Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 02:20:06 Player: ktur Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (145) 725 Value Destroyed (3578) 3578 Prototype IDs (106) 2120 Alien Tech Used (2) 400 Bonus (3480) 3480 TOTAL SCORE: 21403 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 1277 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -146 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Advanced Targeting Computer Zionite Weapon Casing Experimental Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Zionite Shade Armor Vortex Shotgun (50) Vortex Shotgun (48) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Machine Analyzer Enhanced Optical Array Improved Melee Analysis Suite Core Analyzer Graphene Brace Advanced Shield Generator Point Defense System Ghost Barrier > --- WEAPON ----------- Linear Accelerator Phasing Sabre > --- INVENTORY -------- Linear Gravjet Cooled Antigrav System Advanced Weapon Cycler Vortex Shotgun Vortex Shotgun Heavy Rocket Launcher [Rating: 144] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Centrium Leg Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Enhanced Optical Array Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 12 | . . . 1 . 1 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 304 | 6 7 2 27 2 19 17 . 2 5 . 2 2 23 3 2 . 4 7 4 36 1 1 7 1 29 4 6 17 5 29 12 12 10 Power 35 | 1 2 . 2 . 1 1 . . . . . 1 5 . . . 1 . 1 4 . 1 . . 4 . 1 1 . 6 2 1 . Engine 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 19 | . . . 1 . 1 1 . . . . . 1 5 . . . 1 . . 3 . 1 . . 2 . 1 . . 2 . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . . 1 . 4 2 1 . Propulsion 67 | 2 1 . 8 . 8 6 . . . . . . 3 . . . . . 3 6 . . 4 . 1 . . 4 . 11 4 2 4 Treads 18 | 2 1 . 7 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 . 1 2 Flight 34 | . . . 1 . . 6 . . . . . . 3 . . . . . 3 6 . . 4 . . . . 2 . 3 4 1 1 Utility 140 | 1 3 1 6 . 9 7 . 1 3 . 2 1 11 3 . . . 7 . 25 . . 3 . 15 4 4 7 . 8 6 8 5 Device 58 | . 1 1 2 . 5 . . . 1 . . . 2 1 . . . 4 . 13 . . 1 . 10 . 3 5 . 4 2 3 . Storage 11 | 1 2 . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . . 3 . . . Processor 12 | . . . . . . 1 . . . . 2 . 1 . . . . . . 3 . . . . . 1 1 . . 1 1 1 . Hackware 22 | . . . . . . 4 . . 1 . . . 1 . . . . . . 5 . . . . 3 3 . 1 . . . 3 1 Protection 37 | . . . 3 . 4 2 . 1 1 . . 1 7 2 . . . 3 . 3 . . 1 . . . . 1 . . 3 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 1 1 11 2 1 3 . 1 2 . . . 4 . 2 . 3 . . 1 1 . . 1 9 . 1 5 5 4 . 1 1 Energy Gun 7 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 Energy Cannon 13 | . . . 6 1 . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Ballistic Gun 5 | 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 2 2 . . . Launcher 15 | . . . 2 1 . . . . 1 . . . 3 . 1 . 1 . . . 1 . . 1 . . . . 2 2 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 1 . . . 2 . . 1 . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 35 | . . . 3 . 2 1 . . . . . . . . . . . . 1 2 . . 3 . 6 . . 7 . 3 3 3 1 Parts Lost 65 | . 1 . 3 . 4 1 . . . . . . 1 . . . 1 . . 3 . . . 2 12 . . . 3 13 6 6 9 Power 12 | . 1 . 2 . . 1 . . . . . . 1 . . . 1 . . 1 . . . 1 1 . . . . 2 1 . . Propulsion 25 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . . 4 . . . . 5 5 4 3 Utility 25 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 7 . . . 3 4 . 2 6 Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Highest Loss Streak 13 | . 1 . 1 . 2 1 . . . . . . 1 . . . 1 . . 1 . . . 2 6 . . . 2 13 6 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 92 100 96 100 98 98 100 93 98 100 90 100 93 99 100 100 100 99 100 93 94 94 91 87 76 42 52 66 81 89 56 58 43 Engine 2 | . 13 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . 6 11 9 7 7 7 7 7 6 13 9 13 13 13 13 11 8 4 5 5 5 5 4 . . . . 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 4 5 5 5 2 . . . . . 6 2 . . Treads 14 | . 28 28 32 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 26 2 2 2 Flight 12 | . . . . . . 38 38 38 38 38 33 33 32 33 33 33 33 29 29 28 29 29 28 29 23 5 5 9 15 . 13 7 1 Device 9 | . 7 14 11 11 14 . . . . . . . . . . . . 11 11 10 5 5 4 5 14 5 7 12 19 16 9 11 2 Storage 6 | . 14 14 11 11 9 . . . . . . . . . . . . . . 4 5 5 5 5 5 . . . . 2 . . . Processor 8 | . . . . . . 6 7 7 7 7 13 16 14 20 20 20 20 17 17 17 17 17 17 17 11 10 13 15 15 18 19 19 12 Hackware 7 | . . . . . . 21 23 23 23 23 20 20 20 15 13 13 13 11 11 10 11 11 11 11 10 21 25 18 9 4 4 13 12 Protection 4 | . . . 7 11 11 6 7 7 7 7 4 3 4 3 6 6 6 4 5 . 5 5 4 5 . . . . . . 2 4 10 Energy Gun 1 | . . 8 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 14 22 11 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Gun 4 | . 27 19 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 4 7 7 7 7 6 6 6 6 6 6 1 . . . . . . . . . . . 5 4 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 6 6 6 9 11 11 6 5 5 5 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 30 30 97 97 103 13 13 13 12 12 12 17 21 22 26 22 24 20 23 36 29 29 29 36 43 1 4 40 24 81 35 12 16 Greatest Support 87 | 40 40 40 60 60 80 25 25 25 25 25 25 25 25 25 25 25 25 37 37 39 29 35 32 41 53 7 7 26 38 87 39 30 30 Greatest Overweight (x) 3 | 1 . . 1 1 1 . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 . 1 1 . 3 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 5 5 5 5 10 5 5 5 Average Capacity 12 | 6 11 15 20 25 25 7 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 9 5 5 5 5 8 5 5 5 Most Carried 25 | 6 15 15 25 25 25 24 5 5 5 5 5 5 5 5 5 5 5 4 5 10 10 10 10 10 10 5 5 5 5 10 5 5 5 Average Carried 12 | 3 10 14 20 24 24 6 5 5 4 5 4 4 4 4 5 5 5 3 4 8 9 10 9 9 9 5 5 4 5 7 4 4 5 Final Capacity 25 | 8 15 15 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 15 15 25 25 24 5 5 5 5 5 5 5 5 5 5 5 5 3 5 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 28% | Scavenger-Mutant 19% | Hacker-Sprinter 19% | Hacker-Scout 17% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Generator-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 4180 | 216 327 38 514 28 269 140 . 28 82 . . . 327 60 53 . 58 96 . 442 24 10 . 101 414 17 106 . 