Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.01 @ 11:26:20 Player: Jezoensis Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (351) 1755 Value Destroyed (18066) 18066 Prototype IDs (244) 4880 Alien Tech Used (2) 400 Bonus (21045) 21045 TOTAL SCORE: 56846 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6198 Follower Combat Kills 266 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 500 Met Warlord at Command 2000 Friendly Fire -1819 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Energy Well Spectral Analyzer Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Layered Heavy Armor Plating Advanced Thermal Shield Advanced Force Field > --- WEAPON ----------- Linear Accelerator Heavy Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Compact Matter Pod Matter Compressor Seismic Detector Improved Weapon Cycler Advanced Transmission Jammer Improved Shock Absorption System Improved Force Field Improved Hacking Suite High-powered Tractor Beam Enhanced Nova Cannon Hardcell Cannon Hardcell Cannon Linear Accelerator Heavy Linear Accelerator Micro-nuke Launcher [Rating: 190] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Armored Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Linear Accelerator Energy Gun Vortex Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Gar Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Utility 12 | . . . . . 2 2 . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . 1 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 506 | 8 23 3 1 24 15 27 11 12 9 4 43 9 5 8 8 8 7 19 2 17 19 14 5 13 8 4 19 10 74 27 50 Power 23 | 1 . . . 2 1 2 . 1 . . 2 1 . . . . . 2 1 1 1 . . 1 . 1 . . 4 1 1 Engine 12 | 1 . . . 2 1 2 . 1 . . 2 . . . . . . 2 . 1 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . 4 1 1 Propulsion 74 | 3 12 1 . 10 1 3 . 1 . . 16 1 . . . 2 2 1 . 2 2 . . 1 . 1 3 . 8 2 2 Treads 49 | . 5 . . 4 1 2 . 1 . . 10 1 . . . 1 2 1 . 2 2 . . 1 . 1 3 . 8 2 2 Leg 4 | . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Wheel 21 | 3 7 1 . 5 . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 289 | 2 4 . . 8 4 12 7 3 9 4 11 5 3 5 8 2 5 14 1 11 13 10 4 8 8 1 9 8 61 16 33 Device 221 | 1 2 . . 6 2 5 5 1 3 2 8 5 3 4 6 . 3 13 1 11 7 7 4 7 6 1 6 4 53 14 31 Storage 6 | 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Processor 20 | . . . . . 2 3 . . 6 . 1 . . . . 1 2 . . . . 1 . . 1 . . . 3 . . Hackware 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Protection 38 | . . . . 1 . 4 2 2 . 2 2 . . 1 2 1 . 1 . . 4 2 . 1 1 . 3 4 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 7 2 1 4 9 10 4 7 . . 14 2 2 3 . 4 . 2 . 3 3 4 1 3 . 1 7 2 1 8 14 Energy Gun 18 | . 2 1 . 1 2 2 1 1 . . 3 . 1 . . . . . . . 1 . . 3 . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Ballistic Gun 22 | 2 3 . 1 1 2 4 1 3 . . 2 1 . . . . . . . . 1 1 . . . . . . . . . Ballistic Cannon 44 | . . . . 2 2 1 . . . . 5 . . 3 . 2 . 2 . 3 . 3 1 . . . 7 2 1 3 7 Launcher 13 | . 1 1 . . . . 1 2 . . 2 1 . . . . . . . . . . . . . . . . . 2 3 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 3 3 1 1 . . 2 . 1 . . 2 . . . . 1 . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 2 . . 5 . 1 . . . . . . . 2 . . . . 2 . . 1 . . . . Parts Lost 51 | . . . . 5 . 1 . 1 1 . 11 1 . . . . 3 2 . 7 . . . . . 1 2 1 4 1 10 Power 4 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 17 | . . . . 2 . 1 . 1 . . 3 . . . . . 2 1 . 3 . . . . . . . . . . 4 Utility 19 | . . . . . . . . . 1 . 3 1 . . . . 1 . . 2 . . . . . . 1 1 4 1 4 Weapon 11 | . . . . 2 . . . . . . 4 . . . . . . . . 2 . . . . . 1 1 . . . 1 Highest Loss Streak 9 | . . . . 5 . 1 . 1 1 . 4 1 . . . . 2 1 . 3 . . . . . 1 1 1 3 1 9 To Critical Strikes 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 99 100 100 97 99 94 92 91 91 92 95 98 99 100 100 98 93 93 88 95 89 88 89 88 89 84 83 80 86 88 84 Engine 3 | . 14 14 14 14 9 7 7 7 7 7 6 5 . . . . . . 2 1 4 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 3 . 5 5 5 5 4 4 4 5 8 7 Treads 14 | . 1 . . 4 9 6 7 6 7 7 14 19 20 20 20 17 22 23 23 19 17 15 15 15 15 14 14 14 16 16 15 Wheel 3 | . 26 28 28 20 18 9 7 7 7 7 6 . . . . . . . . . . . . . . . . . . . . Device 12 | . 14 14 14 13 9 5 14 13 14 13 11 12 12 11 12 11 7 5 . 10 13 15 15 14 10 14 8 10 20 18 14 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 4 Processor 24 | . . . . . 18 30 23 23 23 23 24 26 26 26 26 29 32 35 35 29 26 26 26 26 30 28 28 28 26 24 21 Protection 3 | . . . . . . 1 . . . 1 2 . . 1 . 5 5 5 5 5 5 4 5 5 6 4 8 7 3 4 3 Energy Gun 3 | . 10 13 14 10 9 4 4 4 7 7 2 6 4 3 . . . . . . 4 2 . 4 10 8 1 . . . . Ballistic Gun 5 | . 16 14 14 7 3 11 15 14 15 15 9 9 12 3 . . . . . . 4 5 2 . . . . . . . . Ballistic Cannon 6 | . . . . 9 9 1 . . . . 3 . . 8 20 10 5 7 11 15 3 5 12 10 5 . 10 9 7 8 10 Slashing Weapon 1 | . . . . . 4 3 2 1 . . 2 3 1 3 . 4 5 2 . . 3 1 . . . 3 . . . . . Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 169 | 14 32 32 32 57 64 64 66 70 64 64 74 67 67 79 79 81 78 83 81 83 92 98 105 104 104 120 134 147 140 169 166 Greatest Support 190 | 20 26 20 20 26 26 28 28 28 28 28 100 84 84 84 84 111 111 111 111 111 125 125 125 128 128 140 150 150 190 190 185 Greatest Overweight (x) 4 | . 1 1 1 4 2 2 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 2 2 2 2 2 2 2 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 10 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 15 15 15 20 20 20 20 20 20 19 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 9 15 14 19 19 19 19 19 19 19 18 19 19 18 18 18 19 19 20 13 18 19 19 19 20 19 18 19 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 15 15 14 20 20 20 20 20 19 19 20 20 20 19 18 20 20 20 20 12 20 19 20 20 20 20 20 20 20 20 . Class Distribution -------------------- 15% | Mutant 15% | Skirmisher 14% | Gunner 12% | Assassin 9% | Infiltrator-Gunner 9% | Scavenger-Gunner 7% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -6/Data Miner Skirmisher | -5/Proximity Caves Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Infiltrator-Gunner | -4/Upper Caves Infiltrator-Gunner | -4/Upper Caves Infiltrator-Gunner | -4/Warlord Gunner | -3/Proximity Caves Infiltrator-Assassin | -3/Research Gunner | -3/DSF Gunner | -3/Garrison Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Gar Res Acc Com Matter Collected 15992 | 261 311 104 256 437 149 501 252 371 40 112 881 355 320 444 223 178 148 533 . 532 277 197 216 388 98 30 372 1425 2435 1425 2721 Remotely 7234 | . . . . . . . . . . . 648 62 . . . . 121 370 . 355 56 92 . 327 5 . 362 868 1590 1021 1357 Salvage Created 13528 | 30 327 135 . 276 309 321 101 324 . 42 403 69 207 77 69 381 128 583 . 629 348 87 74 1081 28 169 314 808 2237 942 3029 Parts 575 | 6 29 11 . 16 13 16 6 17 . 1 19 7 9 . 4 14 12 27 . 18 18 1 1 38 . 16 11 29 72 46 118 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 8 | 1 . . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 126 | . . . . . . . 5 29 2 1 . 4 9 . 4 . 11 38 . 21 . 1 1 . . . . . . . . Prevented 6 | . . . . . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Gar Res Acc Com Combat Hostiles Destroyed 295 | . 12 3 . 16 4 4 5 10 . 1 15 2 3 3 2 1 6 16 . 13 2 1 1 22 1 6 6 20 38 19 63 Guns 64 | . 9 . . 10 3 3 2 3 . 1 2 1 3 . . . . . . . 1 . . 18 1 6 1 . . . . Cannons 176 | . . . . 6 1 1 . . . . 9 . . 3 2 1 6 16 . 13 1 1 1 2 . . 5 20 38 15 35 AOE 54 | . 3 3 . . . . 3 7 . . 4 1 . . . . . . . . . . . 1 . . . . . 4 28 Classes Destroyed 26 | 1 4 2 . 2 2 1 . 1 . 1 1 1 1 . . . . 1 . . 1 . . 2 1 . 2 . . 1 1 Worker 14 | . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 3 5 Builder 13 | . . 2 . 3 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 . Tunneler 6 | 2 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Hauler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 18 | . . 1 . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . 3 1 7 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Watcher 7 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 3 Swarmer 74 | . 6 3 . . . . 4 4 . . 4 2 . . . . 5 5 . 1 . . . 1 . 5 . 8 5 4 17 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Grunt 78 | . 6 . . 3 3 . 1 5 . . 4 . 2 . . . . 4 . 9 . . . 3 . 1 . 3 9 7 18 Brawler 13 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 5 . . . . 1 . 5 Duelist 9 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . 2 . . . . 1 1 2 Protector 9 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 5 . . . . 1 . 1 Sentry 22 | . . . . . 1 3 . . . . 2 . . . . 1 . 2 . 2 2 1 1 . . . . 6 . . 1 Demolisher 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Hunter 20 | . . . . . . 1 . . . . 2 . . . 2 . . . . . . . . 1 . . 2 2 2 . 8 Programmer 27 | . . . . . . . . . . 1 1 . . . . . 1 2 . . . . . 1 . . 1 . 8 7 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Enhanced Grunt 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Best Kill Streak 24 | 2 5 3 . 10 3 2 4 4 . 1 9 2 3 3 1 3 5 7 . 7 2 1 1 16 1 5 3 5 7 14 24 Combat Bots Only 24 | . 3 3 . 10 3 1 4 4 . 1 7 2 3 3 1 1 5 7 . 7 1 1 1 16 1 5 3 5 6 11 24 Max Kills in Single Turn 6 | 1 3 3 . 1 1 1 2 3 . 1 4 1 1 1 1 1 1 1 . 2 1 1 1 5 1 2 1 2 2 3 6 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 6 | . 2 3 . . . . 2 3 . . 3 1 . . . . . . . . . . . 1 . . . . . 2 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Gar Res Acc Com Damage Taken 19166 | . 235 31 . 812 148 699 139 502 . 103 2117 166 191 460 205 48 366 881 . 1304 121 105 . 530 132 253 688 1124 2028 1030 4748 Core 2697 | . 31 . . 130 . 118 18 51 . 15 264 14 . . 17 . 20 83 . 140 . . . . . 24 16 . 149 31 1576 Absorbed by Shields 2531 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 481 449 1601 Reduced by Siege Mode 460 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 10 84 246 67 50 Redirected to Shielding 208 | . . . . . . 7 . . . . 97 . . . . . . . . . . . . . . . . . 