Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.30 @ 19:33:13 Player: LU-1G1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (6) 30 Value Destroyed (130) 130 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 5000 Bonus ------- High Alert Combat Kills 80 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Machine Analyzer Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (5) ---- Light Ion Engine Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scanner Transmission Jammer > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Compact Wheel Compact Wheel Assault Rifle Improved Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Signal Interpreter Device Transmission Jammer Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Slots Evolved 8 | . . . . . 4 . . 4 . . Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 . . Utility 4 | . . . . . 2 . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 21 | 2 . . . 1 1 1 4 8 3 1 Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 8 | 2 . . . . . . 3 . 3 . Treads 6 | 2 . . . . . . 3 . 1 . Leg . | . . . . . . . . . . . Wheel 2 | . . . . . . . . . 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 10 | . . . . 1 1 . 1 7 . . Device 2 | . . . . . . . 1 1 . . Storage . | . . . . . . . . . . . Processor 7 | . . . . 1 . . . 6 . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 3 | . . . . . . 1 . 1 . 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 13 | . . . . . . 2 . 8 3 . Power . | . . . . . . . . . . . Propulsion 8 | . . . . . . 1 . 4 3 . Utility 5 | . . . . . . 1 . 4 . . Weapon . | . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . 2 . 5 3 . Average Slot Usage (%) 44 | . 57 57 57 66 45 27 45 38 39 33 Treads 15 | . 28 28 28 28 18 13 28 7 . . Device 1 | . . . . . . . 8 2 . . Processor 16 | . . . . 9 9 9 9 27 33 33 Ballistic Gun 8 | . 28 28 28 28 12 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 6 | 3 3 3 3 3 6 3 1 6 . 6 Greatest Support 44 | 3 3 3 3 3 3 3 44 3 3 3 Greatest Overweight (x) 1 | . . . . . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 5 5 5 5 5 5 5 5 5 3 Average Carried 4 | 4 4 5 5 5 5 4 5 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Matter Collected 376 | 200 . . . 56 . . . 75 45 . Remotely . | . . . . . . . . . . . Salvage Created 156 | . 27 . . 74 . . . 55 . . Parts 9 | . 2 . . 2 . . . 5 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 4 | . . . . . . . . 4 . . AOE 4 | . . . . . . . . 4 . . Classes Destroyed 3 | . 1 . . 1 . . . 1 . . Recycler 1 | . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 4 | . . . . . . . . 4 . . Best Kill Streak 4 | . 1 . . 1 . . . 4 . . Combat Bots Only 4 | . . . . . . . . 4 . . Max Kills in Single Turn 3 | . 1 . . 1 . . . 3 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Damage Taken 2011 | . 110 . . 27 58 475 16 821 492 12 Core 1108 | . 10 . . . 18 229 . 450 389 12 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 96 . . 55 . . . Volleys Fired 11 | . 4 . 2 2 . 1 . 2 . . Largest 2 | . 2 . 2 1 . 1 . 1 . . Hottest 40 | . 40 . 40 20 . 36 . 36 . . Shots Fired 17 | . 8 . 4 2 . 1 . 2 . . Gun 14 | . 8 . 4 2 . . . . . . Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . 1 . 2 . . Special . | . . . . . . . . . . . Kinetic 14 | . 8 . 4 2 . . . . . . Thermal . | . . . . . . . . . . . Explosive 3 | . . . . . . 1 . 2 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 5 | . 4 . . 5 . . . . . . Robot Miss Streak 4 | . 4 . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 5 | . 4 . . 1 . . . . . . Core Hits 13 | . 3 . . 1 . 1 . 8 . . Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . Destroy 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 444 | . 41 . . 27 5 18 33 320 . . Guns 57 | . 41 . . 16 . . . . . . Cannons . | . . . . . . . . . . . Explosions 269 | . . . . . . . . 269 . . Melee . | . . . . . . . . . . . Ramming 118 | . . . . 11 5 18 33 51 . . Kinetic 57 | . 41 . . 16 . . . . . . Thermal . | . . . . . . . . . . . Explosive 269 | . . . . . . . . 269 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . 2 2 8 8 8 Average Corruption 4 | . . . . . . 2 2 3 8 8 Corruption Purged . | . . . . . . . . . . . Effects 14 | . . . . . . . 2 6 4 2 Message Errors 5 | . . . . . . . 2 2 1 . Matter Fused 5 | . . . . . . . . 