288 255 40 192 55 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6081 | . 394 62 1111 268 1009 . . . . . . . 251 220 . . 29 23 . 743 . 56 . 11 399 . . . 342 1147 . . 16 Parts 304 | . 28 5 84 12 57 . . . . . . . 11 2 . . 3 1 . 30 . 7 . 1 10 . . . 6 46 . . 1 Haulers Intercepted 16 | . 2 . 5 . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . Recyclers Shooed 9 | . 4 . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . . . . . . . 1 . . 2 . . . . 10 . 1 . . 21 35 1 . . . . Prevented 13 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . 1 . . . 8 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 93 | . 10 2 23 8 19 . . . . . . . 6 1 . . 4 . . 1 . 1 . 4 5 . . . 7 1 . . 1 Melee 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . Guns 28 | . 10 2 8 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 24 | . . . 9 5 9 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . AOE 31 | . . . 6 3 . . . . . . . . 6 . . . 4 . . . . . . 4 1 . . . 6 . . . 1 Classes Destroyed 16 | . 4 . 6 1 3 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Worker 13 | . 1 . 2 . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 6 . . . Builder 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 16 | . 2 . 5 . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . Recycler 10 | . . . 1 2 . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 4 . . . Operator 5 | . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Swarmer 48 | . 6 1 10 6 4 . . . . . . . 5 . . . 4 . . . . . . 4 . . . . 7 . . . 1 Grunt 24 | . 4 1 10 1 7 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 4 1 7 3 5 . . . . . . . 3 1 . . 4 1 . 2 . 1 . 4 3 . . . 4 7 . . 1 Combat Bots Only 5 | . 4 1 5 3 4 . . . . . . . 3 1 . . 4 . . 1 . 1 . 4 2 . . . 4 1 . . 1 Max Kills in Single Turn 4 | . 2 1 3 3 1 . . . . . . . 2 1 . . 4 1 . 1 . 1 . 3 2 . . . 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 3 . . . . . . . . 2 . . . 4 . . . . . . 3 1 . . . 2 . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 13053 | . 440 58 989 146 1570 65 43 . . 46 13 . 510 109 85 . 143 . . 219 . 105 . 255 1732 80 50 . 542 1901 827 547 2578 Core 3883 | . 60 . 132 34 164 14 . . . 12 . . 122 18 45 . . . . 34 . 36 . 47 642 59 50 . 150 410 234 135 1485 Absorbed by Shields 281 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281 . . . Redirected to Shielding 359 | . . . . . . . . . . 9 . . 98 9 7 . 17 . . 27 . 11 . 28 64 . . . . . . . 89 Regen/Repaired (Parts) 1066 | . 32 . . . 193 . . . . . . . 225 . . . . 62 . 554 . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 76 . 58 70 . . . . 96 . . . . . . 78 . . . . . . 88 . . . . 17 68 83 . . Volleys Fired 260 | . 34 4 81 12 69 . . . . . . . 5 . 1 . 3 . . . 1 . . 10 18 . . . 7 9 . 2 4 Largest 2 | . 2 2 2 2 2 . . . . . . . 1 . 1 . 1 . . . 1 . . 1 1 . . . 1 1 . 1 1 Hottest 136 | . 40 40 136 136 136 . . . . . . . 30 . 43 . 43 . . . 39 . . 39 110 . . . 66 66 . 60 65 Shots Fired 446 | . 68 6 156 23 134 . . . . . . . 5 . 1 . 3 . . . 1 . . 9 18 . . . 7 9 . 2 4 Gun 217 | . 68 6 74 . 63 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Cannon 196 | . . . 78 22 71 . . . . . . . . . . . . . . . . . . . 18 . . . 1 6 . . . Launcher 33 | . . . 4 1 . . . . . . . . 5 . 1 . 3 . . . 1 . . 9 . . . . 6 3 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 162 | . 68 6 73 . . . . . . . . . . . . . . . . . . . . . 8 . . . 1 6 . . . Thermal 239 | . . . 79 22 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Explosive 33 | . . . 4 1 . . . . . . . . 5 . 1 . 3 . . . 1 . . 9 . . . . 6 3 . . . Electromagnetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Hit Streak 18 | . 11 16 18 8 15 . . . . . . . . . . . 1 . . . . . . . 4 . . . 2 1 . . 3 Robot Miss Streak 7 | . 4 . 7 1 4 . . . . . . . . . . . 1 . . . . . . 2 5 . . . 2 3 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 330 | . 44 5 94 17 94 . . . . . . . 4 6 . . 1 1 . 19 . 2 . . 10 . . . 7 23 . . 3 Core Hits 180 | . 21 3 43 11 33 . . . . . . . 15 2 . . 4 . . 9 . 1 . 5 4 . . . 11 17 . . 1 Critical Kills 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Burn 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 215 | . . . . . . 6 3 . . 3 . . 31 10 4 . . 42 . 70 7 3 . 3 . . . . 5 28 . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . . 4 3 . . 3 . . 29 10 3 . . . . . . . . . . . . . 5 28 . . . Piercing 128 | . . . . . . . . . . . . . 2 . 1 . . 42 . 70 7 3 . 3 . . . . . . . . . Sneak Attacks 32 | . . . . . . . . . . . . . 1 . . . . 1 . 12 . . . . . . . . 3 15 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13577 | 2 683 85 2178 553 1938 . . . . . . . 1175 321 . . 398 80 . 1409 . 103 . 605 886 . . . 1089 1965 . . 107 Guns 2577 | . 664 70 743 . 1012 . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Cannons 2846 | . . . 982 364 913 . . . . . . . . . . . . . . . . . . . 517 . . . . 70 . . . Explosions 3881 | . . . 442 147 . . . . . . . . 891 . . . 398 . . . . . . 605 369 . . . 748 281 . . . Melee 4151 | . . . . . . . . . . . . . 284 321 . . . 80 . 1409 . 103 . . . . . . 340 1614 . . . Ramming 122 | 2 19 15 11 42 13 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 19 Kinetic 1536 | . 664 70 732 . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . . . Thermal 3739 | . . . 993 364 1925 . . . . . . . . . . . . . . . . . . . 369 . . . . . . . 88 Explosive 3512 | . . . 442 147 . . . . . . . . 891 . . . 398 . . . . . . 605 . . . . 748 281 . . . Electromagnetic 517 | . . . . . . . . . . . . . . . . . . . . . . . . . 517 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2559 | . . . . . . . . . . . . . 284 321 . . . . . . . . . . . . . . 340 1614 . . . Piercing 1592 | . . . . . . . . . . . . . . . . . . 80 . 1409 . 103 . . . . . . . . . . . Highest Corruption 12 | . . . . . 5 . . . . . . 9 9 9 9 9 9 . . 1 1 2 2 2 12 12 12 12 . 4 . 3 5 Average Corruption 4 | . . . . . 3 . . . . . . 9 9 9 9 9 9 . . 1 1 1 2 2 6 12 12 12 . 1 . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 24 . 2 . Effects 104 | . . . . . 26 . . . . . . . 33 3 3 . 3 . . 6 . . 1 4 6 6 6 1 . 1 . 1 4 Message Errors 29 | . . . . . 8 . . . . . . . 7 . . . 1 . . 3 . . 1 . 2 3 2 1 . 