Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.24 @ 12:45:34 Player: Bokkiewokkie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1638) 1638 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 5676 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 33 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Hacking Suite Authchip [R/Combat] > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Light Nuclear Core Relay Coupler [NC] (27) Relay Coupler [Sentry] (24) Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- VSS Leg Armored Huge Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Improved Targeting Computer Advanced Targeting Computer Layered Light Armor Plating Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Improved EM Pulse Cannon Proton Missile Launcher > --- INVENTORY -------- Improved Hover Unit Relay Coupler [NC] Relay Coupler [Sentry] Improved Datajack [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Low Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 . . 2 . Weapon . | . . . . . . . Parts Attached 98 | 6 11 14 13 37 13 4 Power 13 | 1 1 1 1 8 1 . Engine 12 | 1 1 1 1 7 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 35 | 2 3 8 4 13 4 1 Treads . | . . . . . . . Leg 5 | . . . . 4 1 . Wheel 3 | 2 . . . . 1 . Hover 2 | . . . . . 1 1 Flight 25 | . 3 8 4 9 1 . Utility 16 | 1 4 2 2 5 2 . Device 3 | . 1 1 1 . . . Storage 1 | 1 . . . . . . Processor 2 | . 1 . . . 1 . Hackware 4 | . . . . 3 1 . Protection 6 | . 2 1 1 2 . . Artifact . | . . . . . . . Weapon 34 | 2 3 3 6 11 6 3 Energy Gun 12 | 1 2 1 4 3 1 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun 8 | 1 . 1 . 5 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 7 | . 1 1 2 2 1 . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 39 | . . 3 1 25 . 10 Power 7 | . . . . 5 . 2 Propulsion 18 | . . 1 . 13 . 4 Utility 5 | . . . 1 2 . 2 Weapon 9 | . . 2 . 5 . 2 Highest Loss Streak 8 | . . 1 1 8 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 95 97 89 78 82 58 Engine 7 | . 14 11 9 8 1 1 Core 2 | . . . . 3 7 1 Leg 3 | . . . . 4 6 1 Wheel 2 | . 10 . . . 4 5 Hover 1 | . . . . . 4 4 Flight 18 | . 16 32 36 21 4 4 Device 5 | . 6 20 13 3 . . Processor 10 | . 3 11 9 9 13 14 Hackware 7 | . . . . 7 14 15 Protection 5 | . 8 1 4 5 7 2 Energy Gun 5 | . 19 6 12 2 1 . Energy Cannon 1 | . . . . . 6 1 Ballistic Gun 6 | . 8 5 . 12 . . Special Melee Weapon 3 | . . 8 5 . 5 . Naked Turns . | . . . . . . . Heaviest Build 28 | 11 12 12 15 17 22 28 Greatest Support 28 | 26 26 12 17 20 28 28 Greatest Overweight (x) 2 | . 2 1 . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 4 4 4 Class Distribution -------------------- 38% | Mutant 31% | Scavenger-Mutant 17% | Sprinter 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Gar Fac Low Matter Collected 1303 | 251 81 185 158 483 30 115 Remotely . | . . . . . . . Salvage Created 1592 | . 139 279 184 695 30 265 Parts 118 | . 20 24 5 54 5 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented 1 | . . . . . . 1 Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Low Combat Hostiles Destroyed 49 | . 8 9 3 22 . 7 Melee 6 | . . . . . . 6 Guns 39 | . 7 9 2 21 . . Cannons 1 | . . . . . . 1 AOE 3 | . 1 . 1 1 . . Classes Destroyed 8 | . 2 2 1 2 1 . Operator 1 | . . . . . 1 . Watcher 4 | . 2 1 1 . . . Swarmer 27 | . 8 5 . 10 . 4 Grunt 15 | . . 3 2 7 . 3 Brawler 1 | . . . 1 . . . Sentry 4 | . . 1 . 3 . . Demolisher 1 | . . . . 1 . . Hunter 1 | . . . . 1 . . Best Kill Streak 7 | . 7 5 2 4 1 4 Combat Bots Only 6 | . 6 5 2 4 . 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . 1 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Mat Gar Fac Low Damage Taken 3960 | . 164 364 166 1651 356 1259 Core 1311 | . 65 104 29 407 26 680 Absorbed by Shields 75 | . . . . 