Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 20:06:36 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (357) 1785 Value Destroyed (15852) 15852 Prototype IDs (60) 1200 Alien Tech Used (3) 600 Bonus (9274) 9274 TOTAL SCORE: 38411 Bonus ------- High Alert Combat Kills 2708 Follower Combat Kills 3010 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Win 3000 Friendly Fire -844 Cogmind --------- Core Integrity 667/1600 Matter 300/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Optical Array Advanced Signal Interpreter System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Bomb Factory No. 2 Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Energy Well Experimental Optical Array Improved Targeting Computer Advanced Targeting Computer Zionite Weapon Casing Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Zionite Phaser-H Zionite Phaser-H HERF Cannon HERF Cannon > --- INVENTORY -------- Reinforced Quantum Reactor Armored Heavy Treads Armored Heavy Treads Experimental Cooling System Improved Matter Compressor Heavy Servo Lattice Zionite Weapon Casing Mobile Refinery Mk. CCLXVII Advanced Trap Extractor Bomb Factory No. 2 Transdimensional Reconstructor HERF Cannon Heavy Linear Accelerator Heavy Shock Bomb Launcher Molecular Deconstructor [Rating: 199] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon HERF Cannon Energy Gun Plasma Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 4 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 . Utility 11 | . . 2 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 1 1 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 295 | . 7 24 24 27 1 5 5 6 34 6 4 . 4 17 9 7 10 2 10 9 7 . 6 14 17 40 Power 33 | . 2 3 4 2 . . . 1 3 . . . . 3 . . 1 1 . 1 2 . . 2 2 6 Engine 14 | . 2 3 2 2 . . . 1 3 . . . . 1 . . . . . . . . . . . . Core 4 | . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . 1 . . 1 . . 1 2 . . 2 2 6 Propulsion 65 | . 1 9 8 6 . 1 . 2 10 . . . . 4 . 1 3 . 5 3 2 . . 1 3 6 Treads 30 | . . 2 2 . . 1 . 2 6 . . . . . . 1 . . 5 3 2 . . 1 3 2 Leg 11 | . 1 2 4 1 . . . . . . . . . . . . 3 . . . . . . . . . Wheel 22 | . . 4 2 5 . . . . 4 . . . . 4 . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 119 | . 1 5 7 11 1 4 5 3 14 3 1 . 4 6 2 3 3 1 5 2 2 . 6 9 4 17 Device 51 | . . . 2 5 . 2 3 3 4 2 . . 2 3 . 1 . 1 3 1 . . 2 4 3 10 Storage 13 | . . 1 . . . . 2 . 1 1 . . . 1 . 1 2 . 1 1 . . . . . 2 Processor 16 | . . . 2 3 1 . . . 3 . . . 1 1 2 1 . . 1 . . . . . . 1 Hackware 12 | . 1 2 2 2 . 1 . . . . . . 1 . . . . . . . . . 2 . . 1 Protection 27 | . . 2 1 1 . 1 . . 6 . 1 . . 1 . . 1 . . . 2 . 2 5 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | . 3 7 5 8 . . . . 7 3 3 . . 4 7 3 3 . . 3 1 . . 2 8 11 Energy Gun 25 | . 1 . 1 4 . . . . 4 3 1 . . . . . . . . . 1 . . 2 3 5 Energy Cannon 17 | . . 2 . 2 . . . . 2 . 1 . . . 2 2 2 . . . . . . . 3 1 Ballistic Gun 8 | . . 4 3 . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 15 | . . . . . . . . . . . . . . 4 4 . . . . 1 . . . . 1 5 Launcher 6 | . 1 . . 2 . . . . . . 1 . . . 1 . . . . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 2 3 . . 2 . 3 2 . . . . . 1 6 . . 1 5 . 1 5 6 1 Corrupted Parts 4 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 35 | . . . 26 . . . . . . . . . . . . . . 9 . . . . . . . . Parts Lost 123 | . 1 15 12 1 2 2 . . 16 . 3 . . 8 3 3 . . . 2 . . 2 . 19 34 Power 18 | . 1 2 2 . . . . . 2 . . . . 2 . . . . . . . . . . 4 5 Propulsion 34 | . . 6 6 1 . 1 . . 4 . . . . 2 1 2 . . . . . . . . 3 8 Utility 45 | . . 2 3 . 2 1 . . 7 . . . . 3 1 1 . . . . . . 2 . 10 13 Weapon 26 | . . 5 1 . . . . . 3 . 3 . . 1 1 . . . . 2 . . . . 2 8 Highest Loss Streak 19 | . 1 7 4 1 1 1 . . 5 . 3 . . 4 1 2 . . . 1 . . 2 . 15 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 7 7 9 9 10 10 9 8 10 16 17 17 14 14 17 17 17 17 17 17 17 17 17 16 15 13 Power 1 | . . 2 3 3 3 2 2 2 2 1 2 2 2 . . . . 1 1 1 2 2 2 2 1 1 Propulsion . | . 4 . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 . Utility 5 | . . 1 2 1 1 1 1 2 4 9 11 12 10 8 8 7 6 8 8 8 10 11 11 9 7 5 Weapon 4 | . 1 3 3 5 6 6 6 4 2 4 4 3 2 5 7 8 10 7 6 5 2 2 2 2 3 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 4 8 2 3 1 . 1 . 4 . . . 1 1 1 . 1 . 1 1 1 . . 1 3 3 Power 9 | . 2 2 1 . . . . . 2 . . . . 1 . . . . . . 1 . . . . . Propulsion 6 | . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 . Utility 15 | . . 3 1 2 . . . . 1 . . . 1 . 1 . 1 . 1 . . . . 1 1 2 Weapon 7 | . . 2 . 1 1 . 1 . . . . . . . . . . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 90 87 87 80 81 77 82 94 80 80 58 87 94 98 96 77 100 97 92 91 86 83 87 86 70 Engine 4 | . 13 9 4 5 7 7 7 7 6 6 6 6 6 8 . . . . . . . . . . . . Core 1 | . . . 3 1 . . . . . . . . . . 5 5 5 5 5 5 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 5 5 5 5 5 5 8 10 10 8 7 8 Treads 11 | . . 8 5 . . 4 7 19 23 19 18 18 18 11 3 8 7 5 12 18 16 15 15 13 14 10 Leg 2 | . 28 6 5 2 . . . . . . . . . . . . 8 16 10 . . . . . . . Wheel 4 | . . 3 9 16 15 8 7 1 1 . . . . 5 17 10 2 . . . . . . . . . Device 13 | . . . 1 7 7 8 19 23 11 12 11 12 12 18 11 13 16 16 24 25 20 20 18 14 13 16 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 6 11 11 5 5 5 5 5 6 8 9 Processor 11 | . . . 6 10 11 9 7 7 17 12 12 12 15 16 23 22 16 16 15 15 15 15 15 13 11 5 Hackware 4 | . 12 27 23 14 7 9 . . . . . . 1 . . . . . . . . . . . . . Protection 3 | . . 3 2 2 7 6 6 . 6 . . . . 1 2 . . . . . 4 5 5 14 13 1 Energy Gun 5 | . 15 1 . 12 . 2 . . 12 19 22 . 11 5 . . . . . . . . . 6 3 6 Energy Cannon 7 | . . 1 . . 14 11 12 15 5 1 2 1 12 5 1 8 1 22 18 15 15 15 13 9 10 3 Ballistic Gun 1 | . . 11 7 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 10 20 12 . . . . . . . . . 1 Peak Build Rating 199 | . 10 19 31 51 52 49 51 52 69 77 80 75 80 76 76 85 111 114 127 129 144 141 150 165 199 195 Average Rating 81 | . 