Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 20:00:45 Player: Zoe Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1037) 1037 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4707 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 32/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Cloaking Device Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Microactuators Microactuators Microactuators > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Xenon Bombardment Thruster Proton Missile Launcher Great Maul Greatsword [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Microactuators Device Microactuators Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 4 | . . 2 2 . . . Weapon 1 | . . . . . 1 . Parts Attached 58 | 7 10 1 18 12 5 5 Power 7 | 1 2 . 2 1 . 1 Engine 6 | 1 2 . 2 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 2 . 5 5 1 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 7 | 2 2 . 3 . . . Hover . | . . . . . . . Flight 9 | . . . 2 5 1 1 Utility 17 | 2 1 1 6 4 3 . Device 12 | 1 . 1 4 3 3 . Storage 3 | 1 1 . 1 . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 18 | 2 5 . 5 2 1 3 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 8 | . 5 . 2 . . 1 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 2 1 . . Slashing Weapon 3 | . . . . 1 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 1 | . . . 1 . . . System Corruption 4 | . . . 4 . . . Parts Lost 27 | . 1 . 13 3 2 8 Power 5 | . . . 3 1 . 1 Propulsion 9 | . 1 . 1 2 1 4 Utility 5 | . . . 4 . . 1 Weapon 8 | . . . 5 . 1 2 Highest Loss Streak 8 | . 1 . 8 2 2 8 To Critical Strikes . | . . . . . . . Average Backups 5 | 4 7 7 7 3 3 3 Power . | . 1 1 . . . . Propulsion 1 | 2 1 . 2 . 1 . Utility . | . 1 1 1 . . 1 Weapon 2 | 1 3 5 1 1 2 2 Tool/Special . | . . . . . . . Unused Backups 8 | . 4 . 1 3 . . Power . | . . . . . . . Propulsion 3 | . 2 . 1 . . . Utility 1 | . . . . 1 . . Weapon 3 | . 2 . . 1 . . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 74 | . 99 88 60 53 77 58 Engine 8 | . 14 11 6 6 6 3 Wheel 13 | . 27 22 12 . . . Flight 9 | . . . . 28 25 19 Device 15 | . 14 22 15 3 30 23 Storage 7 | . 14 11 8 . . . Processor 1 | . . . . 1 6 4 Energy Gun 2 | . 8 . . . . . Ballistic Cannon 11 | . 19 22 12 . . . Impact Weapon 2 | . . . 3 9 . . Slashing Weapon 1 | . . . . 2 6 4 Peak Build Rating 53 | 7 8 10 29 44 53 53 Average Rating 19 | 4 7 10 16 26 51 37 On Entrance 19 | . 7 8 10 15 44 53 Naked Turns 16 | . . . . . . 16 Heaviest Build 39 | 14 32 33 39 21 22 22 Greatest Support 28 | 20 20 20 28 24 24 23 Greatest Overweight (x) 2 | 1 1 1 2 . 1 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 Average Capacity 9 | 7 9 15 14 5 5 5 Most Carried 12 | 8 9 8 12 5 5 5 Average Carried 6 | 4 7 7 8 3 4 3 Final Capacity 15 | 8 15 15 5 5 5 5 Final Carried 8 | 6 8 8 4 5 5 1 Class Distribution -------------------- 54% | Mutant 28% | Sprinter 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 1234 | 270 138 77 286 328 100 35 Remotely . | . . . . . . . Salvage Created 1267 | 96 232 137 331 299 72 100 Parts 76 | 6 26 7 14 16 4 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 26 | . 7 4 7 1 3 4 Melee 4 | . . . . 1 1 2 Cannons 12 | . 4 4 4 . . . AOE 7 | . 3 . . . 2 2 Classes Destroyed 12 | 2 6 . 3 . 1 . Worker 4 | . 3 . 1 . . . Builder 1 | . 1 . . . . . Tunneler 2 | 2 . . . . . . Recycler 6 | 1 1 . 1 3 . . Operator 2 | . 1 . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 11 | . 5 . . . 2 4 Grunt 9 | . 2 4 3 . . . Sentry 3 | . . . 2 1 . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . . 1 . Heavy 1 | . . . 1 . . . Best Kill Streak 5 | 3 5 2 2 5 3 2 Combat Bots Only 3 | . 3 2 2 1 3 2 Max Kills in Single Turn 5 | 1 5 1 1 1 2 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . . 2 2 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 443 | . 45 24 88 77 39 170 Missed 179 | . 12 4 20 42 16 85 Hits 264 | . 33 20 68 35 23 85 Projectile 264 | . 33 20 68 35 23 85 Critical Strikes 10 | . 1 . 6 . 1 2 Damage Taken 3787 | . 284 253 1278 292 423 1257 Core 1311 | . 44 82 261 74 130 720 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 82 79 52 89 . . Volleys Fired 72 | 5 23 12 28 . . 4 Largest 2 | 2 2 2 2 . . 1 Hottest 90 | 90 60 60 60 . . 44 Shots Fired 135 | 10 46 24 51 . . 4 Gun 10 | 10 . . . . . . Cannon 124 | . 46 24 51 . . 3 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 124 | . 46 24 51 . . 3 Thermal 10 | 10 . . . . . . Explosive . | . . . . . . . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 14 | 3 6 6 14 . . 2 Robot Miss Streak 4 | 1 4 1 2 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 116 | 7 19 16 51 9 4 10 Core Hits 51 | 4 13 4 15 4 1 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 6 | 1 . 