Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 03:09:23 Player: souux Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (85) 425 Value Destroyed (2233) 2233 Prototype IDs (16) 320 Alien Tech Used (5) 1000 Bonus (46) 46 TOTAL SCORE: 12324 Bonus ------- Follower Combat Kills 46 Cogmind --------- Core Integrity 0/1600 Matter 5/300 Energy 100/100 System Corruption 8% Temperature Cool (11) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (11) --- Centrium Leg Diametric Drive Advanced Signal Interpreter System Shield Advanced System Shield Transdimensional Reconstructor Integrated Dissipator Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Neutrino Core Improved Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter > --- UTILITY ---------- Experimental Power Amplifier Improved Heat Sink Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Propulsion Shielding Improved Thermal Defense Suite Improved Hacking Suite Ghost Barrier > --- WEAPON ----------- Gamma Bomb Array > --- INVENTORY -------- Micro Antimatter Reactor Cooled Field Propulsion Drive ECM Suite Terrabomb Nova Cannon [Rating: 140] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . 2 . . 2 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . 2 1 . 1 . . . 1 1 . . . . . . Utility 11 | . . . . . 2 1 . 1 . . 1 1 1 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 122 | 7 17 6 . 8 28 9 6 3 2 1 3 2 8 4 1 5 4 8 . Power 16 | 1 5 . . 2 3 . . . . 1 1 1 . . 1 . . 1 . Engine 5 | 1 4 . . . . . . . . . . . . . . . . . . Core 9 | . 1 . . 2 3 . . . . 1 1 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 37 | 2 4 2 . 2 8 5 3 . . . . 1 4 . . 1 3 2 . Treads 8 | 2 . . . 2 4 . . . . . . . . . . . . . . Leg 10 | . 4 2 . . 4 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 5 3 . . . . 1 4 . . 1 3 2 . Utility 44 | 2 2 4 . 2 8 3 3 3 1 . 2 . 2 4 . 3 1 4 . Device 19 | 1 1 3 . . 2 2 2 1 1 . 2 . 1 2 . . 1 . . Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . 1 2 . . . . . . . . . . . Hackware 7 | . . . . . . 1 . . . . . . 1 . . 2 . 3 . Protection 9 | . . 1 . 2 4 . . . . . . . . . . 1 . 1 . Artifact 2 | . . . . . . . . . . . . . . 2 . . . . . Weapon 25 | 2 6 . . 2 9 1 . . 1 . . . 2 . . 1 . 1 . Energy Gun 4 | . 2 . . . 2 . . . . . . . . . . . . . . Energy Cannon 9 | . 2 . . 1 2 . . . 1 . . . 2 . . . . 1 . Ballistic Gun 7 | 2 1 . . . 4 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . 1 1 . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 1 1 . 1 . 1 . 3 2 1 2 3 . . Parts Lost 36 | . 5 . . . 5 . 2 . . . . . . . 1 1 8 13 1 Power 5 | . 2 . . . . . . . . . . . . . . . 1 2 . Propulsion 12 | . 1 . . . 3 . . . . . . . . . . . 2 5 1 Utility 15 | . 1 . . . 1 . 1 . . . . . . . 1 1 4 6 . Weapon 4 | . 1 . . . 1 . 1 . . . . . . . . . 1 . . Highest Loss Streak 8 | . 3 . . . 2 . 1 . . . . . . . 1 1 8 6 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 5 9 14 15 14 14 6 4 4 4 4 4 3 3 4 4 4 6 8 10 Power 1 | . . 2 2 2 1 1 1 1 1 . . 1 1 1 1 1 1 . . Propulsion 3 | 3 4 5 5 4 4 2 1 . . . . 1 1 . . . . . 1 Utility 3 | . 1 4 5 5 6 2 2 2 3 4 2 1 . 1 1 1 1 2 2 Weapon 2 | . 2 3 3 2 2 . . . . . . . . . . . 1 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 7 1 . 1 6 3 1 . 1 . 2 . . 2 . 2 . . 10 Power 4 | . 1 . . . 2 . . . . . . . . . . 1 . . . Propulsion 8 | . 4 . . . . . 1 . . . . . . 1 . . . . 2 Utility 13 | . 1 . . . 4 2 . . 1 . 2 . . . . . . . 3 Weapon 8 | . 1 1 . 1 . 1 . . . . . . . . . 1 . . 3 Tool/Special 3 | . . . . . . . . . . . . . . 1 . . . . 2 Average Slot Usage (%) 91 | . 