9 16 25 44 49 42 39 51 58 72 77 61 66 72 73 78 76 111 121 125 137 136 137 157 175 156 On Entrance 75 | 6 6 10 16 26 49 49 41 49 52 52 77 80 71 60 75 75 78 111 114 127 128 141 136 145 163 112 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 14 14 27 30 55 58 54 68 76 79 76 84 74 108 118 118 119 117 119 118 118 118 116 120 145 148 174 Greatest Support 225 | 20 20 40 42 56 56 56 28 80 116 60 60 60 60 60 52 36 90 90 165 175 190 190 190 195 225 200 Greatest Overweight (x) 49 | . . 5 7 1 1 1 2 2 3 1 1 1 1 9 3 11 7 1 1 . . . . . . 49 Average Overweight (x) . | . . . . . . . 1 . . . 1 . 1 2 2 5 2 1 . . . . . . . . Largest Inventory Capacity 20 | . 8 10 10 10 10 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | . 8 8 10 10 10 10 10 10 13 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 8 10 10 10 10 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | . 7 7 9 9 9 9 9 9 12 17 18 19 18 15 19 19 19 19 19 19 19 20 19 19 19 18 Final Capacity 20 | 8 8 10 10 10 10 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 7 9 10 10 10 10 10 10 15 19 18 20 20 17 20 18 18 20 20 20 20 20 20 20 13 5 Class Distribution -------------------- 16% | Derelict-Gunner 15% | Scavenger-Mutant 13% | Scavenger-Gunner 12% | Scavenger-Skirmisher 9% | Mutant 8% | Scavenger-Tank 8% | Hacker-Mutant 6% | Messiah-Tank 4% | Derelict-Mutant 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Derelict-Gunner | -4/Factory Commander-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Messiah-Tank | -3/Research Messiah-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Matter Collected 11287 | 200 61 719 635 438 84 179 119 117 796 214 236 . 820 883 1343 358 350 226 217 237 160 20 136 1011 242 1486 Remotely 210 | . . . . 103 . . . . . . . . 107 . . . . . . . . . . . . . Salvage Created 18029 | . 304 1323 1265 1362 270 485 . . 2048 110 261 . 180 754 773 553 . 82 519 734 75 442 698 785 2175 2831 Parts 813 | . 30 80 42 79 8 23 . . 110 8 4 . 2 15 34 27 . 7 16 37 3 12 30 36 89 121 Haulers Intercepted 12 | . . 1 1 4 . . . . 1 . . . . . . . . . 1 . . . 1 1 1 1 Recyclers Shooed 7 | . . 2 . 1 . . . . 1 . . . . . . . . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . 8 18 . 3 . 6 1 . 2 . 28 17 . . . . . . . . . . Prevented 30 | . . . . . . . . 15 . 5 1 . . . . 7 . 2 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Combat Hostiles Destroyed 274 | . 16 31 21 12 6 6 . . 30 1 5 . 1 12 21 13 . . 9 8 1 4 7 7 20 43 Melee 19 | . 5 5 8 . . . . . . . . . . . . . . . . . . . . . . 1 Guns 62 | . . 15 2 8 . 3 . . 19 . 1 . 1 . . . . . . . . . . 3 5 5 Cannons 84 | . . 6 . . 5 2 . . 5 1 . . . 10 13 4 . . 2 4 . 2 3 2 8 17 AOE 61 | . 11 2 . 3 . 1 . . 2 . 4 . . 1 8 8 . . 5 . . . . . 2 14 Classes Destroyed 25 | . 6 4 2 2 . 1 . . 2 1 1 . . 1 2 . . 1 1 . . . . 1 . . Worker 20 | . 1 . 2 8 . . . . 3 . . . . 1 . . . . 1 . . . . . . 4 Builder 10 | . . 1 1 . . . . . 2 . . . . . . . . . 1 1 . . . 1 2 1 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . 1 1 4 . . . . 1 . . . . . . . . . 1 . . . 1 1 1 1 Recycler 15 | . 1 1 2 5 . . . . 1 . . . . 2 . . . . . . . . . . 2 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Operator 11 | . 3 1 1 2 . . . . . . . . . . . . . . . 1 . 1 1 . 1 . Watcher 6 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . 2 Swarmer 52 | . 14 8 . . 1 . . . 3 . . . . . 6 5 . . 5 . . . . . . 10 Grunt 98 | . 2 14 12 7 3 3 . . 10 . . . . 6 6 6 . . 4 2 . . 3 . 9 11 Brawler 7 | . . 1 . 1 . . . . . . . . . 1 . 1 . . . 1 . . . . . 2 Duelist 8 | . . . 1 1 1 . . . 1 . . . . . . 1 . . . . . . . . . 3 Researcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 35 | . . 8 5 2 . . . . 5 . . . . 1 1 . . . . 1 . 4 1 2 1 4 Specialist 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . Hunter 21 | . . . 3 . 1 1 . . 5 . . . 1 2 3 . . . . 3 . . . . 2 . Programmer 36 | . . . . 1 . 1 . . 3 1 . . . 2 2 . . . . . . . 3 4 6 13 Heavy 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Behemoth 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Samaritan 4 | . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | . 6 9 4 12 4 3 . . 8 1 5 . 1 12 13 5 . 1 7 3 1 3 4 3 6 11 Combat Bots Only 13 | . 6 9 3 4 4 3 . . 5 1 5 . 1 9 13 5 . . 4 3 1 3 3 3 4 8 Max Kills in Single Turn 6 | . 4 2 1 2 1 1 . . 2 1 1 . 1 2 6 3 . 1 5 1 1 1 2 1 3 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 4 1 . 2 . 1 . . 2 . 1 . . 1 6 3 . . 4 . . . . . 1 4 Melee 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Hostile Shots Fired 2083 | . 87 202 191 96 38 42 . 11 363 . 40 . . 114 95 24 . . 9 20 . 5 22 93 159 472 Missed 650 | . 27 50 50 42 15 17 . 3 133 . 14 . . 34 21 6 . . 2 6 . 2 8 33 31 156 Hits 1433 | . 60 152 141 54 23 25 . 8 230 . 26 . . 80 74 18 . . 7 14 . 3 14 60 128 316 Melee 42 | . . 5 1 4 . . . . 4 . . . . . . . . . . . . . . . . 28 Projectile 1391 | . 60 147 140 50 23 25 . 8 226 . 26 . . 80 74 18 . . 7 14 . 3 14 60 128 288 Critical Strikes 65 | . . 4 4 2 . 4 . . 4 . 1 . . 2 3 2 . . 1 . . . . 3 9 26 Actively Blocked 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Part Disruptions 8 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . 3 Damage Taken 27319 | . 570 1923 2035 977 217 511 . 217 3182 . 399 . . 1540 1164 281 . . 115 395 58 103 376 1486 3780 7990 Core 3454 | . 117 362 499 207 52 75 . . 341 . 32 . . 248 88 33 . . 17 62 . . 42 56 290 933 Absorbed by Shields 539 | . . . . . . 12 . 32 128 . . . . . 260 64 . . . 43 . . . . . . Reduced by Siege Mode 321 | . . . . . . . . . . . . . . . . . . . . . . . . . . 321 Redirected to Shielding 683 | . . 29 . . . . . . 91 . . . . . . . . . . . . 58 106 106 293 . Ignored by Resistances 250 | . . . . . 75 . . . 64 . . . . . . . . . 30 42 . . . . 39 . Regen/Repaired (Parts) 1105 | . . 7 . . . . 334 . . . . . . 329 . . . . . . . . . . 435 . Core Remaining (%) 58 | 100 53 9 9 . . . . 52 . . . . 56 . . . . 63 . . . . 89 95 74 41 Volleys Fired 605 | . 17 63 18 57 11 27 1 5 81 3 10 . 2 26 32 16 . 2 10 19 1 8 14 35 51 96 Largest 4 | . 2 2 2 2 2 2 1 2 3 3 4 . 4 4 4 4 . 