104 . . Ignored by Resistances 1109 | . . . . . . . . . . . . . . 88 . . . . . 213 . . . . . . . . 132 343 333 Regen/Repaired (Parts) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Core Remaining (%) 80 | 100 . . . 35 100 . . . . 71 . . . . 65 . . . . 67 . . . . 100 . . 96 89 . . Volleys Fired 619 | 15 28 5 . 36 11 23 8 10 . 4 36 9 8 10 7 7 8 27 . 22 7 4 2 31 3 8 15 49 85 51 90 Largest 3 | 2 2 2 . 2 3 3 3 3 . 3 3 3 3 3 3 3 1 2 . 3 3 3 3 3 3 2 3 3 2 3 3 Hottest 273 | 40 100 88 . 113 159 147 68 75 . 75 144 140 140 149 149 149 60 117 . 162 162 162 166 177 177 120 192 192 153 273 273 Shots Fired 1317 | 30 43 9 . 72 25 61 16 22 . 12 91 18 24 30 17 18 8 44 . 60 19 8 4 77 9 15 43 81 165 96 200 Gun 385 | 30 35 8 . 56 15 46 12 18 . 12 26 15 24 . . . . . . . 10 4 . 46 6 15 7 . . . . Cannon 896 | . . . . 16 10 15 . . . . 61 . . 30 17 18 8 44 . 60 9 4 4 31 3 . 36 81 165 93 191 Launcher 32 | . 4 1 . . . . 4 4 . . 4 3 . . . . . . . . . . . . . . . . . 3 9 Special 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1064 | 30 20 4 . 50 18 44 8 12 . 8 76 9 16 30 17 18 8 44 . 60 14 6 4 31 3 . 36 81 165 74 178 Thermal 147 | . 19 4 . 22 7 17 4 6 . 4 11 6 8 . . . . . . . 5 2 . . . . . . . 19 13 Explosive 32 | . 4 1 . . . . 4 4 . . 4 3 . . . . . . . . . . . . . . . . . 3 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 74 | . . . . . . . . . . . . . . . . . . . . . . . . 46 6 15 7 . . . . Robot Hit Streak 48 | 2 10 5 . 7 6 13 1 12 . 6 13 7 14 10 17 33 36 39 . 17 18 10 12 38 18 20 32 39 48 29 32 Robot Miss Streak 6 | 4 4 1 . 6 1 1 3 1 . 1 2 2 1 1 . . 3 2 . 2 1 . . 3 . 5 1 1 3 1 2 Penetration Max 1 | . . . . . 1 1 . . . . . . 1 1 . . . . . 1 . . . 1 . . . 1 1 . 1 Secondary Targets 8 | . . . . 4 . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 933 | 16 20 5 . 50 16 50 3 18 . 8 67 12 20 26 8 18 7 42 . 44 16 4 2 64 8 13 33 63 128 49 123 Core Hits 637 | 6 17 7 . 38 9 12 7 20 . 2 31 4 8 10 4 11 7 29 . 23 9 3 2 65 5 11 18 31 59 34 155 Critical Kills 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . Critical Parts Destroyed 15 | . . . . . . . . . . . . 1 . . . . . . . 4 . . . 9 1 . . . . . . Critical Strikes 147 | . . . . 2 1 3 . . . . 8 1 1 3 3 4 1 10 . 15 . . 1 20 3 . 6 9 29 8 19 Burn 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 10 | . . . . . . 1 . . . . . 1 1 . . . . . . 7 . . . . . . . . . . . Blast 125 | . . . . 1 1 1 . . . . 8 . . 3 3 4 1 10 . 8 . . 1 11 2 . 6 9 29 8 19 Detonate 10 | . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . . . . . . Melee Attacks 64 | . . . . . 5 18 1 . . . 7 2 2 1 . 14 . . . . 8 . . . . 4 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . 5 18 1 . . . 7 2 2 1 . 14 . . . . 8 . . . . 4 2 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 1 3 . . . . . 1 . 1 . 3 . . . . 3 . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51185 | 181 611 170 . 837 406 1050 193 836 . 199 2442 481 441 828 187 748 384 2037 . 1785 667 122 82 5788 570 734 1473 3402 8053 3946 12532 Guns 7888 | 181 328 75 . 542 147 621 51 309 . 199 356 231 441 . . . . . . . 238 52 . 2563 408 617 529 . . . . Cannons 32928 | . . . . 295 162 246 . . . . 1232 . . 763 187 462 384 2037 . 1785 138 70 82 1168 97 . 944 3402 8038 3398 8038 Explosions 9228 | . 283 95 . . . . 142 527 . . 854 180 . . . . . . . . . . . 2057 65 . . . . 534 4491 Melee 1075 | . . . . . 97 183 . . . . . 70 . 65 . 286 . . . . 291 . . . . 83 . . . . . Ramming 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . 15 14 3 Kinetic 34853 | 181 171 30 . 604 189 584 14 194 . 129 1418 88 322 763 187 462 384 2037 . 1785 247 96 82 1168 97 . 944 3402 8038 3247 7990 Thermal 3968 | . 157 45 . 233 120 283 37 115 . 70 170 143 119 . . . . . . . 129 26 . 2057 65 . . . . 151 48 Explosive 7106 | . 283 95 . . . . 142 527 . . 854 180 . . . . . . . . . . . . . . . . . 534 4491 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1075 | . . . . . 97 183 . . . . . 70 . 65 . 286 . . . . 291 . . . . 83 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4117 | . . . . . . . . . . . . . . . . . . . . . . . . 2563 408 617 529 . . . . Highest Corruption 14 | . . . . . . . . . . 2 . . . . . . 2 2 2 2 3 3 . . . . . . 14 7 12 Average Corruption 5 | . . . . . . . . . . 1 . . . . . . 1 2 2 2 3 2 . . . . . . 10 4 7 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Effects 126 | . . . . . . . . . . 1 . . . . . . 2 8 2 4 6 8 . . . . . . 48 6 41 Message Errors 35 | . . . . . . . . . . . . . . . . . . 1 . 1 5 3 . . . . . . 15 1 9 Matter Fused 24 | . . . . . . . . . . . . . . . . . 2 2 . . 1 1 . . . . . . 9 2 7 Heat Flow Errors 10 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 3 . 5 Energy Discharges 16 | . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . . . . 4 1 7 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . . . . 1 . . . . . . . 2 1 . . 2 . . . . . . 4 . 6 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 Misfires 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 2 Overload Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 2083 | . 