Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 23:40:14 Player: CONM Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (66) 330 Value Destroyed (1686) 1686 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1341) 1341 TOTAL SCORE: 10757 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 4 Follower Combat Kills 52 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/1300 Matter 253/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Point Defense System Recalibrator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Triangulator Enhanced Optical Array Advanced Melee Analysis Suite Improved Light Armor Plating Advanced Shield Generator Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Chainsword Great Axe > --- INVENTORY -------- Light Deuterium Engine Fusion Compressor Light Antimatter Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Structural Scanner Triangulator Experimental Optical Array Improved Terrain Scanner Microactuators Microactuators Hardened Medium Armor Plating Remote Force Field Point Defense System Point Defense Array High-powered Shotgun High-powered Shotgun Powered Hammer [Rating: 105] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 . 2 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 2 . . 1 . . . . 1 . . Utility 9 | . . . 2 . . . . . 2 . . . 2 . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 111 | 9 2 2 23 4 2 1 3 . 8 9 4 . 8 4 21 6 5 Power 18 | 1 . . 1 2 . . . . 3 2 2 . 2 . 5 . . Engine 6 | 1 . . 1 1 . . . . 1 . . . 1 . 1 . . Core 11 | . . . . 1 . . . . 2 2 2 . 1 . 3 . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 20 | 4 . . 5 . . . 1 . . 1 . . 1 . 6 . 2 Treads 7 | 2 . . 5 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 1 . . 1 . . 1 . 6 . 2 Utility 49 | 2 2 . 6 . 2 . 2 . 3 5 2 . 5 4 8 6 2 Device 27 | 1 1 . 4 . 2 . 1 . 1 1 1 . 2 2 7 4 . Storage 4 | 1 1 . 1 . . . . . . 1 . . . . . . . Processor 5 | . . . . . . . . . 2 1 . . 1 . . 1 . Hackware 2 | . . . . . . . . . . 1 . . 1 . . . . Protection 11 | . . . 1 . . . 1 . . 1 1 . 1 2 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 24 | 2 . 2 11 2 . 1 . . 2 1 . . . . 2 . 1 Energy Gun 9 | 2 . 1 5 . . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 5 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . Slashing Weapon 6 | . . 1 1 . . 1 . . 1 . . . . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . . . 2 Parts Lost 33 | . . 1 8 . . . . . 3 . 1 . . 2 3 4 11 Power 5 | . . . 2 . . . . . 1 . 1 . . . . . 1 Propulsion 9 | . . 1 1 . . . . . . . . . . . 2 1 4 Utility 13 | . . . 2 . . . . . 1 . . . . 2 1 2 5 Weapon 6 | . . . 3 . . . . . 1 . . . . . . 1 1 Highest Loss Streak 6 | . . 1 2 . . . . . 3 . 1 . . 2 2 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 98 90 88 93 100 72 72 75 76 73 73 79 80 85 80 47 Engine 3 | . 14 14 10 2 . . . . 1 . . . 2 5 1 4 1 Core 5 | . . . . 8 11 11 9 9 5 9 6 6 6 5 8 4 3 Treads 7 | . . . 18 22 22 22 1 . . . . . . . . . . Wheel 1 | . 28 26 1 . . . . . . . . . . . . . . Flight 7 | . . . . . . . 8 9 7 13 13 13 11 11 17 19 9 Device 19 | . 14 14 24 22 26 33 24 18 18 13 9 6 15 9 16 22 12 Storage 7 | . 14 14 11 11 11 11 9 9 7 6 6 6 5 5 3 . . Processor 5 | . . . . . . . . . 10 7 6 6 10 11 9 6 7 Hackware 3 | . . . . . . . . . . 4 6 6 6 11 10 7 3 Protection 3 | . . . 1 . . . 2 9 7 6 9 13 4 5 4 4 4 Energy Gun 7 | . 28 21 18 11 11 11 9 9 6 2 . . . . . . . Launcher 1 | . . . 1 6 11 2 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 3 6 6 5 5 2 . . Slashing Weapon 4 | . . 6 1 2 . 8 9 9 7 6 6 6 5 5 5 4 3 Naked Turns 21 | . . . . . . . . . . . . . . . . . 