1 . . . Matter Fused 24 | . . . . . 4 . . . . . . . 9 2 . . 2 . . 2 . . . . 1 . 2 . . . . . 2 Heat Flow Errors 10 | . . . . . 4 . . . . . . . 3 . . . . . . . . . . . 1 1 1 . . . . . . Energy Discharges 6 | . . . . . 1 . . . . . . . 2 . . . . . . 1 . . . 1 . 1 . . . . . . . Parts Rejected 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . 4 . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . 1 . Data Loss (major) 12 | . . . . . . . . . . . . . 7 1 2 . . . . . . . . . . . 1 . . . . . 1 Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 6 | . . . . . 2 . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Weapon Failures 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1180 | . . . 40 17 6 . . . . . . . 155 128 . . 98 40 . 318 . . . 69 37 . . . 126 146 . . . Projectiles 50 | . . . 37 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 247 | . . . 3 10 . . . . . . . . 11 . . . 98 . . . . . . 69 37 . . . 19 . . . . Melee 883 | . . . . . . . . . . . . . 144 128 . . . 40 . 318 . . . . . . . . 107 146 . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . 23 . . . . . . . . . . . . . 9 . . . . . . 4 . . . . 37 . . . 3 Shots 5 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Rammed 19 | 1 7 5 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Targets Rammed 28 | 1 7 5 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Crushed 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 385 | . 2 . 243 306 385 75 38 11 4 9 . 31 277 17 19 1 13 13 8 181 5 42 . 33 85 42 200 . . 12 3 . . Average Temperature 30 | . 2 . 45 153 75 20 18 2 2 3 . 14 33 4 2 1 3 5 4 35 3 11 . 19 26 42 109 . . 6 3 . . Received Heat Transfer 1536 | . 123 24 270 36 567 21 18 . . 20 . . 81 18 33 . . . . 9 . . . . 151 . 9 . 9 18 75 54 . Effects 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Fried 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . 2 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6811 | . . . 1949 629 3922 . . . . . . . . . . . . . . . . . . . 200 . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 743 | . 237 141 508 178 207 141 . . . . 30 40 595 . . . . 212 8 743 . . . . 688 . . . . 661 727 603 260 Initial 436 | . . 2 . . . 72 . . . . . 10 38 . . . . 105 8 5 . . . . 56 . . . . 144 252 436 165 Average 173 | . 74 43 147 40 75 108 . . . . 1 16 290 . . . . 148 8 226 . . . . 414 . . . . 405 460 462 197 Maximum Alert Level 3 | . 1 . 2 . 1 . . . . . . . 2 . . . . 1 . 3 . . . . 2 . . . . 2 3 2 1 Low Security (%) 68 | 100 98 100 70 100 97 100 . . . . 100 100 22 . . . . 87 100 58 . . . . 8 . . . . 22 . . 50 Level 1 12 | . 1 . 21 . 2 . . . . . . . 57 . . . . 12 . 9 . . . . 13 . . . . 22 28 6 49 Level 2 17 | . . . 7 . . . . . . . . . 20 . . . . . . 28 . . . . 78 . . . . 55 70 93 . Level 3 . | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . . 2 2 . 4 3 . . . . 1 . 6 . . . . . . 10 . . . . 3 . 1 . 1 2 4 5 . Investigation 17 | . . 1 . . . 2 . . . . 1 . 4 . . . . . . 5 . . . . 2 . . . . . 1 1 . Extermination 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . Reinforcement 20 | . . . 2 . 4 1 . . . . . . 2 . . . . . . 3 . . . . 1 . . . . 1 3 3 . Assault 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . 1 1 . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 18 | . 1 . 4 . 2 . . . . . . . 1 . . . . . . 3 . . . . 2 . . . . 2 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 492 | . 16 5 39 8 30 8 6 1 . 5 5 4 45 6 6 . 7 4 6 50 . 12 . 8 59 2 15 6 22 39 29 19 30 Peak Tracking Total 19 | . 3 3 6 3 5 6 6 3 . 5 5 4 12 5 6 . 7 2 6 14 . 11 . 4 17 2 12 9 12 19 17 12 16 Tactical Retreats 58 | . 1 . 1 . 1 . . 1 . . 1 . 9 . . . 2 . . 11 . 1 . . 6 . 2 . 3 6 4 4 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 16 | . 1 . . . 3 1 . . . . 1 . 2 . . . . 2 . 1 . . . . 4 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . 3 . 1 . . 1 12 . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 6 | . . . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 71 | . 8 2 3 1 4 4 . . . . 2 . 8 1 . 4 . 4 . 15 . . 4 . 6 1 1 2 . . . 1 . Terminals 15 | . 5 1 3 1 2 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . 2 . . . . 2 . 3 . . . . . . 4 . . . . 3 . . . . . . . . Repair Stations 11 | . 1 . . . 1 . . . . . . . 3 . . . . 1 . 5 . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . . 1 . Scanalyzers 5 | . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . Total Hacks 251 | . 19 2 11 4 13 20 . . . . 6 . 43 1 . 31 . 12 . 53 . . 16 . 15 1 1 2 . . . 1 . Successful 176 | . 13 2 6 3 11 9 . . . . 2 . 28 1 . 31 . 4 . 35 . . 16 . 10 1 1 2 . . . 1 . Failed 75 | . 6 . 5 1 2 11 . . . . 4 . 15 . . . . 8 . 18 . . . . 5 . . . . . . . . Catastrophic 9 | . . . 2 . 1 2 . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 206 | . 12 1 10 6 5 3 1 . . . . . 36 . . . . 9 . 59 . . . . 21 . . 1 . 12 4 24 2 Terminals 45 | . 13 1 11 4 5 10 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 46 | . . . . . . 10 . . . . 6 . 9 . . . . . . 13 . . . . 8 . . . . . . . . Repair Stations 65 | . 3 . . . 4 . . . . . . . 23 . . . . 8 . 27 . . . . . . . . . . . . . Recycling Units 11 | . 3 . . . . . . . . . . . . . . . . 2 . 4 . . . . 1 . . . . . . 1 . Scanalyzers 23 | . . . . . 4 . . . . . . . 8 . . . . . . 7 . . . . 4 . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . 3 . . . . 1 . 2 . . . . 2 . . . . . . . . Terminal Hacks 75 | . 7 2 5 3 1 4 . . . . . . . 1 . 31 . 1 . . . . 16 . . 1 1 2 . . . . . Record 16 | . . . . . . . . . . . . . . . . 11 . . . . . . 5 . . . . . . . . . . Part Schematic 18 | . 1 . . 1 . 2 . . . . . . . . . 11 . . . . . . 3 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . Open Door 7 | . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 1 2 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . 4 . . . . 2 . 5 . . . . . . 5 . . . . 5 . . . . . . . . Network Status 6 | . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . Load Schematic 11 | . . . . . . 2 . . . . . . 3 . . . . . . 4 . . . . 2 . . . . . . . . Build 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . Repair Station Hacks 41 | . 2 . . . 4 . . . . . . . 17 . . . . 2 . 16 . . . . . . . . . . . . . Scan Component 22 | . 1 . . . 