Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.20 @ 00:52:10 Player: skye Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1279) 1279 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 4206 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Cogmind --------- Core Integrity 63/700 Matter 224/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Aluminum Leg Terrain Scanner Matter Filter EM Pulse Cannon Flak Gun Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Flak Gun Scythe > --- INVENTORY -------- Deuterium Engine Aluminum Leg Terrain Scanner Matter Filter EM Pulse Cannon Gauss Rifle Missile Launcher Datajack [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 2 . . Weapon . | . . . . . . Parts Attached 59 | 7 3 12 29 4 4 Power 10 | 1 . 1 6 2 . Engine 7 | 1 . 1 4 1 . Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 20 | 2 1 6 10 1 . Treads . | . . . . . . Leg 20 | 2 1 6 10 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 2 7 . . Device 5 | . . 1 4 . . Storage 2 | 1 1 . . . . Processor 3 | . . 1 2 . . Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 17 | 3 . 3 6 1 4 Energy Gun 4 | 1 . 2 1 . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . 1 4 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . 3 7 . 10 Power 2 | . . . . . 2 Propulsion 6 | . . . 2 . 4 Utility 7 | . . 1 3 . 3 Weapon 5 | . . 2 2 . 1 Highest Loss Streak 10 | . . 1 4 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 96 95 92 100 93 Engine 7 | . 14 11 3 7 6 Core 3 | . . . 5 6 6 Leg 28 | . 28 33 26 30 27 Device 12 | . . 9 16 15 14 Storage 9 | . 14 11 9 7 7 Processor 6 | . . 5 9 7 6 Protection 5 | . 10 3 3 7 5 Energy Gun 4 | . 14 10 . . . Ballistic Gun 10 | . 14 10 10 7 8 Slashing Weapon 3 | . . . 6 7 3 Naked Turns . | . . . . . . Heaviest Build 37 | 12 20 23 28 37 35 Greatest Support 61 | 20 20 33 51 61 61 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 3 10 10 10 8 8 Average Carried 8 | 1 6 9 9 6 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 10 10 8 8 7 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1007 | 193 97 244 440 . 33 Remotely . | . . . . . . Salvage Created 1840 | . 211 628 964 . 37 Parts 111 | . 16 37 55 . 3 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 37 | . 4 16 15 . 2 Melee 3 | . . . 2 . 1 Guns 32 | . 4 16 11 . 1 AOE 2 | . . . 2 . . Classes Destroyed 8 | . 3 3 2 . . Worker 1 | . 1 . . . . Builder 3 | . 1 . 2 . . Hauler 1 | . . . 1 . . Recycler 3 | . . 1 2 . . Swarmer 12 | . . 7 3 . 2 Grunt 14 | . 4 6 4 . . Sentry 8 | . . 3 5 . . Hunter 3 | . . . 3 . . Best Kill Streak 7 | . 2 6 7 . 2 Combat Bots Only 6 | . 2 6 4 . 2 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 495 | . 20 98 154 . 223 Missed 156 | . 7 30 52 . 67 Damage Taken 3267 | . 123 626 975 . 1543 Core 937 | . 22 91 187 . 637 Absorbed by Shields . | . . . . . . Redirected to Shielding 103 | . . . 37 . 66 Ignored by Resistances 978 | . 38 189 283 . 468 Core Remaining (%) 83 | 100 91 77 66 . . Volleys Fired 118 | . 14 43 56 . 5 Largest 2 | . 2 2 2 . 2 Hottest 70 | . 70 70 65 . 56 Shots Fired 201 | . 28 78 85 . 10 Gun 201 | . 28 78 85 . 10 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 137 | . 14 37 76 . 10 Thermal 55 | . 14 41 . . . Explosive . | . . . . . . Electromagnetic 9 | . . . 9 . . Robot Hit Streak 31 | . 8 15 31 . 27 Robot Miss Streak 6 | . 2 2 2 . 6 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . 1 4 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 180 | . 21 63 83 . 13 Core Hits 83 | . 12 28 35 . 8 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . 1 8 3 . 1 Burn 9 | . 1 8 . . . Destroy 1 | . . . 1 . . Sever 3 | . . . 2 . 1 Melee Attacks 16 | . . . 9 . 7 Impact . | . . . . . . Slashing 16 | . . . 9 . 7 Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2674 | . 260 702 1427 . 285 Guns 1977 | . 260 701 895 . 121 Cannons . | . . . . . . Explosions 187 | . . . 187 . . Melee 509 | . . . 345 . 164 Ramming 1 | . . 1 . . . Kinetic 1311 | . 137 268 785 . 121 Thermal 743 | . 123 433 187 . . Explosive . | . . . . . . Electromagnetic 110 | . . . 110 . . Impact . | . . . . . . Slashing 509 | . . . 345 . 164 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 42 | . . . 42 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 42 | . . . 42 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 157 | . 147 157 9 . 38 Average Temperature 51 | . 61 62 4 . 