Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 01:04:05 Player: 3.14 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (190) 950 Value Destroyed (11294) 11294 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (9980) 9980 TOTAL SCORE: 30884 Bonus ------- High Alert Combat Kills 351 Follower Combat Kills 2093 Entered Garrisons 1600 Used RIF Installer 4000 Win 3000 Friendly Fire -1064 Cogmind --------- Core Integrity 1340/1600 Matter 170/300 Energy 333/350 System Corruption 0% Temperature Cool (7) Movement Treading (145) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (4) --- Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY (18) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Graphene Brace Experimental EM Disruption Field Hacking Suite Relay Coupler [NC] (14) Relay Coupler [Swarmer] (9) Relay Coupler [Grunt] (10) Relay Coupler [Brawler] (13) Relay Coupler [Duelist] (20) Relay Coupler [Sentry] (11) Relay Coupler [Hunter] (17) Relay Coupler [Hunter] (3) > --- WEAPON (2) ------- Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY (25) --- Quantum Reactor Heavy Treads Heavy Treads Heavy Treads Armored Heavy Treads Experimental EM Disruption Field Relay Coupler [Cutter] (32) Relay Coupler [Brawler] (31) Relay Coupler [Sentry] (27) Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (28) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (17) Gamma Rifle HERF Cannon Enhanced Nova Cannon Gamma Bomb Array Advanced Remote Datajack Great Axe Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Graphene Brace EM Disruption Field Experimental EM Disruption Field Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Quantum Reactor Heavy Treads Heavy Treads Heavy Treads Armored Heavy Treads Advanced Heat Sink Experimental EM Disruption Field Relay Coupler [Cutter] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Gamma Rifle HERF Cannon Enhanced Nova Cannon Gamma Bomb Array Advanced Remote Datajack Great Axe Force Lance [Rating: 155] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Core Analyzer Device Graphene Brace Storage Cargo Storage Unit Processor Core Analyzer Hackware Relay Coupler [Swarmer] Protection Hardened Light Armor Plating Weapon Heavy Phase Cannon Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Slots Evolved 18 | . . 2 2 . 2 . . . 2 . 2 . 2 . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . 1 . . . 1 . . Utility 16 | . . 2 2 . 2 . . . 2 . 2 . 1 . 2 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 375 | 7 7 1 65 21 15 15 6 26 3 24 6 30 14 25 7 28 15 25 35 Power 28 | 1 1 1 7 1 2 1 . 2 . 2 . 5 . 2 . . 1 . 2 Engine 13 | 1 1 1 3 1 . 1 . . . 2 . 3 . . . . . . . Core 10 | . . . 4 . 2 . . 2 . . . 2 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 2 . . 1 . 2 Propulsion 65 | 2 2 . 22 6 2 2 . 2 . 2 . 4 1 4 . 6 4 1 5 Treads 32 | 2 2 . 14 3 . . . . . . . . . 1 . 1 3 1 5 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 33 | . . . 8 3 2 2 . 2 . 2 . 4 1 3 . 5 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 132 | 2 2 . 18 2 5 1 4 5 1 8 4 11 6 14 4 11 4 15 15 Device 31 | 1 . . 8 1 1 . 1 1 . 2 1 2 1 3 . 1 . 3 5 Storage 5 | 1 1 . 1 . . . 1 . . . . . . . . . . 1 . Processor 10 | . . . 4 . 1 . . . . . 1 . . . . . . 1 3 Hackware 52 | . . . . . 1 . . 1 1 4 2 6 3 8 1 6 3 10 6 Protection 34 | . 1 . 5 1 2 1 2 3 . 2 . 3 2 3 3 4 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 150 | 2 2 . 18 12 6 11 2 17 2 12 2 10 7 5 3 11 6 9 13 Energy Gun 7 | 2 2 . 2 . . . . . . . . . . . . . . . 1 Energy Cannon 47 | . . . 2 2 2 5 1 3 . 4 . 6 4 1 1 5 3 5 3 Ballistic Gun 27 | . . . 9 6 1 1 . 9 . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . 1 3 . 4 . 4 . 2 1 . . . 1 3 . . . Special Weapon 29 | . . . . . . . . 1 1 2 1 3 3 3 1 1 3 4 6 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . 4 1 2 1 1 . 1 3 . 1 . 1 . 2 . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . . . . . . 1 . 1 . . . . Parts Lost 32 | . . . 5 . . . . 3 . . . 8 . 3 . 3 . 4 6 Power 6 | . . . 2 . . . . 1 . . . 2 . . . . . . 1 Propulsion 4 | . . . 1 . . . . . . . . 1 . . . 1 . 1 . Utility 18 | . . . 