Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 22:11:12 Player: MasterLemons Result: System corrupted Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (58) 290 Value Destroyed (2380) 2380 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8190 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 290/310 System Corruption 106% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (7) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Heavy Armor Plating > --- WEAPON (5) ------- Field Laser Plasma Rifle Heavy Shock Bomb Launcher Great Maul Powered Hammer > --- INVENTORY (5) ---- Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Heavy Armor Plating > --- WEAPON ----------- Field Laser Plasma Rifle Heavy Shock Bomb Launcher Great Maul Powered Hammer > --- INVENTORY -------- Light Antimatter Reactor [Rating: 95] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Makeshift Flight Unit Utility Improved Melee Analysis Suite Device Force Booster Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Scrap Shield Weapon Powered Hammer Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . . 4 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 5 | . . . . 2 . 1 . . 1 . . 1 Utility 4 | . . . . 2 . 1 . . 1 . . . Weapon 3 | . . . . . 2 . . . . . . 1 Parts Attached 89 | 6 3 . 7 11 2 14 12 . 7 2 . 25 Power 7 | 1 . . 1 . . 2 1 . . . . 2 Engine 4 | 1 . . 1 . . 1 1 . . . . . Core 3 | . . . . . . 1 . . . . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 37 | 2 . . 2 3 . 9 6 . 5 . . 10 Treads 3 | . . . . . . . . . . . . 3 Leg 14 | 2 . . 2 2 . 4 . . . . . 4 Wheel . | . . . . . . . . . . . . . Hover 10 | . . . . 1 . 4 3 . 1 . . 1 Flight 10 | . . . . . . 1 3 . 4 . . 2 Utility 22 | 1 1 . 2 6 . 3 4 . 2 . . 3 Device 6 | . . . . 1 . 1 . . 2 . . 2 Storage 1 | 1 . . . . . . . . . . . . Processor 8 | . . . . 3 . 1 4 . . . . . Hackware . | . . . . . . . . . . . . . Protection 7 | . 1 . 2 2 . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 2 . 2 2 2 . 1 . . 2 . 10 Energy Gun 7 | 1 2 . 2 . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 12 | . . . . 2 2 . 1 . . 1 . 6 Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . . . . Corrupted Parts 12 | . . . . . . . . . . . . 12 System Corruption 105 | . . . . . . . . . . . . 105 Parts Lost 32 | . . . 3 1 2 8 . . . . . 18 Power 5 | . . . 1 1 . 1 . . . . . 2 Propulsion 14 | . . . . . 2 3 . . . . . 9 Utility 6 | . . . . . . 3 . . . . . 3 Weapon 7 | . . . 2 . . 1 . . . . . 4 Highest Loss Streak 13 | . . . 1 1 1 3 . . . . . 13 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 90 100 83 88 89 72 77 86 83 94 . 62 Engine 7 | . 14 14 12 8 . . 4 6 5 5 . 1 Leg 17 | . 28 28 28 27 20 5 3 . . . . . Hover 6 | . . . . 8 7 12 18 20 12 11 . 2 Flight 2 | . . . . . . 3 . . 9 23 . 9 Device 2 | . . . . 2 7 4 4 . 3 5 . 1 Storage 2 | . 14 14 . . . . . . . . . . Processor 9 | . . . . 8 23 17 16 26 23 23 . 17 Protection 8 | . 5 14 13 15 . . 6 6 5 5 . 3 Energy Gun 12 | . 18 28 27 11 . . . . . . . . Impact Weapon 10 | . . . . 6 30 25 21 26 21 12 . 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 59 | 14 23 23 29 40 17 26 37 31 35 30 30 59 Greatest Support 81 | 20 20 20 20 30 20 40 38 38 38 31 31 81 Greatest Overweight (x) 10 | . 1 1 1 1 1 1 10 . . . . 7 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 8 4 4 4 3 3 5 4 4 5 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 8 4 5 5 3 5 5 4 5 5 1 Class Distribution -------------------- 50% | Mutant 40% | Gladiator 6% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -5/Factory Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 1129 | 238 46 33 70 110 18 125 74 . 