96 100 100 99 85 98 99 92 92 93 88 82 85 89 86 86 82 38 11 Engine 7 | . 10 14 14 6 . . . . . . . . . . . . . . . Core 3 | . 3 . . 7 9 7 7 6 6 6 11 10 9 9 5 4 3 . . Treads 3 | . 4 . . 5 19 . . . . . . . . . . . . . . Leg 16 | . 23 28 28 22 2 1 . . . . . . . . . . . . . Flight 8 | . . . . . . 36 38 40 37 37 33 28 31 31 29 29 29 16 3 Device 13 | . 11 14 14 13 9 27 24 20 18 18 21 23 22 21 26 25 20 5 . Storage 9 | . 14 14 14 14 9 . . . . . . . . . . . . . . Processor 3 | . . . . . 8 . 5 16 18 18 16 15 13 13 12 9 8 6 . Protection 1 | . . . . . 9 . . . . . . . . . . 3 3 . . Energy Gun 1 | . 6 . . . 4 . . . . . . . . . . . . . . Energy Cannon 15 | . 11 28 28 26 7 . . . 3 6 5 5 5 9 5 2 2 . . Ballistic Gun 2 | . 9 . . . 5 1 . . . . . . . . . . . . . Peak Build Rating 140 | 7 12 14 14 15 32 43 49 54 61 61 71 77 119 134 130 138 140 109 25 Average Rating 29 | 5 9 12 12 13 23 42 46 53 58 61 67 76 95 121 121 128 131 76 24 On Entrance 55 | . 7 12 14 12 15 32 43 45 54 61 61 68 77 119 120 117 131 95 24 Avg Prop Armor Cover (%) 3 | . . . . . . . 2 . . . . . . . . . 5 3 . Naked Turns 1 | . . . . . . . . . . . . . . . . . . 1 . Heaviest Build 50 | 14 36 36 36 40 42 20 19 14 22 22 29 31 43 44 48 50 50 33 . Greatest Support 80 | 40 40 20 20 40 80 25 29 30 30 34 30 38 62 62 62 65 68 50 8 Greatest Overweight (x) 2 | . 1 1 1 1 1 . . . . . . . . . . . 2 1 . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 11 11 11 Average Capacity 11 | 7 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 8 11 11 Most Carried 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 9 11 11 Average Carried 11 | 5 9 14 15 14 14 5 4 4 4 4 4 3 4 4 4 4 6 8 10 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 11 11 11 Final Carried 15 | 8 15 15 15 15 15 5 4 5 5 5 5 3 5 5 5 4 7 9 11 Class Distribution -------------------- 59% | Mutant 16% | Scavenger-Mutant 9% | Scout 3% | Hacker-Scout 3% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Infiltrator-Sprinter | -7/Storage Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Infiltrator-Scout | -4/Factory Infiltrator-Scout | -3/Research Infiltrator-Scout | -3/Quarantine Infiltrator-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -2/Section 7 Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Com Matter Collected 2162 | 322 442 60 10 325 502 147 30 . 115 10 50 . 40 . . 100 . 9 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3240 | 105 799 305 . 238 1442 44 107 . . . . . . . . 200 . . . Parts 173 | 8 57 14 . 12 66 5 7 . . . . . . . . 4 . . . Haulers Intercepted 7 | . 2 . . . 3 . 2 . . . . . . . . . . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 56 | . 14 6 . 11 23 . . . . . . . . . . 2 . . . Guns 17 | . 11 . . . 6 . . . . . . . . . . . . . . Cannons 22 | . . 6 . 2 14 . . . . . . . . . . . . . . AOE 14 | . 3 . . 9 2 . . . . . . . . . . . . . . Classes Destroyed 13 | 2 6 . . 2 3 . . . . . . . . . . . . . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . . Builder 5 | . 2 . . . 2 1 . . . . . . . . . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 3 . 2 . . . . . . . . . . . . Recycler 9 | 1 3 1 . 1 3 . . . . . . . . . . . . . . Operator 4 | . 3 . . . . 1 . . . . . . . . . . . . . Watcher 5 | . 3 . . . 2 . . . . . . . . . . . . . . Swarmer 12 | . 5 . . 3 4 . . . . . . . . . . . . . . Grunt 30 | . 9 6 . 1 12 . . . . . . . . . . 2 . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 7 | . . . . 2 5 . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 7 2 . 6 7 1 1 . . . . . . . . 2 . . . Combat Bots Only 6 | . 3 2 . 