2 . . . . . . . 9 . . . . 1 . 9 . . . . . . . . . . . . . Repair 19 | . 1 . . . 2 . . . . . . . 8 . . . . 1 . 7 . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . . 1 . Retrieve Components 8 | . 2 . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . . 1 . Scanalyzer 15 | . . . . . 4 . . . . . . . 5 . . . . . . 5 . . . . 1 . . . . . . . . Insert Component 8 | . . . . . 1 . . . . . . . 3 . . . . . . 3 . . . . 1 . . . . . . . . Analyze 7 | . . . . . 3 . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 13 | . 2 . 1 . 2 1 . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . Terminals 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . 1 . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recompile 6 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 1 3 1 3 4 . . . . 1 . 7 . . . . 4 . 13 . . . . 4 . . . . . . . . Full Trace Events 8 | . . . . . 1 1 . . . . 1 . 3 . . . . . . 1 . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . . . 5 . . 6 . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 174 | . 1 . . 1 1 2 . . . . . . 38 . . 11 . 15 . 92 . . 3 . 10 . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Time 254 | . . . . . . . . . . . . . 76 . . . . . . 46 . . . . 132 . . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . 5 . . . . . . 7 . . . . 7 . . . . . . . . Parts Repaired 19 | . 1 . . . 2 . . . . . . . 8 . . . . 1 . 7 . . . . . . . . . . . . . Time 895 | . 26 . . . 52 . . . . . . . 372 . . . . 19 . 426 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 10 . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 3 . Parts Scanalyzed 6 | . . . . . 1 . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 34 | . . 4 . 3 . . . . 4 . . . 4 . . . 1 . . . . . . . 3 . . . . 8 1 6 . Largest Group 5 | . . 4 . 3 3 . . . 4 4 . . 4 . . . 1 . . . . . . . 2 . . . . 5 1 4 . Highest-Rated Group 494 | . . 71 . 76 76 . . . 156 156 . . 120 . . . 96 . . . . . . . 162 . . . . 494 269 406 . Highest-Rated Ally 269 | . . 31 . 31 31 . . . 41 41 . . 31 . . . 96 . . . . . . . 146 . . . . 103 269 122 . Zionite Dispatches 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 4 1 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 2 . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . Ally Attacks 132 | . . 21 . . 11 . . . . 5 . . 13 . . . 1 . . . . . . . 23 . . . . 35 13 10 . Total Damage 6851 | . . 224 . . 166 . . . . 117 . . 209 . . . 205 . . . . . . . 1716 . . . . 2062 1512 640 . Kills 38 | . . 7 . . 2 . . . . . . . 1 . . . 1 . . . . . . . 10 . . . . 6 7 4 . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 8 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 1 1 1 1 . . . 1 . . 1 . . . 1 . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 35 | . . . . . . . . . . . . . 10 . . . . 2 . 15 . . . . 3 . . . . 1 . 4 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Guard Positions 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Component Schematics 6 | . . . . . . . . . . . . . 1 . . . . 1 . 4 . . . . . . . . . . . . . Prototype Schematics 6 | . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 5 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 14445 | 94 1028 1104 1817 1307 1291 193 59 59 396 129 27 22 897 123 137 18 72 436 49 1656 173 95 57 306 719 121 152 432 239 476 145 427 189 Spaces Moved 18669 | 52 521 657 724 524 394 568 207 227 874 288 103 76 1501 393 497 79 199 587 151 3251 555 300 155 461 1378 286 286 741 294 819 410 851 260 Core 156 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 56 91 Treads 2867 | 47 521 657 724 524 394 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1192 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 247 775 . . 70 Flight 14448 | . . . . . . 568 207 227 874 288 103 76 1501 393 497 79 199 587 151 3251 555 300 155 461 1378 286 286 637 47 44 410 795 93 Fastest Speed 7 | 50 160 160 160 240 240 23 23 23 23 23 23 23 23 23 23 23 23 23 23 19 25 19 25 15 15 40 40 30 28 24 7 30 45 Average Speed 53 | 150 160 160 206 240 240 23 23 23 23 23 23 23 23 23 23 23 23 23 23 24 25 24 25 25 30 40 40 40 43 33 24 38 59 Slowest Speed 242 | 160 160 160 240 240 242 24 23 23 23 23 23 23 23 23 93 23 23 23 26 27 25 25 25 93 93 40 40 105 46 106 82 50 200 Overloaded Moves 121 | . . . . . . . . . . . . . . . . . . . . 8 . 19 . 16 42 . . . 20 15 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 92 | . . . . . . 1 . . . . . . 16 . 1 . . 2 1 15 . . . . 29 1 . 1 4 . 6 11 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 52 | 5 66 98 58 98 46 15 36 44 88 53 4 73 60 43 64 74 46 11 86 70 72 55 61 67 31 56 52 94 63 31 18 31 15 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 13 | . . . . . . . . . 1 1 . . 6 . . 1 . . . . . . 3 . . . 1 . . . . . . Known Exits Taken 18 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 . . Scrap Searched 27 | . . 1 . 1 . . . 1 4 1 . . . 2 1 . 2 . . . 4 2 . 3 . 2 2 . 1 . . . . Spaces Dug 236 | . . . . . . 6 2 . . 3 . . 26 2 29 . 16 31 . 50 25 1 . 20 5 . . . 14 4 . 2 . Terrain Destroyed 442 | . . . 24 6 . 6 2 . . 3 . . 51 2 29 . 43 31 . 50 25 1 . 70 12 . . . 67 18 . 2 . Melee 138 | . . . . . . 6 2 . . 3 . . 26 2 3 . . 31 . 50 6 1 . 3 . . . . 1 4 . . . Projectile 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 1 . . 2 . AOE 294 | . . . 24 6 . . . . . . . . 25 . 26 . 43 . . . 19 . . 67 5 . . . 65 14 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 22158 | 65 651 706 895 544 619 625 212 233 1068 345 106 79 1985 411 509 78 219 811 164 3997 577 316 173 635 1636 289 323 868 384 967 447 938 283 Wait 2381 | . 47 24 22 . 97 5 3 2 184 55 . . 420 . 8 . 13 176 4 606 13 12 . 160 177 . 24 93 76 58 25 77 . Move 18466 | 51 520 656 723 523 393 565 206 226 873 287 103 75 1468 392 494 78 198 584 148 3221 554 299 154 460 1323 283 285 738 286 818 398 830 254 Hop 80 | . . . . . . 1 . . . . . . 16 . 1 . . 1 1 14 . . . . 25 1 . 1 3 . 5 9 2 Pick Up 132 | 7 21 7 19 1 16 2 . . 2 . . 2 7 2 . . . . 3 18 . . 2 . 8 . 1 4 . 10 . . . Fast Attach 188 | 5 3 . 12 . 8 4 . 2 3 . 1 . 15 2 . . 2 5 2 27 . . 8 . 12 4 6 16 1 18 11 11 10 Attach 64 | 1 1 1 4 . 5 14 . . 1 . 1 1 4 1 . . . 2 2 3 1 . . 1 13 . . 1 . 