Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.23 @ 10:14:26 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (124) 620 Value Destroyed (3211) 3211 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3254) 3254 TOTAL SCORE: 14725 Bonus ------- High Alert Combat Kills 2 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -48 Cogmind --------- Core Integrity 112/700 Matter 129/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Sensor Array Hacking Suite > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (10) --- Improved Aluminum Leg Recoil Stabilizer Improved Propulsion Shielding Layered Light Armor Plating Hacking Suite Hacking Suite System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Experimental Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Recoil Stabilizer Kinecellerator Improved Propulsion Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite System Restoration Module [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Cooled Aerolev Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 4 | . . . 1 . 2 1 . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 105 | 4 7 3 21 20 19 26 . 2 3 Power 16 | 1 2 . 2 3 3 5 . . . Engine 11 | 1 1 . 2 3 1 3 . . . Core 5 | . 1 . . . 2 2 . . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 2 . 5 6 3 4 . 1 . Treads . | . . . . . . . . . . Leg 22 | 2 2 . 5 5 3 4 . 1 . Wheel . | . . . . . . . . . . Hover 1 | . . . . 1 . . . . . Flight . | . . . . . . . . . . Utility 38 | 1 1 2 5 6 9 12 . 1 1 Device 9 | . . 1 1 . . 6 . 1 . Storage 5 | 1 1 1 . 1 1 . . . . Processor 7 | . . . 2 1 3 1 . . . Hackware 2 | . . . . . 2 . . . . Protection 15 | . . . 2 4 3 5 . . 1 Artifact . | . . . . . . . . . . Weapon 28 | . 2 1 9 5 4 5 . . 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 28 | . 2 1 9 5 4 5 . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 4 . . . . . Parts Lost 20 | . . . 5 . 1 1 . 1 12 Power 4 | . . . 2 . . 1 . . 1 Propulsion 5 | . . . 2 . . . . . 3 Utility 7 | . . . 1 . 1 . . 1 4 Weapon 4 | . . . . . . . . . 4 Highest Loss Streak 12 | . . . 3 . 1 1 . 1 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 85 84 97 99 99 99 100 99 90 Engine 6 | . 12 . 8 10 2 5 7 7 5 Core 3 | . 1 14 2 . 6 . . . . Leg 22 | . 28 28 22 21 18 23 23 23 19 Device 3 | . . . 5 . . 7 7 12 13 Storage 9 | . 14 13 11 11 9 7 7 7 7 Processor 11 | . . . 11 11 17 15 15 9 6 Hackware 3 | . . . . . 9 7 7 7 7 Protection 6 | . . . 4 10 8 6 7 7 6 Ballistic Gun 27 | . 28 28 32 32 26 23 23 23 21 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 10 18 18 29 29 29 41 40 44 44 Greatest Support 52 | 20 20 20 20 26 32 52 41 48 48 Greatest Overweight (x) 3 | 3 . . 1 2 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 9 10 10 10 10 10 10 10 Most Carried 10 | 2 5 9 10 10 10 10 10 10 10 Average Carried 8 | 1 1 5 8 9 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 5 9 10 10 10 10 10 10 7 Class Distribution -------------------- 38% | Gunner 32% | Skirmisher 10% | Scavenger-Mutant 6% | Tank 5% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Matter Collected 3931 | 240 190 60 430 1136 752 890 120 113 . Remotely . | . . . . . . . . . . Salvage Created 4914 | . 180 45 618 1416 1233 1015 137 151 119 Parts 281 | . 12 2 44 92 77 46 4 4 . Haulers Intercepted 12 | . 1 . 1 6 3 1 . . . Recyclers Shooed 4 | . 2 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 4 4 . Prevented 2 | . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Combat Hostiles Destroyed 80 | . 4 3 14 19 17 13 4 4 2 Guns 80 | . 4 3 14 19 17 13 4 4 2 Classes Destroyed 15 | . 4 1 3 3 2 1 . 1 . Worker 6 | . . . . 2 . 4 . . . Builder 1 | . . . . 1 . . . . . Hauler 12 | . 1 . 1 6 3 1 . . . Recycler 10 | . . . . 3 2 5 . . . Mechanic 2 | . . . . . 1 1 . . . Operator 2 | . . . 1 . 1 . . . . Watcher 13 | . 1 . 3 2 5 2 . . . Swarmer 30 | . 3 1 6 7 6 7 . . . Grunt 18 | . 1 . 3 2 4 2 4 2 . Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . . 1 . . 1 . . . Sentry 21 | . . . 4 10 6 1 . . . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . . 2 . 1 . Enhanced Grunt 2 | . . . . . . . . . 2 Assembled 2 | . . 2 . . . . . . . Best Kill Streak 9 | . 3 1 3 9 4 7 3 4 2 Combat Bots Only 5 | . 3 1 3 4 3 5 3 4 2 Max Kills in Single Turn 2 | . 2 1 1 2 1 2 1 2 1 Gunslinging 1 | . 1 . . . . . . 1 . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Damage Taken 5382 | . 283 90 755 778 653 829 153 169 1672 Core 1071 | . 68 24 232 127 32 134 17 33 404 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 209 | . . . . 168 41 . . . . Core Remaining (%) 66 | 100 . 63 . 10 94 . . . . Volleys Fired 323 | . 30 15 62 76 61 49 8 6 16 Largest 3 | . 2 2 3 3 3 3 3 3 3 Hottest 84 | . 40 40 75 75 71 84 84 84 84 Shots Fired 912 | . 60 30 183 229 183 148 24 18 37 Gun 912 | . 60 30 183 229 183 148 24 18 37 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 912 | . 60 30 183 229 183 148 24 18 37 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 40 | . 10 6 40 17 25 10 12 7 9 Robot Miss Streak 11 | . 6 5 9 3 5 11 4 3 6 Penetration Max . | . . . . . . . . . . Secondary Targets 17 | . 1 . 3 1 3 5 1 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 1 1 Shots Hit Robots 578 | . 28 18 109 137 113 101 18 18 36 Core Hits 340 | . 12 7 41 42 53 95 27 20 43 Critical Kills 3 | . 1 . 2 . . . . . . Critical Parts Destroyed 4 | . . . 2 1 1 . . . . Critical Strikes 7 | . 1 . 4 1 1 . . . . Destroy 7 | . 1 . 4 1 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8587 | . 305 139 976 2429 1680 1687 360 318 693 Guns 8578 | . 305 139 976 2420 1680 1687 360 318 693 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 9 | . . . . 9 . . . . . Kinetic 8578 | . 305 139 976 2420 1680 1687 360 318 693 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 3 . 1 . 4 4 Average Corruption 2 | . . . . 2 . 1 . 3 4 Corruption Purged 3 | . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . Effects 41 | . . . . 24 . 8 . 7 2 Message Errors 6 | . . . . 5 . 1 . . . Matter Fused 10 | . . . . 5 . 2 . 2 1 Heat Flow Errors 10 | . . . . 6 . 4 . . . Energy Discharges 5 | . . . . 4 . . . 1 . Data Loss (minor) 5 | . . . . 3 . . . 2 . Data Loss (major) 2 | . . . . . . . . 1 1 Misfires 2 | . . . . 1 . 1 . . . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . . 3 . . . . . Kicked 3 | . . . . 3 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 398 | . 48 8 108 398 88 260 83 90 30 Average Temperature 52 | . 19 4 25 95 22 36 37 37 11 Received Heat Transfer 798 | . 102 . 213 198 117 33 81 54 . Effects 3 | . . . . 3 . . . . . Shutdowns 1 | . . . . 1 . . . . . Interference 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Peak Influence 443 | . 154 60 443 377 319 164 . . . Initial 128 | . . 60 7 128 42 109 . . . Average 129 | . 80 25 243 184 144 65 . . . Maximum Alert Level 2 | . . . 2 1 1 . . . . Low Security (%) 74 | 100 100 100 36 51 73 100 . . . Level 1 24 | . . . 55 48 26 . . . . Level 2 1 | . . . 7 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . 1 1 1 4 . . . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 5 | . . . 1 1 1 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Distress Signals 10 | . 1 3 1 2 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 119 | . 9 4 26 21 28 19 4 4 4 Peak Tracking Total 5 | . 5 2 4 4 4 5 4 3 4 Tactical Retreats 7 | . . 1 2 3 . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Traps Triggered 5 | . . . . 3 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . . . . . 1 4 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Machines Disabled 4 | . 1 . . 1 2 . . . . Max in Single Turn 1 | . 1 . . 1 1 . . . . Garrison Access 2 | . . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Machines Accessed 40 | . 1 1 3 15 6 8 1 1 4 Terminals 22 | . 1 . 3 12 2 4 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 5 | . . . . 2 1 2 . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . Total Hacks 118 | . 2 1 9 41 17 17 1 1 29 Successful 86 | . 2 1 5 25 13 9 1 1 29 Failed 32 | . . . 4 16 4 8 . . . Catastrophic 3 | . . . 1 1 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 41 | . 