1 3 1 Heat Flow Errors 1 | . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2 | . . . . . . 2 . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 2 | . . . . . . 2 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 54 | . . . . 5 2 8 16 23 . . Shots . | . . . . . . . . . . . Rammed 23 | . . . . 3 1 2 4 13 . . Targets Rammed 23 | . . . . 3 1 2 4 13 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 240 | . 1 . . . . 8 . 240 . . Average Temperature 75 | . 1 . . . . 8 . 221 . . Received Heat Transfer 402 | . 66 . . 12 . 126 . 198 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Peak Influence 1429 | . 153 59 . 5 23 124 153 1429 . . Initial 963 | . . 59 . . 1 9 48 963 . . Average 544 | . 53 59 . . 8 64 113 1162 . . Maximum Alert Level 4 | . . . . . . . . 4 . . Low Security (%) 55 | 100 100 100 . 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 15 | . . . . . . . . 35 . . Level 4 28 | . . . . . . . . 64 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 5 . . . . 1 . 5 . . Investigation 6 | . 3 . . . . 1 . 2 . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 2 . . . . . . 1 . . Assault 2 | . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Distress Signals 3 | . . . . . . 2 . 1 . . Communications Jammed 3 | . . . . . . . 3 . . . Distress Signals . | . . . . . . . . . . . Times Spotted 91 | . 20 . . 2 5 16 7 31 5 5 Peak Tracking Total 12 | . 9 . 9 3 5 12 3 9 5 7 Tactical Retreats 14 | . 1 . . . 1 3 . 9 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Traps Triggered 5 | . 2 . . . . . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Machines Accessed 13 | . 2 . 2 . 1 1 2 5 . . Terminals 9 | . 2 . . . 1 1 1 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 27 | . 6 . 2 . 3 2 3 11 . . Successful 10 | . 1 . 2 . 1 1 1 4 . . Failed 17 | . 5 . . . 2 1 2 7 . . Catastrophic 5 | . 2 . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 1 . 1 . 3 3 4 6 . . Terminals 23 | . 6 . . . 3 2 2 10 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 7 | . . . 2 . 1 1 . 3 . . Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . Terminal Index 2 | . . . . . . 1 . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . Terminals 1 | . 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Tunnel 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 2 . . . 1 1 1 3 . . Full Trace Events 4 | . 1 . . . . 1 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Total Allies 1 | . 1 . . . . . . . . . Largest Group 1 | . 1 . . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Turns Passed 1224 | 5 122 19 135 89 38 108 133 404 124 47 Spaces Moved 2240 | 1 214 37 256 161 60 205 237 742 240 87 Core 2235 | 1 214 37 256 161 60 205 232 742 240 87 Treads 5 | . . . . . . . 5 . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 55 50 52 50 50 52 Slowest Speed 145 | 50 50 50 50 50 100 50 145 100 50 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 54 9 62 40 10 51 53 26 49 22 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . 2 . . . . 1 . Spaces Dug 9 | . . . . . . 9 . . . . Terrain Destroyed 19 | . . . . . . 9 . 10 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 19 | . . . . . . 9 . 10 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Total 2302 | 6 221 36 258 166 65 209 244 767 242 88 Wait 6 | . 3 . 1 . . . . 2 . . Move 2230 | . 213 36 255 160 59 204 236 741 239 87 Hop . | . . . . . . . . . . . Pick Up 2 | . 1 . . . 1 . . . . . Fast Attach 14 | . . . . 1 1 . 4 7 1 . Attach 7 | 2 . . . . . 1 . 1 2 1 Detach 2 | . . . . . . 1 . 1 . . Swap . | . . . . . . . . . . . Drop 7 | 4 . . . . 3 . . . . . Fire 11 | . 4 . 2 2 . 1 . 2 . . Melee . | . . . . . . . . . . . Ram 23 | . . . . 