Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 22:02:35 Player: Somberlain Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (2401) 2401 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5346 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 221/300 Energy 79/100 System Corruption 12% Temperature Cool (9) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON (2) ------- Greatsword > --- INVENTORY (15) --- Enhanced Nuclear Core Enhanced Nuclear Core Improved Cooling System Trap Scanner Improved Melee Analysis Suite Transmission Jammer Advanced ECM Suite Reflective Plating Pulse Rifle Pulse Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Carbon-fiber Leg Improved Cooling System Trap Scanner Improved Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced ECM Suite Reflective Plating Pulse Rifle Pulse Rifle Plasma Cutter Greatsword [Rating: 46] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Scythe Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 60 | 6 2 16 14 22 Power 8 | 1 . 5 1 1 Engine 6 | 1 . 5 . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 12 | 2 . 4 2 4 Treads 2 | . . . . 2 Leg 8 | . . 4 2 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 1 3 5 12 Device 8 | . 1 . 2 5 Storage 5 | 1 . 2 1 1 Processor 5 | . . . 1 4 Hackware 4 | . . 1 1 2 Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 1 4 6 5 Energy Gun 6 | 1 1 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon 8 | . . 3 2 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 1 2 Parts Lost 27 | . 1 9 2 15 Power 5 | . . 4 . 1 Propulsion 9 | . . 2 2 5 Utility 9 | . . 2 . 7 Weapon 4 | . 1 1 . 2 Highest Loss Streak 10 | . 1 2 1 10 To Critical Strikes . | . . . . . Average Backups 9 | . . 7 10 13 Power . | . . . . 2 Propulsion . | . . 1 . . Utility 2 | . . . 2 5 Weapon 3 | . . 4 4 3 Tool/Special . | . . . . . Unused Backups 17 | . . 4 1 12 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 6 | . . . . 6 Weapon 7 | . . 4 1 2 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 87 | . 87 86 85 91 Engine 6 | . 14 10 7 . Core 2 | . . . 1 6 Treads 1 | . . . . 4 Leg 20 | . . 31 24 16 Wheel 4 | . 28 . . . Device 8 | . 2 6 9 12 Storage 9 | . 14 11 9 7 Processor 6 | . . . 8 14 Hackware 7 | . . 5 8 13 Energy Gun 2 | . 16 1 . . Ballistic Gun 1 | . 11 . . . Slashing Weapon 13 | . . 20 15 12 Peak Build Rating 46 | 6 7 22 35 46 Average Rating 26 | 4 6 19 26 41 On Entrance 13 | . 6 7 19 35 Avg Prop Armor Cover (%) 7 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 37 | 12 13 31 36 37 Greatest Support 51 | 26 26 51 51 40 Greatest Overweight (x) 8 | . . . 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 6 8 10 15 15 Most Carried 15 | . 3 9 15 15 Average Carried 9 | . . 7 10 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 14 | . 2 7 14 11 Class Distribution -------------------- 53% | Mutant 16% | Hacker-Assassin 13% | Assassin 7% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Assassin | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1027 | 163 142 155 167 400 Remotely . | . . . . . Salvage Created 3033 | . 224 1300 730 779 Parts 213 | . 18 94 40 61 Haulers Intercepted 8 | . 2 5 . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 67 | . 5 32 14 16 Melee 51 | . . 29 8 14 Guns 8 | . 5 3 . . AOE 7 | . . . 5 2 Classes Destroyed 14 | . 4 4 3 3 Worker 1 | . . 1 . . Builder 3 | . . . 1 2 Tunneler 2 | . . 1 1 . Hauler 8 | . 2 5 . 1 Recycler 3 | . . 1 2 . Operator 4 | . 1 1 2 . Watcher 1 | . . . 1 . Swarmer 24 | . 3 18 3 . Grunt 22 | . 2 7 7 6 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Sentry 11 | . . 7 3 1 Hunter 1 | . . . 1 . Programmer 6 | . . . . 6 Best Kill Streak 7 | . 3 4 7 5 Combat Bots Only 6 | . 3 4 6 5 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 425 | . 36 181 41 167 Missed 114 | . 6 60 10 38 Hits 311 | . 30 121 31 129 Melee 11 | . . . . 11 Projectile 300 | . 30 121 31 118 Critical Strikes 13 | . . 2 . 11 Damage Taken 4145 | . 268 1247 448 2182 Core 1115 | . 51 203 161 700 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 219 | . . 204 . 15 Core Remaining (%) 74 | 100 79 49 70 . Volleys Fired 59 | . 41 6 4 8 Largest 2 | . 2 2 1 1 Hottest 80 | . 80 80 33 33 Shots Fired 100 | . 76 12 4 8 Gun 88 | . 76 12 . . Cannon . | . . . . . Launcher 12 | . . . 4 8 Special . | . . . . . Kinetic 33 | . 33 . . . Thermal 55 | . 43 12 . . Explosive 12 | . . . 4 8 Electromagnetic . | . . . . . Robot Hit Streak 5 | . 