Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.15 @ 19:20:53 Player: A Legendary Sword Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (318) 318 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1373 Bonus ------- None Cogmind --------- Core Integrity 329/400 Matter 191/300 Energy 5/100 System Corruption 11% Temperature Cool (0) Movement Hovering (60) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Particle Gun Improved Light Cannon > --- INVENTORY (4) ---- EM Shotgun Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit > --- UTILITY ---------- Signal Interpreter Improved Signal Interpreter Shield Generator Integration Mediator > --- WEAPON ----------- Datajack > --- INVENTORY -------- EM Shotgun Improved Light Cannon Grenade Launcher Flail [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 23 | 6 8 9 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 1 | . . 1 Flight 2 | . 2 . Utility 6 | 1 2 3 Device 3 | . 1 2 Storage 1 | 1 . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon 4 | . 2 2 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 81 | . 90 67 Engine 5 | . 8 . Core 6 | . 5 7 Wheel 13 | . 22 . Hover 2 | . . 5 Flight 5 | . 5 4 Device 7 | . 3 12 Storage 5 | . 8 . Processor 13 | . 9 19 Energy Gun 9 | . 10 7 Ballistic Gun 10 | . 14 4 Launcher 1 | . . 2 Special Melee Weapon 1 | . . 3 Naked Turns . | . . . Heaviest Build 13 | 9 12 13 Greatest Support 26 | 26 26 8 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 5 5 4 Most Carried 4 | . 4 4 Average Carried 2 | . 2 3 Final Capacity 6 | 6 4 4 Final Carried 4 | . 4 4 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 395 | 167 194 34 Remotely . | . . . Salvage Created 326 | . 281 45 Parts 28 | . 24 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 7 4 Guns 7 | . 7 . AOE 4 | . . 4 Classes Destroyed 5 | . 4 1 Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 4 | . 4 . Sentry 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 687 | . 312 375 Core 168 | . 97 71 Absorbed by Shields 52 | . . 52 Core Remaining (%) 80 | 100 61 . Volleys Fired 58 | . 51 7 Largest 2 | . 2 2 Hottest 95 | . 60 95 Shots Fired 97 | . 83 14 Gun 90 | . 83 7 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 51 | . 51 . Thermal 18 | . 11 7 Explosive 7 | . . 7 Electromagnetic 21 | . 21 . Robot Hit Streak 12 | . 12 3 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 62 | . 53 9 Core Hits 24 | . 19 5 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks 4 | . . 4 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 643 | . 409 234 Guns 440 | . 409 31 Cannons . | . . . Explosions 203 | . . 203 Melee . | . . . Ramming . | . . . Kinetic 174 | . 174 . Thermal 126 | . 95 31 Explosive 203 | . . 203 Electromagnetic 140 | . 140 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 11 | . . 11 Average Corruption 11 | . . 11 Corruption Purged . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 58 | . 58 48 Average Temperature 24 | . 24 24 Received Heat Transfer 93 | . 69 24 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 299 | . 225 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 270 | . 270 100 Average Influence 79 | . 136 8 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 71 100 Level 1 8 | . 28 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 21 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 12 | . 12 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 20 | . 20 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 28 | . 28 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 20 | . 20 . Record 6 | . 6 . Prototype ID Bank 2 | . 2 . Emergency Access Points 2 | . 2 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 3 | . 3 . Dispatch Records 1 | . 1 . Surveillance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . . 2 Non-combat 2 | . . 2 Combat . | . . . Robot Hacks Applied 3 | . . 3 parse_system 1 | . . 1 no_distress 2 | . . 2 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 736 | 45 410 281 Spaces Moved 648 | 41 403 204 Core 36 | 3 . 33 Treads . | . . . Legs . | . . . Wheels 234 | 38 196 . Hover 105 | . . 105 Flight 273 | . 207 66 Fastest Speed 37 | 50 37 37 Average Speed 77 | 87 63 103 Slowest Speed 250 | 100 125 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . 4 . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 29 | 3 61 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 36 | . . 36 Melee . | . . . Projectile . | . . . AOE 36 | . . 36 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 779 | 46 479 254 Wait 37 | . 10 27 Move 638 | 40 394 204 Hop 4 | . 4 . Pick Up 5 | . 5 . Fast Attach 19 | 6 7 6 Attach 3 | . 1 2 Detach . | . . . Swap 1 | . . 1 Drop 10 | . 7 3 Fire 58 | . 51 7 Melee 4 | . . 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 14) 212 | -10/Materials | Discovered new exit (range 13) 324 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 11) 456 | -10/Materials | Identified exit to Materials 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Utility x2 647 | -9/Materials | Discovered new exit (range 16) 731 | -9/Materials | Crushed by falling debris 731 | -9/Materials | System corruption reached 10% 737 | -9/Materials | Self-destructed Last Messages --------------- 00662_ Acquired Particle Gun. 00695_ Y-45 Defender destroyed. 00703_ Acquired 30 matter. 00719_ S-10 Pest destroyed. 00731_ The unstable cave ceiling collapses. 00731_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 00731_ Grenade Launcher destroyed. 00731_ System corrupted by crushing effect (+3). 00731_ Signal Interpreter destroyed. 00731_ System corrupted by crushing effect (+2). 00731_ Integration Mediator destroyed. 00731_ System corrupted by crushing effect (+4). 00731_ Shield Generator destroyed. 00731_ System corrupted by crushing effect (+2). [Achievement: System Compromised] 00732_ U-05 Engineer lays Concrete. 00733_ 1UX AAVEF9LMTIOQBI1AMEA 00733_ Acquired 4 matter. 00734_ U-05 Engineer lays Concrete. 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