3 1 2 4 13 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 3) 112 | -10/Materials | Discovered new exit (range 7) 128 | -10/Materials | Entered Mines 144 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 144 | -10/Mines | Discovered new exit (range 5) 147 | -10/Mines | Entered Exiles 160 | -10/Exiles | Met 8R-AWN 169 | -10/Exiles | Met EX-HEX 191 | -10/Exiles | Met EX-DEC 193 | -10/Exiles | Learned location of Zion (-6) 204 | -10/Exiles | Met EX-BIN 211 | -10/Exiles | Aligned with FarCom system 211 | -10/Exiles | Given EX-Vault access code 225 | -10/Exiles | Opened EX-Vault 237 | -10/Exiles | Warned to stay clear of 0b10 Research branches 265 | -10/Exiles | Attacked by the Exiles 278 | -10/Exiles | Discovered new exit (range 10) 282 | -10/Exiles | Entered Mines 289 | -9/Mines | Met a Derelict bent on vengeance 311 | -9/Mines | Build established: Mutant 367 | -9/Mines | Learned Materials stockpile data 367 | -9/Mines | Discovered new exit (range 8) 371 | -9/Mines | Entered Materials 371 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 404 | -8/Materials | Discovered new exit (range 11) 409 | -8/Materials | Entered Storage 459 | -8/Storage | Discovered new exit (range 15) 515 | -8/Storage | Used back door to open Recycling access 515 | -8/Storage | Discovered new exit (range 4) 517 | -8/Storage | Entered Recycling 544 | -8/Recycling | Spotter reported a threat 545 | -8/Recycling | Spotter reported a threat 550 | -8/Recycling | Spotter reported a threat 594 | -8/Recycling | Spotter reported a threat 605 | -8/Recycling | Spotter reported a threat 627 | -8/Recycling | Spotter reported a threat 643 | -8/Recycling | Discovered new exit (range 15) 647 | -8/Recycling | Spotter reported a threat 650 | -8/Recycling | Entered Factory 650 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 715 | -6/Factory | Identified exit to Factory 726 | -6/Factory | Spotted B-75 Beast 810 | -6/Factory | Lost 5 parts (4n1u) 921 | -6/Factory | Identified exit to Lower Caves 1000 | -6/Factory | First assault squad dispatched 1049 | -6/Factory | Core integrity fell below 50% 1054 | -6/Factory | Entered Lower Caves 1092 | -6/Lower Caves | Learned location of 1 exit from Factory 1143 | -6/Lower Caves | Core integrity fell below 20% 1150 | -6/Lower Caves | Spotted B-75 Beast 1174 | -6/Lower Caves | Discovered new exit (range 9) 1177 | -6/Lower Caves | Identified exit to Lower Caves 1178 | -6/Lower Caves | Entered another Lower Caves area 1184 | -6/Lower Caves | Discovered exit to Factory (range 5) 1191 | -6/Lower Caves | Lost 3 parts (3n) 1225 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01115_ Acquired 20 matter. 01136_ Acquired Imp. Treads. 01137_ Acquired 25 matter. 01139_ Penetrated by Slug. 01140_ Slug penetrates Wall. 01141_ System corrupted: Matter fused (-5). 01143_ Penetrated by Slug. 01143_ Imp. Treads destroyed. 01143_ Penetrated by Slug. 01157_ FWGSPGMW7Y5ZXA9KD2OM2P FEC=U&D&0V KR 01160_ Com. Wheel destroyed. 01174_ EXIT=FOUND 01177_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 01184_ EXIT=FOUND: FACTORY 01188_ UX-2GW(l) springs to life. 01192_ System corrupted: Energy discharge (-40). 01212_ S-27 Virus unfolds itself. 01215_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????## ###????????????????? | | ?????????????????????????# ##???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ??????????????# ????????## #???????????????? | | ??????????????# #####?## #???????????????? | | ??????????????#$ ## ##??????????????? | | ??????????????# ##?????????????? | | ????????????## ### #?????????????? | | ????????????# #?????????????? | | ????????????## @ #?????????????? | | ?????????????## ## ## ### #???###???????? | | ??????????????## ???#% #?###### #?## #???????? | | ?????????????????### ?????## #?# #???????? | | ????????????????## ##### #?# #???????? | | ????????????????# ### #???????? | | ????????????????# ## #????????? | | ????????????????# ##???????? | | ?????????????# s ##### ##??????? | | ????????????# !% s #????# ### #??????? | | ???????????? s ## #?????###### #??####? | | ???????????? ??# ????????### ###?## #? | | ??????????? ???# ????????## ###### #? | | ?????????# ??# ?????????# ### #? | | ????????? ????# ??????????# #? | | ?????????? ##????# ???????????# ## | | ??????????? ?????? ???????????## ## | | ?????????????????? ?????????????###?# # | | ?????????????????# ?????????????????# ###### | | ?????????????????????????????????????##### #????# | | ?????????????????????????????????????????# #????# | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponBiometalStick Manual? 0 Play Time 00:12:55 Cumulative 417.1 hours Start 2021.08.30 @ 19:20:46 End 2021.08.30 @ 19:33:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 193 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 87 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e09d7ad-a9f1-48a2-b04b-ed21d98dbc7a