2 . 7 21 6 5 . . . Terminals 56 | . 2 . 9 31 6 8 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 15 | . . . . 8 3 4 . . . Recycling Units 6 | . . . . . 6 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . 2 2 3 . . . Terminal Hacks 44 | . . 1 1 9 . 2 1 1 29 Record 12 | . . . . . . . . 1 11 Part Schematic 10 | . . . . . . . . . 10 Robot Schematic 5 | . . . . . . . . . 5 Prototype ID Bank 3 | . . . . . . . . . 3 Open Door 7 | . . 1 . 5 . . 1 . . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . . 2 . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . Zone Layout 2 | . . . . 1 . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 11 | . . . . 7 2 2 . . . Scan Component 7 | . . . . 4 1 2 . . . Repair 4 | . . . . 3 1 . . . . Recycling Unit Hacks 6 | . . . . . 6 . . . . Report Inventory 6 | . . . . . 6 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . Seal Access 2 | . . . . 1 . 1 . . . Unauthorized Hacks 22 | . 2 . 4 8 5 3 . . . Terminals 22 | . 2 . 4 8 5 3 . . . Track 5 | . 1 . 1 1 2 . . . . Assimilate 1 | . . . 1 . . . . . . Botnet 12 | . 1 . 1 5 2 3 . . . Detonate 1 | . . . . 1 . . . . . Operators 3 | . . . 1 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 1 . 2 11 3 8 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 28 | . . . . . . 28 . . . Total Part Build Rating 8 | . . . . . . 8 . . . Parts Repaired 4 | . . . . 3 1 . . . . Time 139 | . . . . 88 51 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Total Allies 2 | . . . 1 1 . . . . . Largest Group 2 | . . . 1 2 2 . . . . Highest-Rated Group 109 | . . . 10 109 109 . . . . Highest-Rated Ally 100 | . . . 10 100 100 . . . . Total Orders 6 | . . . 2 4 . . . . . STAY 3 | . . . 1 2 . . . . . FOLLOW 3 | . . . 1 2 . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Robot Analysis Total 128 | . . . . . . . . . 128 Derelict Logs Recovered 2 | . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Turns Passed 9820 | 59 310 1121 1106 2291 1684 2182 395 491 181 Spaces Moved 5159 | 43 171 528 550 939 877 1335 302 320 94 Core 8 | 8 . . . . . . . . . Treads . | . . . . . . . . . . Legs 5151 | 35 171 528 550 939 877 1335 302 320 94 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 120 120 120 126 Average Speed 143 | 116 120 120 147 189 155 122 120 134 126 Slowest Speed 260 | 200 120 120 190 260 190 126 120 190 126 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 4 40 92 24 95 55 37 47 45 75 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 28 | . . 1 . . . . . . 27 Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . . . . 1 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Total 7041 | 50 222 992 751 1362 1071 1782 316 368 127 Wait 1322 | 2 4 438 95 289 85 347 7 41 14 Move 5150 | 42 170 527 549 938 876 1334 301 319 94 Hop . | . . . . . . . . . . Pick Up 52 | 2 6 6 11 7 13 7 . . . Fast Attach 38 | 4 1 2 7 13 5 6 . . . Attach 24 | . 3 1 8 . 4 4 . 1 3 Detach . | . . . . . . . . . . Swap 43 | . 3 . 6 7 10 16 . 1 . Drop 79 | . 5 3 13 22 17 19 . . . Fire 323 | . 30 15 62 76 61 49 8 6 16 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . . 3 . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . Rewire 2 | . . . . 2 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 6) 370 | -10/Materials | Entered Mines 371 | -10/Mines | Assembled infested the area 754 | -10/Mines | Build established: Scavenger-Mutant 1078 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1282 | -10/Mines | Discovered new exit (range 11) 1307 | -10/Mines | Discovered new exit (range 9) 1380 | -10/Mines | Found the Drone Emporium 1388 | -10/Mines | Found Prototype Device 1388 | -10/Mines | Identified Decoy Drone Bay 1491 | -10/Mines | Entered Materials 1491 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1733 | -9/Materials | Lost 3 parts (1p2n) 1899 | -9/Materials | Discovered new exit (range 8) 1961 | -9/Materials | Discovered new exit (range 5) 2005 | -9/Materials | Core integrity fell below 50% 2472 | -9/Materials | Build established: Tank 2496 | -9/Materials | Identified exit to Mines 2496 | -9/Materials | Identified exit to Storage 2597 | -9/Materials | Entered Storage 2597 | -9/Storage | Accompanied by 1 ally 2797 | -9/Storage | Found Prototype Processor 2797 | -9/Storage | Identified Exp. Targeting Computer 3094 | -9/Storage | Build established: Gunner 3179 | -9/Storage | Repaired Imp. Ion Engine 3206 | -9/Storage | Repaired Lgt. Armor Plating 4104 | -9/Storage | Repaired Enh. Autogun 4206 | -9/Storage | Identified exit to Materials 4235 | -9/Storage | Core integrity fell below 20% 4541 | -9/Storage | Met 01-MTF 4888 | -9/Storage | Entered Materials 4888 | -8/Materials | Accompanied by 2 allies (01-MTF) 4888 | -8/Materials | Evolved 2 slots: Utility x2 4893 | -8/Materials | 01-MTF left 6073 | -8/Materials | Repaired Imp. Assault Rifle 6558 | -8/Materials | Discovered new exit (range 10) 6571 | -8/Materials | Identified exit to Factory 6572 | -8/Materials | Entered Factory 6572 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6628 | -7/Factory | Fabricated System Restoration Module (x2) 6880 | -7/Factory | Build established: Skirmisher 8748 | -7/Factory | Discovered new exit (range 6) 8753 | -7/Factory | Identified exit to Lower Caves 8754 | -7/Factory | Entered Lower Caves 8755 | -7/Lower Caves | Encountered a Warlord checkpoint 9092 | -7/Lower Caves | Discovered new exit (range 10) 9104 | -7/Lower Caves | Identified exit to Lower Caves 9149 | -7/Lower Caves | Entered another Lower Caves area 9624 | -7/Lower Caves | Discovered new exit (range 5) 9639 | -7/Lower Caves | Identified exit to Data Miner 9640 | -7/Lower Caves | Entered Data Miner 9640 | -7/Data Miner | Discovered new exit (range 6) 9664 | -7/Data Miner | Met Data Miner 9690 | -7/Data Miner | Learned location of Section 7 (-2) 9690 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9709 | -7/Data Miner | Received God Mode back door access code from Data Miner 9760 | -7/Data Miner | Interfaced with the Data Conduit 9791 | -7/Data Miner | Core integrity fell below 50% 9821 | -7/Data Miner | Self-destructed Last Messages --------------- Downloaded 718 prototype IDs. Downloaded central machine database. Downloaded 26 destinations. Downloaded encryption format records. Connection remotely terminated. 09783_ Imp. Deuterium Engine destroyed. 09786_ Imp. Medium Armor Plating destroyed. 09786_ Enhanced Grunt destroyed. 09788_ System corrupted: Matter fused (-7). 09788_ Flak Gun destroyed. 09788_ Mak. Leg destroyed. 09790_ Flak Gun destroyed. 09797_ Kinecellerator destroyed. 09799_ Enhanced Grunt destroyed. 09799_ Switching to secondary target: Enhanced Grunt. 09801_ Carbon-fiber Leg destroyed. 09801_ Imp. Aluminum Leg destroyed. 09806_ Flak Gun destroyed. 09815_ Imp. Medium Armor Plating destroyed. 09817_ Imp. Signal Interpreter destroyed. 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"#####???????????????? | | ??????######"## "#???????????????????? | | ???????????#"### "#???????????????????? | | ???????????#"### "#???????????????????? | | ???????????#"?# "#???????????????????? | | ?????????????## "#???????????????????? | | ?????????????# "#???????????????????? | | ?????????????### "#???????????????????? | | ???????????????# "##??????????????????? | | ??????????????## ""#??????????????????? | | ?????????????## ""#??????????????????? | | ??????????##"#"X ""#??????????????????? | | ??????????""""" "####???????????????? | | ??????????""""" X"""""???????????????? | | ??????????##"#"X "##"#???????????????? | | ???????????#?## X""""#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ System Restoration Module | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoTeslaCore Manual? 0 Play Time 00:48:01 Cumulative 365.1 hours Start 2022.12.22 @ 23:33:42 End 2022.12.23 @ 10:14:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 639 Rogue 484 Adventurer 148 Explorer 7 Win Type - Total 13 Types 11/0/1/1/0/0/0/0/0 Lore% 76 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5297f429-3700-4833-bf71-aa9893ea2d64