Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 13:11:08 Player: lxealomych Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (80) 400 Value Destroyed (2017) 2017 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8097 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 234/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift ECM Suite Cloaking Device PSU Rigger Flak Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Light Armor Plating System Shield > --- WEAPON ----------- Flak Gun Makeshift Sword > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core PSU Rigger Remote Datajack [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Heavy Riot Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Slots Evolved 10 | . . 2 . . . 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . 1 . . . 1 . . 1 . Utility 5 | . . 1 . . . 1 2 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 95 | 6 11 18 1 2 2 11 22 2 2 5 6 1 4 2 Power 16 | 1 4 2 . . 1 1 4 . . 2 1 . . . Engine 9 | 1 4 2 . . 1 . 1 . . . . . . . Core 7 | . . . . . . 1 3 . . 2 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 30 | 2 1 8 . . . 4 8 . 1 1 3 1 . 1 Treads 15 | 2 1 8 . . . 4 . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 8 . 1 1 3 1 . . Utility 29 | 1 3 6 . 1 . 2 8 . . 2 2 . 3 1 Device 10 | . 1 1 . 1 . . 4 . . 2 1 . . . Storage 3 | 1 1 1 . . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . Hackware 4 | . . . . . . 1 1 . . . . . 2 . Protection 11 | . 1 4 . . . 1 2 . . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 20 | 2 3 2 1 1 1 4 2 2 1 . . . 1 . Energy Gun 1 | . . . . . . . . 1 . . . . . . Energy Cannon 2 | . . . . 1 . 1 . . . . . . . . Ballistic Gun 10 | 2 3 1 1 . . 1 . . 1 . . . 1 . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . . . . . . . . . Parts Lost 46 | . 5 2 . . 2 4 9 1 1 3 . 1 13 5 Power 5 | . 1 . . . . 1 1 . . . . . 2 . Propulsion 19 | . 2 . . . 2 1 4 . 1 2 . 1 5 1 Utility 17 | . 1 2 . . . 1 3 1 . 1 . . 4 4 Weapon 5 | . 1 . . . . 1 1 . . . . . 2 . Highest Loss Streak 12 | . 3 1 . . 2 3 6 1 1 2 . 1 12 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 3 11 14 14 14 14 13 4 4 4 4 4 3 4 3 Power . | . . . . . . 1 1 2 2 1 1 . . . Propulsion 3 | 2 6 5 5 5 4 4 1 1 . . . . . . Utility 3 | . 1 5 7 7 8 7 1 1 1 1 1 2 2 3 Weapon 1 | . 2 3 2 2 2 1 . . . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 18 | . 5 3 1 . 1 3 3 1 . . . . . 1 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 6 | . 3 2 . . 1 . . . . . . . . . Utility 6 | . . . . . . 3 2 . . . . . . 1 Weapon 5 | . 2 1 1 . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 87 95 100 93 74 70 91 95 92 88 62 86 77 23 Engine 6 | . 13 11 11 11 11 3 . . . . . . . . Core 3 | . . . . . . 1 6 7 7 12 6 13 10 . Treads 16 | . 25 31 33 33 19 18 . . . . . . . . Flight 10 | . . . . . . . 28 30 30 30 23 33 24 . Device 7 | . 3 3 11 11 11 3 8 15 15 13 13 13 9 1 Storage 7 | . 14 11 11 11 11 9 . . . . . . . . Processor 2 | . . . . . . . 5 7 7 6 6 6 5 5 Hackware 4 | . . . . . . 7 12 7 7 6 6 6 9 10 Protection 7 | . 1 15 11 5 . 8 11 10 7 6 3 6 9 3 Ballistic Gun 11 | . 27 18 11 10 4 6 . . 4 4 . . 1 . Impact Weapon 2 | . . 3 11 11 11 2 . . . . . . . . Slashing Weapon 2 | . . . . . . 6 7 7 7 5 1 6 3 . Peak Build Rating 53 | 6 8 18 18 24 18 27 39 40 42 53 42 42 51 23 Average Rating 22 | 5 6 15 16 15 15 22 32 39 41 45 32 42 46 18 On Entrance 23 | . 6 8 17 16 16 14 26 39 39 42 32 42 42 19 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 44 | 11 30 42 37 37 35 44 40 19 19 28 19 19 24 5 Greatest Support 83 | 40 40 66 66 63 63 83 83 19 21 25 22 21 21 10 Greatest Overweight (x) 8 | 3 8 1 . . 