6 4 . . . . . . . . . . 2 . . . Max Kills in Single Turn 4 | 1 3 1 . 3 4 1 1 . . . . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . 2 1 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Com Hostile Shots Fired 753 | . 120 27 . 20 176 . 96 . . 4 . 2 10 12 5 21 53 181 26 Missed 301 | . 33 7 . 2 45 . 66 . . 2 . 1 6 9 . 10 18 86 16 Hits 452 | . 87 20 . 18 131 . 30 . . 2 . 1 4 3 5 11 35 95 10 Projectile 452 | . 87 20 . 18 131 . 30 . . 2 . 1 4 3 5 11 35 95 10 AOE 1 | . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 26 | . 1 4 . 1 7 . . . . . . . 1 1 . 2 3 6 . Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . Damage Taken 7551 | . 1029 286 . 290 1890 . 313 . . 36 . 19 91 81 102 276 749 2163 226 Core 2465 | . 161 34 . 23 250 . 110 . . . . 19 . . 24 40 189 1439 176 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 193 | . . . . . . . . . . . . . . . . 62 44 87 . Ignored by Resistances 60 | . . . . . 60 . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 12 54 . 84 . . 100 100 98 . 100 . . 82 . . Volleys Fired 315 | 13 94 17 8 21 90 . . . . 4 9 4 5 18 2 7 23 . . Largest 2 | 2 2 2 2 2 2 . . . . 1 1 1 1 1 1 1 1 . . Hottest 136 | 40 136 136 136 136 136 . . . . 90 90 90 113 113 113 113 113 . . Shots Fired 521 | 26 170 34 16 26 177 . . . . 4 9 4 5 18 2 7 23 . . Gun 260 | 26 146 . . . 88 . . . . . . . . . . . . . . Cannon 229 | . 14 34 16 10 87 . . . . 4 9 4 5 18 2 3 23 . . Launcher 32 | . 10 . . 16 2 . . . . . . . . . . 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 150 | 26 79 . . . 45 . . . . . . . . . . . . . . Thermal 339 | . 81 34 16 10 130 . . . . 4 9 4 5 18 2 3 23 . . Explosive 28 | . 10 . . 16 2 . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . 4 . . . Robot Hit Streak 20 | 10 17 5 . 4 20 . . . . . . . . . 4 . . . . Robot Miss Streak 5 | 2 5 3 . 1 3 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 268 | 18 92 19 . 7 124 3 4 . . . . . . . 1 . . . . Core Hits 149 | 5 46 10 . 21 59 1 2 . . . . . . . . 5 . . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 7 . . . 6 . . . . . . . . . . . . . . Burn 11 | . 5 . . . 6 . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . Melee Attacks 37 | . . . . . . 11 25 . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . 11 25 . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 3 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6326 | 193 1375 416 . 876 2713 183 273 . . . . . . . 42 255 . . . Guns 2242 | 193 894 . . . 1155 . . . . . . . . . . . . . . Cannons 1882 | . 163 411 . 144 1122 . . . . . . . . . 42 . . . . Explosions 1737 | . 314 . . 732 436 . . . . . . . . . . 255 . . . Melee 456 | . . . . . . 183 273 . . . . . . . . . . . . Ramming 9 | . 4 5 . . . . . . . . . . . . . . . . . Kinetic 1275 | 193 490 . . . 592 . . . . . . . . . . . . . . Thermal 2849 | . 567 411 . 144 1685 . . . . . . . . . 42 . . . . Explosive 1482 | . 314 . . 732 436 . . . . . . . . . . . . . . Electromagnetic 255 | . . . . . . . . . . . . . . . . 255 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 456 | . . . . . . 183 273 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 4 . . . . . . . . . 4 8 8 Average Corruption 5 | . . . . . . . 4 . . . . . . . . . 3 4 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . 1 . . . . . . . . . . 5 4 Message Errors 7 | . . . . . . . . . . . . . . . . . . 4 3 Matter Fused 2 | . . . . . . . . . . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 56 | . 4 . . . 10 40 . . . . . . . . 2 . . . . Projectiles 13 | . 4 . . . 7 . . . . . . . . . 