Cogmind - Beta 13 X2 --- EXPLORER MODE // 2024.01.29 @ 23:54:03 // Winter2019/RPGLIKE Player: Hermelin Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (2) 10 Value Destroyed (106) 106 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (30117) 30117 TOTAL SCORE: 37593 Bonus ------- Pacifist 200 Entered Garrisons 200 Entered DSFs 500 Win 3000 Win Speed 26217 Cogmind --------- Core Integrity 419/1500 Matter 220/300 Energy 257/260 System Corruption 0% Temperature Cool (6) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Micro Antimatter Reactor > --- PROPULSION (7) --- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Field Propulsion Drive Q-thruster Impulse Thruster Array > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Long-range Sensor Array Improved Signal Interpreter Terrain Scanner Transmission Jammer Improved Phase Shifter Improved Shield Generator Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (1) ------- Heavy Mace > --- INVENTORY (3) ---- Light Fission Core Improved Flight Unit Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Field Propulsion Drive Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Long-range Sensor Array Improved Signal Interpreter Terrain Scanner Transmission Jammer Improved Phase Shifter Improved Shield Generator Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Light Fission Core Improved Flight Unit Improved Plasma Cutter [Rating: 114] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Terrain Scanner Device Terrain Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Mace Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Slots Evolved 18 | 5 . . . 4 1 2 . 2 . 1 . . 2 1 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 6 | 1 . . . 2 . 1 . 1 . . . . 1 . Utility 11 | 4 . . . 1 1 1 . 1 . 1 . . 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 50 | 4 9 . 1 5 6 2 1 4 . 8 2 4 2 2 Power 6 | 1 . . . . 1 1 . . . 2 . 1 . . Engine 2 | 1 . . . . 1 . . . . . . . . . Core 3 | . . . . . . 1 . . . 2 . . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 17 | . 4 . . 5 . 1 1 1 . 2 . 1 1 1 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 17 | . 4 . . 5 . 1 1 1 . 2 . 1 1 1 Utility 23 | 2 4 . . . 4 . . 3 . 4 2 2 1 1 Device 13 | 1 2 . . . 1 . . 1 . 2 2 2 1 1 Storage . | . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . . . . Hackware 3 | . . . . . 2 . . 1 . . . . . . Protection 6 | 1 2 . . . 1 . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 4 | 1 1 . 1 . 1 . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . . . Parts Lost 2 | . . 1 . . . . . . . 1 . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . 1 . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 74 97 88 87 94 93 93 97 . 97 93 96 95 95 Engine 5 | . 11 11 11 10 14 12 6 5 . . . . . . Core 4 | . . . . . . . 6 5 . 10 10 9 4 4 Flight 27 | . 15 22 22 22 28 31 31 32 . 32 31 31 29 27 Device 27 | . 18 33 33 32 26 25 25 23 . 21 25 27 31 35 Processor 2 | . . . . . . . . 1 . 5 5 5 4 4 Hackware 10 | . . . . . 7 12 12 15 . 15 15 15 14 13 Protection 5 | . 17 19 11 10 9 6 6 4 . 4 . . . . Ballistic Gun 1 | . 11 11 7 . . . . . . . . . . . Impact Weapon 3 | . . . . . 7 6 6 5 . 5 5 5 4 4 Slashing Weapon 1 | . . . 3 10 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 38 | 8 13 13 11 11 21 22 22 22 19 38 26 29 33 35 Greatest Support 52 | 8 13 13 13 25 25 30 31 38 38 38 38 44 49 52 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 2 2 2 3 3 3 3 3 3 3 1 3 2 3 Average Carried 2 | . 1 2 2 2 3 2 3 2 3 2 1 1 2 2 Final Capacity 3 | 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 2 2 2 3 3 3 3 3 3 2 1 3 2 3 Class Distribution -------------------- 42% | Wizard-Scout 39% | Hacker-Scout 14% | Wizard-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Scout | -10/Mines Hacker-Scout | -9/Materials Hacker-Scout | -9/Storage Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/DSF Wizard-Scout | -4/Garrison Wizard-Scout | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Matter Collected 615 | 198 132 . . 