Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 07:35:41 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (111) 555 Value Destroyed (3486) 3486 Prototype IDs (221) 4420 Alien Tech Used (0) 0 Bonus (3584) 3584 TOTAL SCORE: 15745 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -16 Cogmind --------- Core Integrity 246/700 Matter 246/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (950) Ox18 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Layered Medium Armor Plating > --- WEAPON (3) ------- Neutron Cannon > --- INVENTORY (20) --- Antimatter Reactor Antimatter Reactor Antimatter Reactor Superbattery (1500) Advanced Particle Charger Weapon Cycler Improved Propulsion Shielding Improved Light Armor Plating Layered Medium Armor Plating Improved EM Pulse Cannon Neutron Cannon Neutron Cannon Neutron Cannon Proton Missile Launcher Proton Missile Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Launcher Guidance Computer Layered Medium Armor Plating Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Precision Assault Rifle Heavy Flak Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Antimatter Reactor Armored Treads Superbattery Advanced Particle Charger Weapon Cycler Improved Propulsion Shielding Improved Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved EM Pulse Cannon Neutron Cannon Neutron Cannon Neutron Cannon Neutron Cannon Proton Missile Launcher Proton Missile Launcher Mini Grenade Launcher [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 4 | . . 2 . . . 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 82 | 6 7 13 2 2 5 13 11 3 3 12 5 Power 7 | . 2 1 . . . 1 2 . . 1 . Engine 4 | . 1 1 . . . . 1 . . 1 . Core 3 | . 1 . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 11 | 2 1 2 . . 1 3 . . . 1 1 Treads 11 | 2 1 2 . . 1 3 . . . 1 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 34 | 1 2 5 1 2 2 5 5 2 1 6 2 Device 13 | . . 3 . . 1 . 4 2 . 2 1 Storage 6 | 1 1 . 1 2 . 1 . . . . . Processor 4 | . . . . . . 1 1 . . 2 . Hackware 2 | . 1 . . . . 1 . . . . . Protection 9 | . . 2 . . 1 2 . . 1 2 1 Artifact . | . . . . . . . . . . . . Weapon 30 | 3 2 5 1 . 2 4 4 1 2 4 2 Energy Gun 9 | 3 1 3 1 . . . 1 . . . . Energy Cannon 8 | . . . . . . 3 1 1 1 1 1 Ballistic Gun 2 | . . 1 . . . . 1 . . . . Ballistic Cannon 4 | . 1 . . . . 1 1 . . . 1 Launcher 4 | . . 1 . . 1 . . . . 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 7 | . . 3 . 1 . 1 2 . . . . Corrupted Parts 3 | . . . . . 1 . . . . . 2 System Corruption 12 | . . . . . 2 . . . . . 10 Parts Lost 21 | . 1 1 . . 1 2 2 . . . 14 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . 4 Utility 9 | . . . . . 1 1 2 . . . 5 Weapon 7 | . 1 1 . . . 1 . . . . 4 Highest Loss Streak 6 | . 1 1 . . 1 1 1 . . . 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | . 4 9 9 9 10 17 19 18 18 10 19 Power 1 | . . 1 1 1 1 1 . 1 1 . 3 Propulsion 2 | . . 2 3 3 3 2 2 2 2 . . Utility 5 | . 1 2 2 2 3 6 8 6 7 4 7 Weapon 5 | . 1 3 3 3 3 7 7 7 7 4 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . . 6 1 . . 5 5 1 2 . 8 Power 3 | . . . . . . . . . . . 3 Propulsion 2 | . . 2 . . . . . . . . . Utility 8 | . . 2 1 . . . 2 . 1 . 2 Weapon 15 | . . 2 . . . 5 3 1 1 . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 99 100 99 97 97 98 96 99 94 84 Engine 5 | . 3 6 11 11 11 1 1 . . 5 5 Core 3 | . 8 4 . . . 