56 80 . 279 Remotely . | . . . . . . . . . . . . . Salvage Created 2753 | . 105 54 357 434 105 656 59 . 21 . . 962 Parts 92 | . 6 2 20 16 1 16 1 . . . . 30 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . . . . . . . Prevented 2 | . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 50 | . 2 3 9 8 1 13 1 . . . . 13 Melee 11 | . . . . 2 . 8 . . . . . 1 Guns 14 | . 2 3 5 3 . . . . . . . 1 AOE 5 | . . . 2 . . . . . . . . 3 Classes Destroyed 15 | . 1 1 1 4 1 1 1 . 1 . . 4 Worker 1 | . . . . . . . . . . . . 1 Builder 4 | . . . . 2 1 . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . Swarmer 9 | . . 3 3 . . 3 . . . . . . Cutter 2 | . . . . . . . . . . . . 2 Grunt 23 | . 2 . 2 2 . 7 . . . . . 10 Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 4 | . . . . 3 1 . . . . . . . Hunter 4 | . . . . 2 . 2 . . . . . . Heavy 1 | . . . . . . . . . . . . 1 Subdweller 4 | . . . 4 . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . Best Kill Streak 6 | . 2 3 3 2 2 3 1 . 1 . . 6 Combat Bots Only 6 | . 2 3 3 2 1 3 1 . . . . 6 Max Kills in Single Turn 3 | . 1 1 3 1 1 1 1 . 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . 1 Melee 1 | . . . . 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 408 | . 11 8 35 53 19 153 4 . 2 10 6 107 Missed 146 | . 3 1 6 15 6 57 1 . . 9 4 44 Damage Taken 5306 | . 122 55 530 704 150 1462 29 . 33 31 32 2158 Core 1349 | . 34 7 103 174 45 349 9 . . . . 628 Absorbed by Shields 30 | . . . . . . . . . 11 . . 19 Ignored by Resistances 27 | . . . . 27 . . . . . . . . Regen/Repaired (Parts) 110 | . . . . . . . . . 110 . . . Core Remaining (%) 76 | 100 . . 42 68 93 . . 57 . . 100 . Volleys Fired 58 | . 9 4 21 8 . . . . . . . 16 Largest 2 | . 2 2 2 2 . . . . . . . 2 Hottest 109 | . 60 90 90 90 . . . . . . . 109 Shots Fired 102 | . 18 8 40 16 . . . . . . . 20 Gun 86 | . 18 8 40 16 . . . . . . . 4 Cannon . | . . . . . . . . . . . . . Launcher 16 | . . . . . . . . . . . . 16 Special . | . . . . . . . . . . . . . Kinetic 9 | . 9 . . . . . . . . . . . Thermal 4 | . . . . . . . . . . . . 4 Explosive . | . . . . . . . . . . . . . Electromagnetic 89 | . 9 8 40 16 . . . . . . . 16 Robot Hit Streak 16 | . 14 5 16 12 . . . . . . . 6 Robot Miss Streak 4 | . 1 2 2 3 . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 170 | . 15 6 36 27 4 36 2 . 3 . . 41 Core Hits 73 | . 5 5 23 13 . 9 . . . . . 18 Critical Kills 2 | . . . . . . 2 . . . . . . Critical Parts Destroyed 19 | . 1 . . 5 1 6 . . . . . 6 Critical Strikes 22 | . 2 . . 5 1 8 . . . . . 6 Destroy 1 | . 1 . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . Smash 20 | . . . . 5 1 8 . . . . . 6 Melee Attacks 129 | . . . . 18 6 61 4 . 12 . . 28 Impact 125 | . . . . 18 6 61 4 . 12 . . 24 Slashing . | . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . 4 Sneak Attacks 6 | . . . . 2 2 2 . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Follow-up Attacks 21 | . . . . 2 . 8 1 . 2 . . 8 Damage Inflicted 6474 | . 196 84 585 977 308 1919 113 . 156 . . 2136 Guns 1070 | . 196 84 534 189 . . . . . . . 67 Cannons . | . . . . . . . . . . . . . Explosions 923 | . . . 51 . . . . . . . . 872 Melee 4479 | . . . . 788 308 1919 113 . 156 . . 1195 Ramming 2 | . . . . . . . . . . . . 2 Kinetic 85 | . 85 . . . . . . . . . . . Thermal 118 | . . . 51 . . . . . . . . 67 Explosive . | . . . . . . . . . . . . . Electromagnetic 1790 | . 111 84 534 189 . . . . . . . 872 Impact 4392 | . . . . 788 308 1919 113 . 156 . . 1108 Slashing . | . . . . . . . . . . . . . Piercing 87 | . . . . . . . . . . . . 