Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.09 @ 01:23:13 Player: Kenzurith Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (182) 910 Value Destroyed (6780) 6780 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (4700) 4700 TOTAL SCORE: 18970 Bonus ------- Follower Combat Kills 772 Met Data Miner 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 3000 Friendly Fire -372 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 1003/1100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Assembled Biocell Array Advanced Signal Interpreter Experimental Thermal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Experimental Heat Sink Humpback Assembled Biocell Array Long-range Sensor Array Advanced Signal Interpreter Improved Utility Shielding Zionite Weapon Casing > --- WEAPON ----------- Zionite Phaser-S Guided Plasma Cannon > --- INVENTORY -------- Heavy Treads Zionite Composite Leg I Power Amplifier Experimental Heat Sink Zionite Biocell Zionite Biocell Long-range Sensor Array Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Medium Reactive Plating GOLEM Unit GOLEM Unit GOLEM Unit Zionite Phaser-S Proton Missile Launcher Heavy Missile Launcher Phasing Sabre [Rating: 102] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Flight Unit Makeshift Flight Unit Utility Humpback Device Long-range Sensor Array Storage Humpback Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Zionite Phaser-S Energy Gun Zionite Phaser-S Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . Utility 6 | . . . 2 . . . 1 2 . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 266 | . 16 1 24 . 2 11 32 42 16 4 4 4 2 61 3 14 16 4 10 Power 25 | . 4 1 2 . . 2 4 2 . . . . . 4 . 3 2 . 1 Engine 15 | . 3 . 2 . . . 4 2 . . . . . 1 . 1 2 . . Core 5 | . 1 1 . . . 2 . . . . . . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . . 3 . 1 . . 1 Propulsion 50 | . 5 . 7 . . 4 8 5 2 . 2 2 . 13 . . . . 2 Treads 24 | . 3 . 5 . . 2 . 4 2 . 2 1 . 4 . . . . 1 Leg 25 | . 2 . 2 . . 2 8 1 . . . . . 9 . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . . . . . Utility 102 | . 1 . 8 . 1 . 6 20 6 1 1 2 . 32 3 9 6 2 4 Device 45 | . 1 . 2 . . . 2 6 3 1 . 2 . 12 3 6 4 2 1 Storage 13 | . . . 4 . 1 . 3 1 . . 1 . . 2 . . . . 1 Processor 4 | . . . 1 . . . 1 2 . . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . Protection 39 | . . . 1 . . . . 10 3 . . . . 18 . 3 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 89 | . 6 . 7 . 1 5 14 15 8 3 1 . 2 12 . 2 8 2 3 Energy Gun 24 | . 3 . . . . 3 6 . . . . . . 5 . 1 4 1 1 Energy Cannon 22 | . . . . . . . 3 8 4 . . . 1 3 . 1 . 1 1 Ballistic Gun 18 | . 1 . 3 . 1 2 . 3 3 1 1 . 1 2 . . . . . Ballistic Cannon 7 | . 2 . 3 . . . 2 . . . . . . . . . . . . Launcher 14 | . . . 1 . . . 3 4 1 . . . . 1 . . 4 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 2 . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 1 1 2 . . . . 10 . . . . 2 Parts Lost 56 | . 2 1 2 . . 8 10 . . . . . . 10 . 1 3 . 19 Power 9 | . . 1 1 . . 1 2 . . . . . . 1 . . . . 3 Propulsion 15 | . 1 . . . . 2 4 . . . . . . 3 . . . . 5 Utility 18 | . . . 1 . . . 1 . . . . . . 5 . 1 3 . 7 Weapon 14 | . 1 . . . . 5 3 . . . . . . 1 . . . . 4 Highest Loss Streak 19 | . 2 1 1 . . 7 4 . . . . . . 3 . 1 1 . 19 Average Slot Usage (%) 88 | . 99 99 94 100 100 99 97 93 83 84 76 76 75 83 92 91 88 92 72 Engine 6 | . 4 . 7 11 11 9 7 7 7 7 7 7 7 2 . 1 11 13 8 Core 1 | . 9 13 1 . . 1 . . . . . . . . . 2 1 . . Reactor 1 | . . . . . . . . . . . . . . 4 7 7 . . 1 Treads 10 | . 20 28 17 22 22 18 . 