25 . . . . 73 . 42 . . 55 16 . 17 . 71 13 22 . 34 127 . . 29 . 62 . 135 261 423 678 Projectiles 1457 | . . . . . . . . . . . 38 . . 12 . . 13 22 . 34 . . . 29 . . . 135 261 368 545 Explosions 288 | . 25 . . . . . . 42 . . 17 16 . . . . . . . . . . . . . . . . . 55 133 Melee 338 | . . . . . . 73 . . . . . . . 5 . 71 . . . . 127 . . . . 62 . . . . . Knockbacks 164 | . . . . 2 . . . . . . 14 . . 1 1 3 3 23 . 17 . . . 2 . . 4 8 30 14 42 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 151 | . . . . 2 . . . . . . 14 . . 1 1 3 3 20 . 15 . . . 2 . . 4 7 29 13 37 Secondary 13 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . 1 1 1 5 Self-Inflicted Damage 139 | . 4 . . . . . . . . . 41 . . . . . . . . . . . . 66 . . . . . . 28 Shots 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Rammed 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 2 Targets Rammed 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Highest Temperature 446 | . 132 108 . 329 118 291 66 137 . 48 186 81 . 211 48 312 42 196 . 421 81 2 . 200 200 3 132 200 124 355 446 Average Temperature 87 | . 37 55 . 97 51 115 39 52 . 28 57 36 . 140 20 130 22 33 . 103 31 2 . 130 105 2 49 85 15 182 106 Received Heat Transfer 2556 | . 48 . . 370 72 144 18 171 . . 315 . 90 . . 9 45 234 . 364 27 18 . 18 . 45 . 99 163 103 203 Effects 5 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 46 | . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 1 3 4 14 4 13 Total Turns 613 | . . . . . . . . . . . . . . . . . . . . . . 7 4 42 8 5 46 61 174 70 196 Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . 7 4 20 8 5 18 23 31 44 40 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 4 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . Heat Transferred 5068 | . 370 111 . 629 259 703 74 222 . 111 309 222 185 . . . . . . . 185 37 . 1453 50 . . . . 111 37 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Gar Res Acc Com Peak Influence 2350 | 10 492 210 . 67 256 153 . . . . 379 . . . . 78 . . . . 122 . . . . 175 293 808 1513 1306 2350 Initial 907 | . 6 121 . . 26 25 . . . . 18 . . . . . . . . . . . . . . 20 131 219 454 907 835 Average 538 | 3 261 154 . 17 99 78 . . . . 151 . . . . 29 . . . . 70 . . . . 70 225 584 1034 1074 1336 Maximum Alert Level 5 | . 2 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 3 4 4 5 Low Security (%) 40 | 100 19 73 . 100 81 100 . . . . 45 . . . . 100 . . . . 100 . . . . 100 39 . . . . Level 1 15 | . 75 26 . . 18 . . . . . 54 . . . . . . . . . . . . . . . 60 19 . . . Level 2 7 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 59 15 . . Level 3 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 39 66 25 Level 4 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 33 61 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 4 . . 2 4 3 . . . . 6 . . . . 1 . 1 . 1 2 . . . . 1 1 . 4 5 14 Investigation 15 | . 3 . . 1 2 3 . . . . 2 . . . . . . . . . 1 . . . . . . . . . 3 Extermination 8 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 2 3 Reinforcement 8 | . 1 . . 1 2 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 Assault 13 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 3 7 Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Gar Res Acc Com Distress Signals 15 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 3 Communications Jammed 166 | . . . . . . . . . . . . . . . . . . . . . . . . 90 . . 3 . 20 4 49 Distress Signals 162 | . . . . . . . . . . . . . . . . . . . . . . . . 90 . . . . 20 3 49 Times Spotted 407 | . 21 3 . 18 9 6 5 14 . 1 16 4 3 4 2 3 10 27 . 16 4 1 . 44 1 6 6 19 48 22 94 Peak Tracking Total 34 | . 4 3 . 6 4 2 3 9 . 1 7 2 3 2 1 2 5 10 . 7 2 1 . 9 1 3 2 4 7 7 34 Tactical Retreats 14 | . 2 . . 2 . . . 1 . . 1 . . . . . . 2 . 1 . . . . . . 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Gar Res Acc Com Traps Triggered 11 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 2 . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . 12 . . . . . . . Most Traps Carried 3 | . . . . . . . 2 2 2 2 2 3 3 3 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Gar Res Acc Com Machines Disabled 14 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 5 1 4 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 1 Garrison Access 8 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 3 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Gar Res Acc Com Machines Accessed 60 | . 8 . 1 1 4 9 1 2 . . 4 . . 3 . 2 1 2 4 . 1 . . 3 . 3 . 1 . 4 6 Terminals 31 | . 6 . . . 2 6 . . . . 3 . . . . 2 . . . . 1 . . . . 2 . 1 . 2 6 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Total Hacks 159 | . 29 . 1 1 6 24 1 2 . . 10 . . 24 . 4 1 2 12 . 5 . . 9 . 4 . 2 . 4 18 Successful 90 | . 13 . 1 1 2 8 1 2 . . 1 . . 24 . 2 1 2 12 . 2 . . 9 . 1 . . . 2 6 Failed 67 | . 15 . . . 4 15 . . . . 9 . . . . 2 . . . . 3 . . . . 3 . 