87 Highest Corruption 106 | . . . . . 1 . . . . . . 106 Average Corruption 24 | . . . . . 1 . . . . . . 25 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . 14 Message Errors 3 | . . . . . . . . . . . . 3 Matter Fused 3 | . . . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1675 | . . . 2 398 188 553 40 . 64 . . 430 Projectiles . | . . . . . . . . . . . . . Explosions 31 | . . . 2 . . . . . . . . 29 Melee 1644 | . . . . 398 188 553 40 . 64 . . 401 Knockbacks 18 | . . . . 3 . 15 . . . . . . Impact 18 | . . . . 3 . 15 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 181 | . . . 37 . . . . . . . . 144 Shots 9 | . . . 1 . . . . . . . . 8 Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 269 | . 66 156 . 90 . 2 44 . . . . 269 Average Temperature 57 | . 39 81 . 33 . 2 26 . . . . 73 Received Heat Transfer 900 | . 66 . 81 117 69 240 60 . 6 . . 261 Effects 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . 2 . . . . . . . . 2 Combat Hostiles 4 | . . . 2 . . . . . . . . 2 Parts Fried 35 | . 1 . 3 4 5 4 2 . . . . 16 Impact Corruptions 48 | . . . . 10 6 13 2 . 4 . . 13 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 248 | . . . 100 . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 372 | . 71 97 . 270 127 372 . . 54 . . 341 Initial 77 | . . 27 . . 77 56 . . . . . 16 Average 85 | . 46 47 . 79 91 140 . . 35 . . 122 Maximum Alert Level 1 | . . . . 1 . 1 . . . . . 1 Low Security (%) 91 | 100 100 100 . 89 100 84 . . 100 . . 71 Level 1 8 | . . . . 10 . 15 . . . . . 28 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . . . 1 1 5 . . . . . 5 Investigation 8 | . . . . 1 1 4 . . . . . 2 Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . . . . . . 1 . . . . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 3 | . . . . 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 99 | . 4 2 9 20 4 26 3 2 2 3 2 22 Peak Tracking Total 8 | . 2 2 2 5 3 8 1 4 1 3 2 6 Tactical Retreats 16 | . . . . 2 . 9 . . 1 . . 4 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 1 | . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 2 | . . . . . . 1 1 . . . . . Max in Single Turn 1 | . . . . . . 1 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 23 | . 2 . . 5 3 6 2 . 3 . . 2 Terminals 15 | . 2 . . 3 3 3 1 . 1 . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 4 | . . . . . . 3 . . 1 . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 51 | . 7 . . 11 7 12 2 . 6 . . 6 Successful 18 | . 2 . . 3 2 4 2 . 4 . . 1 Failed 33 | . 5 . . 8 5 8 . . 2 . . 5 Catastrophic 9 | . 1 . . 1 2 3 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 37 | . 7 . . 8 7 7 1 . 1 . . 6 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . Recycling Units 7 | . . . . . . 5 . . 2 . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks 11 | . 2 . . 2 2 1 2 . 1 . . 1 Record 2 | . . . . . . . 1 . . . . 1 Prototype ID Bank 3 | . 2 . . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . . . . . . 3 . . 1 . . . Process 1 | . . . . . . 1 . . . . . . Report Inventory 2 | . . . . . . 1 . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . 2 2 6 1 . 2 . . 2 Full Trace Events 6 | . . . . . 1 3 . . . . . 2 Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 44 | . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 24 | . . . . . . 24 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 2 | . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . 1 . . Drone Launches 2 | . . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 5205 | 54 240 810 941 841 257 810 480 23 228 147 4 370 Spaces Moved 3796 | 38 127 418 448 438 185 607 601 48 274 325 9 278 Core 22 | 9 . . . . . . 