75 . . Redirected to Shielding 57 | . . 5 2 50 . . Regen/Repaired (Parts) 45 | . . 45 . . . . Core Remaining (%) 67 | 100 74 74 . 20 . . Volleys Fired 218 | . 20 38 17 135 4 4 Largest 2 | . 2 2 2 2 2 2 Hottest 125 | . 80 80 108 108 125 108 Shots Fired 350 | . 40 48 27 223 5 7 Gun 339 | . 40 48 27 223 1 . Cannon 7 | . . . . . 4 3 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 225 | . 13 13 . 199 . . Thermal 66 | . 20 20 10 15 1 . Explosive . | . . . . . . . Electromagnetic 59 | . 7 15 17 9 4 7 Robot Hit Streak 17 | . 4 9 8 17 5 1 Robot Miss Streak 4 | . 3 4 3 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . 4 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 234 | . 22 36 24 137 4 11 Core Hits 108 | . 12 16 13 60 2 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 2 | . . . . 2 . . Destroy 2 | . . . . 2 . . Melee Attacks 37 | . 1 7 3 13 . 13 Impact . | . . . . . . . Slashing 13 | . . . . . . 13 Piercing . | . . . . . . . Sneak Attacks 5 | . . 4 1 . . . Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2990 | . 284 412 492 1295 90 417 Guns 2294 | . 264 362 410 1258 . . Cannons 122 | . . . . . 90 32 Explosions 237 | . 20 48 82 37 . 50 Melee 335 | . . . . . . 335 Ramming 2 | . . 2 . . . . Kinetic 1157 | . 64 61 . 1032 . . Thermal 744 | . 148 158 218 220 . . Explosive . | . . . . . . . Electromagnetic 752 | . 72 191 274 43 90 82 Impact . | . . . . . . . Slashing 335 | . . . . . . 335 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 1 2 Message Errors 2 | . . . . . 1 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 49 | . . . . . . 49 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 49 | . . . . . . 49 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 25 | . . 1 . . . 24 Shots 1 | . . . . . . 1 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 231 | . 74 231 151 66 90 180 Average Temperature 47 | . 31 134 65 13 39 110 Received Heat Transfer 1086 | . . 120 90 507 30 339 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 1 2 . . Heat Transferred 1553 | . 350 300 446 457 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 1 1 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Low Peak Influence 711 | . 292 487 249 711 382 . Initial 373 | . . 122 176 143 373 . Average 372 | . 138 319 201 539 317 . Maximum Alert Level 3 | . 1 2 1 3 1 . Low Security (%) 24 | 100 82 12 36 7 23 . Level 1 39 | . 17 63 63 14 76 . Level 2 27 | . . 23 . 60 . . Level 3 7 | . . . . 18 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 2 . . 4 . Investigation 2 | . . 1 . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 1 . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Gar Fac Low Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 15 27 6 43 4 19 Peak Tracking Total 12 | . 6 12 3 8 2 12 Tactical Retreats 19 | . 1 4 . 10 . 4 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Low Traps Triggered 12 | . . . . 11 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Gar Fac Low Machines Disabled 2 | . 1 . . 1 . . Max in Single Turn 1 | . 1 . . 1 . . Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Gar Fac Low Machines Accessed 24 | . 5 8 4 3 4 . Terminals 20 | . 5 6 2 3 4 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 74 | . 17 32 13 5 7 . Successful 40 | . 9 18 9 1 3 . Failed 34 | . 8 14 4 4 4 . Catastrophic 7 | . 1 3 . 2 1 . Database Lockouts . | . . . . . . . Manual 39 | . 11 18 7 3 . . Terminals 60 | . 17 25 6 5 7 . Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units . | . . . . . . . Scanalyzers 9 | . . 4 5 . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 16 | . 5 7 1 . 3 . Record 1 | . . 1 . . . . Prototype ID Bank 7 | . 4 2 . . 1 . Open DSF 2 | . . . . . 2 . Level Access Points 1 | . . 1 . . . . Unreport Threat 2 | . . 1 1 . . . Locate Traps 1 | . 