Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 17:19:12 Player: human Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (2054) 2054 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 6009 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 213 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel Compact Wheel > --- UTILITY (7) ------ Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Improved Hacking Suite > --- WEAPON (3) ------- Magnetic Acceleration Cannon Chainsword > --- INVENTORY (15) --- Carbon-fiber Leg Improved Heat Sink Cooling System Small Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Advanced Signal Interpreter Improved Hacking Suite System Shield High-powered Tractor Beam Coil Gun Long-range Missile Launcher Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Improved Hacking Suite > --- WEAPON ----------- Phase Cannon Magnetic Acceleration Cannon Chainsword > --- INVENTORY -------- Carbon-fiber Leg Compact Wheel Improved Heat Sink Cooling System Small Storage Unit High-capacity Matter Pod Advanced Signal Interpreter System Shield High-powered Tractor Beam Coil Gun Long-range Missile Launcher Remote Datajack Chainsword [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Improved Melee Analysis Suite Device Weight Redist. System Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 5 | . . . . . 3 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 68 | 6 5 4 . 4 7 11 31 Power 9 | 1 1 . . . 2 1 4 Engine 7 | 1 1 . . . 1 1 3 Core 1 | . . . . . 1 . . Reactor 1 | . . . . . . . 1 Propulsion 23 | 2 2 1 . 3 2 2 11 Treads 2 | . . . . 1 . . 1 Leg 13 | . 2 1 . 1 2 . 7 Wheel 8 | 2 . . . 1 . 2 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 1 . . . 2 5 8 Device 5 | . 1 . . . 1 . 3 Storage 2 | 1 . . . . . 1 . Processor 6 | . . . . . 1 2 3 Hackware 1 | . . . . . . . 1 Protection 3 | . . . . . . 2 1 Artifact . | . . . . . . . . Weapon 19 | 2 1 3 . 1 1 3 8 Energy Gun 2 | . 1 . . 1 . . . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 5 | 2 . 2 . . . 1 . Ballistic Cannon 6 | . . . . . . 2 4 Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 Parts Lost 34 | . . 2 . . 6 1 25 Power 6 | . . . . . 2 . 4 Propulsion 14 | . . . . . 2 . 12 Utility 4 | . . . . . . 1 3 Weapon 10 | . . 2 . . 2 . 6 Highest Loss Streak 12 | . . 2 . . 4 1 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 93 99 100 96 82 86 96 Engine 8 | . 14 14 14 14 8 6 3 Treads 1 | . . . . 12 . . 2 Leg 15 | . 24 28 28 . 16 . 10 Wheel 8 | . 2 . . 12 9 19 11 Device 8 | . 10 14 14 14 17 4 3 Storage 9 | . 14 14 14 14 9 7 6 Processor 13 | . . . . . 6 22 25 Protection 3 | . . . . . . 6 6 Energy Gun 1 | . 4 3 . 5 6 . . Energy Cannon 1 | . . . . . . . 3 Ballistic Gun 12 | . 24 21 28 21 7 4 3 Ballistic Cannon 2 | . . . . . . 3 4 Slashing Weapon 3 | . . . . . 2 7 6 Peak Build Rating 65 | 6 12 12 10 12 21 43 65 Average Rating 29 | 4 9 10 10 10 18 35 51 On Entrance 12 | . 6 12 10 10 12 15 35 Naked Turns . | . . . . . . . . Heaviest Build 88 | 10 15 17 14 16 18 84 88 Greatest Support 66 | 26 32 26 23 23 36 34 66 Greatest Overweight (x) 7 | . 3 . . 1 . 2 7 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 Average Capacity 11 | 6 8 8 8 8 8 14 15 Most Carried 15 | 5 8 8 6 7 6 15 15 Average Carried 9 | 3 5 6 6 5 4 12 13 Final Capacity 15 | 8 8 8 8 8 8 15 15 Final Carried 15 | 4 8 6 6 5 4 15 14 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1143 | 247 60 356 . 30 51 165 234 Remotely . | . . . . . . . . Salvage Created 2044 | . 60 282 . . 129 333 1240 Parts 137 | . 2 33 . . 15 26 61 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 57 | . . 18 . . 3 9 27 Melee 34 | . . . . . . 9 25 Guns 10 | . . 9 . . . . 1 Cannons 1 | . . . . . . . 1 AOE 12 | . . 9 . . 3 . . Classes Destroyed 8 | . 1 2 . . 1 1 3 Builder 1 | . . . . . 1 . . Hauler 2 | . 1 . . . 1 . . Swarmer 30 | . . 14 . . 3 3 10 Grunt 19 | . . 4 . . . 5 10 Duelist 1 | . . . . . . . 1 Sentry 2 | . . . . . . . 2 Hunter 2 | . . . . . . . 2 Programmer 3 | . . . . . . 1 2 Best Kill Streak 7 | . 1 3 . . 5 7 5 Combat Bots Only 7 | . . 3 . . 3 7 5 Max Kills in Single Turn 4 | . 1 3 . . 4 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . 3 . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 576 | . . 63 . 2 67 76 368 Missed 171 | . . 15 . . 25 29 102 Damage Taken 5825 | . . 524 . 27 695 591 3988 Core 1175 | . . 131 . 