1 1 7 . . 1 . . 5 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 10 | 7 12 15 15 15 15 15 5 5 5 5 5 5 5 5 Most Carried 16 | 6 15 16 15 15 15 15 14 5 5 5 5 4 5 4 Average Carried 9 | 3 11 14 14 14 14 13 4 4 4 4 4 3 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 14 15 15 14 4 5 5 5 4 3 4 4 Class Distribution -------------------- 49% | Mutant 14% | Scavenger-Scout 11% | Scavenger-Mutant 6% | Scavenger-Sprinter 5% | Hacker-Scout 4% | Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scavenger-Scout | -6/Factory Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Matter Collected 2227 | 230 342 690 82 . 157 200 136 150 10 95 88 10 . 37 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2393 | . 472 1083 96 . 190 170 202 82 . 52 . 26 . 20 Parts 160 | . 41 62 7 . 17 5 21 2 . 3 . 1 . 1 Haulers Intercepted 3 | . . 2 . . . . 1 . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 8 7 . 3 1 . 1 Prevented 3 | . . . . . . . . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Combat Hostiles Destroyed 63 | . 18 22 4 . 7 3 4 2 . 1 . 1 . 1 Melee 7 | . . . . . . 2 1 2 . 1 . 1 . . Guns 45 | . 18 19 4 . 2 1 . . . . . . . 1 Cannons 3 | . . . . . . . 3 . . . . . . . AOE 5 | . . . . . 5 . . . . . . . . . Classes Destroyed 11 | . 4 4 1 . 1 . 1 . . . . . . . Worker 2 | . . 1 . . . . 1 . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . Tunneler 2 | . . . 2 . . . . . . . . . . . Hauler 3 | . . 2 . . . . 1 . . . . . . . Operator 4 | . . 1 . . . . 2 . . 1 . . . . Watcher 5 | . 2 3 . . . . . . . . . . . . Swarmer 29 | . 11 4 4 . 4 . 3 1 . . . 1 . 1 Grunt 21 | . 7 11 . . 2 . . 1 . . . . . . Sentry 8 | . . 7 . . . 1 . . . . . . . . Hunter 3 | . . . . . 1 2 . . . . . . . . Programmer 2 | . . . . . . . 1 . . 1 . . . . Best Kill Streak 7 | . 7 6 4 . 4 1 4 1 . 1 . 1 . 1 Combat Bots Only 6 | . 6 6 4 . 4 1 3 1 . 1 . 1 . 1 Max Kills in Single Turn 3 | . 2 1 1 . 3 1 2 1 . 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . Melee 1 | . . . . . . 1 1 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Hostile Shots Fired 650 | . 129 92 32 . 32 56 34 35 27 24 13 62 43 71 Missed 234 | . 36 26 9 . 8 12 13 20 19 10 10 40 10 21 Hits 416 | . 93 66 23 . 24 44 21 15 8 14 3 22 33 50 Projectile 416 | . 93 66 23 . 24 44 21 15 8 14 3 22 33 50 Critical Strikes 9 | . . . . . 1 2 3 . . 1 . . . 2 Damage Taken 6211 | . 850 778 183 . 444 617 570 145 74 228 37 178 1180 927 Core 1594 | . 125 108 38 . 68 68 61 18 . 15 15 63 387 628 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 166 | . 3 55 . . . . 43 10 . . . . 55 . Core Remaining (%) 76 | 100 50 . . . 46 87 . . 88 . . 89 . . Volleys Fired 252 | . 106 65 13 . 19 26 8 . 2 . . . 10 3 Largest 2 | . 2 2 1 . 1 1 1 . 1 . . . 1 1 Hottest 63 | . 43 46 23 . 30 63 37 . 5 . . . 35 28 Shots Fired 395 | . 199 114 13 . 19 26 8 . 2 . . . 11 3 Gun 378 | . 199 114 13 . 14 24 . . . . . . 11 3 Cannon 10 | . . . . . . 2 8 . . . . . . . Launcher 5 | . . . . . 5 . . . . . . . . . Special 2 | . . . . . . . . . 2 . . . . . Kinetic 386 | . 199 114 13 . 14 24 8 . . . . . 11 3 Thermal . | . . . . . . . . . . . . . . . Explosive 5 | . . . . . 5 . . . . . . . . . Electromagnetic 2 | . . . . . . 2 . . . . . . . . Robot Hit Streak 20 | . 8 10 2 . 19 20 2 . 2 . . . . 2 Robot Miss Streak 7 | . 5 3 3 . . 2 7 . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 262 | . 81 82 9 . 17 31 16 4 2 8 . 1 8 3 Core Hits 118 | . 37 37 4 . 11 7 14 1 . 1 . 1 2 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 4 1 . . . . . . . . . . . Critical Strikes 10 | . 