Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 22:31:10 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (429) 429 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1674 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 250/250 System Corruption 11% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Disposable Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Hacking Suite EM Pulse Gun EM Shotgun EM Shotgun EMP Blaster EMP Blaster EMP Blaster Grenade Launcher Rocket Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- EM Pulse Gun EM Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Structural Scanner Hacking Suite EM Pulse Gun EM Shotgun EM Shotgun EMP Blaster EMP Blaster EMP Blaster EMP Blaster Mini Grenade Launcher Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Disposable Heat Sink Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 15 | 1 8 4 2 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 2 . Treads 4 | . 2 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 2 | 1 1 . . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 3 2 1 Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 3 | . . 2 1 System Corruption 16 | . . 5 11 Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 14 | 6 13 19 19 Power 2 | 1 1 3 3 Propulsion 2 | 4 2 3 2 Utility 3 | . 3 5 4 Weapon 6 | 1 5 7 8 Tool/Special . | . . . . Unused Backups 29 | . 11 . 18 Power 5 | . 2 . 3 Propulsion 5 | . 4 . 1 Utility 7 | . 2 . 5 Weapon 11 | . 3 . 8 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 99 96 Engine 13 | . 14 14 11 Treads 22 | . 20 28 33 Leg 6 | . 7 . . Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Energy Gun 23 | . 24 24 21 Ballistic Gun 3 | . 3 . . Peak Build Rating 14 | 7 13 13 14 Average Rating 11 | 6 11 12 13 On Entrance 9 | 6 7 13 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 53 | 13 53 53 51 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 8 16 20 20 Most Carried 20 | 7 20 20 20 Average Carried 14 | 6 13 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 474 | 228 126 90 30 Remotely . | . . . . Salvage Created 1048 | 96 716 176 60 Parts 65 | 5 55 1 4 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 13 8 1 Guns 14 | . 8 5 1 AOE 8 | . 5 3 . Classes Destroyed 11 | 2 7 1 1 Worker 1 | . 1 . . Builder 3 | . 3 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 4 | 1 2 1 . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 9 . . Grunt 4 | . 4 . . Sentry 1 | . . . 1 Assembled 8 | . . 8 . Best Kill Streak 8 | 2 8 4 1 Combat Bots Only 4 | . 4 4 1 Max Kills in Single Turn 4 | 1 4 1 1 Gunslinging 1 | . 1 . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 51 | . 21 24 6 Missed 20 | . 12 5 3 Hits 31 | . 9 19 3 Projectile 31 | . 9 19 3 Part Disruptions 3 | . . 3 . Damage Taken 492 | . 186 260 46 Core 87 | . 38 49 . Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 65 . Volleys Fired 54 | 3 27 20 4 Largest 2 | 2 2 2 2 Hottest 90 | 40 90 90 85 Shots Fired 94 | 6 51 29 8 Gun 86 | 6 48 24 8 Cannon . | . . . . Launcher 8 | . 3 5 . Special . | . . . . Kinetic 14 | 6 8 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 80 | . 43 29 8 Robot Hit Streak 9 | 3 8 6 9 Robot Miss Streak 4 | 1 4 4 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 68 | 5 39 16 8 Core Hits 61 | 3 35 20 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1387 | 70 878 334 105 Guns 859 | 70 480 204 105 Cannons . | . . . . Explosions 524 | . 394 130 . Melee . | . . . . Ramming 4 | . 4 . . Kinetic 121 | 70 51 . . Thermal 222 | . 222 . . Explosive . | . . . . Electromagnetic 1040 | . 601 334 105 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . 5 11 Average Corruption 9 | . . 4 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . 1 . . Projectiles . | . . . . Explosions 1 | . 1 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 80 | . 66 14 . Shots 4 | . 2 2 . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 105 | . 105 90 69 Average Temperature 33 | . 34 32 37 Received Heat Transfer 124 | . 15 100 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . 3 . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . 7 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 198 | 10 198 48 20 Initial 48 | . . 48 . Average 64 | 4 78 16 3 Influence Increases 562 | 10 517 5 30 Destroy 0b10 Robot/C 280 | . 260 . 20 Destroy 0b10 Robot/NC 75 | 10 60 5 . Destroy Leader 80 | . 70 . 10 Successful Hack 12 | . 12 . . Select Force Hacks 60 | . 60 . . Disable Machine 45 | . 45 . . Destroy Structure 10 | . 10 . . Influence Decreases 552 | 10 392 130 20 Entered New Map 77 | . . 77 . Time Decay 475 | 10 392 53 20 Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 18 10 1 Peak Tracking Total 6 | . 6 4 1 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 4 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 9 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 26 . . Successful 15 | . 15 . . Failed 11 | . 11 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 17 | . 17 . . Terminals 24 | . 24 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 7 | . 7 . . Botnet 2 | . 2 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 210 | 18 192 . . Seismic 210 | 18 192 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1690 | 32 1344 171 143 Spaces Moved 756 | 18 619 44 75 Core . | . . . . Treads 489 | . 370 44 75 Legs 267 | 18 249 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 240 160 Average Speed 189 | 120 191 240 160 Slowest Speed 240 | 120 240 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 89 22 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . 9 . . Melee . | . . . . Projectile . | . . . . AOE 9 | . 9 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 921 | 22 729 78 92 Wait 47 | . 38 7 2 Move 753 | 17 618 43 75 Hop . | . . . . Pick Up 27 | 1 21 1 4 Fast Attach 6 | 1 3 . 2 Attach 2 | . . 1 1 Detach 2 | . 2 . . Swap 12 | . 6 6 . Drop 16 | . 12 . 4 Fire 54 | 3 27 20 4 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 15) 277 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 755 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Learned 2 Mines zone layouts 946 | -10/Materials | Identified exit to Materials 990 | -10/Materials | Identified exit to Subcaves 1023 | -10/Materials | Learned 4 Subcaves zone layouts 1048 | -10/Materials | Learned 4 Recycling zone layouts 1064 | -10/Materials | Learned 4 Subcaves zone layouts 1091 | -10/Materials | Loaded intel: 1 repair station location 1377 | -10/Materials | Entered Mines 1378 | -10/Mines | Assembled infested the area 1548 | -10/Mines | Entered Materials 1548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1549 | -9/Materials | Identified exit to Materials 1681 | -9/Materials | System corruption reached 10% 1691 | -9/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE Loading 1 Materials entrance... 01585_ Acquired Targeting Computer. 01589_ Acquired Grenade Launcher. 01629_ Dropped EMP Blaster. 01631_ Acquired Rocket Launcher. 01658_ Electrolysis Chamber disabled. 01667_ Beam Rifle fried. 01667_ Imp. Ion Engine fried. 01667_ Y-45 Defender destroyed. 01670_ Acquired 20 matter. 01673_ Dropped Lgt. Treads. 01673_ Acquired Corrupted Lgt. Treads. 01677_ Dropped Structural Scanner. 01677_ Acquired Corrupted Lgt. Treads. 01680_ Dropped EM Shotgun. 01680_ Acquired Corrupted Hvy. Assault Rifle. 01680_ Integrated Corrupted Hvy. Assault Rifle (+11). 01682_ Acquired 10 matter. 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