2 . 2 12 Catastrophic 12 | . 1 . . . 1 1 . . . . 4 . . . . . . . . . . . . . . 2 . . . 1 2 Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 19 . 1 . 3 18 . . . . 7 . . . . 3 . . . . 1 . . 2 . 1 . . . . 11 Terminals 89 | . 26 . . . 3 19 . . . . 8 . . . . 4 . . . . 5 . . . . 2 . 2 . 2 18 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Terminal Hacks 70 | . 7 . 1 1 . 3 1 2 . . 1 . . 24 . . 1 2 12 . 2 . . 9 . 1 . . . . 3 Record 20 | . . . . . . . . 1 . . . . . 6 . . . . 5 . . . . 8 . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . 10 . . . . 3 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 7 | . . . . 1 . . 1 1 . . . . . . . . 1 2 . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Seal Access 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 16 | . 6 . . . 2 3 . . . . . . . . . 2 . . . . . . . . . . . . . . 3 Terminals 11 | . 4 . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . 3 Track 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 7 | . 2 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Operators 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 32 | . 6 . . . 2 6 . . . . 4 . . . . 2 . . . . 1 . . . . 2 . 1 . 2 6 Full Trace Events 7 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . 10 . . . . 3 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Gar Res Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . Machine Destruction 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Gar Res Acc Com Total Allies 5 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . Largest Group 3 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . Highest-Rated Group 78 | . . . . . . . . 75 . . . . . . . . . 78 . . . . . . . . . . . . . Highest-Rated Ally 49 | . . . . . . . . 25 . . . . . . . . . 49 . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . 11 . . . . . . . . . 19 . . . . . . . . . . . . . Total Damage 732 | . . . . . . . . 273 . . . . . . . . . 459 . . . . . . . . . . . . . Kills 7 | . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Gar Res Acc Com Robot Analysis Total 136 | . 1 . . . . 1 . . . . . . . 134 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . . . 1 2 2 1 . 1 2 . . . 1 1 . . . 2 1 . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Gar Res Acc Com Turns Passed 18282 | 97 612 217 259 334 426 736 414 626 919 285 925 648 568 274 442 616 501 852 216 404 522 464 587 1116 350 276 363 736 1397 912 1188 Spaces Moved 10672 | 51 532 209 270 150 284 441 285 443 691 207 536 376 329 135 256 333 285 454 129 192 269 264 348 620 214 147 169 383 669 456 545 Core 70 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Treads 6619 | . . . . . . . . . . . 99 376 329 135 256 333 285 454 129 192 269 264 348 620 214 147 169 383 669 456 492 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3983 | 34 532 209 270 150 284 441 285 443 691 207 437 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 120 120 130 130 130 130 120 160 160 160 160 160 162 162 162 162 162 163 163 155 155 150 150 150 146 146 50 Average Speed 141 | 70 90 95 95 118 120 127 130 130 130 130 132 160 160 160 160 160 162 162 162 162 162 163 163 160 155 153 150 150 146 147 138 Slowest Speed 163 | 80 105 95 95 145 120 130 130 130 130 130 160 160 160 160 160 162 163 162 162 163 163 163 163 163 155 155 150 150 148 148 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 49 | 3 80 61 65 32 32 14 51 52 88 48 23 74 61 82 44 16 58 64 62 52 8 57 60 91 57 10 98 56 43 18 29 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 35 | . 2 1 . . 2 1 . 1 2 . . 1 1 21 . . . . 3 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . . . 1 1 . . . . 1 . . . 1 1 . . . . 1 . . . . . Unknown Exits Taken 22 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . . . 1 1 . Scrap Searched 31 | . . . . 2 . . . 2 3 . . 4 5 . 1 . 4 1 . . . 4 2 . 3 . . . . . . Spaces Dug 94 | . 2 . . . 6 14 1 . . . 7 1 1 . 2 10 . . . . 5 1 2 . . 3 3 2 5 16 13 Terrain Destroyed 678 | . 26 4 . 3 9 17 27 29 . . 51 32 2 1 4 13 6 24 . 23 7 5 2 40 2 3 6 16 37 85 204 Melee 45 | . . . . . 3 12 1 . . . 7 1 1 . . 10 . . . . 5 . . . . 3 2 . . . . Projectile 250 | . 4 . . 3 6 5 . . . . 10 4 1 1 4 3 6 24 . 23 2 5 2 12 2 . 4 16 37 31 45 AOE 383 | . 22 4 . . . . 26 29 . . 34 27 . . . . . . . . . . . 28 . . . . . 54 159 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Gar Res Acc Com Total 12597 | 83 610 217 273 227 344 550 313 476 715 214 679 404 350 168 271 381 316 521 136 236 332 289 362 699 224 177 257 486 907 600 780 Wait 301 | . 1 . . 3 4 10 . 6 . . 5 . . 3 . 2 9 8 . 4 . . 7 12 . 7 31 33 44 41 71 Move 10638 | 50 531 208 269 149 283 440 284 440 690 206 535 375 328 134 255 332 284 453 128 191 268 263 347 619 213 146 168 381 668 455 545 Hop 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | 9 14 . 1 11 13 14 4 2 3 . 27 4 4 4 . 8 5 2 1 1 11 1 1 9 . 4 8 6 11 12 7 Fast Attach 84 | 5 4 . . 3 3 4 . 3 8 . 6 2 . . . 3 1 2 3 . 7 5 . 3 . . 