7 5 7 7 1 . Treads 22 | . 28 22 22 22 21 26 23 23 23 23 16 Device 14 | . . 11 22 22 20 9 14 13 15 16 8 Storage 10 | . 14 11 11 11 11 9 11 13 14 3 7 Processor 6 | . . . . . . 8 8 15 15 10 13 Hackware 1 | . 10 9 . . . . . . . . . Protection 8 | . . 10 11 10 11 16 8 . . 8 8 Energy Gun 7 | . 23 13 19 22 14 2 . . . . . Energy Cannon 6 | . . . . . . 7 8 13 14 16 9 Ballistic Cannon 1 | . 3 4 . . . 1 5 . . . 3 Launcher 4 | . . . 2 . 7 5 6 7 7 4 5 Peak Build Rating 53 | 5 13 24 23 30 27 36 52 49 50 50 53 Average Rating 34 | 4 10 18 23 23 23 32 46 46 49 43 46 On Entrance 28 | . 5 13 23 23 24 27 36 51 49 44 49 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 9 21 30 100 100 60 62 70 65 67 80 74 Greatest Support 75 | 40 40 46 46 46 46 69 75 66 66 66 63 Greatest Overweight (x) 3 | . . . 2 2 1 1 1 . 1 1 3 Average Overweight (x) . | . . . 1 1 1 . . . . . 1 Largest Inventory Capacity 25 | 8 10 10 25 25 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 10 24 24 20 20 20 20 20 12 20 Most Carried 20 | 1 10 10 10 11 12 20 20 20 20 20 20 Average Carried 14 | . 4 8 10 9 10 17 19 19 19 10 19 Final Capacity 25 | 8 10 10 25 20 20 20 20 20 20 20 20 Final Carried 20 | 1 9 10 10 10 11 20 20 20 20 20 16 Class Distribution -------------------- 49% | Mutant 18% | Tank 12% | Skirmisher 10% | Bomber 4% | Scavenger-Bomber 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Skirmisher | -7/Lower Caves Bomber | -7/Data Miner Bomber | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2241 | 230 85 231 30 . 260 356 384 191 71 267 136 Remotely . | . . . . . . . . . . . . Salvage Created 3624 | . 376 565 114 . 569 564 480 214 106 425 211 Parts 189 | . 28 29 10 . 21 26 31 7 6 21 10 Haulers Intercepted 6 | . 1 4 . . . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 5 . . 9 Prevented 5 | . . . . . . . . . 1 . 4 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 83 | . 7 8 4 . 18 12 15 4 4 4 7 Melee 2 | . . . . . . 2 . . . . . Guns 20 | . 6 3 4 . 5 2 . . . . . Cannons 23 | . . 4 . . . 6 6 1 2 . 4 AOE 31 | . . . . . 13 1 9 3 2 . 3 Classes Destroyed 18 | . 5 3 . . 2 3 1 1 2 . 1 Worker 7 | . . 1 2 . . 1 3 . . . . Builder 4 | . . 2 . . . . 2 . . . . Tunneler 1 | . . . . . . 1 . . . . . Hauler 6 | . 1 4 . . . 1 . . . . . Recycler 6 | . 1 2 . . 1 . 2 . . . . Minesweeper 1 | . . . . . . . . . 1 . . Mechanic 1 | . . . . . . 1 . . . . . Operator 2 | . 1 . . . . 1 . . . . . Swarmer 30 | . 3 4 2 . 3 . 8 4 3 . 3 Grunt 32 | . 4 2 2 . 13 6 4 . . . 1 Brawler 1 | . . . . . 1 . . . . . . Duelist 2 | . . . . . 1 1 . . . . . Sentry 7 | . . 2 . . . 4 1 . . . . Hunter 3 | . . . . . . 1 . . . . 2 Programmer 2 | . . . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . 4 . Packrat 2 | . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . . 1 . . . Master Thief 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | . 3 7 2 . 4 3 7 4 3 2 4 Combat Bots Only 4 | . 3 4 2 . 3 3 4 4 3 2 4 Max Kills in Single Turn 6 | . 1 1 1 . 3 2 6 2 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 3 | . . . . . 3 1 3 2 1 . 1 Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 543 | . 41 43 29 5 67 43 114 13 9 29 150 Missed 177 | . 10 13 9 2 23 21 30 5 2 12 50 Hits 366 | . 31 30 20 3 44 22 84 8 7 17 100 Melee 17 | . . . . . 4 . . 2 3 . 8 Projectile 349 | . 31 30 20 3 40 22 84 6 4 17 92 AOE 1 | . . . . . . 