1 . . . . . Zone Layout 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . 4 5 . . . Insert Component 4 | . . 2 2 . . . Analyze 5 | . . 2 3 . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 12 | . 4 5 2 1 . . Terminals 11 | . 4 5 1 1 . . Track 1 | . . . . 1 . . Botnet 7 | . 3 3 1 . . . Detonate 1 | . . 1 . . . . Operators 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Intercept 1 | . . . 1 . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 22 | . 5 8 2 3 4 . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 2 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . 2 2 . . . Part Schematics Acquired 4 | . . 2 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Gar Fac Low Used RIF Installer 1 | . . . . 1 . . Robots Hacked 4 | . . 3 1 . . . Non-combat 4 | . . 3 1 . . . Combat . | . . . . . . . Robot Hacks Applied 5 | . . 4 1 . . . parse_system 3 | . . 2 1 . . . no_distress 2 | . . 2 . . . . Relay Couplers Released 4 | . . . . 4 . . Machine Destruction 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . 1 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Mat Gar Fac Low Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 16 | . . . 16 16 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders 1 | . . . 1 . . . GUARD 1 | . . . 1 . . . Ally Attacks 11 | . . . 10 1 . . Total Damage 90 | . . . 76 14 . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Gar Fac Low Turns Passed 2803 | 42 306 336 212 1042 600 265 Spaces Moved 3390 | 39 459 649 354 1006 535 348 Core 320 | 5 . . . 46 . 269 Treads . | . . . . . . . Legs 367 | . . . . 203 164 . Wheels 549 | 34 88 . . . 371 56 Hover . | . . . . . . . Flight 2154 | . 371 649 354 757 . 23 Fastest Speed 26 | 50 37 29 26 26 100 50 Average Speed 54 | 81 47 31 26 53 106 58 Slowest Speed 200 | 90 200 114 26 120 120 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . 5 . 1 . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 80 49 21 68 11 52 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . 3 4 6 2 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 15 | . 3 4 6 2 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Gar Fac Low Total 3967 | 46 504 727 443 1310 560 377 Wait 82 | . 1 9 46 18 1 7 Move 3371 | 38 458 639 353 1003 534 346 Hop 7 | . . 5 . 1 . 1 Pick Up 22 | 2 4 5 4 5 1 1 Fast Attach 53 | 6 7 4 2 24 9 1 Attach 16 | . . 3 2 7 2 2 Detach 6 | . . 1 . 3 1 1 Swap 29 | . 4 7 9 6 2 1 Drop 42 | . 9 9 7 11 6 . Fire 218 | . 20 38 17 135 4 4 Melee 37 | . 1 7 3 13 . 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 84 | . . . . 84 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 43 | -11/Junkyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 6) 256 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 3) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 407 | -9/Materials | Discovered new exit (range 15) 595 | -9/Materials | Discovered new exit (range 16) 613 | -9/Materials | Identified exit to Materials 642 | -9/Materials | Repaired Core Shielding 685 | -9/Materials | Entered another Materials area 685 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 885 | -8/Materials | Identified exit to Garrison 897 | -8/Materials | Entered Garrison 897 | -8/Garrison | Accompanied by 1 ally 929 | -8/Garrison | Build established: Sprinter 996 | -8/Garrison | Triggered checkpoint 998 | -8/Garrison | Triggered checkpoint 1008 | -8/Garrison | Discovered new exit (range 12) 1012 | -8/Garrison | Triggered checkpoint 1012 | -8/Garrison | Discovered new exit (range 5) 1022 | -8/Garrison | Triggered checkpoint 1052 | -8/Garrison | Garrison Relay disabled 1147 | -8/Garrison | Lost 8 parts (1p5n2w) 1326 | -8/Garrison | Lost 3 parts (1p1n1u) 1326 | -8/Garrison | Discovered new exit (range 14) 1404 | -8/Garrison | Core integrity