1 4 1 . . 2 . . . 2 . . . . Destroy 3 | . 1 2 . . . . . . . . . . . . Smash 3 | . . 2 1 . . . . . . . . . . . Sever 4 | . . . . . . 2 . . . 2 . . . . Melee Attacks 112 | . . 15 2 . . 15 30 6 . 23 1 1 19 . Impact 17 | . . 15 2 . . . . . . . . . . . Slashing 95 | . . . . . . 15 30 6 . 23 1 1 19 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 2 . . 1 3 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4997 | . 809 1374 282 . 483 574 570 152 . 317 . 37 371 28 Guns 2458 | . 801 1077 116 . 217 212 . . . . . . 7 28 Cannons 176 | . . . . . . 55 121 . . . . . . . Explosions 266 | . . . . . 266 . . . . . . . . . Melee 2059 | . . 267 166 . . 307 449 152 . 317 . 37 364 . Ramming 38 | . 8 30 . . . . . . . . . . . . Kinetic 2579 | . 801 1077 116 . 217 212 121 . . . . . 7 28 Thermal . | . . . . . . . . . . . . . . . Explosive 266 | . . . . . 266 . . . . . . . . . Electromagnetic 55 | . . . . . . 55 . . . . . . . . Impact 433 | . . 267 166 . . . . . . . . . . . Slashing 1626 | . . . . . . 307 449 152 . 317 . 37 364 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 2 2 2 2 2 2 13 13 Average Corruption 3 | . . . . . . . 1 2 2 2 2 2 11 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 43 | . . . . . . . 8 3 3 5 5 . 3 16 Message Errors 11 | . . . . . . . 2 . 1 1 2 . 1 4 Matter Fused 12 | . . . . . . . 1 1 1 1 3 . . 5 Heat Flow Errors 3 | . . . . . . . . 1 1 1 . . . . Energy Discharges 4 | . . . . . . . 3 1 . . . . . . Data Loss (minor) 5 | . . . . . . . 1 . . 1 . . 1 2 Data Loss (major) 3 | . . . . . . . 1 . . 1 . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 431 | . . 48 126 . 12 11 161 22 . 51 . . . . Projectiles 1 | . . . . . . . 1 . . . . . . . Explosions 125 | . . . . . 12 . 113 . . . . . . . Melee 305 | . . 48 126 . . 11 47 22 . 51 . . . . Knockbacks 10 | . . 3 2 . . . 5 . . . . . . . Impact 4 | . . 2 2 . . . . . . . . . . . Kinetic 5 | . . . . . . . 5 . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . Self-Inflicted Damage 319 | . . . . . 101 . 183 . . . . . 35 . Shots 6 | . . . . . 3 . 2 . . . . . 1 . Rammed 6 | . 3 3 . . . . . . . . . . . . Targets Rammed 6 | . 3 3 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 231 | . 18 31 . . 9 20 3 174 231 223 . . . . Average Temperature 27 | . 7 9 . . 9 7 3 91 231 47 . . . . Received Heat Transfer 972 | . 174 216 . . 153 63 6 36 6 30 . 57 9 222 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 3 2 . . . . . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . . . . . . Parts Fried 6 | . . 3 3 . . . . . . . . . . . Impact Corruptions 10 | . . 4 6 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Maximum Alert Level 1 | . . 1 1 . . . . . . . . . . . Low Security (%) 96 | 100 100 86 94 . 100 100 100 . . 100 . . 100 . Level 1 3 | . . 13 5 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 337 | . 161 337 209 . 113 30 124 . . 102 . . 57 . Initial 129 | . . 16 129 . . 12 6 . . 96 . . . . Average 52 | . 65 97 146 . 53 4 19 . . 24 . . 10 . Influence Increases 2951 | . 465 656 100 . 193 104 322 175 210 119 60 35 147 365 Destroy 0b10 Robot/C 1260 | . 360 440 80 . 140 60 80 40 . 20 . 20 . 20 Destroy 0b10 Robot/NC 85 | . 15 35 10 . . . 20 . . 5 . . . . Destroy Leader 316 | . 84 130 10 . 30 30 22 . . 10 . . . . Successful Hack 59 | . 5 . . . . 11 . . . 30 . . 13 . Disable Machine 60 | . . . . . . . 30 . . . . . 30 . Destroy Structure 136 | . 1 6 . . 23 3 50 . . 9 . . 44 . Partial Spotted 75 | . . . . . . . 15 . . 15 . . 45 . Lose Combat Pursuer 960 | . . 45 . . . . 105 135 210 30 60 15 15 345 Influence Decreases 2726 | . 