Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 20:30:32 Player: Gabe+Kate4EVR Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (527) 527 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 4697 Bonus ------- Follower Combat Kills 35 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 273/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Experimental Signal Interpreter Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Filter Improved Trap Extractor (2/6 Vortex) Mass Driver Heavy Missile Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Armored Huge Wheel Antigrav System > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Heavy Battle Rifle Advanced Assault Cannon Slug Cannon Makeshift Hammer > --- INVENTORY -------- Nuclear Pulse Thruster Advanced Cooling System High-capacity Matter Pod Matter Filter Improved Particle Charger Improved System Shield Improved Trap Extractor Plasma Cannon Heavy Plasma Cannon Heavy Missile Launcher CPS Tube DRS Beacon [Rating: 67] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Improved Trap Extractor Storage Small Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon CPS Tube Impact Weapon Makeshift Hammer Slashing Weapon Segregator Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Parts Attached 67 | 6 1 1 9 21 29 Power 10 | 1 . . 3 3 3 Engine 5 | 1 . . 1 3 . Core 5 | . . . 2 . 3 Reactor . | . . . . . . Propulsion 15 | 2 . . 1 6 6 Treads 2 | . . . . 2 . Leg 5 | 2 . . . 3 . Wheel 2 | . . . . 1 1 Hover 4 | . . . 1 . 3 Flight 2 | . . . . . 2 Utility 19 | 1 1 . 2 7 8 Device 8 | . 1 . . 3 4 Storage 4 | 1 . . . 3 . Processor 6 | . . . 1 1 4 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 23 | 2 . 1 3 5 12 Energy Gun 4 | . . 1 2 . 1 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 5 | 2 . . 1 . 2 Ballistic Cannon 5 | . . . . 2 3 Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon 3 | . . . . 1 2 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . . . 9 . 23 Power 4 | . . . 2 . 2 Propulsion 11 | . . . 3 . 8 Utility 6 | . . . 1 . 5 Weapon 11 | . . . 3 . 8 Highest Loss Streak 14 | . . . 9 . 14 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 72 | . 85 84 55 73 58 Engine 11 | . 14 14 2 13 2 Treads 11 | . . . . 19 . Leg 11 | . 28 28 14 5 5 Device 1 | . . . . 2 4 Storage 13 | . 14 14 14 13 2 Processor 8 | . . . 1 11 23 Energy Gun 2 | . . . 16 . . Ballistic Gun 5 | . 28 26 . . 1 Special Weapon 1 | . . . . 2 1 Impact Weapon 1 | . . . . 2 3 Peak Build Rating 67 | 6 7 6 16 29 67 Average Rating 17 | 4 6 5 7 20 46 On Entrance 8 | . 6 6 5 6 28 Naked Turns . | . . . . . . Heaviest Build 54 | 14 14 14 22 42 54 Greatest Support 56 | 20 20 20 20 56 37 Greatest Overweight (x) 5 | 1 . . 2 2 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 12 10 Most Carried 15 | 1 2 3 8 15 13 Average Carried 8 | . 1 2 5 10 8 Final Capacity 15 | 8 8 8 8 15 5 Final Carried 14 | 1 2 3 7 14 5 Class Distribution -------------------- 81% | Mutant 14% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1452 | 242 . 110 274 480 346 Remotely . | . . . . . . Salvage Created 329 | . . 69 36 . 224 Parts 23 | . . 4 . . 19 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . 11 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 8 | . . 2 1 . 5 Melee 1 | . . . . . 1 Guns 3 | . . 2 . . 1 Cannons 3 | . . . . . 3 Classes Destroyed 9 | . . 3 1 . 5 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Turret 1 | . . 1 . . . Swarmer 1 | . . 1 . . . Saboteur 1 | . . . . . 1 Sentry 1 | . . . . . 1 Hunter 2 | . . . . . 2 Programmer 2 | . . . 1 . 1 Subdweller 1 | . . 1 . . . Best Kill Streak 2 | . . 1 1 . 2 Combat Bots Only 2 | . . 1 1 . 2 Max Kills in Single Turn 1 | . . 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 337 | . . 82 41 . 214 Missed 111 | . . 38 9 . 64 Damage Taken 4179 | . . 385 526 . 3268 Core 1252 | . . 85 151 . 1016 Absorbed by Shields . | . . . . . . Core Remaining (%) 52 | 100 . . . 5 . Volleys Fired 66 | . . 27 8 . 31 Largest 3 | . . 2 2 . 3 Hottest 155 | . . 70 119 . 155 Shots Fired 111 | . . 53 13 . 45 Gun 86 | . . 53 13 . 20 Cannon 25 | . . . . . 