2 . . . . 11 Treads 33 | . . . . . . . . . . . . 33 Legs 1762 | 29 127 418 448 438 185 110 . . . . . 7 Wheels . | . . . . . . . . . . . . . Hover 1331 | . . . . . . 497 596 48 189 . . 1 Flight 648 | . . . . . . . 3 . 85 325 9 226 Fastest Speed 39 | 50 120 190 120 120 120 48 48 48 43 43 43 39 Average Speed 109 | 103 143 190 189 153 120 80 67 48 46 43 43 73 Slowest Speed 550 | 120 190 190 190 190 190 190 550 48 48 43 43 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 32 75 23 39 5 26 77 7 8 52 3 7 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 6 | . . . . . . . 2 . . 4 . . Spaces Dug 14 | . . . . . . 8 . . 6 . . . Terrain Destroyed 16 | . . . 2 . . 8 . . 6 . . . Melee 14 | . . . . . . 8 . . 6 . . . Projectile . | . . . . . . . . . . . . . AOE 2 | . . . 2 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp Upp Fac Total 4579 | 52 169 426 503 570 212 849 673 47 357 333 8 380 Wait 407 | . 17 5 5 73 20 169 33 . 65 . . 20 Move 3784 | 37 126 417 447 437 184 606 600 47 273 324 8 278 Hop . | . . . . . . . . . . . . . Pick Up 92 | 9 10 . 8 14 2 10 14 . 2 4 . 19 Fast Attach 12 | . . . 2 4 . 2 . . 3 . . 1 Attach 72 | 6 3 . 3 6 2 12 12 . 3 2 . 23 Detach 4 | . . . . . . 2 1 . 1 . . . Swap 5 | . . . 2 1 . . . . 1 . . 1 Drop 49 | . 4 . 12 13 . 5 10 . 2 3 . . Fire 58 | . 9 4 21 8 . . . . . . . 16 Melee 90 | . . . . 14 4 43 2 . 7 . . 20 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 3 | . . . 3 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 330 | -10/Mines | Discovered new exit (range 11) 349 | -10/Mines | Met a Derelict bent on vengeance 437 | -10/Mines | Discovered new exit (range 13) 1086 | -10/Mines | Discovered new exit (range 10) 1105 | -10/Mines | Entered Subcaves 1269 | -10/Subcaves | Core integrity fell below 50% 1723 | -10/Subcaves | Discovered new exit (range 13) 2046 | -10/Subcaves | Entered Materials 2046 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2879 | -8/Materials | Discovered new exit (range 7) 2887 | -8/Materials | Entered Factory 2887 | -7/Factory | Evolved 2 slots: Weapon x2 2909 | -7/Factory | Build established: Gladiator 3063 | -7/Factory | Discovered new exit (range 12) 3144 | -7/Factory | Entered another Factory area 3144 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3482 | -6/Factory | Lost 3 parts (3u) 3913 | -6/Factory | Discovered new exit (range 15) 3954 | -6/Factory | Entered Lower Caves 4106 | -6/Lower Caves | Encountered a Warlord checkpoint 4362 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4431 | -6/Lower Caves | Discovered new exit (range 7) 4434 | -6/Lower Caves | Entered another Lower Caves area 4452 | -6/Lower Caves | Learned 8 Factory zone layouts 4454 | -6/Lower Caves | Discovered new exit (range 3) 4457 | -6/Lower Caves | Entered Factory 4457 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4458 | -5/Factory | Identified exit to Upper Caves 4458 | -5/Factory | Identified exit to Factory 4655 | -5/Factory | Repaired Powered Hammer 4685 | -5/Factory | Entered Upper Caves 4737 | -5/Upper Caves | Encountered a Warlord checkpoint 4776 | -5/Upper Caves | Spotted B-75 Beast 4786 | -5/Upper Caves | Learned 8 Factory zone layouts 4819 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4830 | -5/Upper Caves | Discovered new exit (range 7) 4832 | -5/Upper Caves | Entered another Upper Caves area 4833 | -5/Upper Caves | Discovered exit to Factory (range 7) 4836 | -5/Upper Caves | Entered Factory 4836 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4837 | -4/Factory | Identified exit to Extension 4901 | -4/Factory | Build established: Derelict-Gladiator 5027 | -4/Factory | Lost 13 parts (1p7n3u2w) 5049 | -4/Factory | Core integrity fell below 50% 5074 | -4/Factory | Lost 5 parts (1p2n2w) 5076 | -4/Factory | System corruption reached 10% 5078 | -4/Factory | System corruption reached 30% 5207 | -4/Factory | System corrupted Last Messages --------------- 05191_ Integrated Corrupted Flexi-carbon Leg (+10). 