5 1 1 . Detach 15 | . . . . . . . . . . . 1 . 1 . . . . . 1 1 1 . . 1 5 . . . . 2 1 1 . Swap 57 | . 3 1 11 2 7 . . . 1 . . 1 4 . 2 . 2 . . 7 . 1 . . 5 . . . 4 6 . . . Drop 238 | . 15 8 22 1 23 21 . 3 4 . . . 15 4 . . 1 4 3 31 . 1 9 . 17 1 7 15 1 13 6 7 6 Fire 260 | . 34 4 81 12 69 . . . . . . . 5 . 1 . 3 . . . 1 . . 10 18 . . . 7 9 . 2 4 Melee 205 | . . . . . . 6 3 . . 3 . . 30 10 3 . . 35 . 69 7 3 . 3 . . . . 5 28 . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Crush 20 | 1 7 5 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . 7 . . . . . . . . . . . 4 . . . . . . 33 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 370 | -10/Materials | Repaired Assault Rifle 530 | -10/Materials | Discovered new exit (range 14) 1123 | -10/Materials | Entered Mines 1128 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1155 | -10/Mines | Met a Derelict testing a Signal Generator 1235 | -10/Mines | Learned Materials non-interactive machine intel 1327 | -10/Mines | Discovered new exit (range 3) 1381 | -10/Mines | Discovered new exit (range 9) 1423 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1556 | -10/Mines | Met a Derelict shopkeep closing up shop 1640 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1943 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2227 | -10/Mines | Entered Materials 2227 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2228 | -9/Materials | Loaded intel: 38 non-interactive machine locations 2796 | -9/Materials | Build established: Scavenger-Mutant 3053 | -9/Materials | Discovered new exit (range 14) 3256 | -9/Materials | Discovered new exit (range 15) 4044 | -9/Materials | Entered Mines 4107 | -9/Mines | Discovered new exit (range 9) 4143 | -9/Mines | Discovered new exit (range 6) 4795 | -9/Mines | Escorted by a lone wolf Derelict 5351 | -9/Mines | Entered Materials 5351 | -8/Materials | Accompanied by 3 allies 5351 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5352 | -8/Materials | Identified exit to Factory 5356 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6229 | -8/Materials | Repaired Lgt. Treads 6257 | -8/Materials | Repaired Lgt. Treads 6642 | -8/Materials | Entered Factory 6642 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6672 | -7/Factory | Identified exit to Storage 6672 | -7/Factory | Identified exit to Lower Caves 6688 | -7/Factory | Discovered new exit (range 9) 6835 | -7/Factory | Entered Lower Caves 6862 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6893 | -7/Lower Caves | Learned 4 Factory zone layouts 6893 | -7/Lower Caves | Discovered new exit (range 7) 6894 | -7/Lower Caves | Identified exit to Lower Caves 6894 | -7/Lower Caves | Entered another Lower Caves area 6898 | -7/Lower Caves | Encountered a Warlord checkpoint 6941 | -7/Lower Caves | Learned location of 1 exit from Factory 6944 | -7/Lower Caves | Build established: Hacker-Sprinter 6950 | -7/Lower Caves | Discovered new exit (range 15) 6953 | -7/Lower Caves | Identified exit to Zion 6953 | -7/Lower Caves | Entered Zion 6981 | -7/Zion | Discovered new exit (range 11) 7033 | -7/Zion | Found CR-A16's Pointy Stick 7064 | -7/Zion | Received a hallucinogenic algorithm 7080 | -7/Zion | Learned location of Warlord (-4) 7090 | -7/Zion | Imprinted 7092 | -7/Zion | Declared Zion's savior 7109 | -7/Zion | Given A8's code to call for help 7310 | -7/Zion | Identified exit to Proximity Caves 7349 | -7/Zion | Entered Proximity Caves 7349 | -6/Proximity Caves | Accompanied by 4 allies 7475 | -6/Proximity Caves | Discovered new exit (range 16) 7478 | -6/Proximity Caves | Identified exit to Factory 7478 | -6/Proximity Caves | Entered Factory 7478 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7479 | -6/Factory | Identified exit to Lower Caves 7495 | -6/Factory | Discovered new exit (range 21) 7505 | -6/Factory | Sucked down chute 7505 | -6/Factory | Entered Waste 7507 | -6/Waste | Spotted C-40 Crusher 7508 | -6/Waste | Spotted C-40 Crusher 7513 | -6/Waste | Spotted C-40 Crusher 7520 | -6/Waste | EMP discharged 7520 | -6/Waste | Spotted C-40 Crusher 7521 | -6/Waste | Spotted C-40 Crusher 7522 | -6/Waste | Discovered new exit (range 21) 7523 | -6/Waste | Spotted C-40 Crusher 7527 | -6/Waste | Entered Factory 7577 | -6/Factory | Repaired Imp. VTOL Module 7630 | -6/Factory | Repaired Mni. Grenade Launcher 7669 | -6/Factory | Repaired Imp. Propulsion Shielding 7715 | -6/Factory | Discovered new exit (range 17) 7764 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7765 | -6/Factory | Zion Explosive Resupply teleported in 7803 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7811 | -6/Factory | Retrieved Zion intel report: Guard Positions 7824 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7863 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 7877 | -6/Factory | Search patrols dispatched 7891 | -6/Factory | Retrieved Zion intel report: Emergency Access 7949 | -6/Factory | Repaired Lgt. Fission Core 7964 | -6/Factory | Retrieved Zion intel report: Component Schematics 7969 | -6/Factory | Discovered new exit (range 15) 7982 | -6/Factory | Repaired Mni. Grenade Launcher? 7985 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7994 | -6/Factory | Noticed a derelict Sapper rigging charges 8000 | -6/Factory | Allied Derelicts emerged from ambush trap array 8041 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 8047 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 8139 | -6/Factory | Fabricated Gravity Neutralizer (x1) 8173 | -6/Factory | Identified exit to Factory 8255 | -6/Factory | Repaired Broken Adv. Sensor Array 8317 | -6/Factory | Repaired Imp. VTOL Module 8378 | -6/Factory | Repaired Imp. VTOL Module 8393 | -6/Factory | Discovered exit to Lower Caves (range 22) 8424 | -6/Factory | Entered Lower Caves 8478 | -6/Lower Caves | Learned Factory garrison access intel 8545 | -6/Lower Caves | Discovered new exit (range 10) 8546 | -6/Lower Caves | Identified exit to Lower Caves 8547 | -6/Lower Caves | Entered another Lower Caves area 8587 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8681 | -6/Lower Caves | Discovered new exit (range 13) 