25 Launcher . | . . . . . . Special . | . . . . . . Kinetic 83 | . . 47 2 . 34 Thermal 28 | . . 6 11 . 11 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . . 7 4 . 11 Robot Miss Streak 2 | . . 2 2 . 2 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 73 | . . 27 8 . 38 Core Hits 18 | . . 9 1 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . . 1 1 . 1 Burn 1 | . . . 1 . . Destroy 1 | . . 1 . . . Blast 1 | . . . . . 1 Melee Attacks 12 | . . . . . 12 Thermal 1 | . . . . . 1 Impact 11 | . . . . . 11 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1681 | . . 314 155 . 1212 Guns 936 | . . 306 155 . 475 Cannons 443 | . . . . . 443 Explosions . | . . . . . . Melee 294 | . . . . . 294 Ramming 8 | . . 8 . . . Kinetic 949 | . . 306 28 . 615 Thermal 430 | . . . 127 . 303 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 294 | . . . . . 294 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 2 4 4 6 Average Corruption 3 | . . 2 3 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 121 | . . 14 15 87 5 Message Errors 32 | . . 1 4 27 . Matter Fused 31 | . . 6 3 21 1 Heat Flow Errors 17 | . . 2 3 10 2 Energy Discharges 13 | . . 3 . 10 . Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . . . 2 . Data Loss (minor) 11 | . . 1 3 7 . Data Loss (major) 5 | . . . . 5 . Misfires 1 | . . . 1 . . Alerts 6 | . . . 1 5 . Weapon Failures 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 29 | . . . . . 29 Projectiles 29 | . . . . . 29 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 8 | . . 8 . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 343 | . . 88 243 260 343 Average Temperature 104 | . . 47 90 106 126 Received Heat Transfer 570 | . . 225 162 . 183 Effects 6 | . . . . 1 5 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . 1 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . . . 3 . 1 Heat Transferred 818 | . . . 370 . 448 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 152 | . 6 . 31 . 152 Initial 31 | . . . 31 . . Average 21 | . 5 . 17 . 42 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . . 12 2 . 14 Peak Tracking Total 7 | . . 6 2 . 7 Tactical Retreats 5 | . . 4 . . 1 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . . 2 2 Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 6 | . 1 . 1 4 . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 2 . 2 19 . Successful 20 | . 1 . . 19 . Failed 3 | . 1 . 2 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 4 | . 2 . 2 . . Terminals 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 1 . . 19 . Record 18 | . . . . 18 . Prototype ID Bank 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired 7 | . . . 7 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 7 | . . . 7 . . Largest Group 6 | . . . 6 1 1 Highest-Rated Group 106 | . . . 106 10 10 Highest-Rated Ally 40 | . . . 40 10 10 Total Orders . | . . . . . . Ally Attacks 7 | . . . 7 . . Total Damage 524 | . . . 524 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6782 | 77 282 1054 940 3950 479 Spaces Moved 3666 | 59 39 488 608 2108 364 Core 415 | 5 . . 247 120 43 Treads 1187 | . . . . 1187 . Legs 1491 | 54 39 488 361 518 31 Wheels 411 | . . . . 283 128 Hover 10 | . . . . . 10 Flight 152 | . . . . . 152 Fastest Speed 40 | 50 120 120 100 100 40 Average Speed 133 | 114 120 120 131 145 90 Slowest Speed 300 | 120 120 120 190 200 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 9 20 95 94 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . . 6 . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE . | . . . . . . Terrain Rammed 2 | . . 2 . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5434 | 65 274 902 735 3009 449 Wait 1468 | . 234 384 39 811 . Move 3658 | 58 38 487 607 2107 361 Hop 1 | . . . . . 1 Pick Up 49 | 1 . . 4 38 6 Fast Attach 39 | 6 1 . 4 9 19 Attach 11 | . . . 2 1 8 Detach 4 | . 1 1 . 2 . Swap 17 | . . 1 3 11 2 Drop 39 | . . . . 30 9 Fire 66 | . . 27 8 . 31 Melee 12 | . . . . . 12 Ram 2 | . . 2 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 68 | . . . 