10 16 15 15 15 15 4 . . . . . Leg 10 | . 7 . 4 . . 2 26 12 . . . . . 15 23 20 20 20 13 Device 9 | . 13 14 15 . . . 8 11 7 14 7 7 7 8 7 11 11 12 9 Storage 15 | . 14 14 20 22 23 33 27 11 7 7 14 15 15 11 15 13 13 13 11 Processor 8 | . . . 1 11 11 11 9 9 15 15 15 15 15 7 7 6 6 6 6 Protection 7 | . . . 3 11 9 . . 8 14 7 . . . 12 15 13 9 13 9 Energy Gun 4 | . 8 . . . . 3 10 . . . . . . 4 15 11 12 12 9 Energy Cannon 3 | . . . . . . . 3 7 3 7 7 7 6 4 . 1 . . . Ballistic Gun 5 | . 6 . 7 11 13 18 . 5 9 5 6 7 6 4 . . . . . Ballistic Cannon 2 | . 13 28 14 11 8 . 3 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 11 16 16 50 49 62 62 68 126 114 114 184 184 184 189 106 134 130 137 132 Greatest Support 93 | 20 40 40 40 40 40 40 43 60 90 90 90 90 90 93 84 84 84 84 84 Greatest Overweight (x) 8 | . . . 2 1 1 3 2 3 1 1 2 2 2 4 1 1 1 1 8 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 Largest Inventory Capacity 44 | . 6 6 16 16 22 22 22 30 24 24 44 44 44 44 24 24 24 24 24 Average Capacity 25 | . 6 6 11 16 17 22 22 23 24 24 43 44 44 26 24 24 24 24 18 Most Carried 44 | . 6 6 16 16 22 22 22 24 24 24 32 44 44 44 24 24 24 24 24 Average Carried 23 | . 5 6 10 16 16 21 21 22 23 23 28 38 43 25 24 23 23 23 14 Final Capacity 44 | 6 6 6 16 16 22 22 22 24 24 24 44 44 44 24 24 24 24 24 4 Final Carried 44 | 6 6 6 16 16 22 22 22 24 24 24 32 44 44 24 24 24 23 24 4 Class Distribution -------------------- 59% | Hauler-Mutant 25% | Scavenger-Mutant 9% | Mutant 4% | Hauler-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Matter Collected 5147 | 200 808 37 756 . . 274 530 594 268 52 118 88 29 827 30 135 301 80 20 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7428 | . 965 51 957 . . 576 894 854 . 23 66 . . 1097 47 1056 428 231 183 Parts 382 | . 54 5 79 . . 31 36 58 . 1 1 . . 35 5 49 13 6 9 Haulers Intercepted 3 | . . . 2 . . . 1 . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . 2 . . . 2 . . 2 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . 9 9 . . 5 . 13 6 . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Combat Hostiles Destroyed 162 | . 24 2 27 . . 17 20 16 . 1 . . . 19 1 13 16 4 2 Melee 4 | . . . . . . . . . . . . . . 4 . . . . . Guns 71 | . 11 . 6 . . 16 5 4 . 1 . . . 5 1 10 6 4 2 Cannons 51 | . 12 2 17 . . . 8 6 . . . . . 3 . 3 . . . AOE 32 | . 1 . 4 . . 1 7 4 . . . . . 5 . . 10 . . Classes Destroyed 16 | . 4 . 4 . . 2 2 1 . . . . . 3 . . . . . Worker 2 | . 1 . . . . . . 1 . . . . . . . . . . . Builder 2 | . . . 2 . . . . . . . . . . . . . . . . Hauler 3 | . . . 2 . . . 1 . . . . . . . . . . . . Recycler 7 | . 1 . 1 . . . 1 1 . . . . . . . 3 . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . . . . . . Swarmer 32 | . 3 . 10 . . 9 . 3 . . . . . . . 3 4 . . Grunt 70 | . 21 2 11 . . 5 10 5 . . . . . . . 5 8 3 . Brawler 2 | . . . . . . . 1 . . . . . . . . . 1 . . Duelist 7 | . . . . . . 1 1 1 . . . . . . . 1 2 1 . Sentry 19 | . . . 6 . . . 7 3 . . . . . . . 2 1 . . Hunter 3 | . . . . . . 2 1 . . . . . . . . . . . . Programmer 7 | . . . . . . . . 4 . . . . . . 1 2 . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . 2 Z-Technician 2 | . . . . . . . . . . . . . . 2 . . . . . Z-Light 10 | . . . . . . . . . . . . . . 10 . . . . . Assembled 3 | . . . . . . . . . . . . . . 3 . . . . . Golem 6 | . . . . . . . . . . . . . . 6 . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 5 2 8 . . 6 5 6 . 1 . . . 5 1 5 4 3 1 Combat Bots Only 7 | . 5 2 7 . . 6 4 5 . 1 . . . 5 1 4 4 3 1 Max Kills in Single Turn 5 | . 2 1 5 . . 2 1 3 . 1 1 . . 2 1 2 3 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . 1 . . . Exploded 4 | . 1 . 4 . . 1 1 3 . . . . . 2 . . 3 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Damage Taken 14689 | . 773 74 693 . . 1240 1467 947 . 17 21 8 . 4360 43 827 687 173 3359 Core 2003 | . 129 . 93 . . 142 213 120 . . . . . 441 . 46 85 20 714 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 121 | . . . . . . . . . . . . . . 60 . . . . 61 Core Remaining (%) 53 | 100 . 48 . . . 41 61 . . . . . . . 19 . . . . Volleys Fired 498 | . 59 4 68 . . 43 70 45 . 2 . . . 66 4 55 51 14 17 Largest 2 | . 2 2 2 . . 2 2 2 . 2 . . . 2 2 2 2 2 2 Hottest 130 | . 75 70 70 . . 101 121 130 . 93 . . . 120 120 120 120 120 120 Shots Fired 904 | . 118 8 135 . . 85 121 78 3 4 2 . . 113 8 93 88 24 24 Gun 553 | . 82 . 26 . . 85 62 24 2 1 1 . . 70 8 76 74 20 22 Cannon 311 | . 36 8 108 . . . 49 43 1 3 1 . . 39 . 17 . 4 2 Launcher 40 | . . . 1 . . . 10 11 . . . . . 4 . . 14 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 383 | . 74 8 134 . . 60 30 24 2 1 1 . . 49 . . . . . Thermal 173 | . 16 . . . . 18 39 43 1 3 1 . . 28 . 17 . 4 3 Explosive 25 | . . . 1 . . . 6 . . . . . . 4 . . 14 . . Electromagnetic 103 | . 28 . . . . 7 46 11 . . . . . 11 . . . . . Phasic 220 | . . . . . . . . . . . . . . 21 8 76 74 20 21 Robot Hit Streak 35 | . 35 4 22 . . 20 14 20 . 1 . . . 12 3 22 7 9 7 Robot Miss Streak 6 | . 2 1 6 . . 3 5 2 3 1 3 . . 5 1 3 2 2 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 13 | . 1 . . . . 6 1 . . . . . . . . 4 . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . . . 1 . 1 . Shots Hit Robots 606 | . 95 6 82 . . 66 91 55 . 2 . . . 74 5 53 41 15 21 Core Hits 347 | . 40 3 42 . . 30 62 31 . 1 1 . . 54 1 29 33 8 12 Critical Hits 6 | . . 1 2 . . . 2 . . . . . . . . . . . 1 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 1 . . . 2 . . . . . . . . . . . . Melee Attacks 34 | . . . . . . . . . . 4 . . . 26 . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . 4 . . . 26 . . . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18715 | . 1453 109 1607 . . 1012 2274 1866 73 53 52 . . 3569 165 2274 2720 664 824 Guns 8373 | . 936 . 338 . . 929 559 481 47 23 26 . . 763 165 1782 1122 528 674 Cannons 4956 | . 484 109 1032 . . . 856 783 26 26 26 . . 959 . 492 . 136 27 Explosions 4172 | . 31 . 237 . . 83 859 596 . . . . . 768 . . 1598 . . Melee 1202 | . . . . . . . . . . . . . . 1079 . . . . 123 Ramming 12 | . 2 . . . . . . 6 . 4 . . . . . . . . . Kinetic 4802 | . 940 109 1370 . . 691 550 481 47 23 26 . . 565 . . . . . Thermal 3499 | . 232 . . . . 239 717 831 26 26 26 . . 733 . 492 . 136 41 Explosive 3045 | . . . 237 . . . 442 . . . . . . 768 . . 1598 . . Electromagnetic 1700 | . 279 . . . . 82 565 548 . . . . . 226 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1202 | . . . . . . . . . . . . . . 1079 . . . . 123 Piercing . | . . . . . . . . . . . . . . . . . . . . Phasic 4455 | . . . . . . . . . . . . . . 198 165 1782 1122 528 660 Highest Corruption 6 | . . . . . . . . 6 6 6 6 6 6 . 1 . . . . Average Corruption 5 | . . . . . . . . 3 6 6 6 6 6 . 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 131 | . . . . . . . . 19 27 13 39 26 6 . 1 . . . . Message Errors 32 | . . . . . . . . 4 6 3 11 8 . . . . . . . Matter Fused 30 | . . . . . . . . 5 8 2 8 6 1 . . . . . . Heat Flow Errors 18 | . . . . . . . . 1 3 3 6 3 2 . . . . . . Energy Discharges 13 | . . . . . . . . 1 2 2 4 4 . . . . . . . Data Loss (minor) 21 | . . . . . . . . 5 2 2 4 4 3 . 1 . . . . Data Loss (major) 8 | . . . . . . . . . 3 . 4 1 . . . . . . . Misfires 6 | . . . . . . . . . 