4 4 4 3 3 3 4 4 4 Hottest 372 | . 90 112 48 149 180 180 30 60 225 155 225 . 275 275 290 372 . 372 372 372 264 264 264 309 336 264 Shots Fired 1510 | . 19 111 35 113 22 50 1 10 222 8 29 . 12 102 125 29 . 9 21 39 3 24 30 82 142 272 Gun 767 | . 11 87 35 108 . 24 . . 191 6 24 . 7 8 . . . . . . . . . 57 66 143 Cannon 681 | . . 20 . 2 22 23 1 10 31 2 . . 5 92 121 24 . 9 20 34 3 24 24 21 73 120 Launcher 51 | . 8 4 . 3 . 3 . . . . 5 . . 2 4 5 . . 1 4 . . . . 3 9 Special 11 | . . . . . . . . . . . . . . . . . . . . 1 . . 6 4 . . Kinetic 431 | . . 79 35 12 . . . . . . . . . 84 111 4 . . . 1 . . . . 3 102 Thermal 669 | . 9 . . 98 22 47 1 10 192 2 4 . 12 16 10 6 . 4 2 4 . . . 57 30 143 Explosive 36 | . 8 4 . 3 . 3 . . . . 5 . . 2 4 5 . . 1 1 . . . . . . Electromagnetic 327 | . 2 28 . . . . . . 30 6 20 . . . . 14 . 5 18 32 3 24 24 21 73 27 Phasic 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Robot Hit Streak 58 | . 5 25 7 9 5 14 . 3 58 8 13 . 15 18 11 16 . 19 5 23 26 35 12 14 20 17 Robot Miss Streak 9 | . 1 3 2 3 3 1 . 1 2 . 2 . . 2 9 2 . 1 1 2 . 2 1 3 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . 3 . . . 1 . . 3 . . . . . . . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1077 | . 22 90 91 76 12 37 . 7 182 6 19 . 2 58 51 19 . 4 10 29 3 17 15 60 109 158 Core Hits 546 | . 21 41 15 54 6 16 . 3 73 3 19 . 3 31 47 21 . 2 12 21 . 6 7 22 41 82 Critical Kills 16 | . . 2 . . 1 . . . . . . . . 3 8 1 . . 1 . . . . . . . Critical Parts Destroyed 22 | . . 1 11 . . . . . . . . . . 2 6 2 . . . . . . . . . . Critical Strikes 75 | . . 3 11 1 1 3 . . 7 1 . . . 18 19 3 . . 1 . . . . . . 7 Burn 12 | . . . . 1 . 3 . . 6 . . . . 2 . . . . . . . . . . . . Meltdown 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Destroy 25 | . . 1 1 . . . . . . . . . . 5 15 3 . . . . . . . . . . Blast 22 | . . . . . . . . . . . . . . 11 4 . . . . . . . . . . 7 Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Smash 12 | . . 2 10 . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 142 | . 31 28 79 . . . . . 3 . . . . . . . . . . 1 . . . . . . Impact 95 | . . 16 79 . . . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . 31 12 . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . 6 3 10 . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43271 | . 1481 2057 3346 1796 504 1147 . 198 4430 120 1006 . 67 2141 2415 1547 . 162 1196 1549 112 774 868 2205 4752 9398 Guns 14063 | . 86 939 373 1451 . 393 . . 3151 82 284 . 67 181 . . . . . . . . . 1635 2186 3235 Cannons 15361 | . . 336 . 53 504 517 . 198 812 38 . . . 1604 1341 630 . 162 584 1000 112 751 549 570 2173 3427 Explosions 9333 | . 868 118 . 292 . 237 . . 308 . 718 . . 337 1074 917 . . 597 485 . . 319 . 384 2679 Melee 4267 | . 527 664 2973 . . . . . 103 . . . . . . . . . . . . . . . . . Ramming 247 | . . . . . . . . . 56 . 4 . . 19 . . . . 15 64 . 23 . . 9 57 Kinetic 7660 | . . 863 373 172 . . . . . . . . . 1491 1174 84 . . . 33 . . . . 274 3196 Thermal 15269 | . 86 64 . 1379 504 910 . 198 3808 38 165 . 67 294 167 185 . 37 343 81 . . . 1635 919 4389 Explosive 4629 | . 868 54 . 245 . 237 . . . . 597 . . 337 1074 770 . . 292 155 . . . . . . Electromagnetic 9791 | . . 412 . . . . . . 463 82 240 . . . . 508 . 125 546 1216 112 751 868 570 2142 1756 Impact 3514 | . . 541 2973 . . . . . . . . . . . . . . . . . . . . . . . Slashing 650 | . 527 123 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 103 | . . . . . . . . . 103 . . . . . . . . . . . . . . . . . Phasic 1408 | . . . . . . . . . . . . . . . . . . . . . . . . . 1408 . Highest Corruption 27 | . 1 8 26 2 2 6 6 . 9 9 12 12 12 . 4 4 4 13 . . . . 2 6 27 19 Average Corruption 6 | . 1 4 14 1 2 5 6 . 3 9 9 12 12 . 3 4 4 4 . . . . 1 5 14 8 Corruption Purged 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 351 | . 6 24 29 4 5 25 2 . 26 18 34 4 38 . 19 22 9 23 . . . . 3 17 5 38 Message Errors 92 | . 4 8 9 . 1 7 . . 6 5 6 1 11 . 5 7 1 7 . . . . . 6 1 7 Matter Fused 90 | . . 5 5 . 3 9 1 . 3 5 11 . 11 . 3 7 5 8 . . . . 1 4 2 7 Heat Flow Errors 43 | . 2 4 5 1 . 4 . . 5 2 6 1 3 . 2 1 . 2 . . . . . . . 5 Energy Discharges 35 | . . 3 4 2 . . . . 2 1 3 1 7 . 3 1 1 2 . . . . . . 1 4 Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Data Loss (minor) 37 | . . 1 6 . 1 2 1 . 3 2 5 1 1 . 3 1 2 2 . . . . . 2 . 4 Data Loss (major) 17 | . . 1 . 1 . 1 . . 2 2 1 . . . 1 2 . 1 . . . . 1 1 1 2 Misfires 16 | . . . . . . 1 . . 3 1 . . 4 . 1 2 . 1 . . . . 1 1 . 1 Alerts 5 | . . . . . . 1 . . . . 1 . 1 . 1 1 . . . . . . . . . . Weapon Failures 13 | . . 2 . . . . . . 2 . . . . . . . . . . . . . . 2 . 7 Overload Shots 21 | . . . . . 2 7 . . 11 1 . . . . . . . . . . . . . . . . Overflow Damage 2107 | . 178 35 803 . 27 64 . . 201 . . . . 41 . 48 . . 124 24 . 33 27 37 102 363 Projectiles 604 | . . . 16 . 27 43 . . 87 . . . . 41 . . . . 22 19 . 33 . 37 102 177 Explosions 520 | . 94 . . . . 21 . . 89 . . . . . . 48 . . 102 . . . 27 . . 139 Melee 983 | . 84 35 787 . . . . . 25 . . . . . . . . . . 5 . . . . . 47 Knockbacks 49 | . . . 15 . . . . . . . . . . 12 5 1 . . . 1 . . . . 1 14 Impact 15 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 32 | . . . . . . . . . . . . . . 12 5 1 . . . 1 . . . . 1 12 Secondary 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 573 | . 61 33 . 178 . . . . . . 9 . . . . 33 . . . . . . 100 . 42 117 Shots 18 | . 2 1 . 4 . . . . . . 1 . . . . 2 . . . . . . 1 . 1 6 Rammed 17 | . . 1 . . . . . . 8 . 1 . . 1 . . . . 2 . . 2 . . 2 . Targets Rammed 24 | . . 1 . . . . . . 9 . 1 . . 1 . . . . 3 3 . 2 . . 2 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . . . . . . 1 . . . . . . . . . 1 3 . . . . . 2 Highest Temperature 338 | . 248 210 286 234 87 320 . . 315 253 268 206 238 338 205 160 . 111 102 90 . . . 54 69 181 Average Temperature 79 | . 61 76 88 43 45 135 . . 68 84 135 123 96 103 91 76 . 57 54 46 . . . 31 23 57 Received Heat Transfer 4810 | . 48 648 936 339 39 199 . 20 643 . 117 . . 315 243 120 . . 90 69 . . 