21 Heaviest Build 72 | 13 28 30 37 35 35 35 36 36 37 65 61 61 62 62 72 38 30 Greatest Support 71 | 40 20 20 40 40 40 40 50 50 50 65 65 65 65 65 71 41 32 Greatest Overweight (x) 3 | . 1 2 3 . . . . . . . . . . . 1 . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 5 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 17 20 20 20 20 15 5 5 Most Carried 20 | 4 9 10 15 15 15 15 15 12 15 20 20 19 20 20 20 5 5 Average Carried 13 | 1 7 9 14 14 14 15 11 12 14 17 19 19 19 19 14 4 3 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 5 5 5 Final Carried 20 | 4 9 10 15 15 15 15 12 12 15 19 19 19 20 19 4 5 3 Class Distribution -------------------- 24% | Scavenger-Mutant 19% | Mutant 14% | Scout 8% | Ninja 8% | Gladiator 8% | Hacker-Ninja 6% | Hacker-Scout 3% | Hacker-Gladiator 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Scout | -8/Materials Mutant | -8/Storage Scout | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Ninja | -5/Factory Hacker-Scout | -5/Extension Hacker-Ninja | -4/Factory Hacker-Sprinter | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Res Tes Matter Collected 1436 | 290 20 10 392 133 . . . 72 67 126 151 . 50 15 33 59 18 Remotely 272 | . . . 272 . . . . . . . . . . . . . . Salvage Created 2090 | 95 54 19 743 240 . . . 72 50 230 125 . 154 14 167 127 . Parts 128 | 8 3 . 59 14 . . . 1 2 10 4 . 4 1 16 6 . Haulers Intercepted 5 | . . . 2 . . . . . . 2 . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . Parts Field Recycled 7 | . . . . . . . . . . . . . . . . 7 . Retrieved Matter 124 | . . . . . . . . . . . . . . . . 124 . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Res Tes Combat Hostiles Destroyed 45 | . 1 1 23 9 . . . . 1 1 4 . . . 2 3 . Melee 11 | . . . . . . . . . 1 1 4 . . . 2 3 . Guns 14 | . 1 1 10 2 . . . . . . . . . . . . . AOE 20 | . . . 13 7 . . . . . . . . . . . . . Classes Destroyed 13 | 1 2 1 5 1 . . . 1 1 . . . . 1 . . . Worker 3 | . 1 . 1 . . . . . . . . . 1 . . . . Builder 4 | . . . 1 . . . . . . . . . 1 . 1 1 . Tunneler 5 | 4 . . . 1 . . . . . . . . . . . . . Hauler 5 | . . . 2 . . . . . . 2 . . 1 . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . Watcher 3 | . . . 1 . . . . . . . . . 1 . 1 . . Swarmer 19 | . . . 10 3 . . . . . . 3 . . . . 3 . Grunt 14 | . 1 . 8 5 . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . Sentry 5 | . . . 5 . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . 1 1 1 . . . 2 . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 2 1 7 5 . . . 1 1 1 4 . 1 1 2 3 . Combat Bots Only 7 | . 1 1 7 4 . . . . 1 1 4 . . . 2 3 . Max Kills in Single Turn 6 | 1 1 1 6 2 . . . 1 1 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 6 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Res Tes Hostile Shots Fired 556 | . 6 18 138 21 . . . 5 7 4 82 . . 52 23 20 180 Missed 236 | . 1 7 49 2 . . . 2 3 1 36 . . 30 10 9 86 Damage Taken 6471 | . 57 209 1192 277 . . . 43 365 47 706 66 . 542 491 491 1985 Core 1825 | . . 37 186 68 . . . . 76 . 90 . . 39 16 139 1174 Absorbed by Shields 211 | . . . . . . . . . . . . . . . 92 . 119 Redirected to Shielding 282 | . . . . . . . . . . . 22 43 . 217 . . . Ignored by Resistances 6 | . . . . . . . . . . . . . . . . . 6 Regen/Repaired (Parts) 65 | . . . . . . . . . . . . . 65 . . . . Core Remaining (%) 86 | 100 . 85 . . . 36 . 100 89 . . 89 . 96 98 . . Volleys Fired 89 | 6 6 5 57 10 . . 2 . 1 2 . . . . . . . Largest 2 | 2 2 2 2 2 . . 1 . 1 1 . . . . . . . Hottest 131 | 80 80 80 131 89 . . 56 . 69 69 . . . . . . . Shots Fired 162 | 12 12 7 103 20 1 . 2 . 3 2 . . . . . . . Gun 143 | 12 12 7 90 14 1 . 2 . 3 2 . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 19 | . . . 13 6 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . 4 . . . . . . . . . . . . . Thermal 139 | 12 12 7 90 10 1 . 2 . 3 2 . . . . . . . Explosive 14 | . . . 8 6 . . . . . . . . . . . . . Electromagnetic 5 | . . . 5 . . . . . . . . . . . . . . Robot Hit Streak 14 | 3 4 2 14 8 3 . 5 . . 2 . . . . . . . Robot Miss Streak 5 | 1 4 3 5 3 . . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 147 | 7 4 3 67 13 1 1 2 1 4 12 9 . 6 1 9 7 . Core Hits 89 | 4 3 3 42 17 . . . 1 1 4 4 . 1 1 4 4 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . . Critical Strikes 12 | . . . 5 1 . . . . 1 3 . . 1 . . 1 . Burn 7 | . . . 5 1 . . . . . 1 . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . . . Sever 3 | . . . . . . . . . 1 2 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 236 | . . . 1 . . 1 14 3 17 29 13 . 43 1 49 52 13 Impact 78 | . . . . . . . . . . 9 10 . 36 1 22 . . Slashing 146 | . . . 1 . . 1 14 3 17 20 3 . 7 . 24 43 13 Piercing 12 | . . . . . . . . . . . . . . . 3 9 . Sneak Attacks 10 | . . . . . . 1 . 1 . 2 . . 4 . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . 1 3 . . . 1 4 . Damage Inflicted 5461 | 80 44 46 1809 717 15 66 29 72 152 529 426 . 527 77 561 305 6 Guns 1435 | 80 44 46 1035 147 15 . 29 . . 39 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1327 | . . . 757 570 . . . . . . . . . . . . . Melee 2594 | . . . . . . 66 . 72 152 490 426 . 527 77 479 305 . Ramming 105 | . . . 17 . . . . . . . . . . . 82 . 6 Kinetic 47 | . . . . 47 . . . . . . . . . . . . . Thermal 1388 | 80 44 46 1035 100 15 . 29 . . 39 . . . . . . . Explosive 1239 | . . . 669 570 . . . . . . . . . . . . . Electromagnetic 88 | . . . 88 . . . . . . . . . . . . . . Impact 1084 | . . . . . . . . . . 48 308 . 527 77 124 . . Slashing 1395 | . . . . . . 66 . 72 152 442 118 . . . 323 222 . Piercing 115 | . . . . . . . . . . . . . . . 32 83 . Highest Corruption 11 | . . . 1 1 1 1 . . 11 . 2 3 . . 7 4 4 Average Corruption 2 | . . . 1 1 1 1 . . 10 . 1 2 . . 2 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 50 | . . . 8 3 4 1 . . 18 . 5 1 . . 4 1 5 Message Errors 13 | . . . 1 1 . 1 . . 5 . 2 . . . 3 . . Matter Fused 10 | . . . 2 1 1 . . . 4 . 1 . . . 1 . . Heat Flow Errors 10 | . . . 2 . . . . . 5 . 1 . . . . 1 1 Energy Discharges 8 | . . . 2 1 1 . . . 1 . 1 . . . . . 2 Parts Fused 2 | . . . . . 1 . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . 1 . . . . . 1 . . . . . . . 1 Misfires 3 | . . . . . 1 . . . 2 . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 585 | . . . 29 13 . 26 . . 8 9 26 . 329 . 53 92 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 42 | . . . 29 13 . . . . . . . . . . . . . Melee 543 | . . . . . . 26 . . 8 9 26 . 329 . 53 92 . Knockbacks 3 | . . . . . . . . . . . . . 2 . . . 1 Impact 3 | . . . . . . . . . . . . . 2 . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . . 167 55 . . . . . . . . . . 82 . 3 Shots 8 | . . . 6 2 . . . . . . . . . . . . . Rammed 4 | . . . 3 . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . 3 . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 312 | 54 114 45 247 9 . . 44 . 256 312 103 . . 11 14 90 154 Average Temperature 75 | 21 54 26 34 4 . . 25 . 102 142 44 . . 6 6 44 71 Received Heat Transfer 753 | . 30 9 333 87 . . . 9 . . 72 . . 69 . 9 135 Effects 2 | . . . . . . . . . . 2 . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . . . Impact Corruptions 14 | . . . . . . . . . . . 4 . 10 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 4 1 . . . . . . . . . . . . . Heat Transferred 3555 | 175 100 100 2604 317 37 . 