Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 21:51:10 Player: b00n1n Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (3553) 3553 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 8601 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 13/100 System Corruption 0% Temperature Cool (30) Movement Core (950) Ox18 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Large Storage Unit Graphene Brace Hacking Suite Improved System Shield Improved Field Recycling Unit > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (15) --- Improved Coolant Injector Enhanced Optical Array Makeshift Salvage Targeting Computer Advanced Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Antigrav System > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Core Analyzer Improved Heavy Armor Plating Improved System Shield Corruption Screen > --- WEAPON ----------- Compact Ion Cannon Mass Driver Lance > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Advanced Heat Sink Large Storage Unit Improved Weapon Cycler Advanced ECM Suite Graphene Brace EM Disruption Field Hacking Suite Dynamic Insulation System Disruptor Cannon Heavy Phase Cannon Improved Heavy Machine Gun [Rating: 95] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Dynamic Insulation System Storage Large Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Heavy Phase Cannon Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Shock Bomb Launcher Slashing Weapon Blade Saw Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . . 2 2 2 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 7 | . . . 1 1 2 1 2 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 208 | 8 6 3 4 55 69 16 12 21 14 Power 14 | 1 . 1 1 1 3 2 1 3 1 Engine 10 | 1 . . 1 . 3 2 1 1 1 Core 4 | . . 1 . 1 . . . 2 . Reactor . | . . . . . . . . . . Propulsion 63 | 2 2 . 1 22 24 3 2 7 . Treads 22 | . 2 . . 7 10 . 1 2 . Leg 36 | 2 . . 1 14 13 3 1 2 . Wheel 1 | . . . . . 1 . . . . Hover 1 | . . . . . . . . 1 . Flight 3 | . . . . 1 . . . 2 . Utility 78 | 2 2 1 1 22 26 6 5 8 5 Device 43 | 1 1 1 . 10 14 5 . 7 4 Storage 7 | 1 1 . . 1 2 . 1 . 1 Processor 2 | . . . . . 2 . . . . Hackware 3 | . . . . . . 1 1 1 . Protection 23 | . . . 1 11 8 . 3 . . Artifact . | . . . . . . . . . . Weapon 53 | 3 2 1 1 10 16 5 4 3 8 Energy Gun 12 | 3 1 . 1 2 3 . . . 2 Energy Cannon 11 | . . . . . 3 2 1 2 3 Ballistic Gun 10 | . . . . 3 4 2 . . 1 Ballistic Cannon 5 | . . . . 1 . . 2 1 1 Launcher 11 | . . 1 . 4 5 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon 2 | . 1 . . . . . . . 1 Unidentified Prototypes 7 | . . 1 . 3 . 3 . . . Parts Lost 63 | . . . 1 1 15 9 . 16 21 Power 10 | . . . 1 . 3 1 . 3 2 Propulsion 19 | . . . . . 5 4 . 7 3 Utility 19 | . . . . . 5 2 . 4 8 Weapon 15 | . . . . 1 2 2 . 2 8 Highest Loss Streak 14 | . . . 1 1 7 7 . 7 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 99 95 96 96 85 63 66 Engine 2 | . 14 7 . . 2 5 5 1 . Core 2 | . . 7 10 8 3 . . . . Treads 5 | . 14 28 22 2 9 . 3 1 . Leg 11 | . 13 . 11 33 17 25 18 7 . Device 18 | . 14 14 11 14 14 12 5 21 26 Storage 9 | . 14 14 11 16 10 6 5 5 9 Processor 3 | . . . . . 11 13 11 2 . Hackware 5 | . . . . . . 4 9 7 11 Protection 3 | . . . 10 4 8 7 6 1 . Energy Gun 5 | . 26 20 12 7 5 . . . 3 Energy Cannon 4 | . . . . . 3 11 5 3 9 Ballistic Gun 1 | . . . . 4 3 1 3 . . Launcher 1 | . . 7 9 2 1 4 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 15 30 36 39 49 53 57 64 64 84 Greatest Support 74 | 20 40 40 40 64 74 71 66 66 56 Greatest Overweight (x) 27 | 1 . . . 1 2 . 1 18 27 Average Overweight (x) 1 | . . . . . . . . 1 16 Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 Most Carried 16 | 8 13 15 15 15 16 15 15 15 15 Average Carried 11 | 5 8 14 14 14 14 14 14 10 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 13 15 14 15 15 15 14 14 4 Class Distribution -------------------- 42% | Mutant 19% | Hacker-Tank 15% | Hacker-Mutant 7% | Scavenger-Mutant 5% | Assassin 4% | Hacker-Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Tank | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Matter Collected 2965 | 280 10 29 91 597 1032 143 159 365 259 Remotely 361 | . . . . 