424 366 362 69 160 123 314 142 111 258 75 35 147 140 Entered New Map 409 | . . 25 202 69 . 21 8 9 11 58 6 . . . Time Decay 2003 | . 382 321 160 . 150 92 243 133 90 186 69 25 52 100 Lost Part 314 | . 42 20 . . 10 10 63 . 10 14 . 10 95 40 Squads Dispatched 23 | . 5 5 . . . 1 5 . . 6 . . 1 . Investigation 9 | . 2 2 . . . . 1 . . 3 . . 1 . Extermination 5 | . . . . . . . 3 . . 2 . . . . Reinforcement 9 | . 3 3 . . . 1 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Distress Signals 7 | . 4 1 . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 176 | . 31 33 4 . 8 7 18 15 12 11 7 3 3 24 Peak Tracking Total 15 | . 4 6 4 . 4 4 4 4 15 6 4 3 3 9 Tactical Retreats 29 | . . 2 . . . . 3 7 2 2 3 1 1 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Traps Triggered 8 | . 4 2 . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Machines Disabled 4 | . . . . . . . 2 . . . . . 2 . Max in Single Turn 2 | . . . . . . . 2 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Machines Accessed 34 | . 5 5 . . . 4 5 2 1 5 2 . 5 . Terminals 16 | . 3 3 . . . 2 2 1 . 2 . . 3 . Fabricators 2 | . . . . . . . . . . 1 . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 9 | . 2 1 . . . 2 3 . . . . . 1 . Scanalyzers 2 | . . 1 . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 74 | . 11 13 . . . 8 8 2 1 11 4 . 16 . Successful 33 | . 3 2 . . . 4 3 2 1 5 4 . 9 . Failed 39 | . 8 10 . . . 4 5 . . 5 . . 7 . Catastrophic 13 | . 4 2 . . . . 3 . . 2 . . 2 . Database Lockouts 2 | . . 1 . . . . . . . 1 . . . . Manual 30 | . 6 5 . 1 . 5 2 . . 4 . . 7 . Terminals 37 | . 6 8 . . . 5 2 1 . 4 . . 11 . Fabricators 6 | . . . . . . . . . . 2 . . 4 . Repair Stations 3 | . . . . . . . . . . 3 . . . . Recycling Units 18 | . 5 3 . . . 3 6 . . . . . 1 . Scanalyzers 4 | . . 2 . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 21 | . 2 1 . . . 3 . 2 1 1 4 . 7 . Record 8 | . . 1 . . . . . 1 . . 3 . 3 . Part Schematic 1 | . . . . . . . . . . . . . 1 . Open Door 3 | . . . . . . . . 1 1 . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . Locate Traps 4 | . 1 . . . . 1 . . . . . . 2 . Dispatch Records 1 | . . . . . . . . . . . . . 1 . Zone Layout 3 | . 1 . . . . 2 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . 1 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . Recycling Unit Hacks 6 | . 1 . . . . 1 3 . . . . . 1 . Retrieve Components 6 | . 1 . . . . 1 3 . . . . . 1 . Scanalyzer 2 | . . 1 . . . . . . . 1 . . . . Retrieve Study 2 | . . 1 . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . . . . Used 1 | . . . . . . . . . . 1 . . . . Hacking Detections 20 | . 4 4 . . . 1 4 . . 5 . . 2 . Full Trace Events 9 | . 1 3 . . . . 1 . . 3 . . 1 . Feedback Events 3 | . . . . . . . 2 . . . . . 1 . Corruption 1 | . . . . . . . 1 . . . . . . . Hackware Fried 2 | . . . . . . . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Built 1 | . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . 64 . . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . . Part Studies Acquired 2 | . . 1 . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 26 | . 10 . . . . 3 10 . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Active Infowar (turns) 3213 | . 421 . . . . . 1039 378 190 678 222 86 199 . Sensors 66 | . . . . . . . 66 . . . . . . . Terrain 2792 | . . . . . . . 1039 378 190 678 222 86 199 . Traps 4 | . . . . . . . . . . 4 . . . . Seismic 421 | . 421 . . . . . . . . . . . . . ECM 4 | . . . . . . . . . . . 4 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 1 1 . 