14 99 81 850 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 300 | . . . . . . 119 181 Core Remaining (%) 78 | 100 . . . 42 82 88 . Volleys Fired 54 | . 3 30 . . 6 10 5 Largest 2 | . 2 2 . . 2 2 2 Hottest 113 | . 60 70 . . 76 96 113 Shots Fired 99 | . 6 60 . . 12 11 10 Gun 78 | . 6 52 . . 12 4 4 Cannon 13 | . . . . . . 7 6 Launcher 8 | . . 8 . . . . . Special . | . . . . . . . . Kinetic 66 | . 3 40 . . 6 11 6 Thermal 10 | . . . . . 6 . 4 Explosive 8 | . . 8 . . . . . Electromagnetic 15 | . 3 12 . . . . . Robot Hit Streak 9 | . 2 8 . . 2 8 9 Robot Miss Streak 4 | . 2 4 . . 3 4 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 4 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 140 | . 3 33 . . 8 24 72 Core Hits 105 | . 2 26 . . 21 11 45 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . . 1 . . . . 11 Corrupt 1 | . . 1 . . . . . Sever 11 | . . . . . . . 11 Melee Attacks 116 | . . . . . 5 22 89 Impact . | . . . . . . . . Slashing 116 | . . . . . 5 22 89 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4945 | . 27 817 . . 436 800 2865 Guns 510 | . 27 249 . . 83 76 75 Cannons 186 | . . . . . . 103 83 Explosions 803 | . . 568 . . 235 . . Melee 3446 | . . . . . 118 621 2707 Ramming . | . . . . . . . . Kinetic 476 | . 14 161 . . 24 179 98 Thermal 203 | . . 84 . . 59 . 60 Explosive 484 | . . 484 . . . . . Electromagnetic 336 | . 13 88 . . 235 . . Impact . | . . . . . . . . Slashing 3446 | . . . . . 118 621 2707 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 43 | . . . . . . 2 41 Projectiles 2 | . . . . . . 2 . Explosions . | . . . . . . . . Melee 41 | . . . . . . . 41 Knockbacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 108 | . . 69 . . 39 . . Shots 5 | . . 4 . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 174 | . 25 99 . . 45 30 174 Average Temperature 26 | . 13 18 . . 18 10 94 Received Heat Transfer 1596 | . . 93 . 9 405 147 942 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 322 | . . 100 . . 148 . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 432 | . 19 432 . 21 217 289 364 Initial 91 | . . 7 . . 7 91 14 Average 152 | . 6 289 . 8 70 117 132 Maximum Alert Level 2 | . . 2 . . 1 1 1 Low Security (%) 62 | 100 100 12 . 100 93 74 74 Level 1 36 | . . 86 . . 6 25 25 Level 2 . | . . 1 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . 1 . . 2 4 6 Investigation 5 | . . . . . 2 1 2 Extermination 3 | . . . . . . 1 2 Reinforcement 4 | . . . . . . 2 2 Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . . 23 . 2 18 21 48 Peak Tracking Total 13 | . . 4 . 2 13 7 8 Tactical Retreats 19 | . . 2 . . 1 5 11 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . . . . . . 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 2 | . . 1 . . 1 . . Max in Single Turn 1 | . . 1 . . 1 . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 2 | . . . . . 2 . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 21 | . 2 2 . . 3 6 8 Terminals 16 | . 2 1 . . 3 3 7 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 44 | . 5 4 . . 5 12 18 Successful 22 | . 2 3 . . 3 7 7 Failed 22 | . 3 1 . . 2 5 11 Catastrophic 9 | . 1 . . . 1 2 5 Database Lockouts . | . . . . . . . . Manual 21 | . 5 1 . . 5 4 6 Terminals 37 | . 5 3 . . 5 7 17 Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 2 1 Terminal Hacks 13 | . 1 3 . . . 3 6 Record 2 | . . . . . . . 2 Open Door 1 | . . 1 . . . . . Branch Access Points 2 | . 1 1 . . . . . Machine Index 1 | . . . . . . . 1 Alert Level 2 | . . . . . . 1 1 Unreport Threat 4 | . . . . . . 2 2 Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 7 | . 1 . . . 3 2 1 Terminals 7 | . 1 . . . 3 2 1 Assimilate 2 | . . . . . . 2 . Botnet 3 | . 1 . . . 1 . 1 Sabotage 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 2 1 . . 1 5 8 Full Trace Events 3 | . . . . . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 106 | . . . . . . 106 . Total Part Build Rating 12 | . . . . . . 12 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 1 1 . . Highest-Rated Group 79 | . . 79 79 31 31 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 31 | . . 15 . 1 15 . . Total Damage 528 | . . 271 . 22 235 . . Kills 7 | . . 4 . 1 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 4377 | 54 136 865 666 111 181 856 1508 Spaces Moved 3204 | 47 90 605 556 98 137 672 999 Core 12 | 8 3 . . . . . 1 Treads . | . . . . . . . . Legs 1650 | . 