314 47 . . . . Salvage Created 3562 | 103 19 44 116 365 1528 247 251 415 474 Parts 208 | 12 2 7 10 30 82 18 15 17 15 Haulers Intercepted 2 | . . . . 1 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 17 18 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 72 | . . 3 2 7 27 4 5 13 11 Melee 2 | . . . . . . . 2 . . Guns 28 | . . 2 2 5 13 2 . . 4 Cannons 25 | . . . . . 2 1 3 13 6 AOE 16 | . . 1 . 2 12 1 . . . Classes Destroyed 16 | 2 1 1 3 4 4 . 1 . . Worker 4 | 1 . . . . 2 1 . . . Builder 3 | . . . . . 3 . . . . Tunneler 4 | 3 . . . . . 1 . . . Hauler 2 | . . . . 1 1 . . . . Recycler 3 | . . . . . 3 . . . . Operator 1 | . 1 . . . . . . . . Watcher 3 | . . . 1 . 2 . . . . Swarmer 19 | . . 3 . . 7 . . 7 2 Cutter 3 | . . . . 3 . . . . . Grunt 22 | . . . 1 . 6 2 2 3 8 Duelist 1 | . . . . . . . 1 . . Sentry 10 | . . . 1 1 5 1 . 1 1 Specialist 2 | . . . . 2 . . . . . Hunter 4 | . . . . . 2 . . 2 . Programmer 8 | . . . . . 6 . 2 . . Heavy 3 | . . . . 1 1 1 . . . Best Kill Streak 8 | 3 1 3 1 3 8 4 3 3 4 Combat Bots Only 4 | . . 3 1 3 4 2 3 3 4 Max Kills in Single Turn 3 | 1 1 1 1 1 3 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . 1 2 1 . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Hostile Shots Fired 1071 | . . 12 14 32 484 109 42 225 153 Missed 374 | . . 2 2 16 192 37 15 65 45 Damage Taken 9994 | . . 116 161 573 3117 1068 584 2330 2045 Core 1682 | . . 17 . 106 384 174 124 584 293 Absorbed by Shields 296 | . . . . . 296 . . . . Ignored by Resistances 10 | . . . . . . 10 . . . Core Remaining (%) 82 | 100 . 93 100 80 45 79 . . . Volleys Fired 323 | 6 1 4 19 21 119 19 17 64 53 Largest 2 | 2 2 2 1 2 2 2 2 2 2 Hottest 171 | 80 80 80 75 114 108 120 147 147 171 Shots Fired 421 | 12 2 8 19 33 169 26 28 66 58 Gun 237 | 12 2 8 19 23 140 7 . . 26 Cannon 160 | . . . . 2 13 19 28 66 32 Launcher 24 | . . . . 8 16 . . . . Special . | . . . . . . . . . . Kinetic 134 | . . . . 4 51 7 11 26 35 Thermal 210 | . . . 5 21 95 14 17 40 18 Explosive 7 | . . . . . 7 . . . . Electromagnetic 70 | 12 2 8 14 8 16 5 . . 5 Robot Hit Streak 15 | 2 4 1 5 8 14 4 7 12 15 Robot Miss Streak 6 | 2 . 4 2 6 5 2 6 4 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 296 | 6 2 2 11 21 125 15 20 43 51 Core Hits 192 | 4 1 3 4 12 90 12 8 19 39 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . . . 1 5 . 3 3 . Burn 6 | . . . . 1 5 . . . . Blast 4 | . . . . . . . 1 3 . Impale 2 | . . . . . . . 2 . . Melee Attacks 11 | . . . . . . . 8 3 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 11 | . . . . . . . 8 3 . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8767 | 99 34 91 200 584 3777 614 656 1341 1371 Guns 3582 | 99 34 32 200 353 2190 133 . . 541 Cannons 3184 | . . . . 18 229 258 540 1309 830 Explosions 1841 | . . 59 . 212 1347 223 . . . Melee 148 | . . . . . . . 116 32 . Ramming 12 | . . . . 1 11 . . . . Kinetic 2722 | . . . . 33 791 133 261 680 824 Thermal 3599 | . . 59 44 338 1602 196 279 629 452 Explosive 923 | . . . . . 700 223 . . . Electromagnetic 1363 | 99 34 32 156 212 673 62 . . 95 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 148 | . . . . . . . 116 32 . Highest Corruption 3 | . . . . . 3 . . . . Average Corruption 2 | . . . . . 2 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked 6 | . . . . . 2 1 3 . . Effects 28 | . . . . . 28 . . . . Message Errors 9 | . . . . . 9 . . . . Matter Fused 9 | . . . . . 9 . . . . Heat Flow Errors 1 | . . . . . 1 . . . . Energy Discharges 4 | . . . . . 4 . . . . Data Loss (minor) 4 | . . . . . 4 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 198 | . . . . . 68 . 93 37 . Projectiles 149 | . . . . . 19 . 93 37 . Explosions 49 | . . . . . 49 . . . . Melee . | . . . . . . . . . . Knockbacks 12 | . . . . . . . 1 3 8 Impact . | . . . . . . . . . . Kinetic 12 | . . . . . . . 