2 . . . . 1 . . . 5 . 3 . 2 . 3 2 Weapon 4 | . . . . . . . . 1 . . . . . . . . . . 3 Highest Loss Streak 4 | . . . 2 . . . . 2 . . . 3 . 1 . 3 . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 77 92 100 96 100 98 91 83 92 88 88 93 91 94 89 91 91 89 Engine 3 | . 14 11 3 9 1 7 7 2 . . 5 1 5 . . . . . . Core 1 | . . . 4 . 5 . . 4 6 5 . 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 4 4 4 4 4 4 Treads 6 | . 27 22 13 1 . . . . . . . . . 1 . . 5 12 8 Wheel 8 | . . . 4 16 14 15 15 15 13 12 11 11 15 13 14 13 8 1 . Device 12 | . 10 . 16 16 15 15 13 7 13 7 5 7 11 11 11 13 13 16 16 Storage 6 | . 14 11 9 9 7 7 7 7 6 6 5 5 5 5 4 4 4 4 4 Processor 11 | . . . 14 19 22 23 23 17 13 13 15 12 10 5 4 4 4 6 12 Hackware 17 | . . . . . 4 7 7 11 10 22 21 25 28 29 30 29 26 34 35 Protection 6 | . 3 11 6 9 7 7 7 7 6 7 8 4 5 7 13 8 16 1 . Energy Gun 2 | . 27 22 3 . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 3 2 2 5 8 2 . 3 . 8 8 2 1 7 4 6 2 Ballistic Gun 3 | . . . 9 12 5 4 . 12 8 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 3 3 2 1 1 4 4 . 3 1 2 Slashing Weapon 1 | . . . 1 1 3 . 5 . . 4 5 1 . 3 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 15 49 53 101 108 108 111 166 172 157 167 168 177 181 186 188 198 213 200 130 Greatest Support 145 | 40 40 40 43 40 24 24 24 24 24 24 24 24 36 36 36 70 24 81 145 Greatest Overweight (x) 15 | . 1 1 8 4 7 4 6 7 6 6 6 7 5 15 5 7 8 8 1 Average Overweight (x) 3 | . . 1 1 3 3 4 4 6 6 6 6 6 4 4 4 4 7 2 . Largest Inventory Capacity 30 | 8 20 20 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 25 Average Capacity 26 | 7 10 20 22 25 25 25 26 30 30 30 30 30 30 30 30 30 30 26 25 Most Carried 30 | 6 12 14 25 25 25 25 27 30 30 30 30 30 30 30 30 30 30 30 25 Average Carried 25 | 3 8 12 21 24 24 24 25 28 29 29 28 28 28 29 29 29 29 26 23 Final Capacity 30 | 8 20 20 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 25 25 Final Carried 30 | 6 12 14 25 25 25 25 27 30 29 30 30 30 29 30 30 30 30 25 24 Class Distribution -------------------- 49% | Botlord-Mutant 24% | Mutant 14% | Bothacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Matter Collected 6523 | 270 70 . 976 397 258 261 60 643 . 488 101 432 240 357 147 509 399 449 466 Remotely 108 | 58 50 . . . . . . . . . . . . . . . . . . Salvage Created 10017 | 90 269 . 2024 724 320 559 258 818 . 776 184 706 477 669 68 532 542 396 605 Parts 482 | 6 20 . 132 29 16 23 13 35 . 19 9 28 23 17 . 29 28 19 36 Haulers Intercepted 6 | . 1 . 5 . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 3 . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 144 | . 5 . 33 14 4 11 2 19 . 6 3 8 1 4 1 13 6 6 8 Melee 11 | . . . 3 . 1 . 1 . . 1 . 1 . . . . . . 4 Guns 43 | . 5 . 19 6 1 . . 11 . . . . . . . . . . 1 Cannons 50 | . . . 11 1 2 2 1 3 . 4 . 6 1 3 1 1 6 5 3 AOE 36 | . . . . 7 . 8 . 5 . 1 3 . . . . 12 . . . Classes Destroyed 19 | 3 6 . 5 . . . 1 2 . 1 . . . . . . . 1 . Worker 9 | 1 1 . 3 . 1 . . . . . . . 2 . . . 1 . . Builder 7 | . 1 . 2 . 2 . . . . . . . 2 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 5 . . . . . . . . . . . . . . . . Recycler 11 | 1 . . 4 . 1 . 2 . . . 1 . 2 . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . Watcher 5 | . 1 . 1 . . . . . . . . . 2 . . . 1 . . Swarmer 38 | . 3 . 8 3 1 3 . . . 1 3 2 . . . 12 . 2 . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . Grunt 55 | . 2 . 15 8 2 6 . 7 . 4 . 2 1 2 . . 3 . 3 Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . Duelist 5 | . . . 1 1 . . . 2 . . . 1 . . . . . . . Sentry 14 | . . . 7 1 . . . 5 . . . . . . . 1 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . Hunter 11 | . . . 1 1 1 2 1 1 . . . 1 . 1 1 . 1 . . Programmer 14 | . . . . . . . 1 . . . . 2 . 1 . 1 2 2 5 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . 1 . 1 . 1 . . . 1 . Best Kill Streak 7 | 2 3 . 7 6 4 4 2 4 . 2 3 2 4 2 1 4 4 2 3 Combat Bots Only 6 | . 3 . 5 6 2 4 1 4 . 2 3 2 1 2 1 4 3 2 3 Max Kills in Single Turn 4 | 1 1 . 2 3 2 3 1 1 . 1 2 1 4 1 1 4 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 3 . 1 . 1 2 . . . . 4 . . . Melee 1 | . . . 1 . 