1 3 1 . . Burn 1 | 1 . . . . . . Blast 2 | . . 1 1 . . . Smash 2 | . . . 2 . . . Sever 1 | . . . . 1 . . Melee Attacks 61 | . . . 19 12 15 15 Impact 30 | . . . 19 6 . 5 Slashing 31 | . . . . 6 15 10 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 3475 | 82 843 259 921 612 189 569 Guns 82 | 82 . . . . . . Cannons 1306 | . 370 259 602 . . 75 Explosions 707 | . 473 . . . . 234 Melee 1380 | . . . 319 612 189 260 Ramming . | . . . . . . . Kinetic 1306 | . 370 259 602 . . 75 Thermal 670 | 82 473 . . . . 115 Explosive . | . . . . . . . Electromagnetic 119 | . . . . . . 119 Impact 550 | . . . 319 90 . 141 Slashing 830 | . . . . 522 189 119 Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 . . 1 Average Corruption 3 | . . . 4 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . 2 . . . Message Errors 1 | . . . 1 . . . Matter Fused 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 246 | . 86 . 65 66 3 26 Projectiles 10 | . 10 . . . . . Explosions 76 | . 76 . . . . . Melee 160 | . . . 65 66 3 26 Knockbacks 17 | . 5 6 3 . . 3 Impact 1 | . . . . . . 1 Kinetic 13 | . 4 5 3 . . 1 Secondary 3 | . 1 1 . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 60 | 60 20 12 21 2 . 9 Average Temperature 15 | 30 16 5 8 1 . 5 Received Heat Transfer 762 | . 18 123 342 111 . 168 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . 3 . . . Combat Hostiles 3 | . . . 3 . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 7 | . . . 5 . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 2 . . . . . . Heat Transferred 747 | 297 300 . . . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 84 Level 1 . | . . . . . . 15 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 246 | 10 173 122 80 117 64 246 Initial 54 | . . . 46 30 54 21 Average 41 | 2 53 49 28 32 41 79 Influence Increases 1339 | 15 275 162 263 233 86 305 Destroy 0b10 Robot/C 520 | . 140 80 140 20 60 80 Destroy 0b10 Robot/NC 80 | 15 35 . 10 20 . . Destroy Leader 112 | . 22 20 50 10 10 . Successful Hack 95 | . 17 15 3 32 14 14 Disable Machine 60 | . 45 15 . . . . Destroy Structure 37 | . 16 2 . 1 2 16 Partial Spotted 45 | . . . 30 15 . . Lose Combat Pursuer 390 | . . 30 30 135 . 195 Influence Decreases 1093 | 15 275 50 307 189 168 89 Entered New Map 171 | . . . 66 38 58 9 Time Decay 608 | 15 147 50 175 131 90 . Lost Part 196 | . 10 . 66 20 20 80 Purge Threat 118 | . 118 . . . . . Squads Dispatched 9 | . 1 1 3 4 . . Investigation 3 | . 1 1 1 . . . Extermination 1 | . . . . 1 . . Reinforcement 5 | . . . 2 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 5 | . 1 . . 3 1 . Communications Jammed 2 | . . . 2 . . . Distress Signals 2 | . . . 2 . . . Times Spotted 88 | . 14 9 14 14 6 31 Peak Tracking Total 21 | . 4 5 5 6 5 21 Tactical Retreats 11 | . . 2 2 4 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 7 | . . . 3 2 . 2 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 7 | . 2 4 . 1 . . Exploded 1 | . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 4 | . 3 1 . . . . Max in Single Turn 3 | . 3 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 10 | . 4 2 1 1 1 1 Terminals 9 | . 4 2 1 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 41 | . 23 10 3 3 1 1 Successful 22 | . 11 5 2 2 1 1 Failed 19 | . 12 5 1 1 . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 33 | . 17 10 3 3 . . Terminals 40 | . 23 10 3 3 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 5 | . 4 . . . . 1 Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 Unreport Threat 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 16 | . 7 5 2 2 . . Terminals 16 | . 7 5 2 2 . . Track 4 | . 1 2 1 . . . Botnet 8 | . 4 2 1 1 . . Detonate 3 | . 1 1 . 1 . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 1 1 1 . . Full Trace Events 5 | . 3 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Active Infowar (turns) 1302 | 35 536 170 231 57 186 87 Optics 330 | . . . . 57 186 87 Terrain 221 | . . 169 52 . . . Seismic 793 | 35 536 170 52 . . . Jamming 179 | . . . 179 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 1925 | 73 536 170 479 362 186 119 Spaces Moved 2407 | 52 437 119 311 851 472 165 Core 47 | 17 . . . . . 30 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 847 | 35 437 119 256 . . . Hover . | . . . . . . . Flight 1513 | . . . 55 851 472 135 Fastest Speed 28 | 50 80 95 37 31 29 28 Average Speed 53 | 75 84 95 93 31 29 34 Slowest Speed 115 | 100 95 95 115 34 107 107 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . 3 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 69 20 29 30 18 36 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . . 2 2 1 Terrain Destroyed 19 | . 14 . . 2 2 1 Melee 5 | . . . . 2 2 1 Projectile . | . . . . . . . AOE 14 | . 14 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 2844 | 74 560 151 420 920 506 213 Wait 124 | . 70 19 12 13 3 7 Move 2395 | 51 436 118 310 844 472 164 Hop 3 | . . . . 3 . . Pick Up 60 | 11 9 1 19 13 5 2 Fast Attach 7 | 2 1 . . 2 2 . Attach 45 | 5 . 1 20 9 4 6 Detach 3 | . . . 1 1 1 . Swap 16 | . 9 . 2 3 2 . Drop 30 | . 12 . 9 7 2 . Fire 72 | 5 23 12 28 . . 4 Melee 57 | . . . 19 11 15 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 32 | . . . . 14 . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 11) 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Discovered new exit (range 3) 780 | -9/Materials | Entered another Materials area 780 | -8/Materials | Evolved 2 slots: Utility x2 865 | -8/Materials | Lost 8 parts (2p1n2u3w) 1130 | -8/Materials | Lost 4 parts (1p2u1w) 1258 | -8/Materials | Discovered new exit (range 4) 1259 | -8/Materials | Entered Factory 1259 | -7/Factory | Evolved 2 slots: Propulsion x2 1618 | -7/Factory | Discovered new exit (range 8) 1621 | -7/Factory | Entered another Factory area 1621 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1733 | -6/Factory | Spotted B-75 Beast 1807 | -6/Factory | Identified exit to Garrison 1807 | -6/Factory | Entered Garrison 1843 | -6/Garrison | Spotted B-75 Beast 1851 | -6/Garrison | Spotted B-75 Beast 1852 | -6/Garrison | Build established: Sprinter 1862 | -6/Garrison | Triggered checkpoint 1867 | -6/Garrison | Triggered checkpoint 1873 | -6/Garrison | Triggered checkpoint 1882 | -6/Garrison | Discovered new exit (range 14) 1899 | -6/Garrison | Released all parts (9) 1904 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1908 | -6/Garrison | Core integrity fell below 50% 1916 | -6/Garrison | Core integrity fell below 20% 1926 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01899_ Released Adv. Visual Processing Unit. 01899_ Released Adv. Weight Redist. System. 01899_ Released Lgt. Nuclear Core. 01904_ Attempting to access garrison exit controls... 01904_ Remote lockdown engaged. 01909_ Critical hit (Burn: +37). 01913_ Acquired Hvy. Flak Cannon. 01915_ S-27 Virus destroyed. 01915_ Chain reaction triggered in Lgt. Nuclear Core. 01915_ Alarm Trap short circuited. 01915_ An alarm sounds. 01916_ S-27 Virus misfires. 01919_ Proton Missile Launcher destroyed. 01919_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 01920_ P-60 Hacker resets G-67 Veteran, system corruption cleaned. 01921_ S-27 Virus knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#######??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# < #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????### #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ????????????????????????##+#### #??????????????? | | ????????????????????????#] ## #??????????????? | | ???????????????????????++] ##! ###????????????? | | ???????????????????????++] ##// ###+#????????? | | ????????????????????????#] gsg % #????????? | | ????????????????????????#] pbg % ### #???#????? | | ????????????????????????#] s## ###?# #??!#????? | | ????????????????????????#@ s ## #???# ##!!#????? | | ????????????????????????##+#### #???# #????? | | ????????????????????????# ???# #???# ##!!#????? | | ????????????????????????##????# #???# #??##????? | | ??????????????????????????????# #???# #????????? | | ??????????????????????????????# #???# #????????? | | ??????????????????????????????# ##### ######???? | | ?????????????????????????????? + #???? | | ?????????????????????????????? + #???? | | ???????????????+??????????????# ######### #???? | | ??????????????????????????????# #???????# #???? | | ??????????????????????????????# #???????# #???? | | ?????????????????+????????????# +???????# #???? | | ??????????????????????????????# #???????# #???? | | ??????????????????????????????# #???????# #???? | | ??????????????????????????????# ####+####+"##""" | | ??????????????????????????????# | | ?????????????????????+????????# | | ??????????????????????????????+ | | ??????????????????????????????############ ## | | ?????????????????????????????????????????# ## | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Weapon Cycling 15 Melee Speed Boost 40 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed TechControlGenerator Manual? 0 Play Time 00:37:49 Cumulative 48.7 hours Start 2025.08.10 @ 19:26:24 End 2025.08.10 @ 20:00:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 92 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09b0b14e-e28c-4ad1-ba00-8d984afbe2b3