5 1 3 4 Robot Miss Streak 5 | . 5 3 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 200 | . 47 83 27 43 Core Hits 99 | . 17 38 22 22 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 17 | . . 10 2 5 Smash 2 | . . . 2 . Sever 15 | . . 10 . 5 Melee Attacks 240 | . . 119 49 72 Impact 7 | . . . 7 . Slashing 233 | . . 119 42 72 Piercing . | . . . . . Sneak Attacks 19 | . . 15 3 1 Combat Hostiles . | . . . . . Follow-up Attacks 18 | . . 9 2 7 Damage Inflicted 6980 | . 503 3116 1392 1969 Guns 555 | . 503 52 . . Cannons . | . . . . . Explosions 1036 | . . . 482 554 Melee 5389 | . . 3064 910 1415 Ramming . | . . . . . Kinetic 176 | . 176 . . . Thermal 379 | . 327 52 . . Explosive 1036 | . . . 482 554 Electromagnetic . | . . . . . Impact 200 | . . . 200 . Slashing 5189 | . . 3064 710 1415 Piercing . | . . . . . Highest Corruption 12 | . . . 3 12 Average Corruption 4 | . . . 2 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 66 | . . . 23 43 Message Errors 18 | . . . 8 10 Matter Fused 16 | . . . 4 12 Heat Flow Errors 9 | . . . 4 5 Energy Discharges 10 | . . . 3 7 Data Loss (minor) 8 | . . . 3 5 Data Loss (major) 5 | . . . 1 4 Overload Shots . | . . . . . Overflow Damage 407 | . . 232 114 61 Projectiles . | . . . . . Explosions 43 | . . . 21 22 Melee 364 | . . 232 93 39 Knockbacks 2 | . . . 2 . Impact 2 | . . . 2 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 125 | . . . 31 94 Shots 4 | . . . 1 3 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | . 64 6 168 234 Average Temperature 56 | . 27 6 76 101 Received Heat Transfer 981 | . 42 204 171 564 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 1 | . . . 1 . Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 825 | . 725 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 99 | 100 100 99 96 100 Level 1 . | . . . 3 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 208 | . 70 204 208 105 Initial 58 | . . . 51 58 Average 54 | . 10 64 105 26 Influence Increases 2215 | . 180 955 527 553 Destroy 0b10 Robot/C 1340 | . 100 640 280 320 Destroy 0b10 Robot/NC 105 | . 15 45 30 15 Destroy Leader 318 | . 24 140 52 102 Successful Hack 124 | . 41 44 26 13 Disable Machine 60 | . . . 30 30 Destroy Structure 118 | . . 11 64 43 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 135 | . . 75 30 30 Influence Decreases 2120 | . 180 833 520 587 Entered New Map 142 | . . . 71 71 Time Decay 1511 | . 170 556 429 356 Lost Part 270 | . 10 90 20 150 Lost Ally 30 | . . 20 . 10 Purge Threat 167 | . . 167 . . Squads Dispatched 9 | . 1 1 1 6 Investigation . | . . . . . Extermination 5 | . . . . 5 Reinforcement 4 | . 1 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 3 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 18 49 25 22 Peak Tracking Total 8 | . 3 6 6 8 Tactical Retreats 6 | . . 3 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 33 | . 6 11 6 10 Terminals 22 | . 6 8 5 3 Fabricators 5 | . . . . 5 Repair Stations 3 | . . 2 . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 79 | . 22 27 12 18 Successful 45 | . 11 16 8 10 Failed 32 | . 10 10 4 8 Catastrophic 2 | . 1 . . 1 Database Lockouts 2 | . 1 1 . . Manual 57 | . 19 20 10 8 Terminals 63 | . 22 21 11 9 Fabricators 6 | . . . . 6 Repair Stations 7 | . . 5 . 2 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Terminal Hacks 13 | . 4 5 4 . Robot Analysis 2 | . 1 1 . . Prototype ID Bank 3 | . 2 1 . . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 3 | . 1 1 1 . Unreport Threat 2 | . . 2 . . Zone Layout 1 | . . . 1 . Fabricator Hacks 5 | . . . . 5 Network Status 4 | . . . . 4 Build 1 | . . . . 1 Repair Station Hacks 6 | . . 4 . 2 Scan Component 3 | . . 2 . 1 Repair 3 | . . 2 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 20 | . 7 7 3 3 Terminals 20 | . 7 7 3 3 Assimilate 6 | . 2 1 2 1 Botnet 10 | . 4 5 . 1 Operators 4 | . 1 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 29 | . 6 10 5 8 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 95 | . . . . 95 Total Part Build Rating 10 | . . . . 10 Part Studies Acquired 1 | . . . 1 . Parts Repaired 3 | . . 2 . 1 Time 82 | . . 57 . 25 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 4 | . 1 1 1 1 Largest Group 1 | . 1 1 1 1 Highest-Rated Group 10 | . 10 10 10 10 Highest-Rated Ally 10 | . 10 10 10 10 Total Orders 4 | . 2 . . 2 STAY 2 | . 1 . . 1 FOLLOW 2 | . 1 . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3281 | . . . 