1 3 8 Secondary . | . . . . . . . . . . Self-Inflicted Damage 181 | . . 30 . 2 103 46 . . . Shots 8 | . . 1 . 1 5 1 . . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 5 | . . . . 1 4 . . . . Kicked 4 | . . . . 1 3 . . . . Crushed . | . . . . . . . . . . Highest Temperature 368 | 54 18 84 177 285 368 330 324 360 238 Average Temperature 103 | 21 12 42 53 119 108 159 121 105 49 Received Heat Transfer 1593 | . . . 63 . 447 219 99 273 492 Effects 14 | . . . . . 6 2 2 4 . Energy Bleed 1 | . . . . . . 1 . . . Interference 12 | . . . . . 6 . 2 4 . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . 1 4 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 18 | . . . . . 13 . 2 1 2 Heat Transferred 5974 | . . 50 74 666 3075 259 333 851 666 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Peak Influence 470 | 20 47 77 108 120 470 381 302 . . Initial 206 | . 13 . . 45 . 206 98 . . Average 115 | 5 40 60 41 51 175 274 102 . . Maximum Alert Level 2 | . . . . . 2 1 1 . . Low Security (%) 76 | 100 100 100 100 100 56 11 82 . . Level 1 20 | . . . . . 34 88 17 . . Level 2 3 | . . . . . 9 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . . . 1 5 8 2 2 . . Investigation 1 | . . . . . . . 1 . . Extermination 7 | . . . . . 6 . 1 . . Reinforcement 10 | . . . 1 5 2 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . 1 . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Distress Signals 5 | . . . 1 1 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 119 | . 3 3 8 10 37 12 9 21 16 Peak Tracking Total 7 | . 2 3 4 3 4 6 5 4 7 Tactical Retreats 17 | . . . 2 1 2 . 2 7 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Traps Triggered 3 | . . . . . 1 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Machines Disabled 13 | . . . 1 1 5 6 . . . Max in Single Turn 3 | . . . 1 1 3 3 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Machines Accessed 25 | . 5 1 3 4 3 4 4 . 1 Terminals 21 | . 5 . 2 4 3 3 3 . 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 56 | . 13 1 4 11 4 8 9 . 6 Successful 28 | . 7 1 2 8 1 . 3 . 6 Failed 28 | . 6 . 2 3 3 8 6 . . Catastrophic 8 | . 3 . 1 1 1 2 . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . . . 2 3 2 5 4 . . Terminals 50 | . 13 . 3 11 4 5 8 . 6 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 28 | . 7 1 2 8 1 . 3 . 6 Record 8 | . . . . 1 1 . . . 6 Prototype ID Bank 4 | . 2 . . 2 . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . Locate Traps 4 | . 2 . . . . . 2 . . Dispatch Records 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . Zone Layout 4 | . 2 . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 22 | . 5 . 1 4 3 4 4 . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Turns Passed 11566 | 150 400 488 693 1123 2061 509 821 1957 3364 Spaces Moved 4582 | 93 264 280 336 575 1044 344 512 778 356 Core 280 | 5 . . . . . . . 6 269 Treads 1294 | . 121 280 336 15 315 . . 140 87 Legs 2982 | 88 143 . . 560 729 344 512 606 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 26 | . . . . . . . . 26 . Fastest Speed 50 | 50 120 160 160 120 120 122 127 127 240 Average Speed 213 | 118 138 160 160 130 150 123 130 223 898 Slowest Speed 1400 | 120 160 160 160 232 260 130 200 1075 1400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 5 37 74 25 37 26 13 15 74 41 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 4 | . . 1 . . . . . 1 2 Known Exits Taken 3 | . 1 . . . . 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . Scrap Searched 9 | . . 1 . . . . . 5 3 Spaces Dug 9 | . . . . . 9 . . . . Terrain Destroyed 107 | . . 7 . . 48 23 12 17 . Melee . | . . . . . . . . . . Projectile 29 | . . . . . . . 12 17 . AOE 78 | . . 7 . . 48 23 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Total 5942 | 118 299 315 475 905 1383 412 628 933 474 Wait 627 | . 10 12 103 225 108 17 50 53 49 Move 4573 | 92 263 279 335 574 1043 343 511 777 356 Hop . | . . . . . . . . . . Pick Up 95 | 9 10 8 8 10 21 7 10 10 2 Fast Attach 47 | 8 2 3 . 7 9 4 6 6 2 Attach 68 | . . . 