3 1 2 . . . . . . . . Targeting Errors 2 | . . . . . . . . 2 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 174 | . . . 5 . . . 72 36 . . . . . 40 . . 21 . . Projectiles 38 | . . . 5 . . . 4 4 . . . . . 25 . . . . . Explosions 136 | . . . . . . . 68 32 . . . . . 15 . . 21 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 20 | . 5 1 8 . . . 6 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . 5 1 8 . . . 6 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 222 | . 27 . . . . 27 137 10 . . . . . . . . 21 . . Shots 8 | . 1 . . . . 1 4 1 . . . . . . . . 1 . . Rammed 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . Targets Rammed 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 152 26 54 . . 125 24 270 202 173 209 234 263 278 234 306 14 128 112 Average Temperature 60 | . 44 8 17 . . 45 8 42 101 68 78 89 113 115 129 87 4 33 37 Received Heat Transfer 3627 | . 390 45 228 . . 279 495 234 . . . . . 993 . 252 180 81 450 Effects 8 | . . . . . . . . . . . . . . 3 . 5 . . . Interference 8 | . . . . . . . . . . . . . . 3 . 5 . . . Siege Activations 2 | . . . . . . . . . . . . . . 1 . . . . 1 Total Turns 19 | . . . . . . . . . . . . . . 11 . . . . 8 Longest Duration 11 | . . . . . . . . . . . . . . 11 . . . . 8 Robots Corrupted 4 | . . . . . . . . 2 . . . . . 2 . . . . . Combat Hostiles 4 | . . . . . . . . 2 . . . . . 2 . . . . . Parts Fried 8 | . 1 . . . . . 3 4 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . 2 2 . . . . . 4 . 3 . . . Heat Transferred 5346 | . 605 . . . . 483 1125 1125 37 37 37 . . 475 . 1040 . 320 62 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . 1 2 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Peak Influence 512 | . 337 116 419 46 . 184 274 300 105 512 . . . . . 203 . . . Average Influence 109 | . 139 78 237 46 . 60 92 78 53 144 . . . . . 68 . . . Maximum Alert Level 2 | . 1 . 2 . . . 1 1 . 2 . . . . . 1 . . . Low Security (%) 83 | . 80 100 38 100 . 100 94 89 100 68 . . . . . 93 . . . Level 1 15 | . 19 . 54 . . . 5 10 . 25 . . . . . 6 . . . Level 2 1 | . . . 6 . . . . . . 6 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 5 . 4 . . . 6 7 . 3 . . . . . 2 . . . Investigation 9 | . 5 . 2 . . . 1 1 . . . . . . . . . . . Extermination 6 | . . . . . . . . 4 . 1 . . . . . 1 . . . Reinforcement 8 | . . . 2 . . . 2 2 . 1 . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Distress Signals 13 | . 3 . 4 . . . 2 1 . 1 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 35 2 41 . . 18 29 23 . 7 2 4 . 17 1 15 27 4 9 Peak Tracking Total 8 | . 4 2 8 . . 4 4 5 . 3 1 2 . 6 1 4 6 3 5 Tactical Retreats 21 | . . . 3 . . . 2 3 . . . . . 1 . 1 11 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Traps Triggered 9 | . 3 . 2 . . . . 3 . . . . . . . 1 . . . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Machines Disabled 11 | . 2 . 1 . . . 2 . . 1 . . . 3 . 1 . . 1 Max in Single Turn 2 | . 1 . 1 . . . 2 . . 1 . . . 1 . 1 . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Machines Accessed 37 | . 10 . 7 . 1 . 5 3 . 3 . 1 . . . 1 2 . 4 Terminals 22 | . 8 . 5 . . . 5 1 . 2 . . . . . 1 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Total Hacks 111 | . 22 . 19 . 1 . 17 7 . 9 . 1 . . . 2 6 . 27 Successful 74 | . 15 . 8 . 1 . 9 3 . 3 . 1 . . . 1 6 . 27 Failed 36 | . 6 . 11 . . . 8 4 . 6 . . . . . 1 . . . Catastrophic 9 | . 1 . 4 . . . 2 1 . . . . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 60 | . 13 . 17 . . . 12 2 . 7 . . 7 . . 2 . . . Terminals 63 | . 19 . 16 . . . 17 2 . 7 . . . . . 