74 . . 148 . . . . . . . Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Res Tes Peak Influence 1795 | 20 94 41 492 409 . . 94 115 101 98 . . 323 173 113 257 1795 Initial 193 | . 13 36 3 113 . . . 39 51 10 . . 193 93 81 34 144 Average 175 | 9 39 35 266 230 . . 41 71 45 42 . . 217 126 67 180 1661 Maximum Alert Level 5 | . . . 2 2 . . . . . . . . 1 . . 1 5 Low Security (%) 69 | 100 100 100 22 40 . 100 100 100 100 100 . . 54 100 100 55 . Level 1 23 | . . . 65 39 . . . . . . . . 45 . . 44 . Level 2 4 | . . . 11 19 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . 99 Squads Dispatched 23 | . 1 . 4 1 . . 2 . 1 2 . . . 1 3 1 7 Investigation 4 | . . . 2 . . . . . . 1 . . . . 1 . . Extermination 3 | . . . . . . . . . 1 1 . . . . 1 . . Reinforcement 8 | . 1 . 2 . . . 2 . . . . . . 1 1 1 . Assault 8 | . . . . 1 . . . . . . . . . . . . 7 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Res Tes Distress Signals 8 | . 1 . 3 . . . 1 2 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 181 | . 6 3 34 10 . . 3 5 2 4 22 4 1 9 7 8 63 Peak Tracking Total 43 | . 5 2 8 5 . . 3 6 1 1 10 5 1 6 3 4 43 Tactical Retreats 19 | . . . 1 . . . 2 . . . 7 . . 1 1 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Res Tes Traps Triggered 4 | . . . 2 . . . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Res Tes Machines Disabled 6 | . . . 2 2 . . . . . 1 . . . . . . 1 Max in Single Turn 1 | . . . 1 1 . . . . . 1 . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Res Tes Machines Accessed 37 | . 2 . 3 . 1 . 3 2 2 5 . . 11 . 7 1 . Terminals 25 | . 2 . 3 . . . 3 1 2 3 . . 7 . 3 1 . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . . 1 . . . . 1 . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . Scanalyzers 3 | . . . . . . . . . . 1 . . 1 . 1 . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . Total Hacks 81 | . 5 . 7 . 1 . 5 3 4 15 . . 25 . 14 2 . Successful 46 | . 4 . 2 . 1 . 2 2 3 10 . . 15 . 6 1 . Failed 35 | . 1 . 5 . . . 3 1 1 5 . . 10 . 8 1 . Catastrophic 9 | . . . 2 . . . 1 . . 1 . . 5 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 35 | . 5 . 5 . 1 . 3 1 3 9 . . 8 . . . . Terminals 55 | . 5 . 7 . . . 5 1 4 9 . . 17 . 5 2 . Fabricators 5 | . . . . . . . . . . . . . . . 5 . . Repair Stations 4 | . . . . . . . . 2 . . . . 2 . . . . Recycling Units 4 | . . . . . . . . . . . . . 4 . . . . Scanalyzers 9 | . . . . . . . . . . 4 . . 2 . 3 . . Garrison Access 3 | . . . . . . . . . . 2 . . . . 1 . . Terminal Hacks 20 | . 2 . 1 . 1 . 2 1 1 3 . . 6 . 2 1 . Record 2 | . . . . . . . . . . . . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . Scan Component 2 | . . . . . . . . 1 . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . . Report Inventory 2 | . . . . . . . . . . . . . 2 . . . . Scanalyzer 7 | . . . . . . . . . . 4 . . 2 . 1 . . Insert Component 4 | . . . . . . . . . . 2 . . 1 . 1 . . Analyze 3 | . . . . . . . . . . 2 . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 2 . 1 . . . . . 2 3 . . 3 . . . . Terminals 11 | . 2 . 1 . . . . . 2 3 . . 3 . . . . Assimilate 7 | . 1 . 1 . . . . . 1 2 . . 2 . . . . Operators 4 | . 1 . . . . . . . 1 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . 3 . . . 3 2 2 5 . . 9 . 6 . . Full Trace Events 2 | . . . 1 . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 2 . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . Time 19 | . . . . . . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . 2 . . 1 . 1 . . Part Schematics Acquired 3 | . . . . . . . . . . 2 . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Res Tes Total Allies 3 | . . 2 . 