fell below 50% 1404 | -8/Garrison | Triggered checkpoint 1450 | -8/Garrison | Discovered new exit (range 12) 1613 | -8/Garrison | Lost 6 parts (2p3n1u) 1825 | -8/Garrison | Installed Relay Interface Framework 1867 | -8/Garrison | Build established: Scavenger-Mutant 1939 | -8/Garrison | Entered Factory 1939 | -7/Factory | Evolved 2 slots: Utility x2 1942 | -7/Factory | Identified exit to DSF 2395 | -7/Factory | Discovered new exit (range 13) 2454 | -7/Factory | Build established: Mutant 2539 | -7/Factory | Entered Lower Caves 2545 | -7/Lower Caves | Learned 4 Factory zone layouts 2577 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2657 | -7/Lower Caves | Lost 6 parts (2p1n1u2w) 2727 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2785 | -7/Lower Caves | Core integrity fell below 50% 2799 | -7/Lower Caves | Core integrity fell below 20% 2804 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02741_ Acquired 25 matter. 02743_ Acquired 21 matter. 02747_ S-27 Virus destroyed. 02748_ Acquired 22 matter. 02750_ G-47 Trooper destroyed. 02753_ Autogun fries itself beyond repair. 02754_ Arm. Huge Wheel destroyed. 02755_ Autogun fries itself beyond repair. 02759_ VTOL Module fries itself beyond repair. 02762_ Acquired Lgt. Nuclear Core. 02764_ Aluminum Leg fries itself beyond repair. 02786_ Destroyed Lgt. Nuclear Core. 02786_ Adv. Targeting Computer destroyed. 02789_ Imp. Hover Unit destroyed. 02793_ S-27 Virus destroyed. 02797_ Penetrated by Slug. 02799_ System corrupted: Matter fused (-5). 02801_ VTOL Module fries itself beyond repair. 02801_ Destroyed VTOL Module. 02801_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????# | | ??????????????????????????? ?????????????????? | | ??????????????????????????? #?????????????????## | | ??????????????????????????? #???????????????????? | | ??????????????????????????# ##??????????????????? | | ?????????????????????????## ##?????????????????? | | ?????????????????????????# ##????????????????? | | ?????????????????????????# #????? ????????? | | ????????????????????????## #????? ??????? | | ??????????????????????### ##???# ??????? | | ??????????????????????# #### ? ???? | | ??????????????????????## % ?? | | ???????????????????????# @ll ? ? | | ???????????????????????#[%l ## #??? ?? | | ???????????????????????### g ## ##?# ?? | | ?????????????????????????# ## ## #??? | | ??????????????????????#### g g ???? | | ??????????????????????# b ## #????? | | ??????????????????????## ## #????? | | ???????????????????????## ## #????? | | ????????????????????????## ### Y #????? | | ?????????????????????????# #?## #????? | | ?????????????????????????# #??#### #????? | | ?????????????????????????# #?????## ##????? | | ?????????????????????????# ??????#### ##?????? | | ????????????????????????? ?????????## #???#### | | ????????????????????????? ??????????# ###?# # | | ????????????????????????? ?????????## ### # | | ???????????????????????? ##????????# ## # | | ???????????????????????? ##?????????## # | | ???????????????????????? #????????????# ## # | | ???????????????????????? ?????????????# ## | | ??????????????????????? ??????? | | ??????????????????????? ??????? #### | | ????????????????????????????????? ### ##??## | | ???????????????????????????????? ????#$ ##????# | | ?????????????????????????????????????# #??????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 14 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed CompactLobotomySheargun Manual? 0 Play Time 00:58:24 Cumulative 278.7 hours Start 2023.07.24 @ 11:46:23 End 2023.07.24 @ 12:45:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 80 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 65 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8190e2e1-7b81-4b6f-8b27-540c6252ff2f