2 . . . Fabricators 5 | . . . . . . . . 5 . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . Terminal Hacks 57 | . 10 . 3 . 1 . 7 . . 2 . 1 . . . . 6 . 27 Record 18 | . . . . . 1 . 1 . . . . . . . . . 5 . 11 Part Schematic 9 | . . . . . . . 2 . . . . . . . . . . . 7 Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . 6 Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 4 . . . . . . . . . . . . . . . . . 3 Open Door 2 | . . . . . . . . . . . . 1 . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 2 . 2 . . . 3 . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . 3 . 3 . . . 2 1 . . . . . . . 1 . . . Terminals 8 | . 2 . 2 . . . 2 1 . . . . . . . 1 . . . Botnet 8 | . 2 . 2 . . . 2 1 . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 8 . 6 . . . 5 3 . 2 . . . . . 1 . . . Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . 2 . . . . . . . . . . . 7 Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Total Allies 20 | . . . . . . . . . 20 . . . . . . . . . . Largest Group 20 | . . . . . . . . . 20 20 17 11 6 6 . . . . . Highest-Rated Group 572 | . . . . . . . . . 572 572 519 347 189 186 . . . . . Highest-Rated Ally 35 | . . . . . . . . . 35 35 35 35 33 32 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 185 | . . . . . . . . . . 65 36 26 . 58 . . . . . Total Damage 3837 | . . . . . . . . . . 1052 1342 927 . 516 . . . . . Kills 33 | . . . . . . . . . . 14 6 9 . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 1 . 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Turns Passed 21043 | . 1102 423 1411 215 518 1078 927 1470 781 523 1205 942 1913 4324 710 1096 1248 934 223 Spaces Moved 9970 | 1 522 252 681 120 284 522 408 637 412 261 589 456 953 1719 404 524 636 494 95 Core 10 | . . . . . . . . . . . . . . . . . . . 10 Treads 5594 | . 380 252 544 120 284 451 . 271 412 261 589 456 953 620 . . . . 1 Legs 4366 | 1 142 . 137 . . 71 408 366 . . . . . 1099 404 524 636 494 84 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 120 180 180 150 150 150 180 180 180 200 180 113 169 169 169 169 50 Average Speed 177 | 120 149 160 164 180 180 176 151 184 180 180 199 200 199 181 169 169 169 169 163 Slowest Speed 450 | 120 160 160 200 180 180 210 180 210 180 180 200 200 200 240 169 169 169 169 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 2 96 61 57 41 68 96 41 15 97 9 63 59 83 89 59 12 55 55 70 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 5 | . 1 . 1 . 1 . . . . . . . 1 . . . . . 1 Known Exits Taken 14 | . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 3 . . . 1 . . . . 2 3 1 . 3 . 1 2 . Spaces Dug 38 | . . . . . . . . 1 . 4 . . . 4 . 7 22 . . Terrain Destroyed 273 | . 1 . 6 . . 4 67 5 1 5 . . . 23 3 18 136 4 . Melee 5 | . . . . . . . . . . 4 . . . 1 . . . . . Projectile 80 | . . . . . . . 2 5 1 1 . . . 18 3 18 28 4 . AOE 188 | . 1 . 6 . . 4 65 . . . . . . 4 . . 108 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Total 12429 | . 734 263 838 119 291 599 602 856 459 307 618 488 971 2810 422 640 715 568 129 Wait 1194 | . 107 7 24 . . 7 44 66 5 24 14 6 5 779 12 33 7 54 . Move 9952 | . 521 251 680 119 283 521 407 637 411 260 588 455 952 1718 403 523 635 493 95 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 232 | . 13 . 21 . 5 10 26 35 5 6 9 16 5 73 . 3 2 2 1 Fast Attach 75 | . 3 1 11 . . 3 6 8 8 . . 2 2 15 . 6 . 1 9 Attach 88 | . 5 . 5 . 1 7 14 11 3 . 2 . . 31 . 3 4 1 1 Detach 34 | . 1 . 2 . . 2 2 1 2 . . . . 22 . 1 1 . . Swap 103 | . 8 . 8 . 1 1 12 23 5 4 2 2 . 15 3 5 12 2 . Drop 211 | . 16 . 19 . 1 5 21 29 20 6 3 7 7 65 . 6 3 1 2 Fire 498 | . 