1 . . . . . . . . . . . . . Largest Group 2 | . . 2 1 1 1 1 1 . . . . . . . . . . Highest-Rated Group 42 | . . 42 31 31 31 31 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . 7 5 5 . . 9 . . . . . . . . . . Total Damage 254 | . . 84 22 64 . . 84 . . . . . . . . . . Kills 5 | . . 2 1 1 . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Res Tes Turns Passed 7621 | 247 189 156 1384 556 499 163 305 98 702 556 329 24 693 226 971 346 177 Spaces Moved 9688 | 146 174 146 764 325 310 100 270 176 1247 1041 714 58 999 517 1704 672 325 Core 70 | 5 . . . . . . . . . . . . . . . . 65 Treads 1491 | 119 . . 621 325 310 100 16 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 485 | 22 174 146 143 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7642 | . . . . . . . 254 176 1247 1041 714 58 999 517 1704 672 260 Fastest Speed 29 | 50 80 95 110 160 160 160 50 50 50 42 42 42 42 42 29 29 29 Average Speed 62 | 144 94 96 151 160 160 160 56 50 50 42 42 42 42 42 34 31 39 Slowest Speed 240 | 160 95 110 240 160 160 160 160 50 50 42 42 42 42 42 123 32 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered 3 | . . . . . . . . . 1 . . . . . 1 1 . Exploration Rate (%) 37 | 9 34 39 54 81 70 35 16 35 23 32 79 5 17 49 27 15 46 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . 1 . 1 . . . . . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 147 | . . . 1 . . . 13 2 13 14 1 . 29 . 29 35 10 Terrain Destroyed 258 | . . . 64 47 . . 13 2 13 14 1 . 29 . 30 35 10 Melee 147 | . . . 1 . . . 13 2 13 14 1 . 29 . 29 35 10 Projectile 3 | . . . 3 . . . . . . . . . . . . . . AOE 107 | . . . 60 47 . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 . . Walls Destroyed 1 | . . . . . . . . . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Ext Fac Res Tes Total 10747 | 165 185 153 884 340 315 101 399 180 1301 1116 728 57 1209 523 2015 724 352 Wait 538 | 1 . . 17 . . . 106 2 7 20 . . 149 . 231 1 4 Move 9668 | 145 173 145 763 324 309 99 269 175 1245 1040 713 57 998 516 1701 671 325 Hop 1 | . . . . . . . . . . . . . . . 1 . . Pick Up 66 | 4 4 1 13 1 1 . 2 . 13 10 . . 9 . 7 1 . Fast Attach 33 | 7 . . 3 . . . . . 2 2 1 . 3 1 6 5 3 Attach 28 | . . . 6 1 2 . 1 . 3 2 1 . 2 1 7 . 2 Detach 8 | . . . . . . . . . . 3 1 . 1 1 . 1 1 Swap 50 | 2 2 2 14 3 . 1 2 . 3 5 2 . 3 2 8 1 . Drop 55 | . . . 7 1 3 . 3 . 9 6 . . 8 1 13 1 3 Fire 89 | 6 6 5 57 10 . . 2 . 1 2 . . . . . . . Melee 205 | . . . 1 . . 1 14 3 17 26 10 . 36 1 40 43 13 Ram 3 | . . . 1 . . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 248 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 357 | -10/Materials | Identified exit to Mines 369 | -10/Materials | Discovered new exit (range 8) 437 | -10/Materials | Entered Mines 504 | -10/Mines | Assembled infested the area 504 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 509 | -10/Mines | Assisted by a Guerilla fighting off Assembled 564 | -10/Mines | Discovered new exit (range 14) 593 | -10/Mines | Entered Materials 593 | -9/Materials | Accompanied by 1 ally 593 | -9/Materials | Evolved 2 slots: Utility x2 598 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 897 | -9/Materials | Discovered new exit (range 12) 1256 | -9/Materials | Destroyed 7 combat bots 1483 | -9/Materials | Build established: Scavenger-Mutant 1919 | -9/Materials | Discovered new exit (range 15) 1977 | -9/Materials | Entered Mines 1983 | -9/Mines | Met a Derelict bent on vengeance 2090 | -9/Mines | Discovered new exit (range 10) 2101 | -9/Mines | Core integrity fell below 50% 2140 | -9/Mines | Met a Derelict testing a Signal Generator 2336 | -9/Mines | Learned location of Zion (-6) 2339 | -9/Mines | Discovered new exit (range 12) 2405 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2409 | -9/Mines | Found Prototype Device 2507 | -9/Mines | Learned location of Storage (-8) 2526 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2526 | -9/Mines | Discovered new exit (range 5) 2533 | -9/Mines | Entered Exiles 2533 | -9/Exiles | Accompanied by 1 ally 2577 | -9/Exiles | Met 8R-AWN 2599 | -9/Exiles | Met EX-HEX 2661 | -9/Exiles | Met EX-DEC 2788 | -9/Exiles | Met EX-BIN 2821 | -9/Exiles | Aligned with FarCom system 2822 | -9/Exiles | Given EX-Vault access code 2859 | -9/Exiles | Opened EX-Vault 2878 | -9/Exiles | Found Flying Fortress v7 2911 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3013 | -9/Exiles | Discovered new exit (range 14) 3032 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3032 | -9/Exiles | Entered Mines 3032 | -8/Mines | Accompanied by 1 ally 3180 | -8/Mines | Discovered new exit (range 10) 3195 | -8/Mines | Entered Materials 3195 | -8/Materials | Accompanied by 1 ally 3195 | -8/Materials | Evolved 2 slots: Propulsion x2 3233 | -8/Materials | Discovered new exit (range 13) 3500 | -8/Materials | Entered Storage 3581 | -8/Storage | Identified exit to Factory 3598 | -8/Storage | Entered Factory 3598 | -7/Factory | Evolved 2 slots: Utility x2 3894 | -7/Factory | Build established: Scout 3933 | -7/Factory | Crushed by falling debris 3964 | -7/Factory | Lost 3 parts (1p1u1w) 3971 | -7/Factory | System corruption reached 10% 4295 | -7/Factory | Discovered new exit (range 7) 4300 | -7/Factory | Entered another Factory area 4300 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4505 | -6/Factory | Discovered new exit (range 6) 4528 | -6/Factory | Discovered new exit (range 6) 4639 | -6/Factory | Discovered new exit (range 7) 4721 | -6/Factory | Identified exit to Lower Caves 4844 | -6/Factory | Build established: Gladiator 4856 | -6/Factory | Entered Lower Caves 4898 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4923 | -6/Lower Caves | Learned Factory terminal intel 4931 | -6/Lower Caves | Attracted the attention of an 0b10 base 5175 | -6/Lower Caves | Discovered new exit (range 12) 5185 | -6/Lower Caves | Entered another Lower Caves area 5201 | -6/Lower Caves | Discovered new exit (range 13) 5209 | -6/Lower Caves | Entered Factory 5209 | -5/Factory | Evolved 2 slots: Utility x2 5210 | -5/Factory | Loaded intel: 27 terminal locations 5503 | -5/Factory | Build established: Ninja 5748 | -5/Factory | Discovered new exit (range 5) 5827 | -5/Factory | Repaired Imp. Propulsion Shielding 5902 | -5/Factory | Entered Extension 5955 | -5/Extension | Spotted B-75 Beast 6038 | -5/Extension | Build established: Hacker-Scout 6050 | -5/Extension | Spotted B-75 Beast 6097 | -5/Extension | Discovered new exit (range 22) 6098 | -5/Extension | Discovered new exit (range 20) 6128 | -5/Extension | Entered Factory 6128 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6261 | -4/Factory | Fabricated Xenon Bombardment Thruster? 6484 | -4/Factory | Crushed by falling debris 6632 | -4/Factory | Build established: Hacker-Ninja 7057 | -4/Factory | Discovered new exit (range 8) 7099 | -4/Factory | Entered Research 7099 | -3/Research | Evolved 2 slots: Utility x2 7250 | -3/Research | Spotted B-86 Titan 7362 | -3/Research | Crushed by falling debris 7393 | -3/Research | Lost 3 parts (2u1w) 7438 | -3/Research | Discovered new exit (range 10) 7445 | -3/Research | Entered Testing 7446 | -3/Testing | Maximum security lockdown engaged 7487 | -3/Testing | Spotted Superbehemoth 7496 | -3/Testing | Superbehemoth self-activated to run performance analysis 7535 | -3/Testing | Lost 6 parts (1p2n3u) 7572 | -3/Testing | Spotted Striker 7603 | -3/Testing | Discovered new exit (range 12) 7605 | -3/Testing | Core integrity fell below 50% 7620 | -3/Testing | Core integrity fell below 20% 7622 | -3/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07591_ Adv. Melee Analysis Suite blown off. 07591_ Adv. Terrain Scan Processor blown off. 07591_ E-15 Imp destroyed. 