . . . 79 27 Treads 4428 | 80 734 995 643 1909 41 26 . Legs . | . . . . . . . . Wheels 851 | . . 9 . . . . 842 Hover 85 | . . . . . . . 85 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 250 160 160 50 50 Average Speed 193 | 154 160 182 250 247 160 77 105 Slowest Speed 250 | 160 160 250 250 250 160 160 155 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 54 | 5 91 58 97 90 1 76 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 2 . . . . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 3 | 1 . . 1 1 . . . Scrap Searched 17 | . . 8 . 9 . . . Spaces Dug 29 | . . 2 . . . . 27 Terrain Destroyed 329 | . 6 16 . . . . 307 Melee 2 | . . . . . . . 2 Projectile 48 | . 1 8 . . . . 39 AOE 279 | . 5 8 . . . . 266 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total 6348 | 105 866 1166 676 1958 52 128 1397 Wait 162 | 1 35 32 4 . 1 1 88 Move 5469 | 83 733 1004 642 1908 41 104 954 Hop . | . . . . . . . . Pick Up 119 | 4 17 19 10 24 . 2 43 Fast Attach 45 | 6 7 2 1 4 . 3 22 Attach 39 | . 2 8 1 2 8 1 17 Detach 17 | . . 1 . . . 1 15 Swap 68 | . 3 12 4 2 2 2 43 Drop 94 | . 12 10 10 17 . 6 39 Fire 319 | 11 54 78 1 . . 8 167 Melee 8 | . . . . 1 . . 7 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 7 | . 3 . 3 . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 13) 262 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 760 | -10/Materials | Learned Storage trap positions 762 | -10/Materials | Discovered new exit (range 16) 893 | -10/Materials | Learned Storage stockpile data 901 | -10/Materials | Discovered new exit (range 6) 945 | -10/Materials | Identified exit to Subcaves 986 | -10/Materials | Identified exit to Materials 1017 | -10/Materials | Learned Recycling recycling unit intel 1070 | -10/Materials | Loaded intel: 2 trap records 1162 | -10/Materials | Learned Materials trap positions 1225 | -10/Materials | Learned location of Mines (-8) 1573 | -10/Materials | Entered Subcaves 1574 | -10/Subcaves | Identified exit to Materials 1833 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1842 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1914 | -10/Subcaves | Lost 3 parts (1n2w) 2405 | -10/Subcaves | Visited Clippyterm 2410 | -10/Subcaves | Identified exit to Recycling 2410 | -10/Subcaves | Learned Factory fabricator intel 2669 | -10/Subcaves | Core integrity fell below 50% 2761 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2979 | -10/Subcaves | Visited 4L-MR0's lab 3285 | -10/Subcaves | Learned location of Storage (-7) 3730 | -10/Subcaves | Entered Recycling 3731 | -7/Recycling | Loaded intel: 4 recycling unit locations 3968 | -7/Recycling | Hacking Suite fried by hacking feedback 4283 | -7/Recycling | Discovered new exit (range 14) 5311 | -7/Recycling | Scanned before Scraplab entrance 5346 | -7/Recycling | Entered Scraplab 5366 | -7/Recycling | Discovered new exit (range 3) 5371 | -7/Recycling | Entered Scraptown 5371 | -7/Scraptown | System corruption cleaned by C-Scrubber 5378 | -7/Scraptown | System corruption cleaned by C-Scrubber 5838 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5843 | -7/Scraptown | Learned Research stockpile data 5845 | -7/Scraptown | Learned Factory garrison access intel 5848 | -7/Scraptown | Learned 8 Research zone layouts 5850 | -7/Scraptown | Learned Research emergency access door positions 5853 | -7/Scraptown | Learned Factory stockpile data 5880 | -7/Scraptown | Discovered new exit (range 13) 6063 | -7/Scraptown | Visited Comm Corps 6140 | -7/Scraptown | Visited Assassins FH 6480 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6515 | -7/Scraptown | Visited UFD Registry 6515 | -7/Scraptown | Registered with UFD as "Roughsink" 6553 | -7/Scraptown | Visited Symbiants 6580 | -7/Scraptown | Visited Awakened 6680 | -7/Scraptown | Visited TADAMA 6705 | -7/Scraptown | Visited Bundlers 6843 | -7/Scraptown | Visited The Evicted 6963 | -7/Scraptown | Visited Research Penetration Think Tank 7063 | -7/Scraptown | Visited Junk Repository 7128 | -7/Scraptown | Visited Science Testing Area 7178 | -7/Scraptown | Visited Botcube Research 7233 | -7/Scraptown | Visited Scrap Suit Storage 7308 | -7/Scraptown | Visited Scrapoid Research Area 7353 | -7/Scraptown | Visited Infowarlord's Domain 7390 | -7/Scraptown | Visited Science Guys 7695 | -7/Scraptown | Visited Scrapoid Pod Storage 8313 | -7/Scraptown | Found Exp. Terrain Scanner 8957 | -7/Scraptown | Found Scrapoid Pod 9938 | -7/Scraptown | Found Botcube 10131 | -7/Scraptown | Discovered new exit (range 5) 10144 | -7/Scraptown | Entered Factory 10144 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 10146 | -5/Factory | Loaded intel: 6 fabricator locations 10147 | -5/Factory | Loaded intel: 4 garrison access locations 10220 | -5/Factory | Sucked down chute 10220 | -5/Factory | Entered Waste 10235 | -5/Waste | EMP discharged 10238 | -5/Waste | Spotted C-40 Crusher 10240 | -5/Waste | Spotted C-40 Crusher 10249 | -5/Waste | Spotted C-40 Crusher 10275 | -5/Waste | Destroyed C-40 Crusher 10277 | -5/Waste | Spotted C-40 Crusher 10285 | -5/Waste | Botcube activated 10285 | -5/Waste | Spotted C-40 Crusher 10289 | -5/Waste | Botcube completed mutation into core form (unarmed). 