59 4 68 . . 43 70 45 . 2 . . . 66 4 55 51 14 17 Melee 34 | . . . . . . . . . . 4 . . . 26 . . . . 4 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Central database locked down 258 | -10/Materials | Discovered new exit (range 6) 335 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 8) 669 | -10/Materials | Repaired Lgt. Treads 682 | -10/Materials | Discovered new exit (range 11) 801 | -10/Materials | Core integrity fell below 50% 1007 | -10/Materials | Discovered new exit (range 4) 1103 | -10/Materials | Entered Mines 1481 | -10/Mines | Learned Materials terminal intel 1495 | -10/Mines | Discovered new exit (range 7) 1526 | -10/Mines | Entered Materials 1526 | -9/Materials | Evolved 2 slots: Utility x2 1527 | -9/Materials | Loaded intel: 12 terminal locations 1700 | -9/Materials | Destroyed 7 combat bots 2069 | -9/Materials | Discovered new exit (range 16) 2294 | -9/Materials | Build established: Scavenger-Mutant 2768 | -9/Materials | Discovered new exit (range 7) 2790 | -9/Materials | Identified exit to Materials 2928 | -9/Materials | Discovered new exit (range 6) 2935 | -9/Materials | Identified exit to Mines 2937 | -9/Materials | Entered Mines 2955 | -9/Mines | Met a Derelict bent on vengeance 2988 | -9/Mines | Learned Materials stockpile data 3081 | -9/Mines | Discovered exit to Materials (range 13) 3144 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3144 | -9/Mines | Discovered new exit (range 5) 3150 | -9/Mines | Identified exit to Exiles 3152 | -9/Mines | Entered Exiles 3196 | -9/Exiles | Met 8R-AWN 3228 | -9/Exiles | Met EX-HEX 3275 | -9/Exiles | Met EX-BIN 3426 | -9/Exiles | Met EX-DEC 3433 | -9/Exiles | Learned location of Zion (-7) 3655 | -9/Exiles | Discovered new exit (range 10) 3668 | -9/Exiles | Identified exit to Mines 3670 | -9/Exiles | Entered Mines 4583 | -8/Mines | Core integrity fell below 50% 4625 | -8/Mines | Lost 7 parts (1p2n4w) 4742 | -8/Mines | Discovered exit to Materials (range 5) 4748 | -8/Mines | Entered Materials 4748 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4833 | -8/Materials | Lost 3 parts (1p1n1w) 5246 | -8/Materials | Lost 4 parts (2n1u1w) 5375 | -8/Materials | Build established: Hauler-Mutant 5573 | -8/Materials | Discovered new exit (range 16) 5638 | -8/Materials | Identified exit to Factory 5675 | -8/Materials | Entered Factory 5675 | -7/Factory | Evolved 2 slots: Utility x2 5983 | -7/Factory | Build established: Scavenger-Mutant 7145 | -7/Factory | Sucked down chute 7145 | -7/Factory | Entered Waste 7146 | -7/Waste | Joined by Warlord forces that had cleared the area 7347 | -7/Waste | Discovered new exit (range 14) 7760 | -7/Waste | Build established: Hauler-Mutant 7919 | -7/Waste | Identified exit to Factory 7926 | -7/Waste | Entered Factory 7926 | -7/Factory | Accompanied by 20 allies 8168 | -7/Factory | Garrison activated, responded to threat 8246 | -7/Factory | P-60 Hacker assimilated allied MT-PDK(s) 8337 | -7/Factory | Identified exit to Lower Caves 8449 | -7/Factory | Entered Lower Caves 8449 | -7/Lower Caves | Accompanied by 17 allies 8835 | -7/Lower Caves | Learned Factory garrison access intel 9407 | -7/Lower Caves | Spotted B-75 Beast 9415 | -7/Lower Caves | Allies destroyed B-75 Beast 9628 | -7/Lower Caves | Discovered new exit (range 8) 9640 | -7/Lower Caves | Identified exit to Lower Caves 9654 | -7/Lower Caves | Entered another Lower Caves area 9654 | -7/Lower Caves | Accompanied by 11 allies 9678 | -7/Lower Caves | Discovered new exit (range 14) 9706 | -7/Lower Caves | Identified