8684 | -6/Lower Caves | Identified exit to Data Miner 8684 | -6/Lower Caves | Entered Data Miner 8684 | -6/Data Miner | Discovered new exit (range 6) 8687 | -6/Data Miner | Met Data Miner 8695 | -6/Data Miner | Learned location of Section 7 (-2) 8695 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8697 | -6/Data Miner | Received God Mode back door access code from Data Miner 8702 | -6/Data Miner | Identified exit to Proximity Caves 8702 | -6/Data Miner | Entered Proximity Caves 8740 | -5/Proximity Caves | Escorted by Enhanced Grunt 8774 | -5/Proximity Caves | Entered Factory 8774 | -5/Factory | Evolved 2 slots: Utility x2 8775 | -5/Factory | Loaded intel: 4 garrison access locations 8800 | -5/Factory | Repaired Imp. Propulsion Shielding 8856 | -5/Factory | Retrieved Zion intel report: Active Terminals 8867 | -5/Factory | Retrieved Zion intel report: Component Schematics 9078 | -5/Factory | Build established: Hacker-Scout 9098 | -5/Factory | Discovered new exit (range 11) 9210 | -5/Factory | Manually triggered Chute Trap 9210 | -5/Factory | Sucked down chute 9210 | -5/Factory | Entered Waste 9231 | -5/Waste | Spotted C-40 Crusher 9232 | -5/Waste | Spotted C-40 Crusher 9235 | -5/Waste | Spotted C-40 Crusher 9235 | -5/Waste | Spotted C-40 Crusher 9236 | -5/Waste | Spotted C-40 Crusher 9240 | -5/Waste | Found Adv. Powered Armor 9243 | -5/Waste | Spotted C-40 Crusher 9253 | -5/Waste | Discovered new exit (range 22) 9259 | -5/Waste | Identified exit to Factory 9259 | -5/Waste | Entered Factory 9343 | -5/Factory | Incoming investigation squad redirected 9382 | -5/Factory | Repaired Mic. Antimatter Reactor 9492 | -5/Factory | Repaired Cld. Field Propulsion Drive 9561 | -5/Factory | Repaired Adv. Powered Armor 9630 | -5/Factory | Repaired Adv. Force Field 9683 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 9688 | -5/Factory | Discovered new exit (range 2) 9688 | -5/Factory | Identified exit to Factory 9707 | -5/Factory | Retrieved Zion intel report: Emergency Access 9754 | -5/Factory | Retrieved Zion intel report: Component Schematics 9813 | -5/Factory | Retrieved Zion intel report: Component Schematics 9898 | -5/Factory | Repaired Lrn. Missile Launcher 9959 | -5/Factory | Repaired Imp. VTOL Module 10087 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10110 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10115 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10142 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10144 | -5/Factory | Discovered exit to Factory (range 10) 10149 | -5/Factory | Retrieved Zion intel report: Active Terminals 10151 | -5/Factory | Retrieved Zion intel report: Guard Positions 10154 | -5/Factory | Incoming investigation squad redirected 10156 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10196 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10233 | -5/Factory | Spotted B-75 Beast 10238 | -5/Factory | Cargo convoy interrupted 10254 | -5/Factory | Retrieved Zion intel report: Component Schematics 10256 | -5/Factory | Incoming assault squad redirected 10265 | -5/Factory | Retrieved Zion intel report: Main Access 10273 | -5/Factory | Retrieved Zion intel report: Component Schematics 10348 | -5/Factory | Repaired Broken Adv. Powered Armor? 10405 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 10490 | -5/Factory | Terminal network hard line cut 10593 | -5/Factory | Fabricated Cld. Field Propulsion Drive? 10759 | -5/Factory | Search patrols dispatched 10886 | -5/Factory | Discovered new exit (range 7) 10914 | -5/Factory | Identified exit to Upper Caves 10915 | -5/Factory | Entered Upper Caves 10963 | -5/Upper Caves | Spotted B-75 Beast 11039 | -5/Upper Caves | Identified exit to Upper Caves 11088 | -5/Upper Caves | Entered another Upper Caves area 11175 | -5/Upper Caves | Discovered new exit (range 20) 11183 | -5/Upper Caves | Identified exit to Zhirov 11183 | -5/Upper Caves | Entered Zhirov 11183 | -5/Zhirov | Discovered new exit (range 3) 11188 | -5/Zhirov | Met Zhirov 11194 | -5/Zhirov | Learned location of Quarantine (-2) 11194 | -5/Zhirov | Learned location of Testing (-3) 11194 | -5/Zhirov | Learned location of Command (-1) 11195 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11200 | -5/Zhirov | Found Alien Artifact 11200 | -5/Zhirov | Identified Integrated Dissipator 11200 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11229 | -5/Zhirov | Found Alien Artifact 11239 | -5/Zhirov | Identified exit to Proximity Caves 11240 | -5/Zhirov | Entered Proximity Caves 11543 | -4/Proximity Caves | Discovered exit to Factory (range 10) 11546 | -4/Proximity Caves | Entered Factory 11546 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11572 | -4/Factory | Discovered new exit (range 14) 11577 | -4/Factory | Zion hero teleported in (NK-0LA) 11598 | -4/Factory | Identified exit to Upper Caves 11711 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 11809 | -4/Factory | Found Prototype Device 11809 | -4/Factory | Identified Thermal Barrier 11813 | -4/Factory | Found Prototype Device 11813 | -4/Factory | Identified Adv. EM Disruption Field 11818 | -4/Factory | Found Prototype Energy Cannon 11818 | -4/Factory | Identified NK-0LA's Tesla Doomcannon 11905 | -4/Factory | Retrieved Zion intel report: Active Garrisons 11911 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 11918 | -4/Factory | Incoming investigation squad redirected 11933 | -4/Factory | Incoming investigation squad redirected 11956 | -4/Factory | Discovered new exit (range 17) 11959 | -4/Factory | Zion Hacker squad teleported in 11991 | -4/Factory | Build established: Hacker-Sprinter 12176 | -4/Factory | Identified Transdimensional Reconstructor 12176 | -4/Factory | Warped through subspace 12206 | -4/Factory | System corruption reached 10% 12222 | -4/Factory | Core integrity fell below 50% 12223 | -4/Factory | Fabricated Imp. Armor Integrity Analyzer? 