2 . . . . Explosions 3 | . . . . . 3 . . . . . . . . . . . . . . Melee 40 | . . . . . . 40 . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . 43 . . 32 . . . . . . . . . . . 47 . . . Shots 9 | . 3 . . 1 . . . . . . . . . . . 5 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . Kicked 2 | . 1 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 1035 | . 337 491 312 426 295 . 213 20 42 157 92 84 374 121 170 503 1035 1 . Average Temperature 104 | . 91 173 100 253 89 . 118 9 14 31 40 54 84 43 63 215 240 1 . Received Heat Transfer 2122 | . 435 231 . 81 909 . 84 . . 9 . . . 46 9 18 66 189 45 Effects 34 | . 3 3 . 4 . . . . . . . . . . . 7 17 . . Shutdowns 6 | . . . . 1 . . . . . . . . . . . 2 3 . . Energy Bleed 3 | . . 1 . . . . . . . . . . . . . . 2 . . Interference 6 | . 2 . . . . . . . . . . . . . . 4 . . . Matter Decay 4 | . . . . 1 . . . . . . . . . . . 1 2 . . Short Circuit 5 | . . 1 . 2 . . . . . . . . . . . . 2 . . Damage (minor) 4 | . 1 1 . . . . . . . . . . . . . . 2 . . Damage (major) 6 | . . . . . . . . . . . . . . . . . 6 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . Parts Fried 4 | . . . . . . . . . . . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Melted 17 | . 4 5 . . 8 . . . . . . . . . . . . . . Heat Transferred 6565 | . 1792 740 . 259 3737 . . . . . . . . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Com Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . 1 1 Low Security (%) 97 | 100 100 100 . 100 88 100 100 100 . . 100 100 100 100 100 100 100 99 68 Level 1 2 | . . . . . 11 . . . . . . . . . . . . . 31 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 328 | 10 138 50 . 157 224 89 88 14 . . 8 18 40 192 111 122 140 216 328 Initial 147 | . . . . . . 89 20 12 . . . 1 5 22 103 51 57 74 147 Average 51 | 1 43 8 . 42 111 70 43 5 . . . 5 13 95 103 81 36 24 196 Influence Increases 3205 | 15 532 155 . 251 703 46 179 12 . 60 16 19 98 232 18 121 215 302 231 Destroy 0b10 Robot/C 1040 | . 280 120 . 140 460 . . . . . . . . . . 40 . . . Destroy 0b10 Robot/NC 170 | 15 65 5 . 5 60 10 10 . . . . . . . . . . . . Destroy Leader 234 | . 70 30 . 20 110 . 4 . . . . . . . . . . . . Allied During Kill 17 | . . . . 17 . . . . . . . . . . . . . . . Successful Hack 117 | . 11 . . . 25 . 17 12 . . . . . 9 . . 5 17 21 Disable Machine 180 | . . . . . 15 15 45 . . . . . . 45 . 30 30 . . Destroy Structure 217 | . 46 . . 69 18 6 13 . . . 16 4 8 28 3 6 . . . Partial Spotted 330 | . 15 . . . . 15 15 . . . . 15 90 30 15 45 45 30 15 Lose Combat Pursuer 900 | . 45 . . . 15 . 75 . . 60 . . . 120 . . 135 255 195 Influence Decreases 2887 | 15 532 155 . 251 505 199 195 41 . 60 12 13 68 88 111 110 192 196 144 Entered New Map 478 | . . . . . . 109 25 17 . . . 3 5 18 81 40 45 51 84 Time Decay 2145 | 15 500 155 . 211 455 90 110 24 . 60 12 10 63 70 20 60 127 113 50 Lost Part 184 | . 32 . . . 50 . 20 . . . . . . . 10 10 20 32 10 Lost Ally 80 | . . . . 40 . . 40 . . . . . . . . . . . . Squads Dispatched 21 | . 4 . . . 1 1 2 . . . 2 . 1 1 . 1 3 5 . Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . 1 . . . . 1 . 1 . . 1 2 3 . Reinforcement 9 | . 3 . . . 1 . . . . . 1 . . 1 . . 1 2 . Assault 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Com Distress Signals 17 | . . . . . 5 . 1 . . . 1 . 3 1 . . 2 2 2 Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . . . Times Spotted 280 | . 32 6 . 24 33 1 19 . . 4 3 1 13 12 3 13 27 62 27 Peak Tracking Total 21 | . 4 2 . 17 5 . 10 . . 3 3 1 4 10 3 7 21 20 16 Tactical Retreats 33 | . 2 . . . 1 . 4 . . 2 . . 3 2 . 