Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 10:14:28 Player: Suspectator Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (374) 374 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1404 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 58/300 Energy 62/100 System Corruption 0% Temperature Critical (510) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Medium Laser Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Compact Matter Pod (0) Compact Matter Pod (0) Improved Medium Laser Improved Light Cannon Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Field Recycling Unit > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Compact Matter Pod Compact Matter Pod Core Shielding Improved Light Cannon Grenade Launcher Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 32 | 6 18 8 Power 6 | 1 3 2 Engine 6 | 1 3 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 4 3 Device 1 | . . 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 14 | 2 9 3 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon 2 | . 2 . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 2 . Unidentified Prototypes 2 | . . 2 Parts Lost 9 | . 3 6 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 95 81 Engine 12 | . 14 9 Treads 10 | . 14 . Leg 14 | . 13 16 Storage 13 | . 14 11 Processor 3 | . . 11 Protection 10 | . 11 8 Energy Gun 2 | . 1 4 Ballistic Gun 5 | . 8 . Ballistic Cannon 9 | . 5 17 Launcher 2 | . 4 . Special Melee Weapon 4 | . 6 . Naked Turns . | . . . Heaviest Build 29 | 12 22 29 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 7 | 1 1 7 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 8 Average Capacity 7 | 7 8 8 Most Carried 9 | 1 9 8 Average Carried 6 | . 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 1 8 7 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 613 | 231 170 212 Remotely . | . . . Salvage Created 410 | . 210 200 Parts 29 | . 20 9 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled 8 | . . 8 Retrieved Matter 63 | . . 63 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 11 2 Guns 4 | . 3 1 Cannons 1 | . . 1 AOE 8 | . 8 . Classes Destroyed 6 | . 3 3 Hauler 1 | . . 1 Recycler 1 | . . 1 Watcher 3 | . 1 2 Swarmer 7 | . 6 1 Grunt 5 | . 5 . Sentry 1 | . . 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 203 | . 69 134 Missed 60 | . 22 38 Damage Taken 1756 | . 606 1150 Core 477 | . 70 407 Absorbed by Shields . | . . . Redirected to Shielding 50 | . 7 43 Regen/Repaired (Parts) 20 | . 20 . Core Remaining (%) 86 | 100 72 . Volleys Fired 78 | . 37 41 Largest 2 | . 2 2 Hottest 112 | . 60 112 Shots Fired 126 | . 47 79 Gun 66 | . 34 32 Cannon 46 | . 1 45 Launcher 14 | . 12 2 Special . | . . . Kinetic 73 | . 28 45 Thermal 32 | . . 32 Explosive 14 | . 12 2 Electromagnetic 7 | . 7 . Robot Hit Streak 9 | . 9 6 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 65 | . 36 29 Core Hits 24 | . 17 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 2 | . . 2 Blast 1 | . . 1 Melee Attacks 16 | . 16 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 13 | . 13 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1349 | . 748 601 Guns 386 | . 249 137 Cannons 488 | . 24 464 Explosions 471 | . 471 . Melee . | . . . Ramming 4 | . 4 . Kinetic 698 | . 234 464 Thermal 137 | . . 137 Explosive 471 | . 471 . Electromagnetic 39 | . 39 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . 11 7 Projectiles 7 | . . 7 Explosions 11 | . 11 . Melee . | . . . Knockbacks 6 | . . 6 Impact . | . . . Kinetic 5 | . . 5 Secondary 1 | . . 1 Self-Inflicted Damage 132 | . 89 43 Shots 6 | . 4 2 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 514 | . 9 514 Average Temperature 100 | . 7 110 Received Heat Transfer 453 | . 180 273 Effects 4 | . . 4 Energy Bleed 1 | . . 1 Damage (major) 2 | . . 2 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 444 | . . 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 271 | . 271 223 Initial 5 | . . 5 Average 93 | . 102 107 Maximum Alert Level 1 | . 1 1 Low Security (%) 91 | 100 87 98 Level 1 8 | . 12 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 15 17 Peak Tracking Total 6 | . 3 6 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 6 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 13 2 Successful 7 | . 6 1 Failed 8 | . 7 1 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 13 | . 11 2 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Alert Level 2 | . 2 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 9 | . 9 . Non-combat 9 | . 9 . Combat . | . . . Robot Hacks Applied 15 | . 15 . parse_system 4 | . 4 . no_distress 11 | . 11 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1514 | 149 955 410 Spaces Moved 786 | 67 546 173 Core 31 | 17 . 14 Treads 296 | 50 246 . Legs 459 | . 300 159 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 141 | 133 140 150 Slowest Speed 400 | 160 190 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 5 82 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 16 | . 16 . Terrain Destroyed 108 | . 86 22 Melee . | . . . Projectile 1 | . . 1 AOE 107 | . 86 21 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1053 | 124 682 247 Wait 99 | 51 34 14 Move 784 | 66 545 173 Hop . | . . . Pick Up 25 | 1 19 5 Fast Attach 10 | 6 2 2 Attach 9 | . 6 3 Detach 3 | . 2 1 Swap 13 | . 10 3 Drop 15 | . 10 5 Fire 78 | . 37 41 Melee 16 | . 16 . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 15) 721 | -10/Materials | Discovered new exit (range 10) 895 | -10/Materials | Repaired Lgt. Ion Engine 1001 | -10/Materials | Discovered new exit (range 9) 1040 | -10/Materials | Discovered new exit (range 10) 1104 | -10/Materials | Identified exit to Materials 1105 | -10/Materials | Entered another Materials area 1105 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1466 | -9/Materials | Lost 4 parts (1p2n1w) 1489 | -9/Materials | Core integrity fell below 50% 1513 | -9/Materials | Core integrity fell below 20% 1516 | -9/Materials | Core destroyed Last Messages --------------- Acquired 23 matter. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. U-05 Engineer lays Concrete. Y-45 Defender suffers critical hit (Burn). U-05 Engineer lays Concrete. S-10 Pest destroyed. Core Shielding destroyed. Lgt. Ion Engine destroyed. S-10 Pest suffers critical hit (Burn). Overheating: Sml. Storage Unit damaged (-39). Overheating: Imp. Medium Laser damaged (-1). Overheating: Energy bleed (-16). Overheating: Core damaged (-60). 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