1 . . . . . Critical Strikes 11 | . 1 2 . . 3 1 1 . . . 3 Damage Taken 5930 | . 327 387 166 42 637 440 1101 62 129 652 1987 Core 672 | . 30 15 6 15 123 29 130 33 . . 291 Absorbed by Shields 599 | . . . 64 15 218 . . 23 . 160 119 Redirected to Shielding 51 | . . 6 . . . . . . . 45 . Regen/Repaired (Parts) 480 | . . . . . . 339 141 . . . . Core Remaining (%) 85 | 100 88 . . . 60 94 . . . . . Volleys Fired 254 | . 21 35 10 1 32 39 39 16 13 23 25 Largest 3 | . 2 2 2 1 2 2 3 2 2 3 3 Hottest 195 | . 115 110 101 56 101 131 133 96 149 195 186 Shots Fired 422 | . 39 69 18 1 52 60 57 20 15 40 51 Gun 170 | . 39 47 18 1 37 13 . 4 . . 11 Cannon 202 | . . 22 . . . 39 47 14 12 32 36 Launcher 50 | . . . . . 15 8 10 2 3 8 4 Special . | . . . . . . . . . . . . Kinetic 89 | . . 26 . . . 11 27 4 . . 21 Thermal 170 | . 29 29 10 1 21 32 16 7 2 . 23 Explosive 42 | . . . . . 15 8 10 2 3 . 4 Electromagnetic 121 | . 10 14 8 . 16 9 4 7 10 40 3 Robot Hit Streak 17 | . 7 9 3 . 9 17 8 5 10 6 12 Robot Miss Streak 5 | . 1 3 4 . 3 1 3 5 1 3 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . Shots Hit Robots 285 | . 28 49 8 . 32 47 36 11 11 19 44 Core Hits 186 | . 13 19 4 . 37 29 26 11 7 14 26 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | . 2 . . . 2 1 2 . . . . Burn 5 | . 2 . . . 2 1 . . . . . Blast 2 | . . . . . . . 2 . . . . Melee Attacks 9 | . . . . . . 7 . . . 2 . Impact . | . . . . . . . . . . . . Slashing 7 | . . . . . . 7 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10251 | . 370 900 168 . 2085 1726 1961 474 542 681 1344 Guns 1857 | . 370 527 141 . 370 196 . 55 . . 198 Cannons 3502 | . . 284 . . . 692 953 238 219 288 828 Explosions 4577 | . . 69 . . 1715 622 981 181 323 380 306 Melee 191 | . . . . . . 191 . . . . . Ramming 124 | . . 20 27 . . 25 27 . . 13 12 Kinetic 1605 | . . 300 . . . 126 685 55 . . 439 Thermal 2517 | . 275 401 68 . 311 549 212 41 48 113 499 Explosive 4034 | . . . . . 1644 622 981 181 300 . 306 Electromagnetic 1780 | . 95 179 73 . 130 213 56 197 194 555 88 Impact . | . . . . . . . . . . . . Slashing 191 | . . . . . . 191 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . 2 1 5 1 1 1 16 Average Corruption 1 | . . . . . 2 1 2 1 1 1 2 Corruption Purged 8 | . . . . . . . 8 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 41 | . . . . . . . 12 5 5 4 15 Message Errors 5 | . . . . . . . 2 . 1 1 1 Matter Fused 10 | . . . . . . . 1 2 2 . 5 Heat Flow Errors 6 | . . . . . . . 3 1 1 . 1 Energy Discharges 3 | . . . . . . . 1 . 1 . 1 Data Loss (minor) 7 | . . . . . . . 2 1 . . 4 Data Loss (major) 2 | . . . . . . . . . . 2 . Misfires 4 | . . . . . . . 2 . . 1 1 Alerts 3 | . . . . . . . 1 1 . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 226 | . . . . . 22 53 110 13 12 5 11 Projectiles 83 | . . . . . . 18 44 13 8 . . Explosions 131 | . . . . . 22 35 54 . 4 5 11 Melee 12 | . . . . . . . 12 . . . . Knockbacks 11 | . . 2 . . . . 7 . . . 2 Impact . | . . . . . . . . . . . . Kinetic 10 | . . 2 . . . . 6 . . . 2 Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 378 | . . 14 . . 132 . 118 . 76 . 38 Shots 15 | . . 1 . . 4 . 5 . 3 . 2 Rammed 9 | . . 3 . . . 2 1 . . 1 2 Targets Rammed 13 | . . 5 2 . . 2 1 . . 1 2 Kicked . | . . . . . . . . . . . . Crushed 4 | . . 2 2 . . . . . . . . Highest Temperature 549 | . 240 24 6 . 11 53 237 227 161 304 549 Average Temperature 91 | . 