2 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Turns Passed 8096 | 111 1622 1293 324 494 301 748 1079 378 190 678 222 86 265 305 Spaces Moved 8023 | 61 760 637 182 305 127 337 1612 1169 464 767 604 102 547 349 Core 354 | 10 3 . . . . . . . . . . . 8 333 Treads 2405 | 51 757 637 182 305 127 337 9 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 16 | . . . . . . . . . . . . . . 16 Hover . | . . . . . . . . . . . . . . . Flight 5248 | . . . . . . . 1603 1169 464 767 604 102 539 . Fastest Speed 23 | 50 160 160 160 160 160 160 28 28 28 25 23 23 23 50 Average Speed 73 | 158 171 162 160 160 206 179 29 28 28 34 27 23 30 80 Slowest Speed 600 | 200 450 240 160 160 240 240 600 28 28 109 29 23 435 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 5 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 . Time Travels 1 | . . . . 1 . . . . . . . . . . Exploration Rate (%) 44 | 4 90 63 41 63 33 33 33 93 57 16 63 12 20 40 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . . . . 1 1 . 1 Known Exits Taken 1 | . . . . . . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 17 | . . . 2 . . . . 4 3 . 7 . . 1 Spaces Dug 44 | . . 5 . . . 3 16 2 . 9 1 . 8 . Terrain Destroyed 122 | . . 5 . . 24 3 51 2 . 9 1 . 27 . Melee 44 | . . 5 . . . 3 16 2 . 9 1 . 8 . Projectile . | . . . . . . . . . . . . . . . AOE 78 | . . . . . 24 . 35 . . . . . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Total 9712 | 73 915 780 202 312 150 433 2156 1213 521 1152 657 162 615 371 Wait 1092 | 1 2 19 . . . 33 455 32 50 355 37 59 34 15 Move 8000 | 60 759 636 181 304 126 336 1611 1168 463 757 603 101 546 349 Hop 4 | . . . . . . . . . . 4 . . . . Pick Up 58 | 6 17 6 . 1 1 4 13 3 1 1 3 . 2 . Fast Attach 58 | 6 8 7 . 3 1 10 10 . 1 2 5 . 3 2 Attach 24 | . 1 1 1 . . 1 9 1 1 4 2 1 1 1 Detach 6 | . . . 1 . . . . . . 3 1 . . 1 Swap 31 | . 6 12 2 . 1 1 6 1 2 . . . . . Drop 69 | . 13 16 2 4 2 7 14 2 1 3 5 . . . Fire 252 | . 106 65 13 . 19 26 8 . 2 . . . 10 3 Melee 112 | . . 15 2 . . 15 30 6 . 23 1 1 19 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | . 3 3 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 753 | -10/Materials | Discovered new exit (range 8) 947 | -10/Materials | Discovered new exit (range 11) 1517 | -10/Materials | Lost 3 parts (1p2n) 1605 | -10/Materials | Discovered new exit (range 9) 1734 | -10/Materials | Entered another Materials area 1734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1961 | -9/Materials | Central database locked down 2112 | -9/Materials | Build established: Scavenger-Mutant 2209 | -9/Materials | Discovered new exit (range 9) 2480 | -9/Materials | Build established: Mutant 2688 | -9/Materials | Discovered new exit (range 4) 2712 | -9/Materials | Discovered new exit (range 14) 2933 | -9/Materials | Discovered new exit (range 12) 3027 | -9/Materials | Entered Mines 3136 | -9/Mines | Learned location of Recycling (-9) 3146 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3344 | -9/Mines | Build established: Scavenger-Mutant 3345 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3345 | -9/Mines | Discovered new exit (range 5) 3351 | -9/Mines | Entered Exiles 3374 | -9/Exiles | Discovered new exit (range 15) 3427 | -9/Exiles | Met 8R-AWN 3452 | -9/Exiles | Met EX-HEX 3495 | -9/Exiles | Met EX-BIN 3515 | -9/Exiles | Aligned with FarCom system 3516 | -9/Exiles | Given EX-Vault access code 3555 | -9/Exiles | Opened EX-Vault 3566 | -9/Exiles | Found Prototype Energy Cannon 3566 | -9/Exiles | Identified Latent Energy Streamer 3582 | -9/Exiles | Found Prototype Device 3582 | -9/Exiles | Identified PSU Rigger 3585 | -9/Exiles | Found Prototype