Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.24 @ 23:27:32 Player: Scott Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (522) 522 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 1974 Bonus ------- Follower Combat Kills 32 Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 99/100 System Corruption 6% Temperature Cool (6) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Heat Sink Small Storage Unit Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Experimental Sensor Array Transport Network Coupler > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Ion Engine Improved Heat Sink Small Storage Unit Targeting Computer Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 22 | 1 10 . 6 5 Power 2 | . 1 . . 1 Engine 1 | . 1 . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | . 6 . 3 2 Treads . | . . . . . Leg 6 | . 4 . . 2 Wheel . | . . . . . Hover . | . . . . . Flight 5 | . 2 . 3 . Utility 4 | 1 1 . 1 1 Device 2 | . 1 . 1 . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | . 2 . 2 1 Energy Gun 3 | . 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 13 | . . . 2 11 Power 2 | . . . 1 1 Propulsion 5 | . . . 1 4 Utility 3 | . . . . 3 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . . 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 89 100 78 49 Engine 8 | . 9 14 9 . Core 1 | . . . . 5 Leg 16 | . 26 28 . 12 Flight 6 | . . . 24 . Device 15 | . 10 14 22 14 Storage 6 | . 14 14 . . Energy Gun 14 | . 12 14 18 13 Ballistic Gun 7 | . 13 14 3 . Naked Turns 76 | . . . . 76 Heaviest Build 15 | 5 15 15 13 13 Greatest Support 20 | 3 20 20 12 20 Greatest Overweight (x) 3 | 1 1 . 3 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 7 8 8 5 5 Most Carried 8 | 7 8 8 8 5 Average Carried 5 | 5 5 7 5 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 7 8 8 5 4 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 513 | 210 130 9 100 64 Remotely . | . . . . . Salvage Created 725 | . 166 33 397 129 Parts 38 | . 17 3 13 5 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 19 | . 5 2 7 5 Guns 19 | . 5 2 7 5 Classes Destroyed 9 | . 4 . 4 1 Worker 1 | . . . 1 . Builder 1 | . 1 . . . Hauler 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 5 | . 3 2 . . Grunt 8 | . 2 . 4 2 Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Assembled 3 | . . . . 3 Best Kill Streak 5 | . 3 2 5 3 Combat Bots Only 4 | . 2 2 4 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1116 | . 95 22 342 657 Core 444 | . 35 4 139 266 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 84 . . Volleys Fired 58 | . 10 3 31 14 Largest 2 | . 2 2 2 2 Hottest 121 | . 70 70 121 121 Shots Fired 103 | . 20 6 57 20 Gun 103 | . 20 6 57 20 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 36 | . 10 3 15 8 Thermal 67 | . 10 3 42 12 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 9 2 15 17 Robot Miss Streak 3 | . 1 2 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 78 | . 14 2 44 18 Core Hits 33 | . 8 2 14 9 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 3 . 5 2 Burn 9 | . 2 . 5 2 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1106 | . 188 25 620 273 Guns 1097 | . 188 25 620 264 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 379 | . 102 25 167 85 Thermal 718 | . 86 . 453 179 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 546 | . 30 27 546 278 Average Temperature 134 | . 11 14 158 147 Received Heat Transfer 267 | . 12 . 129 126 Effects 7 | . . . 7 . Shutdowns 2 | . . . 2 . Short Circuit 2 | . . . 2 . Damage (major) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 . 4 . Heat Transferred 2442 | . 407 . 1480 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 240 | . 165 128 240 105 Initial 75 | . . 54 42 75 Average 81 | . 76 60 130 72 Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 75 100 Level 1 6 | . . . 24 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 7 3 14 24 Peak Tracking Total 10 | . 3 3 5 10 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful 2 | . . 2 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Record 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 39 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 14 | . . 7 7 . Total Damage 144 | . . 58 86 . Kills 2 | . . 1 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1180 | 46 223 335 295 281 Spaces Moved 903 | 47 122 263 213 258 Core 183 | 47 10 . . 