Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.13 @ 16:37:39 Player: Olga Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1623) 1623 TOTAL SCORE: 6523 Bonus ------- Pacifist 1623 Cogmind --------- Core Integrity 982/1000 Matter 264/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cesium-ion Thruster > --- UTILITY (8) ------ Makeshift Terrain Scan Processor Improved Hacking Suite > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Micro Fission Core Reinforced Quantum Reactor Advanced Weight Redist. System Improved Reaction Control System Drone Bay (2/2) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster > --- UTILITY ---------- Advanced Terrain Scanner Makeshift Terrain Scan Processor Improved Hacking Suite > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Advanced Weight Redist. System Drone Bay [Rating: 20] Favorites ----------- Power None Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Makeshift Terrain Scan Processor Device Transmission Jammer Processor Makeshift Terrain Scan Processor Hackware Improved Hacking Suite Weapon Heavy Mace Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . 4 . . 2 2 . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . 2 . . . . . . Utility 6 | . . . . . . 2 . . 2 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 7 | . . . . . . 2 . 3 2 . . . Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . 1 . 1 . . . . Utility 4 | . . . . . . 1 . 1 2 . . . Device 2 | . . . . . . 1 . . 1 . . . Storage . | . . . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . . Hackware 1 | . . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 2 | . . . . . . . 1 . 1 . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 1 | . . . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 9 | . . . . . . 11 1 23 22 23 23 23 Flight 2 | . . . . . . 5 1 7 6 5 5 5 Processor 2 | . . . . . . . . 7 6 5 5 5 Impact Weapon 2 | . . . . . . . . 7 6 5 5 5 Naked Turns 320 | . 28 36 3 92 65 3 90 3 . . . . Heaviest Build 4 | . . . . . . 1 1 3 4 3 3 3 Greatest Support 5 | 3 3 3 3 3 3 5 5 5 5 5 5 5 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 . . . . . . . . 2 4 5 5 Average Carried . | 2 . . . . . . . . 1 2 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . . . . 2 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Matter Collected 224 | 200 . . . . . . . 24 . . . . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Damage Taken 644 | . 65 49 . 242 . 86 13 . 152 . . 37 Core 512 | . 65 49 . 242 . 52 . . 86 . . 18 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 54 . . 39 . . 92 89 . . . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . 3 . . . Impact 3 | . . . . . . . . . 3 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 41 | . . 14 . 27 . . . . . . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 41 | . . 14 . 27 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 1 . 10 10 Average Corruption 7 | . . . . . . . . . 1 . 10 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . 7 . 13 . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 6 | . . 2 . 4 . . . . . . . . Targets Rammed 6 | . . 2 . 4 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . Received Heat Transfer 240 | . 36 24 . 114 . 30 9 . 9 . . 18 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Peak Influence 984 | . 15 5 1 99 98 984 . . 450 220 107 74 Initial 940 | . . 5 1 . 38 940 . . 356 220 77 74 Average 253 | . 3 5 1 29 58 952 . . 408 220 90 74 Maximum Alert Level 3 | . . . . . . 3 . . 2 1 . . Low Security (%) 56 | 100 100 100 100 100 100 . . . . . 100 100 Level 1 13 | . . . . . . . . . 29 100 . . Level 2 18 | . . . . . . . . . 70 . . . Level 3 11 | . . . . . . 100 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . . . . 4 . . . . 1 . . . Investigation 3 | . . . . 2 . . . . 1 . . . Extermination . | . . . . . . . . . . . . . Reinforcement 2 | . . . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Distress Signals 2 | . . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 57 | . 3 2 . 20 5 2 8 . 8 . 5 4 Peak Tracking Total 15 | . 3 2 . 15 5 3 7 . 6 . 5 4 Tactical Retreats 6 | . . . . 1 . . 3 . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Traps Triggered 1 | . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Machines Accessed 10 | . 1 . . 2 3 1 . . 3 . . . Terminals 9 | . 1 . . 2 3 . . . 3 . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 24 | . 3 . . 5 7 2 . . 7 . . . Successful 5 | . 1 . . 1 . 1 . . 2 . . . Failed 19 | . 2 . . 4 7 1 . . 5 . . . Catastrophic 6 | . . . . 1 4 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 3 . . 6 7 2 . . 3 . . . Terminals 22 | . 3 . . 5 7 . . . 7 . . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 2 | . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 1 . . 1 . . . Terminals 2 | . 1 . . . . . . . 1 . . . Botnet 2 | . 1 . . . . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . . Haulers 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . 2 3 1 . . 3 . . . Full Trace Events 5 | . . . . 2 2 . . . 1 . . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Turns Passed 631 | 3 28 36 3 92 65 57 116 24 130 29 26 22 Spaces Moved 1435 | 1 56 67 6 176 129 152 255 52 332 77 72 60 Core 626 | 1 56 67 6 176 129 5 181 5 . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 809 | . . . . . . 147 74 47 332 77 72 60 Fastest Speed 35 | 50 50 50 50 50 50 35 35 35 35 35 35 35 Average Speed 41 | 50 50 50 50 50 50 35 45 36 35 35 35 35 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 35 35 35 35 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 5 . . 3 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 24 24 1 50 34 9 55 9 14 3 76 3 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . . . . 1 . . . . Spaces Dug 3 | . . . . . . . . . 3 . . . Terrain Destroyed 3 | . . . . . . . . . 3 . . . Melee 3 | . . . . . . . . . 3 . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Total 1441 | 5 55 68 5 179 128 148 254 54 335 79 72 59 Wait . | . . . . . . . . . . . . . Move 1408 | . 55 66 5 175 128 143 254 51 325 77 71 58 Hop 7 | . . . . . . 3 . . 3 . . 1 Pick Up 5 | . . . . . . . . . 2 2 1 . Fast Attach 7 | . . . . . . 2 . 3 2 . . . Attach . | . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . Drop 5 | 5 . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . Melee 3 | . . . . . . . . . 3 . . . Ram 6 | . . 2 . 4 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 16) 32 | -10/Materials | Entered Mines 58 | -10/Mines | Learned Materials stockpile data 59 | -10/Mines | Discovered new exit (range 16) 68 | -10/Mines | Entered Materials 68 | -9/Materials | Evolved 2 slots: Propulsion x2 68 | -9/Materials | Discovered new exit (range 5) 71 | -9/Materials | Entered Storage 87 | -9/Storage | Identified exit to Materials 151 | -9/Storage | Core integrity fell below 50% 161 | -9/Storage | Used back door to open Recycling access 161 | -9/Storage | Discovered new exit (range 5) 163 | -9/Storage | Entered Recycling 191 | -9/Recycling | Spotter reported a threat 191 | -9/Recycling | Spotter reported a threat 199 | -9/Recycling | Spotter reported a threat 207 | -9/Recycling | Spotter reported a threat 216 | -9/Recycling | Spotter reported a threat 222 | -9/Recycling | Discovered new exit (range 12) 225 | -9/Recycling | Spotter reported a threat 228 | -9/Recycling | Entered Factory 228 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 280 | -7/Factory | Discovered new exit (range 15) 285 | -7/Factory | Entered Lower Caves 303 | -7/Lower Caves | Build established: Mutant 363 | -7/Lower Caves | Spotted B-75 Beast 399 | -7/Lower Caves | Discovered new exit (range 6) 401 | -7/Lower Caves | Entered another Lower Caves area 423 | -7/Lower Caves | Discovered new exit (range 5) 425 | -7/Lower Caves | Entered Factory 425 | -6/Factory | Evolved 2 slots: Utility x2 553 | -6/Factory | Discovered new exit (range 5) 555 | -6/Factory | Entered another Factory area 555 | -5/Factory | Evolved 2 slots: Utility x2 584 | -5/Factory | Sucked down chute 584 | -5/Factory | Entered Waste 593 | -5/Waste | Spotted C-40 Crusher 595 | -5/Waste | Spotted C-40 Crusher 599 | -5/Waste | EMP discharged 599 | -5/Waste | System corruption reached 10% 600 | -5/Waste | Spotted C-40 Crusher 602 | -5/Waste | Spotted C-40 Crusher 605 | -5/Waste | Spotted C-40 Crusher 606 | -5/Waste | Discovered new exit (range 10) 610 | -5/Waste | Entered Factory 632 | -5/Factory | Self-destructed Last Messages --------------- 00553_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00580_ Acquired Mic. Fission Core. 00581_ Acquired Imp. Reaction Control System. 00584_ Triggered Chute Trap. 00584_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 00589_ ALERT: Foreign system detected. Charging EMP. 00596_ Broken Adv. Weapon Cycler crushed. 00597_ Acquired Broken Rnf. Quantum Reactor. 00599_ System corrupted (+10). 00606_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00615_ System corrupted: Component data lost. 00628_ K-01 Serf collects debris. 00629_ ALERT: All DSF locations entering lockdown mode. 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"""" #????????? | | ????????????? #????????? | | ?????????????? ######### #????????? | | ????????????? ????????# #######+## | | ?????????????? ?????????# " " | | ?????????????? ??????????# "Y" | | ??????????????? ???????????# """ | | ??????????????? ????????????# | | ?????????????????????????????# | | ?????????????????????????????# #########+######### | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Evasion (%) 63 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedGravitonGravjet Manual? 0 Play Time 00:10:39 Cumulative 254.0 hours Start 2022.05.13 @ 16:27:20 End 2022.05.13 @ 16:37:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 375 Adventurer 0 Explorer 3 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24b73df0-7628-4156-852c-ab9f1f8b8b2c