1 . 1 . . 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Damage Taken 12529 | . 407 . 2089 613 285 193 82 911 . 322 102 1368 82 1073 277 749 713 1538 1725 Core 1712 | . 84 . 314 84 60 25 25 111 . 20 13 242 23 132 36 96 . 187 260 Absorbed by Shields 1049 | . . . . . . 10 . 21 . . . 89 . 398 . 33 . 498 . Regen/Repaired (Parts) 393 | . 231 . 162 . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 66 100 . 27 . . . 68 . 97 . 74 . 86 . 89 . 87 83 Volleys Fired 621 | 4 20 . 117 28 9 16 7 62 3 41 14 48 30 39 9 36 42 41 55 Largest 2 | 2 2 . 2 2 2 2 2 2 1 2 1 2 2 2 1 2 2 2 2 Hottest 240 | 90 90 . 100 130 130 130 130 130 5 130 36 180 130 130 40 130 160 240 240 Shots Fired 961 | 8 40 . 226 48 18 28 10 113 3 50 14 79 47 49 9 42 53 62 62 Gun 345 | 8 40 . 158 37 6 5 . 85 . 1 . . . . . . . . 5 Cannon 388 | . . . 67 2 12 16 10 16 . 32 . 62 37 30 2 14 29 45 14 Launcher 37 | . . . 1 9 . 7 . 8 . 2 4 . . . . 6 . . . Special 191 | . . . . . . . . 4 3 15 10 17 10 19 7 22 24 17 43 Kinetic 248 | . . . 114 37 6 5 . 85 . 1 . . . . . . . . . Thermal 471 | 4 40 . 111 2 12 16 10 16 . 32 . 62 37 30 2 14 29 45 9 Explosive 37 | . . . 1 9 . 7 . 8 . 2 4 . . . . 6 . . . Electromagnetic 14 | 4 . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 27 | 7 18 . 23 9 21 27 4 11 8 11 6 7 15 10 2 5 11 24 10 Robot Miss Streak 4 | . 2 . 4 3 . 2 2 2 . 2 1 4 3 3 1 3 2 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 766 | 7 32 . 176 37 22 26 8 76 3 61 8 55 25 53 6 33 37 48 53 Core Hits 334 | 4 16 . 80 31 9 20 5 47 . 19 7 18 9 14 1 24 9 9 12 Critical Kills 6 | . . . . 1 . . . 1 . . . 1 1 1 . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 28 | 1 1 . 2 1 1 . . 1 . 6 . 3 1 4 . 1 . 1 5 Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . 1 1 1 . . . 1 . Destroy 3 | . . . 1 1 . . . 1 . . . . . . . . . . . Sever 14 | . . . 1 . 1 . . . . 6 . 2 . 3 . 1 . . . Impale 5 | . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 159 | . . . 20 11 12 12 5 . 1 30 2 17 . 18 1 15 . . 15 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 142 | . . . 20 11 9 12 5 . 1 30 2 17 . 18 1 15 . . 1 Piercing 14 | . . . . . . . . . . . . . . . . . . . 14 Sneak Attacks 17 | . . . 5 . 2 . . . . 2 1 . . . . 6 . . 1 Combat Hostiles 3 | . . . . . . . . . . 2 . . . . . . . . 1 Follow-up Attacks 2 | . . . 2 . . . . . . . . . . . . . . . . Damage Inflicted 23378 | 103 407 . 3543 1814 605 1484 217 2054 . 2575 253 1860 932 1716 35 2266 892 1678 944 Guns 3931 | 102 385 . 1713 417 85 17 . 1100 . . . . . . . . . . 112 Cannons 8426 | . . . 983 55 320 348 187 297 . 713 . 1025 599 835 35 193 892 1675 269 Explosions 4032 | . . . 52 783 . 589 . 657 . 219 177 . 333 . . 1222 . . . Melee 6821 | . . . 749 559 200 530 30 . . 1643 76 835 . 881 . 851 . . 467 Ramming 168 | 1 22 . 46 . . . . . . . . . . . . . . 3 96 Kinetic 2873 | . . . 1254 417 85 17 . 1100 . . . . . . . . . . . Thermal 9490 | 50 385 . 1442 55 320 348 187 297 . 713 . 1025 932 835 35 193 892 1675 106 Explosive 3699 | . . . 52 783 . 589 . 657 . 219 177 . . . . 1222 . . . Electromagnetic 327 | 52 . . . . . . . . . . . . . . . . . . 275 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 6436 | . . . 749 559 200 530 30 . . 1643 76 835 . 881 . 851 . . 82 Piercing 385 | . . . . . . . . . . . . . . . . . . . 385 Highest Corruption 5 | . . . . . . . . 5 . . . 2 . 2 . . . . . Average Corruption 2 | . . . . . . . . 5 . . . 1 . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Effects 41 | . . . . . . . . 21 . . . 11 . 9 . . . . . Message Errors 10 | . . . . . . . . 6 . . . . . 4 . . . . . Matter Fused 11 | . . . . . . . . 4 . . . 5 . 2 . . . . . Heat Flow Errors 4 | . . . . . . . . 2 . . . 1 . 1 . . . . . Energy Discharges 6 | . . . . . . . . 2 . . . 2 . 2 . . . . . Data Loss (minor) 6 | . . . . . . . . 3 . . . 3 . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . 7 . Overflow Damage 1020 | . . . 52 9 61 96 13 . . 88 . 47 220 78 . 106 87 15 148 Projectiles 304 | . . . . . . . 13 . . 20 . 25 54 55 . 35 87 15 . Explosions 281 | . . . . 9 . 37 . . . . . . 166 . . 69 . . . Melee 435 | . . . 52 . 61 59 . . . 