21 90 81 792 Effects 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Robots Corrupted 42 | . . 3 14 . . . . . . . . . . . . 1 . 1 1 4 1 2 3 1 7 4 Combat Hostiles 32 | . . 3 11 . . . . . . . . . . . . 1 . . 1 4 1 2 1 . 5 3 Parts Fried 84 | . . 4 18 . . . . . 6 1 . . . . . 2 . 1 2 11 1 8 5 4 18 3 Impact Corruptions 40 | . . 3 32 . . . . . . . . . . . . . . . . 1 . . . . . 4 Robots Melted 11 | . . . . 1 1 . . . 4 . . . . 1 . . . . 1 . . . . . . 3 Combat Hostiles 11 | . . . . 1 1 . . . 4 . . . . 1 . . . . 1 . . . . . . 3 Parts Melted 30 | . . . . 2 2 2 . . 12 . . . . 2 . . . . 3 . . . . 1 . 6 Heat Transferred 20907 | . 259 100 . 2768 544 1532 . 259 6623 50 200 . 150 700 250 200 . 50 350 100 . . . 1702 1051 4019 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . 1 . . . . . . . . 1 . . . . 1 . . 1 . . . . . 1 6 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Maximum Alert Level 4 | . 1 2 2 2 . . . . 3 . . . . 2 . . . . 2 2 2 1 2 1 3 4 Low Security (%) 26 | . 93 20 19 5 . . . . . . . . . . . . . . 61 72 . 80 44 60 37 . Level 1 27 | . 6 61 54 37 . . . . 7 . . . . 40 . . . . 37 3 53 19 38 39 9 7 Level 2 35 | . . 18 26 57 . . . . 78 . . . . 59 . . . . 1 23 46 . 17 . 4 56 Level 3 9 | . . . . . . . . . 13 . . . . . . . . . . . . . . . 47 30 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1215 | . 308 565 500 506 . . . . 870 . . . . 518 . . . . 407 656 440 213 436 328 854 1215 Initial 600 | . . 126 229 224 . . . . 600 . . . . 453 . . . . . 177 352 139 67 218 171 451 Average 374 | . 94 308 292 387 . . . . 511 . . . . 414 . . . . 152 248 394 160 206 164 495 645 Influence Increases 13187 | . 546 1026 849 698 200 170 . 189 1779 30 5 . 50 922 455 295 . 5 537 1082 157 144 609 538 1230 1671 Destroy 0b10 Robot/C 6600 | . 320 620 420 240 120 120 . 100 700 20 . . 20 240 420 260 . . 300 460 80 80 140 300 700 940 Destroy 0b10 Robot/NC 520 | . 30 20 40 100 . 10 . 10 35 . 5 . 20 25 5 5 . 5 15 30 5 5 15 30 50 60 Destroy Leader 1368 | . 72 162 124 66 20 40 . 30 202 10 . . 10 50 30 30 . . 42 46 . . 44 64 146 180 Allied During Kill 998 | . . . . . . . . 49 22 . . . . . . . . . 113 435 55 29 12 70 181 32 Trap Triggered on 0b10 70 | . . . . 20 . . . . 40 . . . . 10 . . . . . . . . . . . . Successful Hack 113 | . 28 45 23 8 . . . . . . . . . . . . . . . . 9 . . . . . Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . 30 . . 135 . . . . 75 . . . . 15 . . . . 45 45 . 30 30 15 90 90 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . 200 . . . Destroy Structure 993 | . 66 29 2 54 . . . . 45 . . . . 102 . . . . 22 66 8 . 168 44 48 339 Advance Influence 1050 | . . . . . . . . . 600 . . . . 450 . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 630 | . . 120 240 75 60 . . . 60 . . . . 15 . . . . . . . . . 15 15 30 Influence Decreases 12020 | . 246 782 899 720 355 423 64 189 915 607 292 . 44 439 646 443 150 5 174 816 437 300 386 648 783 1257 Entered New Map 3261 | . . 174 315 270 175 61 64 . . 321 55 . . 3 182 57 150 . . 186 277 210 126 198 135 302 Time Decay 6879 | . 236 458 464 440 160 342 . 189 565 286 237 . 44 356 434 356 . 5 114 470 120 50 180 410 398 565 Search Patrol Dispatched 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . . Lost Part 1200 | . 10 150 120 10 20 20 . . 160 . . . . 80 30 30 . . . 20 . . 20 . 190 340 Lost Ally 530 | . . . . . . . . . 40 . . . . . . . . . 60 140 40 40 60 40 60 50 Squads Dispatched 69 | . 3 5 3 5 . . . . 14 . . . . 5 . . . . 4 2 . . 2 5 12 9 Investigation 14 | . . 3 3 2 . . . . 1 . . . . 2 . . . . 1 . . . 1 . 1 . Extermination 16 | . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . 1 3 3 3 Reinforcement 23 | . 3 2 . 2 . . . . 3 . . . . . . . . . 2 1 . . . 2 6 2 Assault 10 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . 2 4 Garrison 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 4 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Distress Signals 26 | . . 5 3 . . . . 1 2 . . . . . . . . . 3 2 1 1 1 . 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 476 | . 25 44 39 25 10 8 . 10 49 . 5 . 1 18 20 13 . . 19 30 4 6 8 21 40 81 Peak Tracking Total 13 | . 7 8 7 4 5 4 . 3 7 . 5 . . 5 13 5 . . 5 8 4 1 4 5 8 11 Tactical Retreats 35 | . . 5 11 4 2 2 . . 4 . . . . 1 . . . . . . . . . 1 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Traps Triggered 9 | . . 2 . 2 . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . 2 . . . . 4 . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . . . . . . . 6 . . . . 6 . . . . . . . . . . . 1 Triggered 7 | . . . . 2 . . . . 4 . . . . 1 . . . . . . . . . . . . Fabricated Traps 17 | . . . . . . . . . 6 . . . 5 . . . . . . . . . . 6 . . Most Traps Carried 6 | . . . . . . . . . 2 . 1 1 6 6 . . . . . . . . . 6 6 6 Objects Rigged 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Machines Disabled 47 | . 2 . . 9 . . . . 5 . . . . 1 6 . . . 3 4 . 2 2 1 6 6 Max in Single Turn 4 | . 1 . . 4 . . . . 4 . . . . 1 2 . . . 2 1 . 1 2 . 1 1 Garrison Access 4 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Machines Accessed 48 | . 5 9 7 7 . . . . 2 . . 4 1 2 1 1 4 . 2 . 1 . 1 . 1 . Terminals 26 | . 5 7 6 5 . . . . . . . . 1 . 1 . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 5 | . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 2 . . . . 1 . . . . . . . . . . . . . 1 . . . Total Hacks 171 | . 19 38 20 21 . . . . 4 . . 27 2 4 5 1 17 . 6 . 1 . 2 . 4 . Successful 125 | . 14 31 14 8 . . . . . . . 27 2 2 5 1 17 . 1 . 1 . 1 . 1 . Failed 45 | . 5 7 5 13 . . . . 4 . . . . 2 . . . . 5 . . . 1 . 3 . Catastrophic 8 | . . 1 . 1 . . . . 2 . . . . . . . . . 2 . . . 1 . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 14 27 15 5 . . . . 3 . . . . 4 1 . . . 4 4 . . 10 11 8 2 Terminals 92 | . 19 30 19 16 . . . . . . . . 2 . 5 . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 14 | . . 3 . . . . . . 3 . . . . 4 . . . . . . . . . . 4 . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Scanalyzers 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 5 . . . . 