91 12 4 . 3 29 66 50 48 140 130 Received Heat Transfer 1415 | . 129 147 56 . 242 165 162 . . . 514 Effects 6 | . . . . . . . . . . 3 3 Energy Bleed 3 | . . . . . . . . . . 1 2 Interference 2 | . . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Robots Corrupted 8 | . . 1 . . . . 1 1 1 4 . Combat Hostiles 5 | . . 1 . . . . . . . 4 . Parts Fried 11 | . . 1 . . . . 2 2 1 5 . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted 2 | . 1 . . . . 1 . . . . . Combat Hostiles 2 | . 1 . . . . 1 . . . . . Parts Melted 3 | . . 1 . . . 2 . . . . . Heat Transferred 5049 | . 925 827 148 . 766 1110 370 74 100 100 629 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . 2 3 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . 2 . . 1 . . . 1 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . 1 1 . . . . . Low Security (%) 93 | 100 100 100 100 . 51 99 100 . . . . Level 1 6 | . . . . . 48 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 297 | . 110 115 50 . 297 206 178 . . . . Initial 100 | . . 5 . . . 100 56 . . . . Average 84 | . 56 40 5 . 196 138 85 . . . . Influence Increases 2340 | . 203 262 100 . 553 436 451 90 75 . 170 Destroy 0b10 Robot/C 1560 | . 140 160 80 . 360 240 300 80 60 . 140 Destroy 0b10 Robot/NC 140 | . 15 45 10 . 5 25 35 . 5 . . Destroy Leader 312 | . 32 38 10 . 60 62 60 10 10 . 30 Successful Hack 60 | . 16 4 . . . 28 12 . . . . Disable Machine 60 | . . . . . 45 15 . . . . . Destroy Structure 178 | . . 15 . . 83 36 44 . . . . Lose Combat Pursuer 30 | . . . . . . 30 . . . . . Influence Decreases 2340 | . 190 275 100 . 296 569 495 170 75 . 170 Entered New Map 263 | . . 8 . . . 157 68 30 . . . Time Decay 1987 | . 180 247 100 . 286 392 407 140 75 . 160 Lost Part 80 | . 10 10 . . 10 20 20 . . . 10 Lost Ally 10 | . . 10 . . . . . . . . . Squads Dispatched 7 | . 1 . . . . 1 4 . . . 1 Investigation 2 | . . . . . . 1 1 . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 2 | . 1 . . . . . 1 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 4 | . . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 130 | . 11 14 6 5 18 24 17 8 5 5 17 Peak Tracking Total 9 | . 3 5 3 9 3 4 4 4 3 2 9 Tactical Retreats 2 | . . . . . . 2 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 5 | . . . . 1 3 1 . . . . . Max in Single Turn 2 | . . . . 1 2 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 17 | . 3 3 . 1 . 4 3 . . 3 . Terminals 9 | . 3 2 . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 59 | . 11 6 . 1 . 15 9 . . 17 . Successful 47 | . 7 5 . 1 . 12 5 . . 17 . Failed 12 | . 4 1 . . . 3 4 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 9 6 . 1 . 3 3 . . . . Terminals 26 | . 11 4 . . . 5 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 9 | . . . . . . 6 3 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . 2 . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . 5 3 . 1 . 1 2 . . 17 . Record 3 | . . . . 1 . . . . . 2 . Part Schematic 13 | . 2 . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 6 | . 3 3 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . 6 2 . . . . Scan Component 4 | . . . . . . 3 1 . . . . Repair 4 | . . . . . . 3 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . 2 . . . 4 . . . . . Insert Component 3 | . . 1 . . . 2 . . . . . Analyze 3 | . . 1 . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . 1 1 . . . . Terminals 4 | . 2 . . . . 1 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 3 | . 1 . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 13 | . 3 3 . . . 4 3 . . . . Full Trace Events 2 | . . . . . . 1 1 . . . . Feedback Events 3 | . . . . . . 2 1 . . . . Corruption 2 | . . . . . . 1 1 . . . . Hackware Fried 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . 2 1 . . . 2 . . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 3 1 . . . . Time 136 | . . . . . . 120 16 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . 2 . . . . . Part Schematics Acquired 3 | . . 1 . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . 2 . parse_system 2 | . . . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . 1 . . . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . . Highest-Rated Group 10 | . 10 10 . . . . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 5060 | . . . . . . 855 1081 875 895 330 1024 Optics 5059 | . . . . . . 855 1081 875 895 329 1024 Sensors 1238 | . . . . . . . . 208 895 135 . Robot Analysis Total 154 | . 3 3 . . . . . . . 148 . Derelict Logs Recovered 4 | . . . 1 . . . . . 2 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 9532 | 78 366 631 991 1256 635 920 1081 875 895 780 1024 Spaces Moved 3962 | 48 169 291 307 396 221 374 536 509 404 330 377 Core 7 | 7 . . . . . . . . . . . Treads 3955 | 41 169 291 307 396 221 374 536 509 404 330 377 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 160 163 163 163 163 240 Average Speed 209 | 143 160 160 311 315 240 167 167 163 211 186 245 Slowest Speed 410 | 160 160 160 320 320 240 240 243 163 243 243 410 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 3 24 32 63 75 58 30 18 72 59 80 71 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 28 | . . . 1 1 . . . . . 26 . Known Exits Taken 3 | . . . . . . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 7 | . . . 1 . . . . . 2 . 4 Spaces Dug 34 | . . . . . . 8 3 . 10 . 13 Terrain Destroyed 304 | . . 15 . . 114 47 45 8 39 6 30 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . 2 1 . . . 1 AOE 300 | . . 15 . . 114 45 44 8 39 6 29 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4778 | 54 223 394 323 405 270 594 667 534 429 462 423 Wait 234 | . 20 12 . . 2 110 39 2 . 39 10 Move 3951 | 47 168 290 306 395 220 373 535 508 403 329 377 Hop . | . . . . . . . . . . . . Pick Up 103 | 1 6 16 1 2 3 21 16 3 3 30 1 Fast Attach 35 | 5 3 5 . 1 . 7 6 . 5 2 1 Attach 27 | . . 3 . 1 2 5 4 2 . 6 4 Detach 6 | . . 2 . 1 . 1 1 . . 1 . Swap 61 | 1 4 6 2 1 10 13 9 2 . 11 2 Drop 85 | . 1 20 2 3 1 16 17 1 5 18 1 Fire 254 | . 21 35 10 1 32 39 39 16 13 23 25 Melee 9 | . . . . . . 7 . . . 2 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 13 | . . 5 2 . . 2 1 . . 1 2 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 9) 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Accompanied by 1 ally 445 | -9/Materials | Evolved 2 slots: Utility x2 642 | -9/Materials | Build established: Scavenger-Mutant 904 | -9/Materials | Discovered new exit (range 6) 1060 | -9/Materials | Build established: Mutant 1076 | -9/Materials | Entered Mines 1077 | -9/Mines | Met a Derelict testing a Signal Generator 1083 | -9/Mines | Met a Derelict bent on vengeance 1083 | -9/Mines | Found Signal Generator 1092 | -9/Mines | Discovered new exit (range 7) 1254 | -9/Mines | Learned Materials garrison access intel 2011 | -9/Mines | Learned location of Storage (-7) 2051 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2055 | -9/Mines | Discovered new exit (range 5) 2067 | -9/Mines | Entered Exiles 2142 | -9/Exiles | Met 8R-AWN 2199 | -9/Exiles | Met EX-HEX 2324 | -9/Exiles | Met EX-DEC 2431 | -9/Exiles | Visited The Gauntlet 2567 | -9/Exiles | Learned location of Zion (-6) 2618 | -9/Exiles | Met EX-BIN 2663 | -9/Exiles | Aligned with FarCom system 2666 | -9/Exiles | Given EX-Vault access code 2759 | -9/Exiles | Opened EX-Vault 2776 | -9/Exiles | Found Prototype Storage 2776 | -9/Exiles | Identified Superbattery 2850 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3276 | -9/Exiles | Attacked by the Exiles 3301 | -9/Exiles | Discovered new exit (range 10) 3323 | -9/Exiles | Left Exiles lab with Superbattery 3323 | -9/Exiles | Entered Mines 3941 | -8/Mines | Discovered new exit (range 3) 3958 | -8/Mines | Entered Materials 3958 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3959 | -8/Materials | Loaded intel: 1 garrison access location 4620 | -8/Materials | Repaired Adv. Heat Sink 4660 | -8/Materials | Repaired Imp. Treads 4699 | -8/Materials | Repaired Imp. Light Armor Plating 4760 | -8/Materials | Discovered new exit (range 7) 4830 | -8/Materials | System Shield fried by hacking feedback 4878 | -8/Materials | Entered Factory 4878 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5185 | -7/Factory | Build established: Tank 5474 | -7/Factory | Repaired Imp. Treads 5844 | -7/Factory | Discovered new exit (range 6) 5851 | -7/Factory | Identified exit to Lower Caves 5959 | -7/Factory | Entered Lower Caves 5960 | -7/Lower Caves | Adv. Heat Sink stolen by Master Thief 5961 | -7/Lower Caves | Encountered a Master Thief 5961 | -7/Lower Caves | Encountered a Master Thief 5965 | -7/Lower Caves | Adv. Assault Cannon stolen by Master Thief 6775 | -7/Lower Caves | Discovered new exit (range 8) 6787 | -7/Lower Caves | Identified exit to Lower Caves 6834 | -7/Lower Caves | Entered another Lower Caves area 6913 | -7/Lower Caves | Build established: Skirmisher 6942 | -7/Lower Caves | Learned Factory garrison access intel 7024 | -7/Lower Caves | Learned Factory stockpile data 7662 | -7/Lower Caves | Encountered a Master Thief 7662 | -7/Lower Caves | Encountered a Master Thief 7663 | -7/Lower Caves | Encountered a Master Thief 7663 | -7/Lower Caves | Energy Filter stolen by Master Thief 7663 | -7/Lower Caves | Imp. Particle Charger stolen by Master Thief 7664 | -7/Lower Caves | Hvy. Machine Gun stolen by Master Thief 7682 | -7/Lower Caves | Discovered new exit (range 14) 7715 | -7/Lower Caves | Identified exit to Data Miner 7729 | -7/Lower Caves | Entered Data Miner 7729 | -7/Data Miner | Discovered new exit (range 6) 7754 | -7/Data Miner | Met Data Miner 7791 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7791 | -7/Data Miner | Learned location of Section 7 (-3) 7816 | -7/Data Miner | Received God Mode back door access code from Data Miner 8087 | -7/Data Miner | Interfaced with the Data Conduit 8335 | -7/Data Miner | Build established: Bomber 8509 | -7/Data Miner | Entered Proximity Caves 8626 | -6/Proximity Caves | Learned 4 Factory zone layouts 8726 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 9331 | -6/Proximity Caves | Spotted B-75 Beast 9359 | -6/Proximity Caves | Core integrity fell below 50% 9377 | -6/Proximity Caves | System corruption reached 10% 9386 | -6/Proximity Caves | Destroyed B-75 Beast 9416 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 9471 | -6/Proximity Caves | Discovered new exit (range 15) 9511 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9533 | -6/Proximity Caves | Self-destructed Last Messages --------------- 09519_ Adv. Heat Sink destroyed. 