68 . 22 . 23 . 2 . . 148 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . 62 . . . 73 . . . . . . . 51 . . . Shots 5 | . . . . 2 . . . 2 . . . . . . . 1 . . . Rammed 32 | . 12 . 11 . . . . . . . . . . . . . . 1 8 Targets Rammed 34 | 1 12 . 12 . . . . . . . . . . . . . . 1 8 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | 1 . . 1 . . . . . . . . . . . . . . . . Highest Temperature 310 | 120 177 . 310 18 42 48 88 162 . 30 . 66 . 186 . . 222 32 . Average Temperature 54 | 61 70 . 78 8 17 19 30 40 . 12 . 22 . 108 . . 90 11 . Received Heat Transfer 2255 | . 213 . 765 225 60 24 9 239 . 48 9 96 9 41 18 36 72 211 180 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 . . . . . 1 1 1 . . . 1 . Combat Hostiles 4 | . . . . . . 1 . . . . . 1 . 1 . . . 1 . Parts Melted 13 | . 3 . 1 . . . . . . 1 . 2 . 4 . . 1 1 . Heat Transferred 11360 | 222 1067 . 2742 74 444 481 259 407 . 851 . 995 879 814 37 147 777 1090 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Peak Influence 783 | 10 151 8 354 740 570 783 477 585 306 277 257 222 202 160 140 322 194 156 93 Initial 410 | . 9 . 3 213 388 399 410 13 306 112 144 105 116 141 90 105 180 1 93 Average 186 | 3 41 4 178 520 440 616 243 359 278 174 170 105 126 111 107 212 97 88 23 Maximum Alert Level 3 | . . . 1 3 2 3 2 2 1 1 1 1 1 . . 1 . . . Low Security (%) 68 | 100 100 100 60 . . . 52 23 18 82 83 94 88 100 100 37 100 100 100 Level 1 17 | . . . 39 21 10 8 5 27 81 17 16 5 11 . . 62 . . . Level 2 12 | . . . . 64 89 75 42 48 . . . . . . . . . . . Level 3 1 | . . . . 14 . 15 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 4 . . . 1 . . . . . 1 . 1 . 5 . 5 Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 Extermination 4 | . . . . . . . 1 . . . . . . . . . 1 . 2 Reinforcement 11 | . . . 4 . . . . . . . . . 1 . 1 . 3 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 62 | . . . . . . . . . . . . 14 9 7 5 9 5 7 6 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Distress Signals 13 | . . . 6 . . . . . 1 . . 1 . . . . 4 . 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . 2 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . 1 Times Spotted 361 | . 13 . 69 12 8 8 4 20 2 17 5 37 15 20 9 29 26 24 43 Peak Tracking Total 9 | . 5 . 6 4 3 3 3 5 2 4 5 8 7 9 3 9 7 5 5 Tactical Retreats 21 | . . . 7 . 1 . . 2 . 1 . 1 1 . . . 1 2 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Traps Triggered 43 | . . . . 4 4 3 . 2 . 2 . 6 . 8 1 10 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Disabled 37 | . . . 1 3 1 3 . 4 . 2 . 5 10 2 . 3 . 3 . Max in Single Turn 9 | . . . 1 2 1 1 . 1 . 1 . 1 9 1 . 1 . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 Garrison Relay 19 | . . . . 1 . 1 . 3 . 2 . 5 . 2 . 3 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Accessed 47 | . 6 4 12 . 4 . 5 . 4 . 2 . 3 . 2 . 2 . 3 Terminals 26 | . 4 3 7 . 3 . 1 . 3 . 1 . 2 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . . . . . . . . . Garrison Access 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 Total Hacks 115 | . 23 13 36 . 5 . 14 . 6 . 4 . 6 . 2 . 2 . 4 Successful 73 | . 14 9 24 . 3 . 9 . 3 . 3 . 3 . 1 . 1 . 3 Failed 41 | . 8 4 12 . 2 . 5 . 3 . 1 . 3 . 1 . 1 . 1 Catastrophic 6 | . 1 . . . 1 . . . 1 . . . . . 1 . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 39 | . 10 6 13 . 2 . 1 . 2 . . . 4 . 1 . . . . Terminals 66 | . 14 9 20 . 4 . 3 . 5 . 3 . 5 . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 21 | . 8 . 8 . . . 5 . . . . . . . . . . . . Recycling Units 8 | . 1 . 5 . . . 1 . . . . . . . 1 . . . . Scanalyzers 8 | . . 4 . . . . 4 . . . . . . . . . . . . Garrison Access 12 | . . . 3 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 Terminal Hacks 24 | . 4 3 9 . 1 . 2 . 2 . 2 . . . . . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 2 . . . . . . 1 . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 3 . . . 2 . 1 . 1 . . . . . . . . Locate Traps 5 | . 1 1 3 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 6 . 8 . . . 1 . . . . . . . . . . . . Scan Component 8 | . 3 . 4 . . . 1 . . . . . . . . . . . . Repair 7 | . 3 . 