1 . . . . . . . . . . . . . 2 . . . Terminal Hacks 87 | . 6 13 9 6 . . . . . . . 27 2 . 5 1 17 . . . 1 . . . . . Record 22 | . . . . . . . . . . . . 10 2 . 5 . 5 . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 9 | . . 2 3 . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . 1 1 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 8 12 4 1 . . . . . . . . . 2 . . . . . . . . 1 . 1 . Terminals 24 | . 8 11 4 1 . . . . . . . . . . . . . . . . . . . . . . Track 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Patch 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 5 9 6 7 . . . . 2 . . . 1 1 . . . . 2 . . . 1 . 1 . Full Trace Events 9 | . 1 2 2 2 . . . . 1 . . . . . . . . . 1 . . . . . . . Feedback Events 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . 3 . . . . 15 . . . . 9 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 22 | . . 22 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 77 | . . . . . . . . . . . . . . . . . . . 77 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . 2 . . . . . . . . 7 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Total Allies 41 | . . . . 1 . . 4 . . . 2 . . . . . . . 5 14 . . 1 9 3 2 Largest Group 11 | . . . . 1 . . 4 4 2 . 2 2 2 . . . . . 4 11 7 5 3 3 3 2 Highest-Rated Group 755 | . . . . 10 . . 162 162 80 . 51 51 51 . . . . . 156 755 377 228 87 288 513 244 Highest-Rated Ally 269 | . . . . 10 . . 41 41 41 . 31 31 31 . . . . . 39 159 103 103 29 96 269 122 Zionite Dispatches 12 | . . . . . . . . . . . . . . . . . . . 2 2 . . 2 3 2 1 Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Light 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 12 | . . . . . . . . . . 2 1 . . . 2 . . . 1 . . . . . 2 4 DROP 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 9 | . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . 2 4 RETURN 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Ally Attacks 310 | . . . . . . . . 36 16 . . . 10 . . . . . 31 91 15 3 5 41 41 21 Total Damage 14199 | . . . . . . . . 552 561 . . . 101 . . . . . 373 3784 883 267 175 1547 4324 1632 Kills 79 | . . . . . . . . 8 5 . . . 2 . . . . . 6 17 4 . . 12 19 6 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Active Infowar (turns) 13553 | . . . 113 505 . . 1 . 400 633 1220 167 769 807 1051 804 307 783 441 1183 248 116 374 991 943 1697 Optics 9506 | . . . 113 505 . . . . . . . . . . 1001 804 307 783 441 1183 248 116 374 991 943 1697 Sensors 836 | . . . . . . . . . . . . . . . . . . . . . . . . . . 836 A.S.S. 2324 | . . . . . . . . . . 633 1220 167 304 . . . . . . . . . . . . . Terrain 855 | . . . . . . . . . . . . . . 805 50 . . . . . . . . . . . Structural 1107 | . . . . . . . . . 400 . . . 465 185 . . . . . . . . . . . 57 ECM 557 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 556 Robot Analysis Total 9 | . . 2 3 . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . . . . 2 2 1 2 . 1 1 . 2 . 2 1 . 1 . . . . . . . . Drone Launches 10 | . . . . . . . . . . 2 1 . . . 2 . . . . . . . . . 2 3 Drone Recoveries 9 | . . . . . . . . . . 2 1 . . . 2 . . . . . . . . . 2 2 Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Turns Passed 21477 | . 522 1143 1166 1085 337 774 1393 610 1680 638 1220 167 972 807 1076 804 307 783 441 1183 248 116 374 991 943 1697 Spaces Moved 11555 | 1 306 555 621 873 291 606 1133 370 727 268 461 93 307 355 710 432 184 402 195 599 136 51 195 469 459 756 Core 28 | . . 7 10 . . . . . . . . . . . . . . . . . . . . . . 11 Treads 5246 | . . 196 79 . . . . 297 678 268 461 93 307 156 . . . . 75 599 136 51 195 469 459 727 Legs 1165 | 1 306 144 81 . . . . . . . . . . . . . 111 402 120 . . . . . . . Wheels 5114 | . . 206 451 873 291 606 1133 73 49 . . . . 199 710 432 73 . . . . . . . . 18 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 80 80 80 100 100 115 130 95 170 250 170 250 120 120 116 120 190 148 148 148 155 155 155 152 50 Average Speed 149 | 120 120 143 117 95 102 111 115 154 156 221 250 176 250 184 129 165 148 190 173 150 152 155 155 155 152 166 Slowest Speed 2500 | 120 120 300 400 115 115 115 130 240 250 250 250 250 250 490 131 245 260 190 190 155 155 155 155 155 161 2500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Potential Cave-ins 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 2 67 57 47 27 57 62 84 54 17 50 74 68 53 9 74 65 61 68 10 72 69 73 25 15 23 25 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 14 | . . 3 . . 1 1 3 1 . . . 1 . . . 1 3 . . . . . . . . . Known Exits Taken 9 | . . 1 . 1 . . . . . 1 1 1 1 1 1 . . 1 . . . . . . . . Unknown Exits Taken 17 | 1 1 . 1 . 1 1 1 1 1 . . . . . . 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 29 | . . . . . 1 2 5 1 . 5 2 . 4 . 2 4 . 3 . . . . . . . . Spaces Dug 46 | . 3 7 2 30 . . . . 1 1 . . . . . 1 . . . . . . . . . 1 Terrain Destroyed 841 | . 78 29 2 68 4 45 . . 58 1 23 . 4 58 67 83 . 3 12 16 . . 174 2 3 111 Melee 7 | . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . Projectile 151 | . . . . . 4 5 . . 9 1 . . 4 36 45 3 . 3 1 . . . . 2 2 36 AOE 683 | . 75 27 . 68 . 40 . . 49 . 23 . . 22 22 80 . . 11 16 . . 174 . 1 75 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Total 14260 | . 380 740 885 1001 308 649 1215 399 1087 306 505 98 508 437 784 495 216 419 273 843 179 69 238 659 585 982 Wait 806 | . 7 28 117 4 . 2 47 13 150 7 6 . 175 2 15 12 1 7 34 34 11 8 6 91 14 15 Move 11523 | . 305 554 620 872 290 605 1132 369 726 267 460 92 306 354 709 431 183 401 194 598 135 50 194 463 458 755 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Pick Up 170 | . 5 20 9 7 2 2 6 1 23 8 1 . 5 11 7 3 5 4 2 8 7 . 6 10 7 11 Fast Attach 149 | . 1 9 15 10 1 3 9 2 20 2 2 2 1 7 2 3 6 . 8 2 2 . 2 8 3 29 Attach 129 | . 2 12 5 1 . . . . 17 3 4 . 7 7 3 8 3 . 1 7 . . 3 10 12 24 Detach 66 | . . 5 2 3 . . 1 . 7 3 2 2 3 3 2 6 2 . 1 2 . . 1 3 4 14 Swap 253 | . 7 8 11 26 2 8 4 5 16 10 5 . 