05191_ U-05 Engineer lays Concrete. 05192_ Acquired 10 matter. 05192_ Integrated Corrupted Flexi-carbon Leg (+10). 05192_ U-05 Engineer lays Concrete. 05193_ Acquired 10 matter. 05194_ U-05 Engineer lays Concrete. 05194_ Acquired Corrupted Flexi-carbon Leg. 05194_ U-05 Engineer lays Concrete. 05200_ Acquired Corrupted Plasma Rifle. 05201_ U-05 Engineer lays Concrete. 05201_ Integrated Corrupted Plasma Rifle (+10). 05202_ SPRM09GII,RNGMCM%JH9 05202_ Integrated Corrupted Flexi-carbon Leg (+10). 05202_ U-05 Engineer lays Concrete. 05205_ Acquired Corrupted Adv. Heat Sink. 05205_ U-05 Engineer lays Concrete. 05206_ Integrated Corrupted Adv. Heat Sink (+10). 05206_ U-05 Engineer lays Concrete. 05207_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????###################????? | | ??????????????????????????# #????? | | ??????????????????????????# #????? | | ??????????????????????????# ##???? | | ??????????????????????????# ##???? | | ??????????????????????????# % #????? | | ??????????????????????????# %%% #????? | | ??????????????????????????# % % % #????? | | ??????????????????????????#########/#########????? | | ?????????????????????########??# #?????????? | | ????????########?????# #####!!% #?????????? | | ????????# #?????# % % #?????????? | | ????????#""" !%###??## ! % #?????????? | | ????????#""" %/%#??## =%= #?????????? | | ????????#""" ! # #??## | !##### #?????????? | | ????????# [# #???## * ##???#% ! #?????????? | | ????????# ! # #????# %#????#########?????????? | | ????????######## #????#![!#??????????????????????? | | ???????????????# #????# %[#??????????????????????? | | ???????????????# ######%[@######?????????????????? | | ???????????????# u #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# u ###???????????????? | | ???????????????#### ??????????????? | | ??????????????????# ???????????? | | ??????????????????# """ """ ????????????? | | ??????????????????# """ """ ???????????? | | #####????########## """ """? ? ???????????? | | ????# + """ ""????????????????? | | ?# "" # ???????????????? | | """"""""?# "" # """ """???????????????? | | ??# "T " """ ??????????????????? | | """""""" # "" # """???????????????????? | | # "" # ###### ""????????????????????? | | """""""" # + #????? ???????????????????? | | ####### #????? ??????????????????? | | """""""" ####### #?????? ??????????????????? | | + #??????# ??????????????????? | | """""""" #### #??????? ""??????????????????? | | ?????# #???????? "???????????????????? | | #######?????# #???????????????????????????????? | | ????????????# ####???????????????????????????????? | | ##########??# #??????????????????????????????????? | | #??# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 1050 Resistance: KI 10 Resistance: TH 10 Evasion (%) 62 Melee Accuracy 32 Recoil Reduction 3 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed TiamatGravityReconfigurator Manual? 0 Play Time 00:54:58 Cumulative 18.4 hours Start 2024.04.03 @ 21:16:18 End 2024.04.03 @ 22:11:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 39 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8737e31b-4b1c-4c8c-ae2f-c89fd24d3c70