4 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 4 . . . . 4 . . . . . . . . . . . . Insert Component 4 | . . 2 . . . . 2 . . . . . . . . . . . . Analyze 4 | . . 2 . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 Unlock Access 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 16 | . 4 2 6 . 1 . 1 . . . . . 2 . . . . . . Terminals 11 | . 3 2 3 . 1 . . . . . . . 2 . . . . . . Track 2 | . 1 . . . . . . . . . . . 1 . . . . . . Botnet 8 | . 2 2 2 . 1 . . . . . . . 1 . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . . . Mask 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 4 8 . 3 . 2 . 4 . 1 . 3 . 2 . 2 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 2 . . . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 3 . 4 . . . . . . . . . . . . . . . . Time 249 | . 78 . 171 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Used RIF Installer 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Threat Obfuscator 2 | . . . . . . . . 1 . . . . . 1 . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . Program Shield 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 110 | . . . . . 1 . . 2 1 7 5 11 8 14 4 11 13 11 22 Non-combat 17 | . . . . . . . . . 1 . 3 . 2 . 2 . 2 . 7 Combat 93 | . . . . . 1 . . 2 . 7 2 11 6 14 2 11 11 11 15 Robot Hacks Applied 116 | . . . . . 2 . . 2 2 7 5 11 8 14 4 12 14 12 23 parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . drop_inventory 6 | . . . . . . . . . . . 1 . 1 . 1 . 1 . 2 ignore_parts 2 | . . . . . . . . . . . 1 . . . . . . . 1 map_route 9 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . 4 find_garrison 4 | . . . . . 1 . . . . . . . 1 . 1 . 1 . . overload_power 1 | . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 7 | . . . . . . . . . . 1 1 . . 1 . 2 . . 2 disable_weapons 1 | . . . . . . . . . . . . . 1 . . . . . . go_dormant 4 | . . . . . . . . . . . . 2 . . . . . 1 1 overwrite_iff 36 | . . . . . 1 . . . . 4 . 7 . 10 . 4 5 4 1 streamctrl_high 4 | . . . . . . . . . . . . . 1 . . 1 . 1 1 formatsys_high 41 | . . . . . . . . 2 1 2 1 2 3 3 1 4 6 6 10 Relay Couplers Released 83 | . . . . 5 . 3 . 11 . 8 . 23 . 10 . 15 . 8 . Machine Destruction 83 | . . . . 5 . 3 . 11 . 8 . 23 . 10 . 15 . 8 . Attached 51 | . . . . . 1 . . 1 1 4 2 6 3 8 1 6 3 10 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total Allies 86 | . . . . . 1 . . 2 1 6 1 15 4 13 1 9 11 10 12 Largest Group 5 | . . . . . 1 . . 1 1 1 1 5 2 4 4 5 3 3 3 Highest-Rated Group 226 | . . . . . 12 . . 16 19 29 49 147 90 164 210 226 211 174 186 Highest-Rated Ally 89 | . . . . . 12 . . 16 19 29 49 49 49 58 56 64 89 69 69 Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 380 | . . . . . 1 . . 8 . 19 1 73 16 35 19 65 54 40 49 Total Damage 10903 | . . . . . . . . 91 . 315 . 1893 714 689 576 1911 1801 1541 1372 Kills 69 | . . . . . . . . . . 1 . 17 9 7 5 10 7 7 6 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Turns Passed 16715 | 100 849 289 3000 518 384 830 570 1152 113 912 303 1449 537 801 331 1148 850 1148 1431 Spaces Moved 7070 | 46 378 119 977 229 212 468 281 509 56 372 142 566 249 330 179 550 354 390 663 Core 2 | 2 . . . . . . . . . . . . . . . . . . . Treads 2178 | 44 378 119 659 5 . . . . . . . . . . . 1 . 309 663 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 4890 | . . . 318 224 212 468 281 509 56 372 142 566 249 330 179 549 354 81 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 135 150 135 150 150 180 180 180 180 180 150 150 150 150 195 210 145 Average Speed 184 | 155 176 240 225 153 143 150 156 182 180 180 180 191 150 162 162 164 209 247 170 Slowest Speed 330 | 160 240 240 320 325 195 150 180 195 180 180 180 195 165 315 165 320 210 330 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 49 21 85 40 8 62 13 67 3 44 6 87 9 63 9 89 12 74 23 Regions Visited 19 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 161 | . . . 13 20 3 2 4 36 1 9 10 . 10 . . 47 1 . 5 Terrain Destroyed 321 | . . . 15 37 3 38 5 47 1 17 35 10 29 7 1 57 8 5 6 Melee 10 | . . . 1 . 3 . 4 . 1 . . . . . . . . . 1 Projectile 62 | . . . 2 . . . 1 2 . 1 . 