5 10 10 11 8 2 11 15 11 . 6 18 24 20 Drop 219 | . 5 12 9 17 2 2 15 4 29 3 . 2 4 10 4 5 8 3 9 13 12 1 6 19 10 15 Fire 605 | . 17 63 18 57 11 27 1 5 81 3 10 . 2 26 32 16 . 2 10 19 1 8 14 35 51 96 Melee 142 | . 31 28 79 . . . . . 3 . . . . . . . . . . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . . 1 . . . . . . 9 . 1 . . 1 . . . . 3 3 . 2 . . 2 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 155 | . . . . . . . . . . . 14 . . . . . . . . 141 . . . . . . Trap 17 | . . . . 4 . . . . 6 . . . . 6 . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) -3/Research (discovered 3 exits: *Res x2 / Qua) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 267 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Derelicts attacked the area 503 | -10/Materials | Discovered new exit (range 9) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Utility x2 535 | -9/Materials | Discovered new exit (range 15) 653 | -9/Materials | Discovered new exit (range 15) 794 | -9/Materials | Build established: Hacker-Mutant 859 | -9/Materials | Discovered new exit (range 10) 1051 | -9/Materials | Repaired Corrupted Imp. Ion Engine 1190 | -9/Materials | Core integrity fell below 50% 1233 | -9/Materials | Destroyed 9 combat bots 1240 | -9/Materials | Lost 7 parts (1p2n2u2w) 1326 | -9/Materials | Identified exit to Mines 1326 | -9/Materials | Identified exit to Storage 1430 | -9/Materials | Learned 2 Storage zone layouts 1516 | -9/Materials | Learned location of Zion (-7) 1526 | -9/Materials | Core integrity fell below 20% 1544 | -9/Materials | Identified exit to Materials 1565 | -9/Materials | Lost 3 parts (1p1n1w) 1573 | -9/Materials | Destroyed 7 combat bots 1575 | -9/Materials | Learned Storage emergency access door positions 1618 | -9/Materials | Learned Storage stockpile data 1666 | -9/Materials | Entered another Materials area 1666 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2195 | -8/Materials | Lost 3 parts (1n1u1w) 2348 | -8/Materials | Lost 3 parts (1p2n) 2371 | -8/Materials | System corruption reached 10% 2423 | -8/Materials | Central database locked down 2504 | -8/Materials | Core integrity fell below 50% 2530 | -8/Materials | Core integrity fell below 20% 2565 | -8/Materials | Lost 4 parts (1p2n1u) 2742 | -8/Materials | Build established: Scavenger-Mutant 2829 | -8/Materials | Discovered new exit (range 4) 2832 | -8/Materials | Entered Factory 2832 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3352 | -7/Factory | Identified exit to Lower Caves 3518 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 3917 | -7/Factory | Entered Lower Caves 3968 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4236 | -7/Lower Caves | Learned Factory emergency access door positions 4243 | -7/Lower Caves | Discovered new exit (range 7) 4254 | -7/Lower Caves | Entered another Lower Caves area 4268 | -7/Lower Caves | Ambushed by wild Derelicts 4344 | -7/Lower Caves | Learned Factory stockpile data 4663 | -7/Lower Caves | Spotted B-75 Beast 4670 | -7/Lower Caves | Destroyed B-75 Beast 4741 | -7/Lower Caves | Learned location of Extension (-4) 4749 | -7/Lower Caves | Encountered a Warlord checkpoint 4751 | -7/Lower Caves | Discovered new exit (range 13) 4958 | -7/Lower Caves | Build established: Mutant 5028 | -7/Lower Caves | Entered Zion 5097 | -7/Zion | System corruption cleaned by Quarantine Array 5374 | -7/Zion | Learned Factory emergency access door positions 5403 | -7/Zion | Learned Factory terminal intel 5742 | -7/Zion | Met Imprinter 5763 | -7/Zion | Imprinted 5765 | -7/Zion | Declared Zion's savior 5889 | -7/Zion | Learned location of Quarantine (-3) 5984 | -7/Zion | Build established: Derelict-Mutant 6257 | -7/Zion | Found Prototype Device 6257 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6284 | -7/Zion | Discovered new exit (range 14) 6309 | -7/Zion | Found Prototype Device 6309 | -7/Zion | Identified Bomb Factory No. 2 6421 | -7/Zion | Entered Proximity Caves 6421 | -6/Proximity Caves | Accompanied by 4 allies 6492 | -6/Proximity Caves | Spotter reported a threat 6507 | -6/Proximity Caves | Spotted B-75 Beast 6510 | -6/Proximity Caves | Spotter reported a threat 6523 | -6/Proximity Caves | Allies destroyed B-75 Beast 6563 | -6/Proximity Caves | Spotter reported a threat 6668 | -6/Proximity Caves | Spotter reported a threat 6826 | -6/Proximity Caves | Build established: Scavenger-Mutant 6941 | -6/Proximity Caves | Learned location of 1 exit from Factory 7025 | -6/Proximity Caves | Discovered new exit (range 3) 7031 | -6/Proximity Caves | Entered Factory 7031 | -6/Factory | Accompanied by 2 allies 7031 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7032 | -6/Factory | Identified exit to Factory 7035 | -6/Factory | Loaded intel: 26 terminal locations 7381 | -6/Factory | Search patrols dispatched 7487 | -6/Factory | Garrison activated, responded to threat 7973 | -6/Factory | Build established: Scavenger-Gunner 8081 | -6/Factory | First assault squad dispatched 8366 | -6/Factory | Terminal network hard line cut 8462 | -6/Factory | Garrison activated, responded to threat 8489 | -6/Factory | Lost 5 parts (3n2u) 8528 | -6/Factory | Discovered new exit (range 15) 8534 | -6/Factory | Discovered exit to Factory (range 10) 8574 | -6/Factory | Found Prototype Device 8629 | -6/Factory | Lost 5 parts (1p1n1u2w) 8711 | -6/Factory | Entered Lower Caves 8716 | -6/Lower Caves | Identified Active Sensor Suite 8817 | -6/Lower Caves | Learned Factory emergency access door positions 8949 | -6/Lower Caves | Discovered new exit (range 87) 8997 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9149 | -6/Lower Caves | Encountered a Warlord checkpoint 9192 | -6/Lower Caves | Found Alien Artifact 9192 | -6/Lower Caves | Identified Core Expander 9192 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 9346 | -6/Lower Caves | Identified exit to Lower Caves 9349 | -6/Lower Caves | Entered another