3 3 10 3 ECM-based Alert Blocks 54 | . . . . . . . 6 . . . . . 7 . . 8 1 32 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Com Traps Triggered 7 | . 1 . . . . . . . . . . . 1 . 1 . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Com Machines Disabled 14 | . 1 . . 1 1 1 3 . . . . . . 3 . 2 2 . . Max in Single Turn 1 | . 1 . . . 1 1 1 . . . . . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Com Machines Accessed 37 | . 4 . 4 . 4 2 5 2 . 1 . . 2 1 1 2 5 3 1 Terminals 31 | . 4 . . . 4 2 5 2 . . . . 1 1 1 2 5 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Total Hacks 74 | . 12 . 4 . 12 3 13 4 . 1 . . 3 3 1 6 6 4 2 Successful 42 | . 8 . 4 . 7 . 9 3 . 1 . . . 1 . 1 4 3 1 Failed 32 | . 4 . . . 5 3 4 1 . . . . 3 2 1 5 2 1 1 Catastrophic 6 | . . . . . . 1 . . . . . . 2 . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 52 | . 10 . 2 . 12 3 10 4 . . . . 1 3 1 5 1 . . Terminals 67 | . 12 . . . 12 3 13 4 . . . . 1 3 1 6 6 4 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . Terminal Hacks 19 | . 1 . 4 . . . 3 . . 1 . . . 1 . 1 4 3 1 Record 4 | . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . . . . . Open Door 9 | . . . . . . . 1 . . 1 . . . . . . 4 3 . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 7 . . . 7 . 6 3 . . . . . . . . . . . Terminals 23 | . 7 . . . 7 . 6 3 . . . . . . . . . . . Botnet 9 | . 3 . . . 3 . 2 1 . . . . . . . . . . . Skim 14 | . 4 . . . 4 . 4 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . . . 2 2 2 1 . . . . 2 1 . 2 1 1 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Com Total Allies 5 | . . . . 3 . . 2 . . . . . . . . . . . . Largest Group 3 | . . . . 3 . . 2 . . . . . . . . . . . . Highest-Rated Group 62 | . . . . 40 . . 62 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 16 . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . 25 . . 5 . . . . . . . . . . . . Total Damage 318 | . . . . 213 . . 105 . . . . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Com Active Infowar (turns) 6108 | 99 628 465 1777 620 . 171 221 75 318 381 188 28 142 150 41 132 282 390 . Optics 2292 | . . . . . . . 167 75 318 381 188 28 142 150 41 132 282 388 . Sensors 1773 | . . . . . . . . 66 318 381 188 28 142 150 41 132 259 68 . Terrain 1350 | . . . . . . . 43 75 318 381 188 28 142 150 25 . . . . Structural 2022 | . . . . . . 171 198 73 317 381 188 28 142 150 41 93 240 . . Seismic 3812 | 99 628 465 1777 620 . 170 53 . . . . . . . . . . . . Jamming 489 | . . . . . . . . . . . . . . 87 41 111 250 . . ECM 883 | . . . . . . 21 26 . . . 2 23 140 11 41 132 98 389 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Com Turns Passed 10578 | 137 2107 1001 2500 832 1292 180 221 75 318 381 188 28 142 150 41 132 282 456 115 Spaces Moved 11104 | 58 1162 480 1303 415 561 386 424 169 584 602 783 67 487 444 153 493 1024 1249 260 Core 69 | 11 . . . . . . . . . . . . . . . . . 58 . Treads 788 | 47 130 . . 110 501 . . . . . . . . . . . . . . Legs 3180 | . 1032 480 1303 305 60 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7067 | . . . . . . 386 424 169 584 602 783 67 487 444 153 493 1024 1191 260 Fastest Speed 5 | 50 120 190 190 160 120 23 17 20 20 14 20 20 5 5 5 5 5 25 40 Average Speed 76 | 139 151 190 190 182 160 23 23 20 20 19 20 20 16 18 17 16 19 30 40 Slowest Speed 240 | 160 190 190 190 240 240 23 26 20 20 20 20 20 23 19 19 19 167 100 40 Overloaded Moves 505 | . . . . . . . 85 . . 20 . . 46 30 19 77 101 127 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Hopped 39 | . . . . . . . . . . . 8 . 