10291 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10294 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10297 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10305 | -5/Waste | Spotted C-40 Crusher 10328 | -5/Waste | Lost 4 parts (2n1u1w) 10335 | -5/Waste | EMP discharged 10335 | -5/Waste | System corruption reached 10% 10336 | -5/Waste | Discovered new exit (range 11) 10342 | -5/Waste | Entered Factory 10422 | -5/Factory | Repaired Hyp. Railgun 10658 | -5/Factory | Lost 3 parts (1p2n) 10676 | -5/Factory | Garrison activated, responded to threat 10846 | -5/Factory | Scrapoid Pod released 05F06-D (x5) 10869 | -5/Factory | Found Scrap Suit 11028 | -5/Factory | Build established: Scavenger-Mutant 11138 | -5/Factory | Scrapoid reinforcements arrived 11168 | -5/Factory | Found Scrap Suit 11242 | -5/Factory | First assault squad dispatched 11446 | -5/Factory | Lost 4 allies 11510 | -5/Factory | Cargo convoy interrupted 11576 | -5/Factory | Build established: Scavenger-Scrapper 11581 | -5/Factory | Destroyed 9 combat bots 11581 | -5/Factory | Found PL-3XN's Ring of Power 11590 | -5/Factory | Found Prototype Launcher 11590 | -5/Factory | Identified Com. Tesla Bomb Launcher 11595 | -5/Factory | Found Prototype Device 11595 | -5/Factory | Identified Exp. Thermal Shield 11598 | -5/Factory | Found Prototype Device 11598 | -5/Factory | Identified Exp. Force Field 11602 | -5/Factory | Found Exp. Force Field 11606 | -5/Factory | Found Exp. Force Field 11611 | -5/Factory | Found Exp. Force Field 11627 | -5/Factory | System corruption reached 30% 11637 | -5/Factory | Found Com. Tesla Bomb Launcher 11717 | -5/Factory | High security lockdown imminent 11747 | -5/Factory | Destroyed 12 combat bots 11797 | -5/Factory | High security lockdown engaged 11965 | -5/Factory | Destroyed 10 combat bots 12025 | -5/Factory | Discovered new exit (range 11) 12026 | -5/Factory | Crushed by falling debris 12034 | -5/Factory | Destroyed 7 combat bots 12035 | -5/Factory | Core integrity fell below 50% 12039 | -5/Factory | Core integrity fell below 20% 12041 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12034_ Penetrated by Slug. 12034_ Slug penetrates Wall. 12034_ Penetrated by Slug. 12034_ Ovr. Beamcaster destroyed. 12035_ Dropped PL-3XN's Ring of Power. 12036_ Dropped Hcp. Storage Unit. 12036_ Knocked back. 12036_ Dropped Tiamat Missile Launcher. 12037_ Ovr. Huge Scrapsphere destroyed. 12037_ Slug penetrates Y-64 Sentinel. 12037_ Acquired PL-3XN's Ring of Power. 12037_ Slug penetrates Earth. 12037_ Slug penetrates Y-64 Sentinel. 12037_ Slug penetrates Wall. 12038_ Knocked back. 12038_ Penetrated by Slug. 12040_ Slug penetrates Wall. 12040_ Knocked back. 12040_ Penetrated by Slug. 12040_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ####???????#?????????????????????????????????????? | | # ##??????? ?####???????????????????????????????? | | #??#????# # # ######?????????????????????????? | | #### ????# # #?????????????????????????? | | ### =#####;; ##########????????????????? | | [[=!%! = " ???????????????? | | = =%=%!= % [%! "%" ????????????????? | | % %!!* H =! " ?????????????????? | | # %= ######## ]%!!% #######??????????????????? | | ???????# ]!![! @ #??????????????????? | | # ?????####[] *! /#??????????????????? | | #= ???????# /[YY #??????????????????? | | # ??# ; [[[ % #??????????????????? | | ## ?#### YYH #??????????????????? | | ?# ???# #??????????????????? | | ?# ???# < #??????????????????? | | ?# [ ????# ! #??????????????????? | | ?# ?????# ! #??????????????????? | | ?# ?????# #??????????????????? | | ?# ???????# #??????????????????? | | ?# ?????????# ^ #??????????????????? | | ???#?????????????############+#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 35 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Transport Network Coupler | -10/Materials | Hacked Imp. Transmission Jammer | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionAssaultFacilitator Manual? 0 Play Time 01:23:41 Cumulative 585.1 hours Start 2024.08.03 @ 16:22:13 End 2024.08.03 @ 18:03:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 189 Adventurer 15 Explorer 1 Win Type - Total 36 Types 10/3/10/2/2/0/5/3/1 Lore% 91 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25ddf650-505c-489a-ade3-c293671072e4