10 18 7 1 2 8 5 5 AOE 249 | . . . 12 37 . 38 . 45 . 16 35 . 11 . . 55 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total 9711 | 63 513 124 1540 341 252 551 394 640 63 523 176 835 368 532 214 735 436 521 890 Wait 718 | . 84 . 242 1 3 1 85 10 . 11 7 34 65 23 6 16 4 48 78 Move 7059 | 46 377 118 977 228 212 467 281 508 56 371 142 565 249 329 179 549 354 389 662 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 205 | 6 8 3 53 9 . 7 4 12 . 14 2 21 4 16 6 7 11 5 17 Fast Attach 79 | 7 4 . 23 . 7 . 2 1 . 2 2 6 3 3 2 1 3 4 9 Attach 78 | . . . 10 2 1 2 . 6 1 4 2 7 4 7 2 7 4 6 13 Detach 3 | . . . 1 . . . . . . . 1 . . 1 . . . . . Swap 218 | . 3 1 32 19 7 13 4 19 2 18 2 17 7 15 3 20 8 15 13 Drop 202 | . 5 2 56 11 1 9 6 7 . 16 2 20 4 16 6 8 10 5 18 Fire 621 | 4 20 . 117 28 9 16 7 62 3 41 14 48 30 39 9 36 42 41 55 Melee 156 | . . . 17 11 12 12 5 . 1 30 2 17 . 18 1 15 . . 15 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 32 | . 12 . 11 . . . . . . . . . . . . . . 1 8 Escape Stasis 270 | . . . . 32 . 24 . 15 . 16 . 40 . 64 . 75 . 4 . Rewire 69 | . . . . . . . . . . . . 60 2 1 . 1 . 3 2 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x2 / Gar) -2/Garrison (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Central database locked down 249 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 473 | -10/Materials | Repaired Sml. Laser 500 | -10/Materials | Repaired Lgt. Treads 576 | -10/Materials | Repaired Lgt. Treads 619 | -10/Materials | Discovered new exit (range 14) 950 | -10/Materials | Entered another Materials area 950 | -9/Materials | Evolved 2 slots: Utility x2 1230 | -9/Materials | Discovered new exit (range 4) 1239 | -9/Materials | Entered another Materials area 1239 | -8/Materials | Evolved 2 slots: Utility x2 1463 | -8/Materials | Found Prototype Device 1463 | -8/Materials | Identified Active Sensor Suite 2321 | -8/Materials | Discovered new exit (range 16) 2477 | -8/Materials | Build established: Scavenger-Mutant 2712 | -8/Materials | Repaired Imp. Treads 2816 | -8/Materials | Repaired Imp. Assault Rifle 2880 | -8/Materials | Repaired Graphene Brace 2907 | -8/Materials | Repaired Datajack 2939 | -8/Materials | Build established: Mutant 3298 | -8/Materials | Core integrity fell below 50% 3300 | -8/Materials | Build established: Scavenger-Mutant 3698 | -8/Materials | Build established: Mutant 3976 | -8/Materials | Discovered new exit (range 11) 4239 | -8/Materials | Identified exit to Garrison 4239 | -8/Materials | Entered Garrison 4296 | -8/Garrison | Triggered checkpoint 4321 | -8/Garrison | Triggered checkpoint 4340 | -8/Garrison | Triggered checkpoint 4495 | -8/Garrison | Triggered checkpoint 4540 | -8/Garrison | Discovered new exit (range 12) 4564 | -8/Garrison | Installed Relay Interface Framework 4654 | -8/Garrison | Triggered checkpoint 4683 | -8/Garrison | Garrison Relay disabled 4735 | -8/Garrison | Build established: Scavenger-Mutant 4757 | -8/Garrison | Entered Factory 4757 | -7/Factory | Evolved 2 slots: Utility x2 5141 | -7/Factory | Identified exit to Garrison 5141 | -7/Factory | Entered Garrison 5213 | -7/Garrison | Triggered checkpoint 5295 | -7/Garrison | Discovered new exit (range 8) 5344 | -7/Garrison | Build established: Mutant 5353 | -7/Garrison | Triggered checkpoint 5475 | -7/Garrison | Discovered new exit (range 14) 5506 | -7/Garrison | Expanded RIF knowledge: Program Shield 5669 | -7/Garrison | Discovered new exit (range 10) 5825 | -7/Garrison | Triggered checkpoint 5923 | -7/Garrison | Garrison Relay disabled 5971 | -7/Garrison | Entered Factory 6196 | -7/Factory | Build established: Bothacker-Mutant 6541 | -7/Factory | Identified exit to Garrison 6541 | -7/Factory | Entered Garrison 6690 | -7/Garrison | Triggered checkpoint 6705 | -7/Garrison | Garrison Relay disabled 6782 | -7/Garrison | Triggered checkpoint 6982 | -7/Garrison | Triggered checkpoint 7037 | -7/Garrison | Discovered new exit (range 10) 7130 | -7/Garrison | Garrison Relay disabled 7204 | -7/Garrison | Triggered checkpoint 7250 | -7/Garrison | Triggered checkpoint 7310 | -7/Garrison | Discovered