18 Received Heat Transfer 1320 | . 93 324 360 . 543 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 6 . . . Heat Transferred 2531 | . 444 1887 200 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 416 | . 154 416 318 126 111 Initial 123 | . . 55 111 123 76 Average 173 | . 73 261 221 123 76 Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 57 | 100 100 29 30 100 100 Level 1 36 | . . 48 69 . . Level 2 5 | . . 22 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 4 | . . 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 8 21 19 . 14 Peak Tracking Total 16 | . 3 6 4 . 16 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts 6 | . . . . . 6 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . . . . 2 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 7 | . 1 3 2 1 . Terminals 5 | . 1 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 16 | . 4 6 5 1 . Successful 9 | . 1 2 5 1 . Failed 7 | . 3 4 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 11 | . 4 6 1 . . Terminals 11 | . 4 6 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . 1 2 1 . . Level Access Points 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 3 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2184 | 119 291 517 798 225 234 Spaces Moved 1341 | 91 198 305 446 183 118 Core 16 | 7 . . . . 9 Treads . | . . . . . . Legs 1325 | 84 198 305 446 183 109 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 119 | 114 120 120 120 120 118 Slowest Speed 150 | 120 120 120 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 30 26 29 6 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . 12 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . . 12 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1709 | 102 227 380 624 187 189 Wait 118 | 3 . 13 53 . 49 Move 1336 | 90 197 304 445 182 118 Hop . | . . . . . . Pick Up 24 | 2 10 1 10 1 . Fast Attach 16 | 5 . 3 8 . . Attach 12 | 1 1 2 5 2 1 Detach 1 | . . . 1 . . Swap 31 | 1 2 7 16 2 3 Drop 30 | . 3 6 21 . . Fire 118 | . 14 43 56 . 5 Melee 16 | . . . 9 . 7 Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 6 | . . . . . 6 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 738 | -9/Materials | Discovered new exit (range 12) 820 | -9/Materials | Build established: Scavenger-Mutant 885 | -9/Materials | Discovered new exit (range 8) 928 | -9/Materials | Entered another Materials area 928 | -8/Materials | Evolved 2 slots: Utility x2 1106 | -8/Materials | Lost 4 parts (1n2u1w) 1474 | -8/Materials | Discovered new exit (range 5) 1526 | -8/Materials | Identified exit to Factory 1726 | -8/Materials | Entered Factory 1726 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1907 | -7/Factory | Discovered new exit (range 6) 1950 | -7/Factory | Identified exit to Garrison 1951 | -7/Factory | Entered Garrison 2128 | -7/Garrison | Triggered checkpoint 2177 | -7/Garrison | Core integrity fell below 50% 2183 | -7/Garrison | Core integrity fell below 20% 2185 | -7/Garrison | Self-destructed Last Messages --------------- Imp. Propulsion Shielding destroyed. Slug penetrates S-27 Virus. S-27 Virus destroyed. Acquired 11 matter. S-27 Virus destroyed. G-47 Trooper Aluminum Leg severed. Lgt. Nuclear Core destroyed. Imp. Heat Sink destroyed. G-47 Trooper suffers critical hit (Burn). Gauss Rifle destroyed. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. Aluminum Leg destroyed. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. Acquired 22 matter. Deuterium Engine destroyed. Targeting Computer destroyed. Missile Launcher severed. Scythe severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???###"???## #??????????????????????????????????? | | ??? ???? ??????????????????????????????????? | | ??? ??? ??????????????????????????????????? | | ???? ?? #?????????????????????????????????? | | ? ???# ?# #?????????????????????????????????? | | ?? ## ## #?????????????????????????????????? | | ???? "?????????????????????????????????? | | ?????? "?????????????????????????????????? | | ???????? 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EM Pulse Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingExplosiveHumpback Manual? 0 Play Time 00:21:16 Cumulative 27.0 hours Start 2024.03.20 @ 00:24:25 End 2024.03.20 @ 00:52:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 5 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8841a47e-868a-4056-9bb8-2bdadc6f44c6