Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.27 @ 03:16:23 Player: Ms Vella Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1825) 1825 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3740 Bonus ------- None Cogmind --------- Core Integrity 359/550 Matter 122/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Backup Power I Aluminum Leg Backup Propulsion I Improved Heat Sink Large Storage Unit Compact Matter Pod (54) Signal Interpreter Heavy EM Pulse Gun Improved EM Shotgun Backup Laser I Advanced Beam Cannon Ion Cannon Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- Backup Laser I Backup Laser I > --- INVENTORY -------- Ion Engine Backup Power I Aluminum Leg Backup Propulsion I Improved Heat Sink Large Storage Unit Medium Matter Pod Signal Interpreter Improved EM Shotgun Advanced Beam Cannon Light Cannon Light Cannon Grenade Launcher Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Backup Propulsion I Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Backup Laser I Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 39 | 3 6 26 4 Power 5 | . 1 3 1 Engine 4 | . 1 2 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | 2 2 6 . Treads 2 | 2 . . . Leg 7 | . 2 5 . Wheel . | . . . . Hover 1 | . . 1 . Flight . | . . . . Utility 8 | . 1 7 . Device 3 | . . 3 . Storage 2 | . 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 16 | 1 2 10 3 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 10 | . 2 6 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 1 16 6 Power 5 | . 1 2 2 Propulsion 7 | . . 5 2 Utility 3 | . . 3 . Weapon 8 | . . 6 2 Highest Loss Streak 4 | . 1 4 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 73 | . 84 68 74 Engine 8 | . 13 8 3 Treads 4 | . 20 . . Leg 13 | . 7 13 26 Hover 3 | . . 4 . Device 2 | . . 2 9 Storage 11 | . 14 11 9 Processor 4 | . . 5 9 Energy Gun 3 | . . 4 1 Ballistic Gun 5 | . 18 1 . Ballistic Cannon 13 | . 9 15 13 Naked Turns . | . . . . Heaviest Build 32 | 14 29 32 32 Greatest Support 40 | 40 40 39 33 Greatest Overweight (x) 10 | . 2 10 . Average Overweight (x) 1 | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 13 15 15 Most Carried 15 | 6 8 15 15 Average Carried 10 | 3 6 10 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 1 8 14 14 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1315 | 200 189 787 139 Remotely . | . . . . Salvage Created 1598 | . 342 924 332 Parts 63 | . 12 40 11 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 43 | . 9 24 10 Guns 8 | . 3 5 . Cannons 30 | . 6 19 5 AOE 5 | . . . 5 Classes Destroyed 7 | . 3 4 . Hauler 1 | . . 1 . Recycler 3 | . 1 1 1 Operator 2 | . 1 1 . Watcher 2 | . . 1 1 Grunt 37 | . 9 19 9 Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 7 | . 5 5 7 Combat Bots Only 5 | . 5 4 5 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging 1 | . 1 . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2796 | . 599 1511 686 Core 575 | . 83 301 191 Absorbed by Shields 38 | . . 38 . Regen/Repaired (Parts) 119 | . . 119 . Core Remaining (%) 63 | 100 66 24 . Volleys Fired 152 | . 30 95 27 Largest 2 | . 2 2 2 Hottest 84 | . 70 84 70 Shots Fired 263 | . 60 162 41 Gun 59 | . 28 31 . Cannon 196 | . 32 131 33 Launcher 8 | . . . 8 Special . | . . . . Kinetic 226 | . 60 133 33 Thermal 25 | . . 25 . Explosive 8 | . . . 8 Electromagnetic 4 | . . 4 . Robot Hit Streak 9 | . 9 6 9 Robot Miss Streak 5 | . 2 5 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 169 | . 42 100 27 Core Hits 91 | . 18 40 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 1 4 3 Blast 8 | . 1 4 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3789 | . 704 1689 1396 Guns 493 | . 270 223 . Cannons 2272 | . 433 1466 373 Explosions 1023 | . . . 1023 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 2542 | . 703 1466 373 Thermal 168 | . . 168 . Explosive 1023 | . . . 1023 Electromagnetic 55 | . . 55 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 37 | . 4 12 21 Projectiles 16 | . 4 12 . Explosions 21 | . . . 21 Melee . | . . . . Knockbacks 20 | . 1 16 3 Impact . | . . . . Kinetic 19 | . 1 16 2 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 145 | . 145 61 14 Average Temperature 27 | . 52 15 13 Received Heat Transfer 1321 | . 330 703 288 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 666 | . . 666 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 354 | . 185 327 354 Initial 78 | . . 78 76 Average 169 | . 87 195 201 Maximum Alert Level 1 | . . 1 1 Low Security (%) 72 | 100 100 67 40 Level 1 27 | . . 32 59 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 3 1 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 19 32 17 Peak Tracking Total 8 | . 6 5 8 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 13 | . 5 7 1 Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 42 | . 15 26 1 Successful 28 | . 9 18 1 Failed 14 | . 6 8 . Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 21 | . 10 11 . Terminals 21 | . 