68 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 6) 360 | -10/Materials | Entered Subcaves 401 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 636 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 858 | -10/Subcaves | Discovered new exit (range 15) 1414 | -10/Subcaves | Entered Recycling 1894 | -7/Recycling | Core integrity fell below 50% 1917 | -7/Recycling | Core integrity fell below 20% 1945 | -7/Recycling | Lost 9 parts (2p3n1u3w) 2222 | -7/Recycling | Lost 5 allies 2259 | -7/Recycling | Discovered new exit (range 5) 2286 | -7/Recycling | Scanned before Scraplab entrance 2310 | -7/Recycling | Entered Scraplab 2322 | -7/Recycling | Discovered new exit (range 2) 2354 | -7/Recycling | Entered Scraptown 2354 | -7/Scraptown | Accompanied by 1 ally 2650 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2681 | -7/Scraptown | Visited Observation Area 3131 | -7/Scraptown | Visited Red Mages 3197 | -7/Scraptown | Visited UFD Registry 3197 | -7/Scraptown | Registered with UFD as "Cogbomber" 3210 | -7/Scraptown | Visited Spacefarers 3293 | -7/Scraptown | Visited Cave Peace 3358 | -7/Scraptown | Visited Supply Room 3440 | -7/Scraptown | Discovered new exit (range 11) 3683 | -7/Scraptown | Visited Derelict Rescue Squad 3722 | -7/Scraptown | Found DRS Beacon 3758 | -7/Scraptown | Visited Chapter 10 3805 | -7/Scraptown | Visited Junk Repository 4918 | -7/Scraptown | Visited LU-1G1's Boring Crew 5170 | -7/Scraptown | Visited Infowarlord's Domain 5185 | -7/Scraptown | Found Exp. Signal Interpreter 5240 | -7/Scraptown | Visited Scrapoid Research Area 5384 | -7/Scraptown | Discovered new exit (range 3) 5509 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5515 | -7/Scraptown | Found DCF Scrap (30 items) 5658 | -7/Scraptown | Visited Analyses Database 5817 | -7/Scraptown | Build established: Derelict-Mutant 6004 | -7/Scraptown | Visited Science Guys 6304 | -7/Scraptown | Entered Factory 6304 | -5/Factory | Accompanied by 1 ally 6304 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 6633 | -5/Factory | Lost 14 parts (2p5n2u5w) 6760 | -5/Factory | Spotted B-75 Beast 6765 | -5/Factory | Core integrity fell below 50% 6779 | -5/Factory | Core integrity fell below 20% 6783 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06756_ Antigrav System destroyed. 06761_ Nuclear Pulse Array destroyed. 06764_ K-01 Serf cleans the Nuclear Reactor. 06766_ Acquired Flail. 06767_ Segregator destroyed. 06767_ Nuclear Reactor explodes. 06767_ Antigrav System destroyed. 06767_ Nuclear Reactor explodes. 06767_ Adv. Heat Sink destroyed. 06767_ K-01 Serf destroyed. 06769_ Nuclear Reactor explodes. 06770_ Acquired Flail. 06771_ System corrupted: Matter fused (-9). 06773_ Dropped Mic. Nuclear Core. 06774_ Critical hit (Burn: +37). 06774_ Knocked back. 06774_ Dropped Flail. 06775_ U-05 Engineer builds a Wall. 06778_ Nuclear Reactor explodes. 06783_ Flail destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????##p###??????????? | | ????????????????????????????????? ]??????????? | | ????????????????????????????????! #????????? | | ???????????????????????????????[! # ??????? | | ????????????????????????????### #??? | | ????????????####+###########; #??? | | ????????????# #??? | | ????????????# #??? | | ????????????# T #??? | | ????????????# @ +??? | | ????????????# #??? | | ????????????# ### ##?? | | ????????????#?????? #?? | | ??????????????????# #?? | | ??????????????????# #?? | | ??????????????????# ##? | | ??????????????????# ] #? | | ??????????????????# #? | | ??????????????????# #? | | ??????????????????# ### | | ??????????????????# ]/ | | ??????????????????# """ ]= | | ??????????????????+ """# * % | | ????????????????????? ???# = !! | | ??????????????????????????# ! | | ??????????????????????????##### ###########+###+# | | ??????????????????????????????# #???????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 25 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralLargeCompactor Manual? 0 Play Time 00:35:58 Cumulative 211.6 hours Start 2024.11.10 @ 19:56:33 End 2024.11.10 @ 20:30:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 410 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95771546-224b-4f5f-b56c-e96aec3bcd32