1231 2050 Sensors 2854 | . . . 1231 1623 Terrain 960 | . . . . 960 Traps 1418 | . . . 502 916 Jamming 22 | . . . . 22 Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6570 | 45 878 1980 1576 2091 Spaces Moved 3502 | 42 564 1146 716 1034 Core 5 | 4 . . . 1 Treads 315 | . . . . 315 Legs 2538 | . . 1104 716 718 Wheels 644 | 38 564 42 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 123 120 Average Speed 127 | 86 90 128 129 147 Slowest Speed 450 | 100 90 130 195 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 62 90 50 33 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 44 | . . 11 17 16 Terrain Destroyed 139 | . . 11 73 55 Melee 44 | . . 11 17 16 Projectile . | . . . . . AOE 95 | . . . 56 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5166 | 47 864 1478 1289 1488 Wait 1235 | . 254 178 486 317 Move 3498 | 41 563 1145 715 1034 Hop . | . . . . . Pick Up 42 | . 3 13 12 14 Fast Attach 38 | 6 1 10 7 14 Attach 19 | . 1 6 3 9 Detach 8 | . . 3 2 3 Swap 17 | . . 3 6 8 Drop 35 | . . 9 9 17 Fire 59 | . 41 6 4 8 Melee 214 | . . 105 45 64 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Central database locked down 187 | -10/Materials | Discovered new exit (range 7) 240 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 783 | -10/Materials | Discovered new exit (range 16) 924 | -10/Materials | Entered another Materials area 924 | -9/Materials | Accompanied by 1 ally 924 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -9/Materials | Discovered new exit (range 5) 1322 | -9/Materials | Discovered new exit (range 10) 1486 | -9/Materials | Discovered new exit (range 2) 1697 | -9/Materials | Build established: Scavenger-Mutant 1787 | -9/Materials | Discovered new exit (range 16) 1870 | -9/Materials | Repaired Titanium Leg 2015 | -9/Materials | Discovered new exit (range 15) 2095 | -9/Materials | Repaired Titanium Leg 2154 | -9/Materials | Build established: Mutant 2263 | -9/Materials | Central database locked down 2705 | -9/Materials | Core integrity fell below 50% 2904 | -9/Materials | Entered another Materials area 2904 | -8/Materials | Evolved 2 slots: Utility x2 4076 | -8/Materials | Identified exit to Factory 4280 | -8/Materials | Build established: Assassin 4480 | -8/Materials | Entered Factory 4480 | -7/Factory | Evolved 2 slots: Utility x2 4654 | -7/Factory | Discovered new exit (range 16) 4708 | -7/Factory | Identified exit to Factory 5019 | -7/Factory | Fabricated Power Sword (x2) 5124 | -7/Factory | Build established: Hacker-Assassin 5332 | -7/Factory | Lost 3 parts (1n2u) 5835 | -7/Factory | Repaired Power Sword 6528 | -7/Factory | Core integrity fell below 50% 6539 | -7/Factory | System corruption reached 10% 6544 | -7/Factory | Core integrity fell below 20% 6571 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06553_ R-06 Scavenger collects Microactuators. 06554_ G-47 Trooper destroyed. 06554_ K-01 Serf collects debris. 06555_ Critical hit (Burn: +37). 06556_ R-06 Scavenger collects Particle Gun. 06557_ K-01 Serf collects debris. 06559_ R-06 Scavenger collects Lgt. Nuclear Core. 06560_ System corrupted: Energy discharge (-37). 06560_ K-01 Serf collects debris. 06561_ G-47 Trooper destroyed. 06561_ Carbon-fiber Leg destroyed. 06562_ R-06 Scavenger collects Particle Gun. 06563_ Power Sword destroyed. 06563_ K-01 Serf collects debris. 06564_ G-47 Trooper Particle Gun severed. 06566_ K-01 Serf collects debris. 06567_ R-06 Scavenger collects Particle Gun. 06570_ K-01 Serf collects debris. 06570_ R-06 Scavenger collects Aluminum Leg. 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"?" ###???###?#?##?? ??????????? | | #?## ## "??? # ###???#???????????? | | ?#?# ## "?G?" #?""" ? ? ? ????????????? | | ?###+## ? # ?"" ???? ??????????????? | | # ??#??#?####??""" ? ??? ???????????????? | | ? ???? ##?### ?? ??????????????????? | | ? ?? ? ? ? ?? ?????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Evasion (%) 55 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -7/Factory | Preloaded Repaired ---------- Titanium Leg | 44% | -9/Materials Titanium Leg | 15% | -9/Materials Power Sword | 75% | -7/Factory Studied --------- Pulse Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactOvertunedCloak Manual? 0 Play Time 00:38:08 Cumulative 186.5 hours Start 2026.10.03 @ 21:25:42 End 2026.10.03 @ 22:02:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: beb391e3-5c38-4a76-ba79-75e8a6124cd6