3 8 16 9 5 15 12 Detach 23 | 1 1 . . 4 4 5 3 5 . Swap 93 | . 4 . 1 40 44 3 1 . . Drop 72 | 2 8 9 6 15 15 5 12 . . Fire 323 | 6 1 4 19 21 119 19 17 64 53 Melee 11 | . . . . . . . 8 3 . Ram . | . . . . . . . . . . Kick 4 | . . . . 1 3 . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis 5 | . . . . . . . 5 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 13) 523 | -10/Materials | Identified exit to Mines 551 | -10/Materials | Entered Mines 630 | -10/Mines | Learned 2 Materials zone layouts 745 | -10/Mines | Discovered new exit (range 8) 760 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 863 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 866 | -10/Mines | Found Prototype Device 866 | -10/Mines | Identified Exp. Sensor Array 1023 | -10/Mines | Discovered new exit (range 10) 1039 | -10/Mines | Entered Materials 1039 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -9/Materials | Identified exit to Mines 1705 | -9/Materials | Discovered new exit (range 12) 1732 | -9/Materials | Entered another Materials area 1732 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2832 | -8/Materials | Discovered new exit (range 6) 2855 | -8/Materials | Entered Factory 2855 | -7/Factory | Evolved 2 slots: Utility x2 3803 | -7/Factory | Build established: Scavenger-Mutant 4168 | -7/Factory | Lost 7 parts (2p3n1u1w) 4357 | -7/Factory | Build established: Mutant 4368 | -7/Factory | Core integrity fell below 50% 4910 | -7/Factory | Discovered new exit (range 8) 4916 | -7/Factory | Entered another Factory area 4916 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5321 | -6/Factory | Discovered new exit (range 9) 5372 | -6/Factory | Lost 7 parts (1p4n2w) 5396 | -6/Factory | Found Prototype Device 5396 | -6/Factory | Identified Active Sensor Suite 5424 | -6/Factory | Identified exit to Factory 5425 | -6/Factory | Entered another Factory area 5425 | -5/Factory | Evolved 2 slots: Utility x2 5966 | -5/Factory | Build established: Hacker-Assassin 6238 | -5/Factory | Discovered new exit (range 6) 6244 | -5/Factory | Identified exit to Upper Caves 6246 | -5/Factory | Entered Upper Caves 6474 | -5/Upper Caves | Build established: Assassin 6759 | -5/Upper Caves | Lost 4 parts (3n1u) 6911 | -5/Upper Caves | Lost 7 parts (3p1n3u) 7116 | -5/Upper Caves | Spotted B-75 Beast 7164 | -5/Upper Caves | Build established: Mutant 7282 | -5/Upper Caves | Learned location of Armory (-4) 7415 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7446 | -5/Upper Caves | Learned Factory emergency access door positions 7480 | -5/Upper Caves | Core integrity fell below 50% 7554 | -5/Upper Caves | Lost 4 parts (2n2w) 7623 | -5/Upper Caves | Build established: Hacker-Mutant 8044 | -5/Upper Caves | Discovered new exit (range 5) 8203 | -5/Upper Caves | Entered another Upper Caves area 8413 | -5/Upper Caves | Attracted the attention of an 0b10 base 8463 | -5/Upper Caves | Core integrity fell below 20% 8505 | -5/Upper Caves | Lost 14 parts (2p3n5u4w) 8672 | -5/Upper Caves | Learned location of Warlord (-5) 8749 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 8749 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8749 | -5/Upper Caves | Learned location of 1 exit from Research 9809 | -5/Upper Caves | Build established: Hacker-Tank 11567 | -5/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Adv. Heat Sink melted. G-50 Soldier destroyed. G-67 Veteran destroyed. Acquired 45 matter. Field Laser fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. Acquired 11 matter. Acquired Hvy. Laser. Acquired 10 matter. Dynamic Insulation System destroyed. Hvy. Phase Cannon destroyed. Disruptor Cannon destroyed. Hvy. Laser destroyed. EM Disruption Field destroyed. Imp. Weapon Cycler destroyed. G-50 Soldier heat damages Carbon-fiber Leg. G-50 Soldier suffers critical hit (Burn). G-50 Soldier heat damages core (-18). Hvy. Laser melted. Destroyed Asb. Hover Unit. 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