12242 | -4/Factory | Lost 6 parts (4n2u) 12265 | -4/Factory | Entered Upper Caves 12302 | -4/Upper Caves | Learned Research stockpile data 12317 | -4/Upper Caves | Encountered a Warlord checkpoint 12383 | -4/Upper Caves | Discovered new exit (range 9) 12386 | -4/Upper Caves | Entered another Upper Caves area 12388 | -4/Upper Caves | Discovered new exit (range 15) 12416 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12531 | -4/Upper Caves | Discovered new exit (range 19) 12538 | -4/Upper Caves | Entered Warlord 12552 | -4/Warlord | System corruption cleaned by Quarantine Array 12676 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12714 | -4/Warlord | Build established: Hacker-Mutant 12715 | -4/Warlord | Visited the Vortex Lab 12717 | -4/Warlord | Found Prototype Energy Gun 12717 | -4/Warlord | Identified Vortex Rail 12722 | -4/Warlord | Found Prototype Energy Gun 12722 | -4/Warlord | Identified Vortex Shotgun 12727 | -4/Warlord | Found Vortex Shotgun 12736 | -4/Warlord | Warlord's base attacked by MAIN.C 12770 | -4/Warlord | Rebuked by Warlord 12780 | -4/Warlord | Opened Warlord's prototype stash 12787 | -4/Warlord | Found Prototype Reactor 12787 | -4/Warlord | Identified Vortex Chain Reactor 12807 | -4/Warlord | Found Prototype Hackware 12807 | -4/Warlord | Identified Ghost Barrier 12957 | -4/Warlord | Opened side exit 12966 | -4/Warlord | Discovered new exit (range 9) 12970 | -4/Warlord | Entered Proximity Caves 13111 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13195 | -3/Proximity Caves | Core integrity fell below 20% 13200 | -3/Proximity Caves | Discovered new exit (range 15) 13209 | -3/Proximity Caves | Entered Research 13209 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13218 | -3/Research | Zion Hover Resupply teleported in 13321 | -3/Research | Zion Light squad teleported in 13391 | -3/Research | Discovered new exit (range 21) 13538 | -3/Research | Retrieved Zion intel report: Unaware Analyses 13539 | -3/Research | Zion Heavy squad teleported in 13564 | -3/Research | Found Prototype Launcher 13564 | -3/Research | Identified Com. Tesla Bomb Launcher 13614 | -3/Research | Spotted B-86 Titan 13629 | -3/Research | Zion Hacker squad teleported in 13683 | -3/Research | Discovered new exit (range 9) 13685 | -3/Research | Entered another Research area 13685 | -2/Research | Evolved 2 slots: Utility x2 13712 | -2/Research | Lost 13 parts (2p5n4u2w) 13714 | -2/Research | Zion Experimental squad teleported in 13723 | -2/Research | Incoming investigation squad redirected 13752 | -2/Research | Found Prototype Protection 13752 | -2/Research | Identified Zio. Weapon Casing 13755 | -2/Research | Found Exp. Targeting Computer 13757 | -2/Research | Found Prototype Protection 13757 | -2/Research | Identified Zio. Shade Armor 13758 | -2/Research | Found Zio. Shade Armor 13824 | -2/Research | Discovered new exit (range 7) 13825 | -2/Research | Lost 6 parts (1p5n) 13830 | -2/Research | Entered Access 13830 | -1/Access | Evolved 2 slots: Utility x2 13867 | -1/Access | Zion Hacking Resupply teleported in 13872 | -1/Access | Found Exp. Hacking Suite 13875 | -1/Access | Incoming investigation squad redirected 13878 | -1/Access | Spotted B-99 Colossus 13902 | -1/Access | Found Prototype Device 13902 | -1/Access | Identified Exp. Force Field 13925 | -1/Access | Zion Zionite Resupply teleported in 13932 | -1/Access | Found Prototype Protection 13932 | -1/Access | Identified Zio. Heavy Carapace 13958 | -1/Access | Spotted B-99 Colossus 13959 | -1/Access | Spotted B-99 Colossus 13965 | -1/Access | Retrieved Zion intel report: Emergency Access 13976 | -1/Access | Retrieved Zion intel report: Active Garrisons 13980 | -1/Access | Retrieved Zion intel report: Unaware Schematics 13987 | -1/Access | Retrieved Zion intel report: Branch Access 13987 | -1/Access | Identified exit to Command 13988 | -1/Access | Zion Heavy squad teleported in 14016 | -1/Access | Zion Hacker squad teleported in 14089 | -1/Access | Found Quantum Capacitor 14119 | -1/Access | Search patrols dispatched 14257 | -1/Access | Entered Command 14270 | -1/Command | Lost 5 parts (3n2u) 14387 | -1/Command | Core integrity fell below 50% 14390 | -1/Command | Found Prototype Hackware 14390 | -1/Command | Identified Exp. System Shield 14421 | -1/Command | Lost 6 parts (1n5u) 14437 | -1/Command | Core integrity fell below 20% 14446 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14390_ Identified Exp. System Shield. 14391_ Slug penetrates Wall. 14395_ Wall collapses. 14399_ S-43 Plague destroyed. 14400_ Acquired 28 matter. 14401_ Slug penetrates Wall. 14404_ System corrupted: Substantial component data lost. 14407_ Detecting system override signal. 14417_ Drone sends a signal. 14419_ R-10 Processor collects Lgt. Antimatter Reactor. 14421_ Cmb. Linear Gravjet destroyed. 14432_ Impulse Thruster Array destroyed. 14433_ Exp. System Shield destroyed. 14439_ Slammed into K-01 Serf. 14439_ Penetrated by Slug. 14439_ K-01 Serf destroyed. 14439_ Penetrated by Slug. 14441_ Acquired 5 matter. 14446_ Penetrated by Slug. 14446_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????? ??? ??????????????????????? | | ?????????????? ??? ??????????????????????? | | ?????????????? ?? ??????????????????????? | | ??????????????? ?? ??????????????????????? | | ?????????????? ?? ??????????????????????? | | ??????????????? ?? ??????????????????????? | | ???????????????? ? ??????????????????????? | | ???????????????? ? ??????????????????????? | | ????????????????? ? ??????????????????????? | | ?????????????????? ? #????????????????????##+ | | ??????????????????? #????????????????????+ | | ???????????????????? #????????????????????# | | ????????????????????? #????????????????????# | | ?????????????????????? #????????????????????# | | ??????????????????????? #????????????????????# | | ???????????????????????? #????#########???????# | | ?????????????????#####??#=#??? #???????# | | ?????????????????# #%#### #???????# | | ?????????????????# +*= + ######### | | ?????????????????# #@ # ## | | ?????????????????# ??# s############ | | ?????????????????# ????# p ss%s* | | ?????????????????#??????# ########/###### | | ????????????????????????# #????# #?# | | ????????????????????????# #????# #?# | | ???????????????????????? ????# ### | | ???????????????????????? Y ????