Lower Caves area 9375 | -6/Lower Caves | Discovered exit to Factory (range 13) 9710 | -6/Lower Caves | Learned Factory garrison access intel 10073 | -6/Lower Caves | Discovered new exit (range 16) 10223 | -6/Lower Caves | Attacked by a faux Warlord 10257 | -6/Lower Caves | System corruption reached 10% 10287 | -6/Lower Caves | Lost 3 parts (3w) 10567 | -6/Lower Caves | Identified exit to Data Miner 10569 | -6/Lower Caves | Entered Data Miner 10569 | -6/Data Miner | Accompanied by 2 allies 10572 | -6/Data Miner | Discovered new exit (range 6) 10604 | -6/Data Miner | Met Data Miner 10641 | -6/Data Miner | Learned location of Section 7 (-2) 10641 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10667 | -6/Data Miner | Received God Mode back door access code from Data Miner 10733 | -6/Data Miner | Identified exit to Proximity Caves 10736 | -6/Data Miner | Entered Proximity Caves 10736 | -5/Proximity Caves | Accompanied by 2 allies 10925 | -5/Proximity Caves | Spotter reported a threat 10974 | -5/Proximity Caves | Spotter reported a threat 11036 | -5/Proximity Caves | Spotter reported a threat 11580 | -5/Proximity Caves | Learned 8 Factory zone layouts 11611 | -5/Proximity Caves | Build established: Scavenger-Gunner 11708 | -5/Proximity Caves | Entered Factory 11708 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11709 | -5/Factory | Identified exit to Factory 11709 | -5/Factory | Identified exit to Upper Caves 11711 | -5/Factory | Loaded intel: 4 garrison access locations 11964 | -5/Factory | Discovered exit to Upper Caves (range 8) 12022 | -5/Factory | Build established: Derelict-Gunner 12095 | -5/Factory | Incoming assault squad redirected 12182 | -5/Factory | Lost 3 parts (3u) 12201 | -5/Factory | Incoming assault squad redirected 12227 | -5/Factory | Destroyed 9 combat bots 12230 | -5/Factory | Lost 4 parts (1p2n1w) 12441 | -5/Factory | Incoming investigation squad redirected 12446 | -5/Factory | Build established: Scavenger-Gunner 12515 | -5/Factory | Entered Upper Caves 12533 | -5/Upper Caves | Attracted the attention of an 0b10 base 12583 | -5/Upper Caves | Destroyed 13 combat bots 12611 | -5/Upper Caves | Learned Factory stockpile data 12794 | -5/Upper Caves | Learned Research stockpile data 12928 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12938 | -5/Upper Caves | Found Prototype Special Weapon 12965 | -5/Upper Caves | Spotted B-75 Beast 12978 | -5/Upper Caves | Build established: Derelict-Gunner 12981 | -5/Upper Caves | Destroyed B-75 Beast 13037 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 13043 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 13293 | -5/Upper Caves | Identified exit to Upper Caves 13591 | -5/Upper Caves | Entered another Upper Caves area 13717 | -5/Upper Caves | Identified Molecular Deconstructor 14359 | -5/Upper Caves | Discovered new exit (range 14) 14366 | -5/Upper Caves | Learned location of Warlord (-4) 14395 | -5/Upper Caves | Entered Zhirov 14397 | -5/Zhirov | Discovered new exit (range 3) 14430 | -5/Zhirov | Met Zhirov 14471 | -5/Zhirov | Learned location of Testing (-2) 14471 | -5/Zhirov | Learned location of Command (-1) 14482 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14623 | -5/Zhirov | Found Alien Artifact 14623 | -5/Zhirov | Identified Integrated Dissipator 14623 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14639 | -5/Zhirov | Found Alien Artifact 14702 | -5/Zhirov | Entered Proximity Caves 14749 | -4/Proximity Caves | Learned 8 Research zone layouts 15442 | -4/Proximity Caves | Discovered exit to Factory (range 18) 15483 | -4/Proximity Caves | System corruption reached 10% 15485 | -4/Proximity Caves | Entered Factory 15485 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15507 | -4/Factory | Zion Fire squad teleported in 15792 | -4/Factory | Zion Infowar Resupply teleported in 15871 | -4/Factory | Discovered new exit (range 8) 15926 | -4/Factory | Entered Extension 15926 | -4/Extension | Accompanied by 1 ally 15985 | -4/Extension | Rescued a captive Derelict 16063 | -4/Extension | Zion Light squad teleported in 16271 | -4/Extension | Lost 3 allies 16421 | -4/Extension | Rescued A7 16474 | -4/Extension | Zion Heavy squad teleported in 16647 | -4/Extension | Build established: Commander-Gunner 16682 | -4/Extension | Disrupted transfer network 16775 | -4/Extension | Spotted B-86 Titan 16800 | -4/Extension | Allies destroyed B-86 Titan 16825 | -4/Extension | Spotted B-86 Titan 16841 | -4/Extension | Destroyed B-86 Titan 16926 | -4/Extension | First assault squad dispatched 16973 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17017 | -4/Extension | Discovered new exit (range 22) 17017 | -4/Extension | Discovered new exit (range 22) 17109 | -4/Extension | Entered Cetus 17109 | -4/Cetus | Accompanied by 7 allies 17114 | -4/Cetus | Spotted Cetus Guard 17116 | -4/Cetus | Spotted Cetus Guard 17119 | -4/Cetus | Spotted Cetus Guard 17120 | -4/Cetus | Spotted Cetus Guard 17122 | -4/Cetus | Allies destroyed Cetus Guard 17125 | -4/Cetus | Destroyed Cetus Guard 17132 | -4/Cetus | Found Prototype Protection 17132 | -4/Cetus | Identified Zio. Weapon Casing 17138 | -4/Cetus | Allies destroyed Cetus Guard 17140 | -4/Cetus | Allies destroyed Cetus Guard 17316 | -4/Cetus | Discovered new exit (range 23) 17357 | -4/Cetus | Entered Archives 17357 | -4/Archives | Accompanied by 5 allies 17416 | -4/Archives | Build established: Scavenger-Gunner 17436 | -4/Archives | Discovered new exit (range 22) 17473 | -4/Archives | Entered Hub_04(d) 17473 | -4/Hub_04(d) | Accompanied by 3 allies 17523 | -4/Hub_04(d) | Discovered new exit (range 23) 17536 | -4/Hub_04(d) | Zion Recon squad teleported in 17673 | -4/Hub_04(d) | Lost 3 allies 17695 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 17696 | -4/Hub_04(d) | Zion Hacking Resupply teleported in 17757 | -4/Hub_04(d) | Network Hub disabled 17847 | -4/Hub_04(d) | Entered