4 1 13 2 2 Attach 103 | 2 1 . 1 3 3 6 1 1 1 . 20 3 2 . 1 2 3 2 . 8 7 2 . 1 . 2 6 2 12 5 6 Detach 41 | . 1 . . . 1 2 1 . 6 . 7 1 . . . 1 1 1 . . 9 . . 2 . . 3 . 5 . . Swap 322 | 1 18 3 . 18 9 17 10 8 1 4 17 4 3 8 7 3 3 15 1 9 5 7 5 9 8 2 9 7 49 20 42 Drop 203 | 1 12 1 2 4 12 16 4 5 6 . 19 4 3 5 1 8 2 2 3 1 10 7 . 13 . 3 11 7 19 12 10 Fire 619 | 15 28 5 . 36 11 23 8 10 . 4 36 9 8 10 7 7 8 27 . 22 7 4 2 31 3 8 15 49 85 51 90 Melee 64 | . . . . . 5 18 1 . . . 7 2 2 1 . 14 . . . . 8 . . . . 4 2 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 1 Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/DSF -3/Garrison (discovered 2 exits: [*Res x2]) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 14) 98 | -11/Junkyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 11) 429 | -10/Materials | Central database locked down 704 | -10/Materials | Discovered new exit (range 6) 710 | -10/Materials | Entered Mines 913 | -10/Mines | Learned location of Storage (-7) 923 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 923 | -10/Mines | Discovered new exit (range 5) 927 | -10/Mines | Entered Exiles 950 | -10/Exiles | Met 8R-AWN 965 | -10/Exiles | Met EX-HEX 1031 | -10/Exiles | Met EX-BIN 1042 | -10/Exiles | Aligned with FarCom system 1042 | -10/Exiles | Given EX-Vault access code 1064 | -10/Exiles | Opened EX-Vault 1074 | -10/Exiles | Found Modified TNC 1094 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1106 | -10/Exiles | Exiles lab attacked by MAIN.C 1178 | -10/Exiles | Discovered new exit (range 10) 1186 | -10/Exiles | Left Exiles lab with Modified TNC 1186 | -10/Exiles | Entered Mines 1188 | -9/Mines | Assembled infested the area 1191 | -9/Mines | Met a Derelict shopkeep closing up shop 1317 | -9/Mines | Core integrity fell below 50% 1341 | -9/Mines | Destroyed 10 combat bots 1343 | -9/Mines | Lost 5 parts (1p2n2w) 1482 | -9/Mines | Discovered new exit (range 11) 1520 | -9/Mines | Entered Materials 1520 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1941 | -8/Materials | Discovered new exit (range 4) 1946 | -8/Materials | Entered Factory 1946 | -7/Factory | Evolved 2 slots: Utility x2 2078 | -7/Factory | Discovered new exit (range 18) 2245 | -7/Factory | Identified exit to Factory 2519 | -7/Factory | Identified exit to Storage 2519 | -7/Factory | Identified exit to Lower Caves 2571 | -7/Factory | Central database locked down 2682 | -7/Factory | Entered Lower Caves 2729 | -7/Lower Caves | Encountered a Warlord checkpoint 2822 | -7/Lower Caves | Learned Factory security intel 3041 | -7/Lower Caves | Discovered new exit (range 14) 3096 | -7/Lower Caves | Entered another Lower Caves area 3143 | -7/Lower Caves | A Commander dispatched an escort 3209 | -7/Lower Caves | Discovered exit to Factory (range 14) 3286 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3663 | -7/Lower Caves | Discovered new exit (range 13) 3670 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3690 | -7/Lower Caves | Learned Factory terminal intel 3722 | -7/Lower Caves | Entered Zion 3803 | -7/Zion | Discovered new exit (range 13) 3876 | -7/Zion | Learned Factory trap positions 3901 | -7/Zion | Learned Factory security intel 4075 | -7/Zion | Learned location of Extension (-4) 4271 | -7/Zion | Given the Hacking Drone Bay 4273 | -7/Zion | Found Prototype Device 4273 | -7/Zion | Identified Hacking Drone Bay 4369 | -7/Zion | Rebuked by Imprinter 4584 | -7/Zion | Found Prototype Processor 4584 | -7/Zion | Identified Exp. Targeting Computer 4587 | -7/Zion | Found Prototype Processor 4587 | -7/Zion | Identified Exp. Core Analyzer 4590 | -7/Zion | Found Prototype Processor 4590 | -7/Zion | Identified Spectral Analyzer 4596 | -7/Zion | Found Prototype Processor 4596 | -7/Zion | Identified Exp. Signal Interpreter 4641 | -7/Zion | Entered Proximity Caves 4881 | -6/Proximity Caves | Discovered exit to Factory (range 19) 4922 | -6/Proximity Caves | Build established: Skirmisher 4926 | -6/Proximity Caves | Entered Factory 4926 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4927 | -6/Factory | Loaded intel: 99 trap records 4929 | -6/Factory | Loaded intel: 26 terminal locations 5028 | -6/Factory | Identified exit to Lower Caves 5130 | -6/Factory | Garrison activated, responded to threat 5238 | -6/Factory | Lost 4 parts (1p1u2w) 5341 | -6/Factory | Destroyed 7 combat bots 5350 | -6/Factory | Lost 4 parts (2n1u1w) 5753 | -6/Factory | Build established: Assassin 5851 | -6/Factory | Entered Lower Caves 6379 | -6/Lower Caves | Encountered a Warlord checkpoint 6397 | -6/Lower Caves | Discovered new exit (range 8) 6486 | -6/Lower Caves | Build established: Skirmisher 6499 | -6/Lower Caves | Entered another Lower Caves area 6519 | -6/Lower Caves | Learned 8 Factory zone layouts 6534 | -6/Lower Caves | Discovered new exit (range 15) 7012 | -6/Lower Caves | Discovered new exit (range 12) 7067 | -6/Lower Caves | Entered Data Miner 7067 | -6/Data Miner | Discovered new exit (range 6) 7087 | -6/Data Miner | Met Data Miner 7127 | -6/Data Miner | Learned location of Section 7 (-3) 7127 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7154 | -6/Data Miner | Received God Mode back door access code from Data Miner 7229 | -6/Data Miner | Interfaced with the Data Conduit 7341 | -6/Data Miner | Entered Proximity Caves 7755 | -5/Proximity Caves | Discovered new exit (range 19) 7783 | -5/Proximity Caves | Entered Factory 7783 | -5/Factory | Evolved 2 slots: Utility x2 7784 | -5/Factory | Identified exit to Upper Caves 7785 | -5/Factory | Identified exit to Factory 7787 | -5/Factory | Loaded intel: 247 machine locations 8399 | -5/Factory | Entered Upper Caves 8442 | -5/Upper Caves | Build established: Assassin 8852 | -5/Upper Caves | Discovered new exit (range 17) 8869 | -5/Upper Caves | Learned Factory emergency access door positions 8900 | -5/Upper Caves | Entered another Upper Caves area 8930 | -5/Upper Caves | Build established: Mutant 9248 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9399 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9456 | -5/Upper Caves | Destroyed 7 combat bots 9562 | -5/Upper Caves | Learned location of 1 exit from Factory 9639 | -5/Upper Caves | Build established: Gunner 9710 | -5/Upper Caves | Discovered new exit (range 13) 9752 | -5/Upper Caves | Entered Zhirov 9752 | -5/Zhirov | Discovered new exit (range 4) 9782 | -5/Zhirov | Met Zhirov 9818 | -5/Zhirov | Found Alien Artifact 9818 | -5/Zhirov | Identified Integrated Dissipator 9818 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9869 | -5/Zhirov | Found Alien Artifact 9869 | -5/Zhirov | Identified Transdimensional Reconstructor 9869 | -5/Zhirov | Warped through subspace 9923 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9968 | -5/Zhirov | Entered Proximity Caves 10005 | -4/Proximity Caves | Build established: Mutant 10018 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10066 | -4/Proximity Caves | Destroyed 7 combat bots 10075 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 10283 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10332 | -4/Proximity Caves | Build established: Gunner 10359 | -4/Proximity Caves | Discovered exit to Factory (range 9) 10372 | -4/Proximity Caves | Entered Factory 10372 | -4/Factory | Evolved 2 slots: Utility x2 10373 | -4/Factory | Identified exit to Extension 10374 | -4/Factory | Identified exit to Armory 10376 | -4/Factory | Loaded intel: 303 machine locations 10444 | -4/Factory | Discovered new exit (range 5) 10538 | -4/Factory | Identified exit to Upper Caves 10630 | -4/Factory | Discovered new exit (range 6) 10894 | -4/Factory | Entered Upper Caves 11064 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11101 | -4/Upper Caves | Learned Research trap positions 11250 | -4/Upper Caves | Encountered a Warlord checkpoint 11348 | -4/Upper Caves | Discovered new exit (range 7) 11358 | -4/Upper Caves | Entered another Upper Caves area 11451 | -4/Upper Caves | Spotted B-86 Titan 11906 | -4/Upper Caves | Discovered new exit (range 8) 11945 | -4/Upper Caves | Entered Warlord 11989 | -4/Warlord | Build established: Infiltrator-Gunner 12560 | -4/Warlord | Visited the Vortex Lab 12561 | -4/Warlord | Warlord's base attacked by MAIN.C 12567 | -4/Warlord | Found Prototype Energy Gun 12567 | -4/Warlord | Identified Vortex Rifle 12576 | -4/Warlord | Found Prototype Energy Gun 12576 | -4/Warlord | Identified Vortex Shotgun 12580 | -4/Warlord | Found Vortex Shotgun 12682 | -4/Warlord | Met Warlord 12697 | -4/Warlord | Opened Warlord's prototype stash 12707 | -4/Warlord | Found Vortex Chain Reactor 12906 | -4/Warlord | Spotted Executioner 12911 | -4/Warlord | Warlord forces counterattacked 12931 | -4/Warlord | Spotted Executioner 12932 | -4/Warlord | Spotted Striker 12950 | -4/Warlord | Destroyed Striker 12952 | -4/Warlord | Destroyed Executioner 12972 | -4/Warlord | Found Prototype Ballistic Cannon 12973 | -4/Warlord | Destroyed 16 combat bots 12980 | -4/Warlord | Spotted Executioner 12990 | -4/Warlord | Spotted Striker 12999 | -4/Warlord | Spotted Striker 13001 | -4/Warlord | Destroyed Striker 13044 | -4/Warlord | Discovered new exit (range 14) 13061 | -4/Warlord | Entered Proximity Caves 13130 | -3/Proximity Caves | Spotted B-86 Titan 13145 | -3/Proximity Caves | Destroyed B-86 Titan 13394 | -3/Proximity Caves | Discovered new exit (range 12) 13411 | -3/Proximity Caves | Entered Research 13411 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13412 | -3/Research | Loaded intel: 69 trap records 13413 | -3/Research | Loaded intel: 102 machine locations 13687 | -3/Research | Identified exit to DSF 13687 | -3/Research | Entered DSF 13688 | -3/DSF | Loaded intel: 2 machine locations 13705 | -3/DSF | Additional patrols routed to DSF 13798 | -3/DSF | Identified Hvy. Autocannon 14012 | -3/DSF | Discovered new