# / | | ???????????????????????# ????# #####+#### | | ???????????????????????##+#????# #?# # | | ???????????????????????????????########?# + | | ????????????????????????????????????????# ### | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????######## | | ???????????????????????????????????????######### | | ???????????????????????????????????????# !!! ## | | ???????????????????????????????????????# !=! ## | | ?????????????????????????????########### !! ## | | ?????????????????????????????# ## ## | | ?????????????????????????????# ## #### | | ?????????????????????????????# "" #?? ???? | | ?????????????????????????????# """ #####+###### | | ?????????????????????????????# "R + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 71 Energy Capacity 910 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 75 Targeting Accuracy 20 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 28 Defensive Hacking 42 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Signal Interpreter | -9/Mines | Hacked Hacking Suite | -8/Materials | Scanalyzed Enh. Optical Array | -7/Factory | Hacked Proton Cannon | -7/Factory | Hacked Com. Ion Cannon | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Reflective Plating | -6/Factory | Z-intel Power Shielding | -6/Factory | Z-intel Com. Matter Pod | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Huge Storage Unit | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel Lgt. Deuterium Engine | -6/Factory | Z-intel Imp. Trap Scanner | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Gatling Laser | -6/Factory | Z-intel Melee Analysis Suite | -6/Factory | Z-intel Great Maul | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Lance | -5/Factory | Z-intel Hvy. Flak Cannon | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Matter Compressor | -5/Factory | Z-intel Stasis Canceller | -5/Factory | Z-intel Imp. VSS Leg | -5/Factory | Z-intel Hvy. Laser | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Hvy. Treads | -5/Factory | Z-intel Adv. Terrain Scan Processor | -5/Factory | Z-intel Imp. Salvage Targeting Computer | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Imp. System Restoration Module | -5/Factory | Z-intel Kinecellerator | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Cld. Field Propulsion Drive | -5/Factory | Scanalyzed Imp. Field Recycling Unit | -5/Factory | Z-intel Imp. Gravmag System | -5/Factory | Z-intel Arm. Wheel | -5/Factory | Z-intel Imp. Kinecellerator | -5/Factory | Z-intel Core Analyzer | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Imp. Hardlight Generator | -5/Factory | Z-intel Axe | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Coil Gun | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Lyr. Light Armor Plating | -5/Factory | Z-intel Adv. Salvage Targeting Computer | -5/Factory | Z-intel Hyp. Gauss Rifle | -5/Factory | Z-intel Adv. Trap Extractor | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel Imp. Melee Analysis Suite | -5/Factory | Z-intel Hpw. Tractor Beam | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Z-intel Plasma Rifle | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Flexi-carbon Leg | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Med. Storage Unit | -5/Factory | Z-intel Cmb. Gravmag System | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Exp. Propulsion Shielding | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Adv. Powered Armor | -5/Factory | Scanalyzed Tesla Bomb Launcher | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Exp. Weapon Shielding | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Hvy. Deuterium Engine | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Enh. Gauss Cannon | -5/Factory | Z-intel Adv. System Restoration Module | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Imp. Terrain Scan Processor | -5/Factory | Z-intel Plasma Cannon | -5/Factory | Z-intel Imp. Cooling System | -5/Factory | Z-intel Hvy. Rocket Launcher | -5/Factory | Z-intel Coolant Injector | -5/Factory | Z-intel EM Disruption Field | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Insulated Plating | -5/Factory | Z-intel Adv. Terrain Scanner | -5/Factory | Z-intel System Restoration Module | -5/Factory | Z-intel Hyp. Gauss Cannon | -5/Factory | Z-intel Launcher Loader | -5/Factory | Z-intel Imp. Actuator Array | -5/Factory | Z-intel Lrn. Missile Launcher | -5/Factory | Z-intel Imp. Plasma Cutter | -5/Factory | Z-intel Fission Core | -5/Factory | Z-intel VSS Leg | -5/Factory | Z-intel Remote Datajack | -5/Factory | Z-intel KE Penetrator | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Hrd. Light Armor Plating | -5/Factory | Z-intel Lrg. Battery | -5/Factory | Z-intel Datajack | -5/Factory | Z-intel Lyr. Heavy Armor Plating | -5/Factory | Z-intel Adv. Drone Bay | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Gravity Flail | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Exp. Signal Interpreter | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Exp. Hacking Suite | -4/Factory | Z-intel Exp. Field Recycling Unit | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Mni. Smartbomb Launcher | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Robot Schematics ------------------ G-50 Soldier | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel Y-54 Guardian | -6/Factory | Z-intel I-36 Angel | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Y-72 Warden | -1/Access | Z-intel B-74 Champion | -1/Access | Z-intel H-88 Terminator | -1/Access | Z-intel Fabricated ------------ Gravity Neutralizer | x1 | -6/Factory Cld. Field Propulsion Drive | x1 | -5/Factory | Authchip Imp. Armor Integrity Analyzer | x1 | -4/Factory | Preloaded, Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellAlphaKatana Manual? 0 Play Time 02:43:30 Cumulative 409.5 hours Start 2022.05.11 @ 23:02:55 End 2022.05.12 @ 02:20:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 402 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/2/3/2/0/0/0/1/0 Lore% 92 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a8fb708-3cf0-411d-be02-89d12c50c4cb