2 6 1 2 6 12 2 Potential Cave-ins 6 | . . . . . . . 4 . . . . 2 . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 46 | 3 98 99 95 88 50 9 63 6 73 64 25 4 28 53 8 56 63 34 12 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . 1 . . . . . 1 . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . . . . . . . . . . 1 . Scrap Searched 8 | . . 1 . 2 . . . . 4 1 . . . . . . . . . Spaces Dug 86 | . 7 . . 22 . 6 16 . 1 4 9 4 4 11 1 1 . . . Terrain Destroyed 242 | . 53 . . 110 18 6 16 . 1 4 9 4 4 14 1 2 . . . Melee 23 | . . . . . . 6 16 . 1 . . . . . . . . . . Projectile 38 | . . . . . . . . . . 4 9 4 4 14 1 2 . . . AOE 181 | . 53 . . 110 18 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Res Qua Res Tes Sec Acc Com Total 12637 | 90 1359 536 1311 465 797 464 508 209 784 858 798 76 541 492 163 533 1078 1306 269 Wait 807 | . 35 24 . 3 64 36 44 30 187 250 1 1 29 8 5 18 13 50 9 Move 11014 | 57 1161 479 1302 414 560 385 423 168 583 601 766 66 482 432 150 488 1013 1228 256 Hop 32 | . . . . . . . . . . . 8 . 2 5 1 2 4 8 2 Pick Up 131 | 13 24 2 . 6 23 5 3 5 5 1 4 1 6 8 1 6 8 8 2 Fast Attach 37 | 2 4 1 . . 11 1 4 . . . . . 5 4 . 1 1 3 . Attach 51 | 5 3 . . 2 5 6 1 3 2 . 2 2 3 2 2 3 4 6 . Detach 5 | . . . . . . 1 . . . . 1 . . 1 1 1 . . . Swap 76 | . 16 6 1 10 15 5 2 1 2 1 3 1 2 2 1 2 6 . . Drop 130 | . 21 6 . 9 29 14 6 2 4 1 4 1 7 12 . 5 6 3 . Fire 315 | 13 94 17 8 21 90 . . . . 4 9 4 5 18 2 7 23 . . Melee 37 | . . . . . . 11 25 . 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 369 | -10/Materials | Build established: Mutant 499 | -10/Materials | Lost 3 parts (1p1n1w) 766 | -10/Materials | Discovered new exit (range 13) 907 | -10/Materials | Core integrity fell below 50% 919 | -10/Materials | Discovered new exit (range 16) 1016 | -10/Materials | Discovered new exit (range 6) 1326 | -10/Materials | Discovered new exit (range 16) 1522 | -10/Materials | Discovered new exit (range 16) 2245 | -10/Materials | Entered Mines 2447 | -10/Mines | Learned location of Mines (-9) 2460 | -10/Mines | Discovered new exit (range 12) 2858 | -10/Mines | Discovered new exit (range 8) 3186 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3186 | -10/Mines | Discovered new exit (range 5) 3246 | -10/Mines | Entered Exiles 3246 | -10/Exiles | Found Exiles lab abandoned 3283 | -10/Exiles | Discovered new exit (range 14) 4202 | -10/Exiles | Discovered new exit (range 12) 5746 | -10/Exiles | Entered Mines 5822 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5851 | -9/Mines | Learned Materials stockpile data 5999 | -9/Mines | Core integrity fell below 20% 6026 | -9/Mines | Assembled infested the area 6031 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6309 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6332 | -9/Mines | Discovered new exit (range 15) 6432 | -9/Mines | Build established: Scavenger-Mutant 6541 | -9/Mines | Discovered new exit (range 15) 6551 | -9/Mines | Learned location of Storage (-7) 6578 | -9/Mines | Entered Materials 6578 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7852 | -8/Materials | Discovered new exit (range 16) 7870 | -8/Materials | Entered Factory 7870 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7871 | -7/Factory | Identified exit to Storage 7918 | -7/Factory | Discovered new exit (range 15) 8050 | -7/Factory | Entered Storage 8164 | -7/Storage | Identified exit to Recycling 8167 | -7/Storage | Met a pair of Derelict thieves 8225 | -7/Storage | Crushed by falling debris 8270 | -7/Storage | Discovered new exit (range 6) 8271 | -7/Storage | Entered Factory 8271 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8291 | -6/Factory | Discovered new exit (range 18) 8298 | -6/Factory | Identified exit to Lower Caves 8346 | -6/Factory | Entered Lower Caves 8437 | -6/Lower Caves | Found Alien Artifact 8438 | -6/Lower Caves | Identified Core Expander 8438 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 8474 | -6/Lower Caves | Learned Factory terminal intel 8482 | -6/Lower Caves | Entered a destroyed Warlord outpost 8509 | -6/Lower Caves | Encountered a Warlord checkpoint 8556 | -6/Lower Caves | Build established: Scout 8627 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8629 | -6/Lower Caves | Identified exit to Zion 8657 | -6/Lower Caves | Discovered new exit (range 20) 8664 | -6/Lower Caves | Identified exit to Lower Caves 8664 | -6/Lower Caves | Entered another Lower Caves area 8664 | -6/Lower Caves | Discovered new exit (range 14) 8666 | -6/Lower Caves | Identified exit to Factory 8674 | -6/Lower Caves | Learned location of Extension (-4) 9045 | -6/Lower Caves | Entered Factory 9045 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9046 | -5/Factory | Loaded intel: 26 terminal locations 9130 | -5/Factory | Discovered new exit (range 14) 9133 | -5/Factory | Identified exit to Upper Caves 9220 | -5/Factory | Discovered new exit (range 11) 9233 | -5/Factory | Identified exit to Factory 9233 | -5/Factory | Entered another Factory area 9233 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9234 | -4/Factory | Identified exit to Extension 9260 | -4/Factory | Discovered new exit (range 5) 9260 | -4/Factory | Identified exit to Research 9261 | -4/Factory | Entered Research 9261 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9292 | -3/Research | Spotted B-86 Titan 9379 | -3/Research | Discovered new exit (range 12) 9403 | -3/Research | Identified exit to Quarantine 9403 | -3/Research | Entered Quarantine 9410 | -3/Quarantine | Found Alien Artifact 9412 | -3/Quarantine | Identified Phase Armor 9471 | -3/Quarantine | Found Alien Artifact 9475 | -3/Quarantine | Found Alien Artifact 9508 | -3/Quarantine | Identified exit to Research 9526 | -3/Quarantine | Build established: Infiltrator-Scout 9537 | -3/Quarantine | Found Alien Artifact 9538 | -3/Quarantine | Identified Phase Redirector 9553 | -3/Quarantine | Entered Research 9553 | -2/Research | Evolved 2 slots: Utility x2 9585 | -2/Research | Discovered new exit (range 19) 9592 | -2/Research | Identified exit to Testing 9594 | -2/Research | Entered Testing 9604 | -2/Testing | Found Fusion Bomb Launcher 9611 | -2/Testing | Found Prototype Hackware 9628 | -2/Testing | Identified Ghost Barrier 9658 | -2/Testing | Found Gamma Bomb Array 9693 | -2/Testing | Spotted Fortress 9723 | -2/Testing | Discovered new exit (range 6) 9723 | -2/Testing | Discovered new exit (range 7) 9724 | -2/Testing | Identified exit to Section 7 9725 | -2/Testing | Identified exit to Protoforge 9726 | -2/Testing | Entered Section 7 9755 | -2/Section 7 | Spotted S7 Guard 9759 | -2/Section 7 | Spotted B-90 Cyclops 9764 | -2/Section 7 | Spotted Executioner 9764 | -2/Section 7 | Spotted Executioner 9779 | -2/Section 7 | Spotted B-99 Colossus 9826 | -2/Section 7 | Found Alien Artifact 9826 | -2/Section 7 | Identified LRC Storage 9826 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 9829 | -2/Section 7 | Found LRC Storage 9830 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 9831 | -2/Section 7 | Found LRC Storage 9832 