Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 03:54:50 Player: Naiya55 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (525) 525 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2265 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 266/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Improved Treads Improved Treads Improved Treads Large Storage Unit Hacking Suite Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Large Storage Unit Hacking Suite Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 14 | 6 7 1 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 5 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 5 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 11 | 3 11 12 . Power 1 | . 1 1 . Propulsion 4 | 2 3 4 . Utility 1 | . 1 2 . Weapon 3 | . 3 5 . Tool/Special . | . . . . Unused Backups 22 | . 11 . 11 Power 2 | . 1 . 1 Propulsion 10 | . 6 . 4 Utility 2 | . . . 2 Weapon 8 | . 4 . 4 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 85 96 . Engine 14 | . 14 14 . Treads 26 | . 28 24 . Storage 19 | . 14 28 . Energy Gun 1 | . 2 . . Ballistic Gun 26 | . 25 28 . Peak Build Rating 13 | 6 13 13 . Average Rating 10 | 4 9 12 . On Entrance 8 | . 6 13 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 13 34 34 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 12 | 7 11 15 . Most Carried 15 | 6 15 13 . Average Carried 11 | 3 11 12 . Final Capacity 15 | 8 15 15 15 Final Carried 13 | 6 13 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 572 | 204 263 105 . Remotely . | . . . . Salvage Created 618 | . 428 190 . Parts 41 | . 26 15 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . 15 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 13 | . 9 4 . Guns 13 | . 9 4 . Classes Destroyed 5 | . 4 1 . Worker 1 | . 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Grunt 9 | . 9 . . Subdweller 4 | . . 4 . Best Kill Streak 2 | . 2 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 66 | . 35 31 . Missed 22 | . 10 12 . Hits 44 | . 25 19 . Projectile 44 | . 25 19 . Critical Strikes 2 | . . 2 . Damage Taken 789 | . 329 460 . Core 134 | . 37 97 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 103 | . 103 . . Core Remaining (%) 73 | 100 . 46 . Volleys Fired 41 | . 26 15 . Largest 2 | . 2 2 . Hottest 60 | . 60 46 . Shots Fired 82 | . 52 30 . Gun 82 | . 52 30 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 77 | . 47 30 . Thermal 5 | . 5 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 11 . Robot Miss Streak 3 | . 3 1 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 57 | . 33 24 . Core Hits 27 | . 19 8 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 858 | . 494 364 . Guns 858 | . 494 364 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 813 | . 449 364 . Thermal 45 | . 45 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 2 7 . Message Errors 4 | . 1 3 . Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Parts Rejected 1 | . 1 . . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 254 | . 12 254 . Average Temperature 65 | . 4 132 . Received Heat Transfer 567 | . 186 381 . Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 78 | . 78 . . Initial . | . . . . Average 15 | . 16 . . Influence Increases 266 | . 266 . . Destroy 0b10 Robot/C 180 | . 180 . . Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 52 | . 52 . . Successful Hack 17 | . 17 . . Destroy Structure 2 | . 2 . . Influence Decreases 266 | . 266 . . Time Decay 266 | . 266 . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 20 5 . Peak Tracking Total 3 | . 3 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 5 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 7 | . 7 . . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 11 | . 11 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2190 | 83 1345 762 . Spaces Moved 1176 | 53 716 407 . Core 17 | 17 . . . Treads 1159 | 36 716 407 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 163 | 124 160 173 . Slowest Speed 240 | 160 160 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 94 41 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1371 | 70 868 433 . Wait 79 | . 71 8 . Move 1173 | 52 715 406 . Hop . | . . . . Pick Up 39 | 12 27 . . Fast Attach 2 | . 2 . . Attach 9 | 6 2 1 . Detach . | . . . . Swap 6 | . 6 . . Drop 18 | . 18 . . Fire 41 | . 26 15 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire 3 | . . 3 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Met a group of wandering Federalists 316 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 9) 492 | -10/Materials | Repaired Assault Rifle 519 | -10/Materials | Repaired Assault Rifle 600 | -10/Materials | Discovered new exit (range 9) 692 | -10/Materials | Central database locked down 1014 | -10/Materials | Discovered new exit (range 10) 1227 | -10/Materials | Discovered new exit (range 15) 1429 | -10/Materials | Entered Subcaves 1430 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1430 | -10/Subcaves | Approached by a straggling Scientist 1952 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1955 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2040 | -10/Subcaves | Core integrity fell below 50% 2066 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2071 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2147 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2151 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2169 | -10/Subcaves | Discovered new exit (range 13) 2191 | -10/Subcaves | Entered Materials 2191 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2191 | -8/Materials | Self-destructed Last Messages --------------- 01864_ Acquired 33 matter. 01943_ System corrupted: Matter fused (-5). Mak. Shrapnel Gun falls loose from the Twisted Machinery. Riot Gun falls loose from the Twisted Machinery. 01984_ XYAC M ZRXRM|UBRWB5S&KIDXKSHXQ 02039_ ML-9UH(R) destroyed. 02063_ System corrupted: Matter fused (-7). Flamer falls loose from the Twisted Machinery. Riot Gun falls loose from the Twisted Machinery. 02084_ System corrupted: Heat flow error (+260). 02132_ System corrupted: Component data lost. Mak. Thermal Plating falls loose from the Twisted Machinery. Sub. Beam Cannon falls loose from the Twisted Machinery. 02169_ EXIT=FOUND PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????#####????????????? | | ???????????????????????# #????????????? | | ???????????????????????# @ #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# +????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????+ #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# "????????????? | | ???????????????????????? T????????????? | | ???????????????????????? ?????????????? | | ???????????????????????? ?????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 26% | -10/Materials Assault Rifle | 71% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Strength In Numbers Challenges ------------ None Game ------ Seed LightningCorePod Manual? 0 Play Time 00:17:09 Cumulative 8.8 hours Start 2025.10.23 @ 03:35:51 End 2025.10.23 @ 03:54:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95fbcb89-c397-4474-a16d-cf7f8c568e82