Research 17847 | -3/Research | Evolved 2 slots: Utility x2 17848 | -3/Research | Identified exit to Quarantine 17873 | -3/Research | Zion Light squad teleported in 18117 | -3/Research | Build established: Scavenger-Tank 18121 | -3/Research | Found Zio. Weapon Casing 18359 | -3/Research | Found Zio. Weapon Casing 18446 | -3/Research | Zion Light squad teleported in 18447 | -3/Research | Build established: Messiah-Tank 18495 | -3/Research | P-80 Master assimilated allied 4H-FLF(z) 18514 | -3/Research | P-80 Master assimilated allied OI-LEI(z) 18580 | -3/Research | Found Zio. Weapon Casing 18596 | -3/Research | Found Prototype Device 18596 | -3/Research | Identified Exp. Thermal Shield 18633 | -3/Research | Zion Light squad teleported in 18810 | -3/Research | Discovered new exit (range 16) 18835 | -3/Research | Discovered new exit (range 12) 18838 | -3/Research | Entered another Research area 18838 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18921 | -2/Research | Incoming investigation squad redirected 19020 | -2/Research | Found Heavy Servo Lattice 19103 | -2/Research | Zion Experimental squad teleported in 19232 | -2/Research | Zion Heavy squad teleported in 19243 | -2/Research | Found Prototype Device 19243 | -2/Research | Identified Exp. Shock Absorption System 19368 | -2/Research | Lost 3 allies 19498 | -2/Research | Discovered new exit (range 16) 19588 | -2/Research | First assault squad dispatched 19714 | -2/Research | System corruption reached 10% 19751 | -2/Research | Identified Transdimensional Reconstructor 19751 | -2/Research | Warped through subspace 19762 | -2/Research | Found Quantum Capacitor 19773 | -2/Research | Lost 15 parts (2p3n8u2w) 19781 | -2/Research | Entered Access 19781 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19807 | -1/Access | Zion Heavy squad teleported in 20036 | -1/Access | Build established: Scavenger-Tank 20038 | -1/Access | Energy Cycler disabled 20378 | -1/Access | Found Prototype Protection 20420 | -1/Access | Identified Zio. Heavy Carapace 20531 | -1/Access | First assault squad dispatched 20799 | -1/Access | Incoming assault squad redirected 20809 | -1/Access | Incoming assault squad redirected 20898 | -1/Access | Destroyed 8 combat bots 20989 | -1/Access | Terminal network hard line cut 21059 | -1/Access | Incoming assault squad redirected 21162 | -1/Access | Incoming assault squad redirected 21162 | -1/Access | System corruption reached 10% 21199 | -1/Access | Lost 6 parts (2p1n3u) 21342 | -1/Access | Lost 3 parts (2n1u) 21475 | -1/Access | Discovered new exit (range 6) 21477 | -1/Access | Core integrity fell below 50% 21477 | -1/Access | Identified exit to Surface 21478 | *** | Escaped! Last Messages --------------- 21470_ K-01 Serf destroyed. 21470_ Slug penetrates H-88 Terminator. 21470_ K-01 Serf destroyed. 21471_ Acquired 8 matter. 21471_ Critical hit (Burn: +37). 21471_ P-80 Master resets U-05 Engineer, system corruption cleaned. 21471_ U-05 Engineer builds a Wall. 21472_ P-80 Master resets P-80 Master, system corruption cleaned. 21472_ Dropped Mobile Refinery Mk. CCLXVII. 21472_ Dropped Hcp. Storage Unit. 21473_ U-05 Engineer destroyed. 21473_ Penetrated by Slug. 21473_ Enh. Hardcell Cannon destroyed. 21473_ Penetrated by Slug. 21474_ Slug penetrates H-88 Terminator. 21475_ The Access Shell folds into the floor. 21475_ EXIT=FOUND 21476_ Penetrated by Slug. 21477_ EXIT=IDENTIFIED: SURFACE 21478_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##########???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????#[[ #???????????????????????????????????? | | ????#[ #????##"????????"##?????????????????? | | ????#[ #????##""""""""""##?????????????????? | | ????# #????## ##?????????????????? | | ????# #????## ##?????????????????? | | ????# #????## ##?????????????????? | | ????# #????## "" ##?????????????????? | | ????#####+#####???## "@ ##?????????????????? | | ??????# #???## ##?????????????????? | | ??????# #???## ##?????????????????? | | ####### #??### ###????????????????? | | / # #??### ###????????????????? | | # #??## ##????????????????? | | # #??### ###????????????????? | | # #???## ##?????????????????? | | # #???## !] ##?????????????????? | | # #???## ]!! ##?????????????????? | | % # %=[#?#### !]%==%*####???????????????? | | # !!*###### =%*!!=%*=%=#######?????????? | | %=# ! %*###!! = ||!%!!%########?????????? | | * %+% ="=[! !%=% %|=!=|[hh=!!%% % ?? | | [# %!%%!%% !!%! g%= [%%gp%%%%!% % ?? | | # ! ##### [[ !!;;;=#!######%%########??? | | ########*%####### # ; # #;;####=##### ########??? | | ????? # %#?? ?# #? ##????????? | | ???????# # ??? ??????????????? | | ???????+% + "" ??? # ???????????? | | ?????? # # ""T"" *] ??? + ???????????? | | ????? # # "" "" *] ???? # ???????????? | | ????? # # ? ]] #???? ## ??????????? | | ???? ?# #?? #????? ##? ?????????? | | ??? ?# #? ? #??????#??? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Energy Generation 83 Energy Capacity 1190 Matter Stores 600 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Power Amplification 30 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 14 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 45 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 22 Trap Extractor Capacity 8 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Extracted Datajack | -9/Materials | Extracted Adv. Terrain Scan Processor | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Antigrav System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 90% | -9/Materials | Corrupted Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TractorInterceptDirector Manual? 0 Play Time 02:20:28 Cumulative 1102.8 hours Start 2025.06.11 @ 17:34:41 End 2025.06.11 @ 20:06:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1357 Rogue 1073 Adventurer 124 Explorer 160 Win Type 0 Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b65291a2-a01c-41e2-9b35-24807b65aacc