Device 3585 | -9/Exiles | Identified Chronowheel 3585 | -9/Exiles | Activated Chronowheel 3585 | -9/Exiles | Spacetime reconverged on an earlier point 3620 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3749 | -9/Exiles | Met EX-DEC 3833 | -9/Exiles | Discovered new exit (range 10) 3845 | -9/Exiles | Left Exiles lab with PSU Rigger 3845 | -9/Exiles | Entered Mines 3870 | -8/Mines | Build established: Mutant 3965 | -8/Mines | Core integrity fell below 50% 4117 | -8/Mines | Discovered new exit (range 13) 4146 | -8/Mines | Entered Materials 4146 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4495 | -8/Materials | Lost 3 parts (1p1n1u) 4818 | -8/Materials | Discovered new exit (range 16) 4894 | -8/Materials | Entered Factory 4894 | -7/Factory | Evolved 2 slots: Utility x2 5075 | -7/Factory | Lost 6 parts (1p2n2u1w) 5736 | -7/Factory | Hacking Suite fried by hacking feedback 5923 | -7/Factory | Discovered new exit (range 15) 5973 | -7/Factory | Entered Lower Caves 6009 | -7/Lower Caves | Learned Factory trap positions 6095 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6133 | -7/Lower Caves | Spotted B-75 Beast 6278 | -7/Lower Caves | Build established: Scavenger-Sprinter 6349 | -7/Lower Caves | Discovered new exit (range 8) 6351 | -7/Lower Caves | Entered another Lower Caves area 6364 | -7/Lower Caves | Learned 12 Factory zone layouts 6377 | -7/Lower Caves | Attracted the attention of an 0b10 base 6396 | -7/Lower Caves | Encountered a Warlord checkpoint 6440 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6540 | -7/Lower Caves | Discovered new exit (range 3) 6541 | -7/Lower Caves | Entered Factory 6541 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6542 | -6/Factory | Identified exit to Lower Caves 6543 | -6/Factory | Loaded intel: 90 trap records 6710 | -6/Factory | Central database locked down 6836 | -6/Factory | Build established: Scavenger-Scout 7200 | -6/Factory | Fabricated Impulse Thruster Array? 7219 | -6/Factory | Entered Lower Caves 7317 | -6/Lower Caves | Learned Factory interactive machine intel 7322 | -6/Lower Caves | Learned location of Zion (-6) 7390 | -6/Lower Caves | Entered an active Warlord outpost 7395 | -6/Lower Caves | Learned Armory trap positions 7395 | -6/Lower Caves | Learned Factory security intel 7439 | -6/Lower Caves | Discovered new exit (range 9) 7441 | -6/Lower Caves | Entered another Lower Caves area 7443 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7471 | -6/Lower Caves | Encountered a Warlord checkpoint 7471 | -6/Lower Caves | Discovered new exit (range 16) 7527 | -6/Lower Caves | Entered Factory 7527 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7529 | -5/Factory | Loaded intel: 53 interactive machine locations 7546 | -5/Factory | System Shield fried by hacking feedback 7651 | -5/Factory | Discovered new exit (range 16) 7726 | -5/Factory | Crushed by falling debris 7743 | -5/Factory | Crushed by falling debris 7743 | -5/Factory | System corruption reached 10% 7792 | -5/Factory | Entered Upper Caves 7804 | -5/Upper Caves | Encountered a Warlord checkpoint 7818 | -5/Upper Caves | Lost 12 parts (2p5n3u2w) 7972 | -5/Upper Caves | Core integrity fell below 50% 8022 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8026 | -5/Upper Caves | Build established: Hacker-Mutant 8046 | -5/Upper Caves | Learned location of Armory (-4) 8061 | -5/Upper Caves | Core integrity fell below 20% 8097 | -5/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07986_ Identified Wheel. 08000_ Wheel destroyed. 08002_ YD IFXXYXMZQX B,XQHPC3KJ