10 11 . Fabricators . | . . . . Repair Stations 6 | . 1 5 . Recycling Units 4 | . 4 . . Scanalyzers 10 | . . 10 . Garrison Access 1 | . . . 1 Terminal Hacks 5 | . 1 4 . Record 1 | . . 1 . Robot Analysis 1 | . . 1 . Terminal Index 1 | . . 1 . Scanalyzer Index 1 | . . 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 2 | . . 2 . Recycling Unit Hacks 4 | . 4 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 9 | . . 9 . Insert Component 6 | . . 6 . Analyze 3 | . . 3 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 5 | . 4 1 . Terminals 4 | . 3 1 . Botnet 3 | . 2 1 . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 6 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter 79 | . 79 . . Retrieved Matter 79 | . 79 . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3191 | 7 770 2110 304 Spaces Moved 1210 | 1 266 785 158 Core 95 | . . 95 . Treads 185 | 1 184 . . Legs 819 | . 82 579 158 Wheels . | . . . . Hover 111 | . . 111 . Flight . | . . . . Fastest Speed 120 | 160 160 120 120 Average Speed 185 | 160 169 203 120 Slowest Speed 550 | 160 260 550 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 2 42 63 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 2 11 Melee . | . . . . Projectile 2 | . . 2 . AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1895 | 8 524 1133 230 Wait 449 | . 211 201 37 Move 1207 | . 265 784 158 Hop . | . . . . Pick Up 24 | . 8 13 3 Fast Attach 13 | . 3 10 . Attach 16 | 2 1 11 2 Detach 8 | . . 8 . Swap 10 | 1 2 5 2 Drop 15 | 5 3 6 1 Fire 152 | . 30 95 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 0) 8 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 15) 778 | -10/Materials | Entered another Materials area 778 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 981 | -9/Materials | Discovered new exit (range 12) 1266 | -9/Materials | Lost 4 parts (1n2u1w) 1597 | -9/Materials | Lost 3 parts (1p1n1w) 1819 | -9/Materials | Core integrity fell below 50% 1861 | -9/Materials | Lost 3 parts (1n2w) 2440 | -9/Materials | Repaired Lrg. Storage Unit 2849 | -9/Materials | Discovered new exit (range 11) 2888 | -9/Materials | Entered another Materials area 2888 | -8/Materials | Evolved 2 slots: Utility x2 3192 | -8/Materials | Self-destructed Last Messages --------------- 03112_ T-07 Excavator is excavating. 03115_ G-50 Soldier destroyed. 03117_ Fusion Modulator explodes. 03117_ Mni. Grenade Launcher destroyed. 03117_ Relay Coupler [NC] tumbles out of Garrison Access. 03117_ Fusion Modulator explodes. 03117_ T-07 Excavator is excavating. 03118_ K-01 Serf collects debris. 03121_ T-07 Excavator is excavating. 03122_ R-06 Scavenger collects Aluminum Leg. 03125_ K-01 Serf collects debris. 03184_ Penetrated by Slug. 03184_ Aluminum Leg destroyed. 03187_ Penetrated by Slug. 03187_ Critical hit (Destroy). 03187_ Aluminum Leg destroyed. 03190_ H-55 Commando Carbon-fiber Leg blasted off. 03190_ W-25 Informer sends out distress signal. 03190_ Penetrated by Slug. 03190_ Lgt. Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ##################### | | ???????????????????????# | | ???????????????????????# ##################+## | | ???????????????????????# #??????????##### | | ???????????????????????## ##??????????# # """ | | ????????????????????????# #???????????# # """ | | ????????????????????????# #???????????# # """ | | ????????????????????????# #???????????# + | | ????????????????????????# #???????????# # """ | | ????????????????????????# #???????????# # """ | | ????????????????????????# #???????????# # """ | | ????????????????????????# #????######## # | | ????????????????????????# !#????# = !# ###### | | ??????????????????# ###=% ###### # #????? | | ?????????????" ! %% % [/ "" + +????? | | ??????????????????# ############ S"" # #????? | | ??????????????????#??????????????# "" # #????? | | ?????????????????????????????????# # #????? | | ?????????????????????????????????######## #????? | | ????????????????????????????????????????# ###### | | ????????????????????????????????????????# | | ???????????????????# #################### | | ???????????????????# @ | | ???????????? h ; ###### | | ?????????? % """ # r w k #????? | | ???????????????????# ################## #????? | | ???????????????????# ?????????????????# #????? | | ???????????????????#r ??????????????????# #????? | | ???????????????????# ???????????????????/ / ???? | | ???????????????????#????????????????????# # ??? | | ????????????????????????????????????????# # ?? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #?#### | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????? #????? | | ????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileFlightRedirector Manual? 0 Play Time 00:26:46 Cumulative 1053.3 hours Start 2023.04.26 @ 22:18:06 End 2023.04.27 @ 03:16:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 17 Adventurer 216 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 6a43ee90-eb9b-4cea-aab8-8c7da330acf2