10 62 58 20 . . 70 65 . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 699 | . . . . . . . . . . . 665 . 34 . Parts 13 | . . . . 3 . . . . . . 10 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Combat Hostiles Destroyed 1 | . . . . 1 . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . Classes Destroyed 2 | . . . . 1 . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . 1 . Grunt 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 1 | . . . . 1 . . . . . . . . 1 . Combat Bots Only 1 | . . . . 1 . . . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 . . . . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Hostile Shots Fired 283 | . 12 26 34 71 14 1 6 36 . 21 6 19 . 37 Missed 151 | . 9 13 15 32 8 . 4 26 . 5 1 13 . 25 Damage Taken 1426 | . 23 133 134 227 56 11 18 151 . 396 36 77 . 164 Core 1081 | . 16 102 98 192 38 4 6 119 . 276 28 66 . 136 Absorbed by Shields 146 | . . . . 31 . . . . . 51 . . . 64 Redirected to Core 700 | . 7 55 76 80 38 4 6 60 . 211 28 37 . 98 Redirected to Shielding 17 | . . . 10 5 2 . . . . . . . . . Ignored by Resistances 952 | . 15 81 88 173 34 7 10 88 . 257 21 45 . 133 Core Remaining (%) 38 | 100 . 80 . 32 25 25 24 42 . . 20 14 37 27 Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 14 | . . . . 1 . . . . . . 12 . 1 . Core Hits 2 | . . . . 1 . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 4 . . . Critical Strikes 4 | . . . . . . . . . . . 4 . . . Smash 4 | . . . . . . . . . . . 4 . . . Melee Attacks 26 | . . . . 3 . . 2 2 . . 14 1 1 3 Impact 23 | . . . . . . . 2 2 . . 14 1 1 3 Slashing 3 | . . . . 3 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1208 | . . . . 25 . . . . . . 1131 . 52 . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1208 | . . . . 25 . . . . . . 1131 . 52 . Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1183 | . . . . . . . . . . . 1131 . 52 . Slashing 25 | . . . . 25 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . . . . . . Average Corruption 1 | . . . . . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 575 | . . . . . . . . . . . 533 . 42 . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 575 | . . . . . . . . . . . 533 . 42 . Knockbacks 1 | . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 139 | . . . 3 . 139 10 . 8 . . . . . . Average Temperature 36 | . . . 3 . 51 3 . 4 . . . . . . Received Heat Transfer 351 | . 21 27 81 129 45 9 . 39 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . 9 . 1 . Impact Corruptions 10 | . . . . . . . . . . . 8 . 2 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Peak Influence 327 | . 45 27 49 327 152 64 59 234 84 45 139 109 98 134 Initial 98 | . . 12 4 19 98 49 22 21 84 45 19 58 45 44 Average 74 | . 34 23 27 123 119 58 41 106 84 42 56 73 78 79 Maximum Alert Level 1 | . . . . 1 . . . 1 . . . . . . Low Security (%) 95 | 100 100 100 100 70 100 100 100 98 100 100 100 100 100 100 Level 1 4 | . . . . 29 . . . 1 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . 1 2 1 . . 2 . 2 . . . . Investigation 6 | . 2 . . 1 1 . . 2 . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . . . 1 1 . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Distress Signals 4 | . . . 2 . . . . 1 . . . . . 1 Communications Jammed 5 | . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . 5 Times Spotted 142 | . 9 34 17 19 8 3 2 19 . 6 3 11 2 9 Peak Tracking Total 22 | . 8 22 15 14 10 3 2 13 . 6 5 8 1 7 Tactical Retreats 14 | . . 3 . 5 . . . 3 . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Traps Triggered 9 | . 2 . . 1 . . . . . 3 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Machines Disabled 4 | . . . . 1 . . . . . . 2 . 1 . Max in Single Turn 1 | . . . . 1 . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Machines Accessed 21 | . 3 . . 5 1 . 2 3 1 . 1 2 1 2 Terminals 20 | . 2 . . 5 1 . 2 3 1 . 1 2 1 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 90 | . 12 . . 13 7 . 9 13 1 . 2 22 6 5 Successful 51 | . 5 . . 7 3 . 6 7 1 . 2 14 3 3 Failed 39 | . 7 . . 6 4 . 3 6 . . . 