exit (range 15) 14050 | -3/DSF | Entered Garrison 14051 | -3/Garrison | Loaded intel: 28 machine locations 14143 | -3/Garrison | Spotted B-86 Titan 14156 | -3/Garrison | Destroyed B-86 Titan 14188 | -3/Garrison | Triggered checkpoint 14239 | -3/Garrison | Triggered checkpoint 14301 | -3/Garrison | Discovered new exit (range 14) 14310 | -3/Garrison | Triggered checkpoint 14596 | -3/Garrison | Triggered checkpoint 14679 | -3/Garrison | Discovered new exit (range 11) 14738 | -3/Garrison | Installed Relay Interface Framework 14786 | -3/Garrison | Entered Research 14786 | -2/Research | Warlord forces began assault on 0b10 14786 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14787 | -2/Research | Identified exit to Testing 14788 | -2/Research | Loaded intel: 91 machine locations 14896 | -2/Research | Research machine network offline 14906 | -2/Research | Spotted B-90 Cyclops 14913 | -2/Research | Destroyed B-90 Cyclops 15044 | -2/Research | Borebot progress halted 15087 | -2/Research | Spotted Striker 15157 | -2/Research | Spotted Executioner 15157 | -2/Research | Spotted Striker 15168 | -2/Research | Destroyed Executioner 15182 | -2/Research | Destroyed Striker 15191 | -2/Research | System corruption reached 10% 15222 | -2/Research | Lost 3 parts (3u) 15280 | -2/Research | Spotted B-90 Cyclops 15421 | -2/Research | Spotted Striker 15438 | -2/Research | Spotted Executioner 15443 | -2/Research | Destroyed Executioner 15510 | -2/Research | Discovered new exit (range 23) 15650 | -2/Research | Spotted Striker 15655 | -2/Research | Destroyed Striker 15661 | -2/Research | Spotted Executioner 15669 | -2/Research | Destroyed Executioner 15690 | -2/Research | Spotted Executioner 15699 | -2/Research | Destroyed Executioner 15930 | -2/Research | Met up with Warlord 15932 | -2/Research | Warlord invited to help at Command 16011 | -2/Research | Spotted Striker 16013 | -2/Research | Build established: Scavenger-Gunner 16031 | -2/Research | Spotted Tracker 16032 | -2/Research | Spotted Tracker 16051 | -2/Research | Spotted Combat Programmer 16051 | -2/Research | Destroyed Combat Programmer 16106 | -2/Research | Spotted Striker 16106 | -2/Research | Found Exp. Targeting Computer 16110 | -2/Research | Destroyed Striker 16183 | -2/Research | Entered Access 16183 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16184 | -1/Access | Loaded intel: 120 machine locations 16226 | -1/Access | Energy Cycler disabled 16741 | -1/Access | Build established: Scavenger-Mutant 16933 | -1/Access | First assault squad dispatched 17042 | -1/Access | Destroyed 11 combat bots 17085 | -1/Access | Discovered new exit (range 8) 17095 | -1/Access | Entered Command 17096 | -1/Command | Loaded intel: 54 machine locations 17622 | -1/Command | First assault squad dispatched 18141 | -1/Command | Disengaged cave seal 18141 | -1/Command | Derelicts emerged from the dark tunnel 18142 | -1/Command | Welcomed Warlord to Command 18159 | -1/Command | High security lockdown imminent 18198 | -1/Command | Warlord destroyed during the assault 18239 | -1/Command | High security lockdown engaged 18247 | -1/Command | Destroyed 24 combat bots 18248 | -1/Command | Released all parts (18) 18272 | -1/Command | Spotted Alpha 7 18272 | -1/Command | Spotted Striker 18272 | -1/Command | Spotted Executioner 18272 | -1/Command | Spotted Executioner 18272 | -1/Command | Spotted Alpha 7 18272 | -1/Command | Spotted Striker 18272 | -1/Command | Spotted Executioner 18272 | -1/Command | Spotted Executioner 18273 | -1/Command | Spotted B-99 Colossus 18275 | -1/Command | System corruption reached 10% 18277 | -1/Command | Spotted B-99 Colossus 18279 | -1/Command | Core integrity fell below 50% 18282 | -1/Command | Core integrity fell below 20% 18283 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 18281_ Penetrated by Slug. 18281_ Stasis field depleted. 18281_ Penetrated by Slug. 18281_ Slug penetrates Access Shell. 18282_ B-99 Colossus activates siege mode. 18282_ Executioner knocked back. 18282_ Slug penetrates B-99 Colossus. 18282_ Penetrated by Slug. 18282_ Triggered Stasis Trap. 18282_ A bubble of rippling energy engulfs the area. 18282_ Field strength at 94. 18282_ Slug penetrates Access Shell. 18282_ Penetrated by Slug. 18282_ Slug penetrates Striker. 18282_ Penetrated by Slug. 18282_ Slug penetrates Striker. 18283_ Field strength at 25. 18283_ Penetrated by Slug. 18283_ Stasis field depleted. 18283_ Striker destroyed. 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Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FirePhysicsWell Manual? 0 Play Time 04:20:25 Cumulative 962.8 hours Start 2023.06.29 @ 23:11:50 End 2023.07.01 @ 11:26:20 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 370 Adventurer 125 Explorer 2 Win Type - Total 112 Types 88/9/7/2/3/0/0/2/1 Lore% 82 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b7b76ca-a81b-4c9d-92dd-e166e000369e