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 9847 | -2/Section 7 | Found Alien Artifact 9868 | -2/Section 7 | Found Alien Artifact 9899 | -2/Section 7 | Build established: Hacker-Scout 9928 | -2/Section 7 | Found Alien Energy Gun 9929 | -2/Section 7 | Found Alien Energy Gun 9966 | -2/Section 7 | Spotted Alpha 7 9967 | -2/Section 7 | Spotted Alpha 7 9969 | -2/Section 7 | Spotted S7 Guard 9980 | -2/Section 7 | Identified Terrabomb 9980 | -2/Section 7 | Used Terrabomb 10005 | -2/Section 7 | Discovered new exit (range 11) 10008 | -2/Section 7 | Identified exit to Access 10008 | -2/Section 7 | Entered Access 10008 | -1/Access | Evolved 2 slots: Utility x2 10034 | -1/Access | Lost 8 parts (1p2n4u1w) 10299 | -1/Access | Spotted B-99 Colossus 10321 | -1/Access | Lost 6 parts (1p3n2u) 10407 | -1/Access | Spotted B-99 Colossus 10417 | -1/Access | Core integrity fell below 50% 10443 | -1/Access | Lost 5 parts (1p2n2u) 10449 | -1/Access | Core integrity fell below 20% 10462 | -1/Access | Discovered new exit (range 8) 10464 | -1/Access | Entered Command 10547 | -1/Command | Identified exit to Surface 10579 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 10462_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 10464_ ALERT: Rogue bot within command proximity. Terminate immediately. 10469_ System corrupted: Matter fused (-4). 10492_ Acquired Centrium Leg. 10493_ >Access(Main) Found 2 level access points to Surface: (196,17) (79,83) Map updated. 10559_ W-44 Eye sends out distress signal. 10568_ FUL3 >AFV#TJV/JCXIKUTPT8LXZVE 10579_ Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | !!!#??????????????????????????????????????????? | | !!!#??????????????????????????????????????????? | | !! #??????????#???????????????????????????????? | | ! #????????? ####????????????????????????????? | | #?????# ? ???????????????###### ?????? | | #?????# ?????????????? = ?????? | | " #?????# #????????????? ??????? | | " #?????# ????????????? ???????? | | ####### ##+###+####? ""????????? | | ## # """???????? | | !## @ R g# ""????????? | | #+###### g ""????????? | | k # ?????? | | #####/############# ####g#??? ???????? | | # ! ## #??# #??????? "???????? | | # ## #??# #????????????????? | | # """" """" ## #??# #????????????????? | | # """" """" ## ####+####?????????????? | | # """" """" ##k # #?????????????? | | # """" """" ## # #?????????????? | | # + # #?????????????? | | # ## # #?????????????? | | ################### # #?????????????? | | # #????# # #?????????????? | | # #????# # = #?????????????? | | # #????# # #?????????????? | | # #????# + #?????????????? | | # "" #????# # #?????????????? | | # """" #????# # #?????????????? | | + """" ###### + #????????? ???? | | # "" + # #????????? ???? | | # ###### # #????????? ??? | | # #????# # #????????? ??? | | # #????## ### #????????? ??? | | # #?????# #?# #????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 58 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Power Amplification 40 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 69 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Phase Armor Phase Redirector LRC Storage Terrabomb Achievements -------------- Cya! Denied? Knowing Is Half The Battle No Signal Supersonic That Tickles Well Done Whoosh! Challenges ------------ None Game ------ Seed GravityTerrainThrower Manual? 0 Play Time 02:18:39 Cumulative 73.3 hours Start 2025.11.05 @ 00:45:16 End 2025.11.05 @ 03:09:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 255ea4a5-f6c8-481f-bed7-40558f28a29d