8 3 2 Catastrophic 3 | . 3 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 43 | . 7 . . 6 7 . 1 4 . . 1 14 . 3 Terminals 85 | . 7 . . 13 7 . 9 13 1 . 2 22 6 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 42 | . 2 . . 7 3 . 6 6 1 . 1 10 3 3 Part Schematic 4 | . . . . . . . . 1 . . . 2 1 . Robot Analysis 1 | . . . . . . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . Open Door 4 | . . . . 3 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . . Level Access Points 6 | . . . . 1 1 . 1 . . . . 1 1 1 Branch Access Points 5 | . 1 . . 1 . . 1 1 . . . 1 . . Emergency Access Points 2 | . . . . . . . . 1 . . 1 . . . Machine Index 2 | . . . . . . . 1 . . . . 1 . . Terminal Index 2 | . . . . 1 1 . . . . . . . . . Locate Traps 5 | . 1 . . . . . 1 2 . . . . . 1 Security Status 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . 1 . . Registered Prototypes 2 | . . . . . . . . . . . . 1 1 . Zone Layout 4 | . . . . 1 1 . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . . . 1 . . 1 4 . . Terminals 6 | . . . . . . . . 1 . . 1 4 . . Track 1 | . . . . . . . . . . . . 1 . . Assimilate 2 | . . . . . . . . 1 . . . 1 . . Botnet 1 | . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . 1 . . Override 1 | . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . 5 1 . 2 3 . . . 2 1 2 Full Trace Events 7 | . 2 . . 2 1 . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 1 . . . 2 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Total Allies 2 | . . . . . . . . 1 . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . . 1 . . Highest-Rated Group 26 | . . . . . . . . 26 . . . 26 . . Highest-Rated Ally 26 | . . . . . . . . 26 . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Turns Passed 960 | 19 73 46 27 127 47 14 54 178 1 75 103 80 41 75 Spaces Moved 2478 | 25 140 125 69 259 116 41 166 625 3 91 162 275 138 243 Core 66 | 25 41 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2412 | . 99 125 69 259 116 41 166 625 3 91 162 275 138 243 Fastest Speed 25 | 50 37 37 37 31 31 28 28 25 25 25 25 25 26 26 Average Speed 29 | 50 40 37 37 36 31 28 28 26 25 25 25 25 26 26 Slowest Speed 50 | 50 50 37 37 37 31 31 28 28 25 25 25 30 26 26 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 70 | . . 10 3 6 . . 1 33 . 1 . 9 . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 39 47 16 62 21 2 7 26 . 91 34 15 7 13 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 7 | . . . . . . . 2 2 . . . 1 . 2 Terrain Destroyed 7 | . . . . . . . 2 2 . . . 1 . 2 Melee 7 | . . . . . . . 2 2 . . . 1 . 2 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Total 2567 | 28 150 114 67 280 124 42 168 600 2 140 198 274 140 240 Wait 3 | . . . . . 1 . . . . 1 . 1 . . Move 2341 | 24 139 108 63 246 115 40 163 569 2 88 161 257 137 229 Hop 52 | . . 6 2 6 . . 1 22 . 1 . 8 . 6 Pick Up 7 | . 2 . . 3 . . . 1 . 1 . . . . Fast Attach 41 | 4 9 . 1 4 6 . 1 4 . 6 1 3 1 1 Attach 4 | . . . . . . 1 . . . 1 1 . 1 . Detach 1 | . . . . . . . . . . . . 1 . . Swap 5 | . . . . 1 . 1 . . . 1 . 1 . 1 Drop 17 | . . . 1 5 2 . 1 2 . 4 . 2 . . Fire . | . . . . . . . . . . . . . . . Melee 26 | . . . . 3 . . 2 2 . . 14 1 1 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . 12 . . . . . 37 21 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/DSF -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x4) 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 17) 20 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 93 | -10/Materials | Entered Mines 94 | -10/Mines | Assembled infested the area 136 | -10/Mines | Identified exit to Materials 136 | -10/Mines | Discovered exit to Materials (range 10) 139 | -10/Mines | Entered Materials 141 | -9/Materials | Reached level 2 141 | -9/Materials | Reached level 3 161 | -9/Materials | Identified exit to Storage 161 | -9/Materials | Discovered exit to Storage (range 16) 166 | -9/Materials | Entered Storage 168 | -9/Storage | Reached level 4 206 | -9/Storage | Core integrity fell below 50% 221 | -9/Storage | Identified exit to Materials 221 | -9/Storage | Identified exit to Recycling 280 | -9/Storage | Upgraded with Power slot (x1) 280 | -9/Storage | Upgraded with Propulsion slot (x2) 280 | -9/Storage | Upgraded with Utility slot (x1) 293 | -9/Storage | Entered Materials 294 | -8/Materials | Core integrity fell below 50% 295 | -8/Materials | Reached level 5 295 | -8/Materials | Reached level 6 295 | -8/Materials | Upgraded with Utility slot (x1) 295 | -8/Materials | Identified exit to Factory 340 | -8/Materials | Entered Factory 341 | -7/Factory | Core integrity fell below 50% 342 | -7/Factory | Reached level 7 342 | -7/Factory | Reached level 8 342 | -7/Factory | Reached level 9 342 | -7/Factory | Upgraded with Propulsion slot (x1) 342 | -7/Factory | Upgraded with Utility slot (x1) 350 | -7/Factory | Identified exit to Factory 350 | -7/Factory | Discovered exit to Factory (range 9) 354 | -7/Factory | Entered another Factory area 355 | -6/Factory | Core integrity fell below 50% 356 | -6/Factory | Reached level 10 356 | -6/Factory | Reached level 11 356 | -6/Factory | Reached level 12 375 | -6/Factory | Identified exit to Lower Caves 375 | -6/Factory | Identified exit to Extension 375 | -6/Factory | Identified exit to Factory 391 | -6/Factory | Build established: Hacker-Scout 408 | -6/Factory | Entered another Factory area 409 | -5/Factory | Core integrity fell below 50% 410 | -5/Factory | Reached level 13 410 | -5/Factory | Reached level 14 410 | -5/Factory | Reached level 15 439 | -5/Factory | Identified exit to Upper Caves 439 | -5/Factory | Discovered exit to Upper Caves (range 7) 487 | -5/Factory | Upgraded with Propulsion slot (x1) 492 | -5/Factory | Spotted B-75 Beast 497 | -5/Factory | Core integrity fell below 20% 523 | -5/Factory | Upgraded with Utility slot (x1) 584 | -5/Factory | Identified exit to Factory 584 | -5/Factory | Discovered exit to Factory (range 10) 586 | -5/Factory | Entered another Factory area 587 | -4/Factory | Core integrity fell below 50% 587 | -4/Factory | Identified exit to DSF 587 | -4/Factory | Entered DSF 587 | -4/DSF | Reached level 16 589 | -4/DSF | Reached level 17 589 | -4/DSF | Found Imp. Powered Armor 607 | -4/DSF | Additional patrols routed to DSF 640 | -4/DSF | Upgraded with Utility slot (x1) 656 | -4/DSF | Core integrity fell below 20% 658 | -4/DSF | Identified exit to Garrison 658 | -4/DSF | Discovered exit to Garrison (range 15) 662 | -4/DSF | Entered Garrison 664 | -4/Garrison | Reached level 18 719 | -4/Garrison | Build established: Wizard-Scout 743 | -4/Garrison | Spotted B-86 Titan 744 | -4/Garrison | Triggered checkpoint 748 | -4/Garrison | Identified exit to Research 765 | -4/Garrison | Entered Research 766 | -3/Research | Core integrity fell below 50% 767 | -3/Research | Reached level 19 767 | -3/Research | Reached level 20 767 | -3/Research | Reached level 21 767 | -3/Research | Reached level 22 809 | -3/Research | Core integrity fell below 20% 820 | -3/Research | Identified exit to Research 820 | -3/Research | Identified exit to Testing 845 | -3/Research | Entered another Research area 845 | -2/Research | Upgraded with Propulsion slot (x1) 846 | -2/Research | Core integrity fell below 50% 846 | -2/Research | Core integrity fell below 20% 847 | -2/Research | Reached level 23 847 | -2/Research | Reached level 24 847 | -2/Research | Reached level 25 866 | -2/Research | Spotted B-90 Cyclops 868 | -2/Research | Identified exit to Access 868 | -2/Research | Upgraded with Utility slot (x1) 886 | -2/Research | Entered Access 887 | -1/Access | Core integrity fell below 50% 888 | -1/Access | Reached level 26 888 | -1/Access | Reached level 27 888 | -1/Access | Reached level 28 894 | -1/Access | Upgraded with Utility slot (x1) 935 | -1/Access | Spotted B-99 Colossus 936 | -1/Access | Identified exit to Surface 961 | *** | Escaped! Last Messages --------------- 00921_ Upgraded: Sensor Range (+20) 00923_ Slug penetrates Wall. 00925_ Penetrated by Slug. 00936_ Connecting with Terminal... >>Traps(Locate) Found 7 traps in 2 arrays: 6x Gamma Bomb Trap 1x Hellfire Trap Map updated. >>Access(Main) Found 1 level access point to Surface: (142,50) Map updated. 