07592_ Acquired Segregator. 07602_ Segregator destroyed. 07602_ Knocked back. 07603_ EXIT=FOUND 07604_ Repair Station disabled. 07604_ Backup Plating I tumbles out of repair station. 07604_ Backup Laser I tumbles out of repair station. 07616_ Slug penetrates G-67 Veteran. 07616_ Slug penetrates Y-72 Warden. 07616_ Backup Laser I tumbles out of repair station. 07616_ Backup Plating I tumbles out of repair station. 07619_ Slug penetrates Wall. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# * | | ??????????????????????????????????????????????# = | | ??????????????????????????????????????????????# | | ??????????????????????????##################### | | ??????????????????????????# !%%! + | | ??????????????????????????#i############## #### | | ??????????????????????????# #????????????#% | | ??????????????????????????# #????????????# ] | | ??????????????????????????# #????????????# """ | | ??????????????????????????#g#????????????# ""T"" | | ??????????????#############g#????????????#= "" "" | | ??????????????# * # #????????????#%" | | ??????????????# #h#????????????#"%" | | ??????????????# """ #h#????????????+ " | | ??????????????# """ # #????????????#### | | ??????????????# """ #h#########+#?????# | | ??????????????# """ g ;l g ib #??#! | | ??????????????# """ sg g Y < #??# #### | | ??????????????# """ sgY #lYbggi #??# #??? | | ??????????????# """ h!gigg Y Y #??# #??? | | ??????????????# g"Ygg## ########+#######/#??? | | ??????????????# g !R"@#? #??????# #??? | | ??????????????# """s#? #??????# """ """ #??? | | ??????????????# ssK#? #????????""" """"#??? | | ??????????????#############?+#????????""" """%#??? | | ?????????????????????????????Y??????? """ """"#??? | | ????????????????????????????????????# """ """"#??? | | ????????????????????????????????????# "%#### | | ????????????????????????????????????# ] %"" " | | ????????????????????????????????????############ | | ??????????????????????????????????????????????#" | | ???????????????????????????+#################### | | ???????????????????? g Y + | | ? ??????????????? ##### ########### #"" | | ? ?????????????? ????????????# ## #?# ### | | ? "??? #??????? ?Y????????## ## """" #?# | | ? """ #??????# ########### # """" #?# | | # """ #??????# # # + """" #?# | | # #??????# # # # """" #?# | | # ]] ##?????# # ## ## #?##### | | # ]! "#????# # ## #####+####??# | | # ] [ ""#????# + "" "" / #??# # | | # G#????# # ""R"" #####+#####+#????? | | # ""#????# # """" #???# ??????????? | | # "#????# # #???# ??????????? | | ! ######## ######+######## ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 68 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 24 Item Schematics ----------------- Xenon Bombardment Thruster | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Microactuators | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Challenges ------------ None Game ------ Seed BoreSignalSuite Manual? 0 Play Time 03:06:22 Cumulative 29.0 hours Start 2024.06.01 @ 18:17:39 End 2024.06.05 @ 23:40:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22346457-ddd1-43bf-b9f2-9124b9df1de6