exit to Factory 10550 | -7/Lower Caves | Discovered new exit (range 15) 10559 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10590 | -7/Lower Caves | Identified exit to Zion 10596 | -7/Lower Caves | Entered Zion 10596 | -7/Zion | Accompanied by 6 allies 10682 | -7/Zion | Given A8's code to call for help 10778 | -7/Zion | Discovered new exit (range 16) 10807 | -7/Zion | System corruption cleaned by Quarantine Array 11272 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11394 | -7/Zion | Learned location of Armory (-3) 11778 | -7/Zion | Learned location of 1 exit from Factory 11936 | -7/Zion | Received a visual enhancement algorithm 12444 | -7/Zion | Opened final containment barrier to the Deep Caves 12496 | -7/Zion | Discovered new exit (range 3) 12496 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12500 | -7/Zion | Identified exit to Deep Caves 12509 | -7/Zion | Entered Deep Caves 12509 | -7/Deep Caves | Accompanied by 6 allies 12804 | -7/Deep Caves | Attacked by Z-Imprinter 12878 | -7/Deep Caves | Lost 3 parts (1n1u1w) 12900 | -7/Deep Caves | Found Prototype Device 12900 | -7/Deep Caves | Identified Zio. Metafield Generator 12974 | -7/Deep Caves | Z-Facility disabled 13292 | -7/Deep Caves | Found Prototype Protection 13292 | -7/Deep Caves | Identified Zio. Weapon Casing 13296 | -7/Deep Caves | Found Zio. Weapon Casing 13572 | -7/Deep Caves | Found Zio. Weapon Casing 13593 | -7/Deep Caves | Build established: Scavenger-Mutant 13593 | -7/Deep Caves | Found Zio. Weapon Casing 13683 | -7/Deep Caves | Found Zio. Weapon Casing 13687 | -7/Deep Caves | Found Zio. Weapon Casing 13704 | -7/Deep Caves | Found Zio. Weapon Casing 13932 | -7/Deep Caves | Exposed GOLEM chamber 13934 | -7/Deep Caves | Spotted as-70331 13964 | -7/Deep Caves | Destroyed as-70331 13974 | -7/Deep Caves | Found GOLEM Unit 14036 | -7/Deep Caves | Found GOLEM Unit 14042 | -7/Deep Caves | Found GOLEM Unit 14049 | -7/Deep Caves | Found GOLEM Unit 14193 | -7/Deep Caves | Spotted as-07655 14237 | -7/Deep Caves | Core integrity fell below 50% 14246 | -7/Deep Caves | Destroyed as-07655 14278 | -7/Deep Caves | Found Prototype Energy Cannon 14322 | -7/Deep Caves | Build established: Hauler-Mutant 14743 | -7/Deep Caves | Identified Gui. Plasma Cannon 15330 | -7/Deep Caves | Build established: Hauler-Golem 15552 | -7/Deep Caves | Found Zio. Weapon Casing 16318 | -7/Deep Caves | Build established: Hauler-Mutant 16512 | -7/Deep Caves | Found GOLEM Unit 16517 | -7/Deep Caves | Found GOLEM Unit 16637 | -7/Deep Caves | Core integrity fell below 20% 16821 | -7/Deep Caves | Discovered new exit (range 7) 16831 | -7/Deep Caves | Identified exit to Proximity Caves 16833 | -7/Deep Caves | Entered Proximity Caves 17312 | -6/Proximity Caves | Learned 12 Factory zone layouts 17320 | -6/Proximity Caves | Learned Factory terminal intel 17398 | -6/Proximity Caves | Discovered exit to Factory (range 15) 17543 | -6/Proximity Caves | Entered Factory 17543 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17544 | -6/Factory | Identified exit to Extension 17545 | -6/Factory | Identified exit to Factory 17545 | -6/Factory | Identified exit to Lower Caves 17546 | -6/Factory | Loaded intel: 21 terminal locations 17547 | -6/Factory | Loaded intel: 4 garrison access locations 18639 | -6/Factory | Entered Lower Caves 18787 | -6/Lower Caves | Learned Factory emergency access door positions 18787 | -6/Lower Caves | Learned Research emergency access door positions 18787 | -6/Lower Caves | Learned Research security intel 18787 | -6/Lower Caves | Learned Extension terminal intel 19681 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19706 | -6/Lower Caves | Discovered new exit (range 8) 19764 | -6/Lower Caves | Identified exit to Lower Caves 19887 | -6/Lower Caves | Entered another Lower Caves area 20471 | -6/Lower Caves | Discovered new exit (range 14) 20494 | -6/Lower Caves | Identified exit to Data Miner 20821 | -6/Lower Caves | Entered Data Miner 20821 | -6/Data Miner | Discovered new exit (range 7) 20854 | -6/Data Miner | Met Data Miner 20882 | -6/Data Miner | Learned location of Section 7 (-2) 20882 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20909 | -6/Data Miner | Received God Mode back door access code from Data Miner 20951 | -6/Data Miner | Data Conduit disabled 20999 | -6/Data Miner | Core integrity fell below 50% 21026 | -6/Data Miner | Core integrity fell below 20% 21028 | -6/Data Miner | Found Prototype Device 21028 | -6/Data Miner | Identified Exp. Thermal Shield 21044 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 20994_ Hvy. Treads destroyed. 20995_ Zio. Phaser-S destroyed. 20995_ Lrn. Sensor Array destroyed. 20999_ Acquired Lyr. Medium Armor Plating. 21005_ Acquired Prototype Leg. 21005_ Identified Enh. Flexi-carbon Leg. 21006_ Acquired 20 matter. 21010_ Acquired Phasing Sabre. 21020_ Lyr. Medium Armor Plating destroyed. 21021_ Enh. Flexi-carbon Leg severed. 21025_ Enhanced Grunt suffers critical hit. 21025_ Antimatter Reactor destroyed. 21027_ Enh. Flexi-carbon Leg destroyed. 21027_ Phasing Sabre destroyed. 21028_ Acquired Prototype Device. 21028_ Identified Exp. Thermal Shield. 21031_ Acquired Neutron Cannon. 21037_ Neutron Cannon destroyed. 21038_ Acquired Hvy. Laser. 21044_ Dropped Hvy. Laser. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????####???????????####????????? | | ?????##########?# ############# #????????? | | ????""""""""""####;; #=# ; ;## #????????? | | ??""""" """" " ;%;!; ; ## < ##????????? | | ??""""" !%!] ] ######???? | | ?""" =g !!! @ #???? | | ?""" %!]= #???? | | ?"" g*= #???? | | ?""" ##???? | | ?""" " "" """""""""""#####????? | | ??""" """"###############????????? | | ?"""" """""###??????????????????????? | | ??""""" "#####????????????????????????? | | ???###"## "#????????????????????????????? | | ?????#??## "#????????????????????????????? | | ????????## "#????????????????????????????? | | ????????# "#????????????????????????????? | | ???????## "#????????????????????????????? | | ???????# "#????????????????????????????? | | ???????### "#????????????????????????????? | | ?????????# "##???????????????????????????? | | ????????## ""#???????????????????????????? | | ???????## ""#???????????????????????????? | | ????##"#"X ""#???????????????????????????? | | ????""""" "####????????????????????????? | | ????""""" X"""""????????????????????????? | | ????##"#"X "##"#????????????????????????? | | ?????#"## X""""#????????????????????????? | | ????????## "##"#????????????????????????? | | ?????????#######???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 49 Energy Capacity 1500 Matter Stores 478 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 40 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed ThermalLinearBoosters Manual? 0 Play Time 02:59:27 Cumulative 197.5 hours Start 2020.07.06 @ 02:27:08 End 2020.07.09 @ 01:23:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 105 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 63 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c82275a-1946-40ea-8874-911dcd304528