126 Treads . | . . . . . Legs 507 | . 112 263 . 132 Wheels . | . . . . . Hover . | . . . . . Flight 213 | . . . 213 . Fastest Speed 34 | 50 100 120 34 50 Average Speed 101 | 80 118 120 92 86 Slowest Speed 280 | 100 120 120 280 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 23 75 13 58 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1058 | 54 179 278 253 294 Wait 51 | . 29 7 . 15 Move 899 | 46 121 262 212 258 Hop . | . . . . . Pick Up 18 | 7 8 3 . . Fast Attach 6 | 1 . . 1 4 Attach 9 | . 6 . 2 1 Detach 1 | . . . 1 . Swap 7 | . 4 . 3 . Drop 7 | . 1 3 3 . Fire 58 | . 10 3 31 14 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 15) 88 | -10/Materials | Discovered new exit (range 14) 270 | -10/Materials | Entered Mines 271 | -10/Mines | Learned location of Storage (-7) 284 | -10/Mines | Discovered new exit (range 4) 303 | -10/Mines | Build established: Mutant 436 | -10/Mines | Learned location of Zion (-7) 508 | -10/Mines | Learned Materials stockpile data 508 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 556 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 559 | -10/Mines | Found Prototype Device 591 | -10/Mines | Discovered new exit (range 7) 605 | -10/Mines | Entered Materials 605 | -9/Materials | Accompanied by 3 allies 605 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 609 | -9/Materials | Identified Exp. Sensor Array 779 | -9/Materials | Discovered new exit (range 12) 900 | -9/Materials | Entered Mines 1042 | -9/Mines | Assembled infested the area 1047 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1104 | -9/Mines | Core integrity fell below 50% 1136 | -9/Mines | Lost 9 parts (1p2n3u3w) 1152 | -9/Mines | Core integrity fell below 20% 1178 | -9/Mines | Discovered new exit (range 10) 1181 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01116_ A derelict is hurriedly installing traps. 01118_ HP-FQ4(g): "Hehe, this'll put a wrench in their mining defense operations..." 01118_ HP-FQ4(g) slips into the shadows. 01123_ System corrupted: Matter fused (-8). 01123_ K-01 Serf collects debris. 01124_ S-10 Pest destroyed. 01126_ K-01 Serf collects debris. 01127_ S-10 Pest destroyed. 01144_ System corrupted: Component data lost. 01149_ R-06 Scavenger destroyed. 01152_ YI-UF0 mumbles something. 01152_ YI-UF0: "BLAM!" 01152_ R-06 Scavenger destroyed. 01154_ YI-UF0 mumbles something. 01173_ System corrupted: Matter fused (-6). 01175_ U-05 Engineer builds a Wall. 01178_ EXIT=FOUND 01179_ K-01 Serf cleans the Seismic Survey Station. 01179_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????# ???# # #???# """ """ | | ???####?????? #### #???# """ """ | | ??## ####??## # #???# | | ??# ##?# #???########## | | ??# """ #?# ## #???## ##???? | | ?## """ ### # ##### #???? | | ?# """ % ## #???? | | ## *## ##??? | | # ## ### ##?? | | # !! #?# #?? | | # * %| ### ##?# ### | | ?# !% ## ##?# ##??# ## | | ?# ! ######??## # #???# | | ?# ##????????## ###???## | | ?# #######???### #?????###### | | ?## #??# ? #######??????????## | | ??# #??# """ #?????????????????#### | | ??# #??# """ #????????????????????? | | ??# #??# """ #????????????????????? | | ??# #??# k #????????????????????? | | ??# #??# < #????????????????????? | | ??# #??# #????????????????????? | | ??# #??# g #????????????????????? | | ??# #??# b #????????????????????? | | ??# #??# #????????????????????? | | ??# #??# @ #????????????????????? | | ??# #??# t #????????????????????? | | ??# #??##### ###????????????????????? | | ?# =######## #??????????????????????? | | ?# #??????????????????????? | | ??# #######k #???????????????? | | ???????????# ####???????????????? | | ??????????? ##??????????????????? | | ?????????? ##???????????????????? | | ????????? ##????????????????????? | | ????????? #?????????????????????? | | ????????X #?????????????????????? | | ???????# ##?????????????????????? | | ??????? ##??????????????????????? | | ??????## ###????????????????????????? | | ???????# ???????????????????????????? | | ???????# ???????????????????????????? | | ???????# ????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertGatlingRigger Manual? 0 Play Time 00:23:25 Cumulative 41.3 hours Start 2022.03.24 @ 23:06:11 End 2022.03.24 @ 23:27:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 13 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f706aa0f-8324-4072-a38b-a2c6fb015165