09519_ System corrupted by crushing effect (+5). 09520_ S-27 Virus destroyed. 09520_ Penetrated by Slug. 09520_ Adv. Beam Cannon destroyed. 09520_ B-48 Gladiator suffers critical hit (Burn). 09520_ Imp. Treads destroyed. 09520_ Slammed into B-48 Gladiator. 09522_ System corrupted: Component data lost. 09522_ Penetrated by Slug. 09525_ Slammed into B-48 Gladiator. 09525_ M-28 Smith repairs B-48 Gladiator. 09525_ Slug penetrates M-28 Smith. 09527_ Autogun fries itself beyond repair. 09527_ Critical hit (Smash). 09529_ Critical hit (Burn: +37). 09532_ Arm. Treads destroyed. 09532_ Prc. Assault Rifle destroyed. 09532_ Penetrated by Slug. 09533_ Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????####??????????????????????????????? | | ????###???? ??????????????????????????????? | | ????# #??? ????###?????##????????????????? | | ? ?## ??? ????? ??? #????????????????? | | ? ?? ??? ????? ?? #????????????????? | | ? #?# #?? #????? ? ##???????????????? | | ? #? ## ?????? ? #???????????????? | | ? #?# ?????? ?? #???????????????? | | # ### ##?##### ??? #???????????????? | | # ## #"??"""# ???? #???????????????? | | # # #" ?? # #???? ##??????????????? | | # #" ## #????? #??????????????? | | # #" # #????? #??????????????? | | ?? #" # ###### #??????????????? | | ????# #" # Y #??????????????? | | ????# ### ### #??????????????? | | ???## g= #??????????????? | | ##### ###ss #??????????????? | | #### m g< #??????????????? | | ## ## #### b@ #??????????????? | | ### bb ##??????????????? | | ########???????????????? | | ## ##??????????????????????? | | ### ##???????????????????????? | | " #?# #????????????????????????? | | " ## ## #????????????????????????? | | "####### ##### #???????????????????????? | | ##?????# ##??? #???????????????????????? | | #?????# #??? #???????????????????????? | | #???? ##??? #???????????????????????? | | ##?? ##??? ???????????????????????? | | #?? ?????## ??????????????????????? | | ??????# ??????????????????????? | | ??????## #?????????????????????? | | ### ???????#### ##?????????????????????? | | ?# ???????????##??????????????????????? | | ?# #### ???????????????????????????????????? | | ?## #??##???????????????????????????????????? | | ??##?????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 40 Launcher Accuracy 20 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Rnf. Ion Engine | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. Heat Sink | 10% | -8/Materials Imp. Treads | 15% | -8/Materials Imp. Light Armor Plating | 9% | -8/Materials Imp. Treads | 9% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaDeuteriumReactor Manual? 0 Play Time 01:03:44 Cumulative 321.0 hours Start 2025.11.23 @ 06:31:45 End 2025.11.23 @ 07:35:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 331 Adventurer 3 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb594aad-4e8f-49d4-9573-8dc9cfc0a57d