new exit (range 15) 7499 | -7/Garrison | Discovered new exit (range 10) 7537 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 7576 | -7/Garrison | Triggered checkpoint 7630 | -7/Garrison | Garrison Relay disabled 7693 | -7/Garrison | Entered Factory 7693 | -6/Factory | Evolved 2 slots: Utility x2 7806 | -6/Factory | Identified exit to Garrison 7806 | -6/Factory | Entered Garrison 7902 | -6/Garrison | Triggered checkpoint 7945 | -6/Garrison | Garrison Relay disabled 8027 | -6/Garrison | Spotted B-75 Beast 8029 | -6/Garrison | Triggered checkpoint 8098 | -6/Garrison | Triggered checkpoint 8155 | -6/Garrison | Destroyed B-75 Beast 8349 | -6/Garrison | Discovered new exit (range 13) 8382 | -6/Garrison | Expanded RIF knowledge: Structural Interface 8489 | -6/Garrison | Triggered checkpoint 8562 | -6/Garrison | Garrison Relay disabled 8695 | -6/Garrison | Build established: Botlord-Mutant 8718 | -6/Garrison | Entered Factory 8718 | -5/Factory | Evolved 2 slots: Utility x2 8755 | -5/Factory | Discovered new exit (range 108) 9021 | -5/Factory | Identified exit to Garrison 9021 | -5/Factory | Entered Garrison 9021 | -5/Garrison | Accompanied by 1 ally 9030 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 9090 | -5/Garrison | Triggered checkpoint 9131 | -5/Garrison | Garrison Relay disabled 9287 | -5/Garrison | Spotted B-75 Beast 9289 | -5/Garrison | Triggered checkpoint 9298 | -5/Garrison | Triggered checkpoint 9340 | -5/Garrison | Lost 3 parts (1p2u) 9396 | -5/Garrison | Triggered checkpoint 9398 | -5/Garrison | Destroyed B-75 Beast 9423 | -5/Garrison | Lost 3 parts (3u) 9550 | -5/Garrison | Discovered new exit (range 11) 9792 | -5/Garrison | Triggered checkpoint 9792 | -5/Garrison | Triggered checkpoint 9835 | -5/Garrison | Garrison Relay disabled 9896 | -5/Garrison | Garrison Relay disabled 10062 | -5/Garrison | Triggered checkpoint 10104 | -5/Garrison | Garrison Relay disabled 10152 | -5/Garrison | Discovered new exit (range 9) 10397 | -5/Garrison | Garrison Relay disabled 10432 | -5/Garrison | Discovered new exit (range 10) 10470 | -5/Garrison | Entered Factory 10470 | -4/Factory | Accompanied by 1 ally 10470 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10687 | -4/Factory | Discovered new exit (range 13) 11007 | -4/Factory | Identified exit to Garrison 11007 | -4/Factory | Entered Garrison 11007 | -4/Garrison | Accompanied by 1 ally 11015 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 11065 | -4/Garrison | Spotted B-86 Titan 11078 | -4/Garrison | Triggered checkpoint 11080 | -4/Garrison | Triggered checkpoint 11082 | -4/Garrison | Triggered checkpoint 11105 | -4/Garrison | Destroyed B-86 Titan 11202 | -4/Garrison | Triggered checkpoint 11389 | -4/Garrison | Discovered new exit (range 11) 11461 | -4/Garrison | Garrison Relay disabled 11651 | -4/Garrison | Garrison Relay disabled 11808 | -4/Garrison | Entered Research 11808 | -3/Research | Accompanied by 3 allies 11808 | -3/Research | Evolved 2 slots: Utility x2 12139 | -3/Research | Identified exit to Garrison 12139 | -3/Research | Entered Garrison 12139 | -3/Garrison | Accompanied by 2 allies 12231 | -3/Garrison | Triggered checkpoint 12248 | -3/Garrison | Garrison Relay disabled 12391 | -3/Garrison | Spotted B-86 Titan 12405 | -3/Garrison | Triggered checkpoint 12408 | -3/Garrison | Triggered checkpoint 12409 | -3/Garrison | Triggered checkpoint 12411 | -3/Garrison | Triggered checkpoint 12463 | -3/Garrison | Lost 3 parts (1n2u) 12648 | -3/Garrison | Discovered new exit (range 14) 12834 | -3/Garrison | Discovered new exit (range 14) 12997 | -3/Garrison | Discovered new exit (range 8) 13017 | -3/Garrison | Expanded RIF knowledge: Patrol Navigation 13058 | -3/Garrison | Garrison Relay disabled 13205 | -3/Garrison | Garrison Relay disabled 13287 | -3/Garrison | Entered Research 13287 | -2/Research | Accompanied by 1 ally 13287 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13326 | -2/Research | Discovered new exit (range 21) 13327 | -2/Research | Discovered new exit (range 141) 13495 | -2/Research | Spotted B-90 