00959_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00959_ The Access Shell folds into the floor. [Achievement: Speedrunner] [Achievement: Expert Speedrunner] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????w???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????k?????????? | | ?????????????????????????????????????????????????? | | ????????????????????????k?????????????Y??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????#u #????????? | | ??????????????????????????"??????????? ##???????? | | ???????????????????? ????????????????# #????????? | | ?????????????????????????????????????# ##??#???#? | | ????????????????????????????#?#??#???# #???#????? | | ??????????????????##???????#?####??### #??#?###?# | | ????????????????#???########## ####### #?##?# | | ????????????????????" ##???? | | ??????????????BB????" ##???# | | ??????????????BB?""?" #?????? | | ????????????????????" ##?##?? 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"""T""" k""!! #### | | ?????????????????#??########## ####### ##! + | | ????????????????????????#???####?????# k## #### | | ???????????????????????#????##????#??# ## #### | | ??????????????????#??##??##?#?#?#?#### ## #??? | | ????????????????????????????#???#???## ## #### | | ??????????????????????????????#?####?# ########## | | ??????????????????#??????????????? ? # #?####?#?? | | ????????????????????#??#??????????? # #?? ? ?? | | ?????????????????????????????? ? ? ?# # ??? ?? | | ??????????????????????????#?????? ???# #? ????? ? | | ?????????????????????????????????????# # ?? ?""?? | | ?????????????????????????????????? ?# ??? ????? | | ?????????????????????????????????????? ?? ??" ??? | | ?????????????????????????????????????? ?????????? | | ??????t??????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????R????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 48 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 58 Terrain Scan Range 14 Terrain Scan Density 410 Jamming Range 12 Power Amplification 60 Armor Coverage 400 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Phase Shifting 10 Evasion (%) 74 Offensive Hacking 52 Defensive Hacking 15 Item Schematics ----------------- Force Lance | -5/Factory | Hacked Adv. Signal Interpreter | -3/Research | Hacked Adv. Shield Generator | -3/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Expert Speedrunner Speedrunner True Flier Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac DSF Gar Res Res Acc Levels Raised 27 | . . . 2 1 2 3 3 3 . 2 1 4 3 3 XP Earned 46761 | 6000 150 600 3292 1479 3330 4279 4279 4433 . 2905 1334 5708 4461 4511 XP Spent 41190 | 5300 . . . 4850 2920 4090 90 4890 . 3100 220 1625 6480 7625 Upgrades 73 | 10 . . . 5 6 5 1 11 . 2 2 10 10 11 Power Slot 1 | . . . . 1 . . . . . . . . . . Propulsion Slot 6 | 1 . . . 2 . 1 . 1 . . . . 1 . Utility Slot 11 | 4 . . . 1 1 1 . 1 . 1 . . 1 1 Core Integrity 18 | . . . . . . . . 8 . . 2 . 8 . Heat Dissipation 4 | . . . . . 2 . 1 1 . . . . . . Energy Storage 1 | . . . . . . . . . . 1 . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . Inventory Capacity 3 | 2 . . . 1 . . . . . . . . . . Sight Range 1 | 1 . . . . . . . . . . . . . . Sensor Range 20 | . . . . . . . . . . . . 10 . 10 Terrain Scan Density 4 | 1 . . . . . 3 . . . . . . . . Hack Attack % 2 | . . . . . 2 . . . . . . . . . Hack Defense % 1 | . . . . . 1 . . . . . . . . . Protomatter Created 48 | . . . . 48 . . . . . . . . . . Protomatter Decayed 59 | . . . 11 . . . . . . 48 . . . . Game ------ Seed BlastMinesnifferWand Manual? 0 Play Time 00:58:17 Cumulative 515.0 hours Start 2024.01.29 @ 16:04:29 End 2024.01.29 @ 23:54:03 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 201 Rogue 185 Adventurer 3 Explorer 13 Win Type 0 Total 11 Types 7/2/0/1/0/1/0/0/0 Lore% 83 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68f47756-c305-4bab-abe4-8d8d4f7e643e