82 605 556 5 36 . 366 Wheels 1542 | 39 5 . . 93 101 672 632 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 120 120 90 90 90 100 Average Speed 112 | 82 121 120 120 99 97 102 115 Slowest Speed 400 | 90 200 120 120 120 120 120 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 21 94 91 33 22 25 39 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 23 | . . . . . 1 3 19 Terrain Destroyed 81 | . . 54 . . 1 5 21 Melee 23 | . . . . . 1 3 19 Projectile 4 | . . . . . . 2 2 AOE 54 | . . 54 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3694 | 62 114 691 555 113 163 786 1210 Wait 132 | . . 51 . 3 4 18 56 Move 3197 | 46 89 604 555 97 136 671 999 Hop . | . . . . . . . . Pick Up 74 | 10 11 1 . 4 5 17 26 Fast Attach 4 | . . . . . . 1 3 Attach 54 | 6 4 2 . 3 6 7 26 Detach 3 | . . . . . . 3 . Swap 10 | . 1 2 . 1 1 3 2 Drop 18 | . 6 1 . 5 . 2 4 Fire 54 | . 3 30 . . 6 10 5 Melee 116 | . . . . . 5 22 89 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 32 | . . . . . . 32 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 191 | -10/Materials | Entered Mines 307 | -10/Mines | Identified exit to Materials 308 | -10/Mines | Build established: Mutant 315 | -10/Mines | Discovered exit to Materials (range 5) 374 | -10/Mines | Learned Materials terminal intel 465 | -10/Mines | Found the Drone Emporium 905 | -10/Mines | Met a Derelict testing a Signal Generator 975 | -10/Mines | Core integrity fell below 50% 1038 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1038 | -10/Mines | Discovered new exit (range 5) 1056 | -10/Mines | Entered Exiles 1056 | -10/Exiles | Found Exiles lab abandoned 1056 | -10/Exiles | Accompanied by 3 allies 1086 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1116 | -10/Exiles | Discovered new exit (range 14) 1373 | -10/Exiles | Discovered new exit (range 12) 1722 | -10/Exiles | Entered Mines 1722 | -9/Mines | Accompanied by 1 ally 1778 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1820 | -9/Mines | Discovered new exit (range 12) 1833 | -9/Mines | Entered Materials 1833 | -8/Materials | Accompanied by 1 ally 1833 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1834 | -8/Materials | Loaded intel: 10 terminal locations 2005 | -8/Materials | Discovered new exit (range 11) 2013 | -8/Materials | Identified exit to Factory 2014 | -8/Materials | Entered Factory 2014 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2015 | -7/Factory | Identified exit to Storage 2035 | -7/Factory | Lost 4 parts (1p2n1w) 2176 | -7/Factory | Fabricated Variable Charge Gun? 2248 | -7/Factory | Destroyed 7 combat bots 2844 | -7/Factory | Discovered new exit (range 8) 2869 | -7/Factory | Identified exit to Factory 2870 | -7/Factory | Entered another Factory area 2870 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3702 | -6/Factory | Core integrity fell below 50% 3719 | -6/Factory | Lost 12 parts (2p5n2u3w) 4085 | -6/Factory | Core integrity fell below 20% 4107 | -6/Factory | Lost 4 parts (1p1n1u1w) 4323 | -6/Factory | Spotted B-75 Beast 4363 | -6/Factory | Discovered new exit (range 8) 4378 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04351_ Acquired Com. Wheel. 04352_ Phase Cannon destroyed. 04352_ Knocked back. 04354_ U-05 Engineer builds a Wall. 04355_ Knocked back. 04357_ U-05 Engineer builds a Wall. 04359_ U-05 Engineer lays Concrete. 04361_ Knocked back. 04361_ U-05 Engineer lays Concrete. 04361_ R-10 Processor collects Imp. Deuterium Engine. 04361_ U-05 Engineer lays Concrete. 04362_ U-05 Engineer builds a Wall. 04363_ EXIT=FOUND 04364_ Arm. Leg destroyed. 04364_ R-10 Processor collects Com. Wheel. 04373_ Lgt. Angular Momentum Engine destroyed. 04375_ Y-54 Guardian Imp. Deuterium Engine severed. 04378_ Flexi-carbon Leg destroyed. 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"""T" | | ???????????????????????????+ ########### | | ???????????????????????????# #????###### | | ?????????????????????????### #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Melee Accuracy 24 Core Analysis 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Variable Charge Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingHypercooledWings Manual? 0 Play Time 01:20:58 Cumulative 53.7 hours Start 2024.11.24 @ 22:46:15 End 2024.11.25 @ 17:19:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14d285f4-b491-438a-b74d-72995a45131f