Cyclops 14033 | -2/Research | Garrison activated, responded to threat 14137 | -2/Research | Identified exit to Garrison 14137 | -2/Research | Entered Garrison 14190 | -2/Garrison | Triggered checkpoint 14251 | -2/Garrison | Garrison Relay disabled 14336 | -2/Garrison | Spotted B-90 Cyclops 14376 | -2/Garrison | Destroyed B-90 Cyclops 14406 | -2/Garrison | Lost 4 parts (1n3u) 14486 | -2/Garrison | Triggered checkpoint 14549 | -2/Garrison | Triggered checkpoint 14722 | -2/Garrison | Discovered new exit (range 13) 14936 | -2/Garrison | Triggered checkpoint 14974 | -2/Garrison | Garrison Relay disabled 15043 | -2/Garrison | Discovered new exit (range 14) 15091 | -2/Garrison | Expanded RIF knowledge: Signal Jamming 15285 | -2/Garrison | Entered Access 15285 | -1/Access | Accompanied by 3 allies 15285 | -1/Access | Evolved 2 slots: Utility x2 15494 | -1/Access | Found Gamma Bomb Array 15609 | -1/Access | Spotted B-99 Colossus 16642 | -1/Access | Found Exp. EM Disruption Field 16648 | -1/Access | Found Exp. EM Disruption Field 16699 | -1/Access | Discovered new exit (range 6) 16716 | *** | Escaped! Last Messages --------------- 16672_ Destroyed Antigrav System. 16673_ Destroyed Lgt. Antimatter Reactor. 16676_ Slug penetrates Wall. 16678_ R-10 Processor collects Lgt. Ion Engine. 16678_ W-44 Eye destroyed. 16679_ K-01 Serf collects debris. 16682_ R-10 Processor collects Terrain Scanner. 16683_ K-01 Serf collects debris. 16690_ R-10 Processor collects Adv. Signal Interpreter. 16691_ K-01 Serf cleans the Terminal. 16691_ K-01 Serf collects debris. 16695_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16695_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 16696_ K-01 Serf collects debris. 16696_ K-01 Serf cleans the Terminal. 16699_ The Access Shell folds into the floor. 16699_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????? " # ########+######????????? | | ??????????????? ?"" + ! ! #????????? | | ??????????????? ?"" # !! #????????? | | ??????????????? " ##+########/### #????????? | | ??????????????? ## ## #????????? | | ??????????????? ## ## #????????? | | ??????????????########+## """"" ## #????????? | | ?????????????????????# ## """"" ## ##???????? | | ?????????????????????# ## ?"""" # #???????? | | ?????????????????????# ## ??""" # #???????? | | ?????????????????????#???????""" # #???????? | | ??????????????????????????????"" # #???????? | | ?????????????????????????????? ## ##???????? | | ?????????????????????????????? ## #????????? | | ?????????????????????????????? ## #????????? | | ??????????????????????????????? ?# #????????? | | ?????????????????????????????? ?#!%#????????? | | ????????????????????????????????####?# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## #######k #????????? | | ????????????????????" #????????? | | ????????????????????" %#????????? | | ????????????????????" #????????? | | ????????????????????" Y #????????? | | ????????????????????" "@ Y #????????? | | ????????????????????" "" k #????????? | | ????????????????????" g #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # [ | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ????????????????????????????????###### # | | ????????????????????????????????? # | | ????????????????????????????????? + | | #######?????????????????????????############+##### | | #????????????????????????????????????# ## | | #????????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Corruption Block 15 Armor Coverage 825 Resistance: EM 75 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 14 Target Analysis 12 Core Analysis 9 Recoil Reduction 6 Offensive Hacking 10 Relay Coupler Types 7 Relay Coupler Value 168 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataTitaniumThruster Manual? 0 Play Time 01:58:16 Cumulative 704.7 hours Start 2022.04.03 @ 23:10:01 End 2022.04.04 @ 01:04:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1078 Rogue 1078 Adventurer 0 Explorer 0 Win Type 0 Total 67 Types 42/1/9/11/4/0/0/0/0 Lore% 88 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36b2d9a6-acc0-4154-b0e0-1bb932bf5d27