Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.05 @ 22:54:52 Player: gallo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (478) 478 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1673 Bonus ------- None Cogmind --------- Core Integrity 355/400 Matter 227/300 Energy 250/250 System Corruption 12% Temperature Hot (226) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Mining Claw > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Light Treads Medium Laser Small Laser Assault Rifle Datajack Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite Tractor Beam > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Laser Assault Rifle Datajack Hammer [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 16 | 6 6 4 . Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device 3 | . 1 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 1 | . 1 . . Parts Lost 5 | . . 5 . Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . 2 . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Backups 5 | 1 4 7 8 Power 1 | . 1 2 2 Propulsion . | . . . 1 Utility . | . . . . Weapon 2 | . 2 3 4 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 92 | . 92 93 77 Engine 12 | . 14 11 11 Leg 29 | . 28 30 11 Device 12 | . 6 18 11 Storage 12 | . 14 11 11 Energy Gun 8 | . 9 8 . Ballistic Gun 12 | . 18 5 11 Slashing Weapon 3 | . . 6 11 Peak Build Rating 9 | 6 7 9 7 Average Rating 7 | 4 6 8 7 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 18 | 12 16 18 18 Greatest Support 30 | 20 20 30 10 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 5 | 1 4 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 581 | 206 301 74 . Remotely 57 | . . 57 . Salvage Created 716 | . 418 298 . Parts 55 | . 31 24 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 11 | . 7 4 . Melee 3 | . . 3 . Guns 8 | . 7 1 . Classes Destroyed 7 | . 4 3 . Worker 3 | . 3 . . Builder 1 | . . 1 . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 2 | . 1 1 . Grunt 9 | . 7 2 . Sentry 2 | . . 2 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 81 | . 33 48 . Missed 26 | . 8 18 . Hits 55 | . 25 30 . Melee 1 | . . 1 . Projectile 54 | . 25 29 . Critical Strikes 1 | . . 1 . Damage Taken 945 | . 271 674 . Core 110 | . 65 45 . Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 74 . . Volleys Fired 70 | . 42 28 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 121 | . 84 37 . Gun 121 | . 84 37 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 82 | . 64 18 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 39 | . 20 19 . Robot Hit Streak 5 | . 5 5 . Robot Miss Streak 4 | . 4 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 69 | . 40 29 . Core Hits 34 | . 22 12 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 12 | . . 12 . Impact . | . . . . Slashing 12 | . . 12 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1013 | . 527 486 . Guns 841 | . 522 319 . Cannons . | . . . . Explosions . | . . . . Melee 147 | . . 147 . Ramming 25 | . 5 20 . Kinetic 593 | . 411 182 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 248 | . 111 137 . Impact . | . . . . Slashing 147 | . . 147 . Piercing . | . . . . Highest Corruption 12 | . 5 12 12 Average Corruption 4 | . 3 4 12 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 3 17 1 Message Errors 8 | . 1 7 . Matter Fused 4 | . . 4 . Heat Flow Errors 2 | . . 1 1 Energy Discharges 2 | . 1 1 . Data Loss (minor) 2 | . 1 1 . Misfires 1 | . . 1 . Misdirections 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . . 14 . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 1 2 . Kicked 3 | . 1 2 . Crushed . | . . . . Highest Temperature 226 | . 36 204 226 Average Temperature 43 | . 18 99 226 Received Heat Transfer 306 | . 150 156 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | . 70 70 . Initial 11 | . . 11 . Average 11 | . 10 15 . Influence Increases 387 | . 237 150 . Destroy 0b10 Robot/C 220 | . 140 80 . Destroy 0b10 Robot/NC 40 | . 25 15 . Destroy Leader 74 | . 42 32 . Successful Hack 6 | . . 6 . Disable Machine 30 | . 15 15 . Destroy Structure 2 | . . 2 . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 387 | . 210 177 . Entered New Map 16 | . . 16 . Time Decay 290 | . 140 150 . Lost Part 11 | . . 11 . Purge Threat 70 | . 70 . . Squads Dispatched 6 | . 5 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . 4 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 13 19 . Peak Tracking Total 7 | . 3 7 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 5 2 . Successful 2 | . 1 1 . Failed 5 | . 4 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Unreport Threat 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 620 | . 255 365 . ECM 620 | . 255 365 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1068 | 76 533 453 6 Spaces Moved 624 | 58 312 251 3 Core 5 | 5 . . . Treads . | . . . . Legs 619 | 53 312 251 3 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 120 | 113 120 121 190 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 19 | 4 47 24 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 2 | . . 2 . Melee 2 | . . 2 . Projectile . | . . . . AOE . | . . . . Terrain Rammed 1 | . . 1 . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 786 | 65 384 334 3 Wait 52 | . 19 33 . Move 621 | 57 311 250 3 Hop . | . . . . Pick Up 7 | 2 4 1 . Fast Attach 9 | 6 1 2 . Attach 3 | . . 3 . Detach . | . . . . Swap 7 | . 5 2 . Drop 1 | . 1 . . Fire 70 | . 42 28 . Melee 12 | . . 12 . Ram 1 | . . 1 . Kick 3 | . 1 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 8) 578 | -10/Materials | Discovered new exit (range 15) 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 976 | -9/Materials | Crushed by falling debris 976 | -9/Materials | System corruption reached 10% 1007 | -9/Materials | Lost 3 parts (1n1u1w) 1016 | -9/Materials | Discovered new exit (range 14) 1063 | -9/Materials | Entered Mines 1069 | -9/Mines | Self-destructed Last Messages --------------- 01028_ C-30 ARC bursts open, deploying its payload. 01028_ G-34 Mercenary unfolds itself. 01032_ G-34 Mercenary destroyed. 01034_ System corrupted: Matter fused (-6). 01042_ R-06 Scavenger destroyed. 01044_ System corrupted: Assault Rifle jammed. 01044_ W-16 Scout sends out distress signal. 01046_ R-06 Scavenger collects Aluminum Leg. 01049_ G-34 Mercenary Sml. Laser ripped off. 01052_ R-06 Scavenger collects Com. Wheel. 01052_ Aluminum Leg destroyed. 01053_ System corrupted: Matter fused (-7). 01053_ R-06 Scavenger collects Corrupted Hover Unit. 01055_ R-06 Scavenger collects Lgt. Ion Engine. 01060_ R-06 Scavenger collects Com. Wheel. LOCATION=UNKNOWN GOAL=ESCAPE 01068_ System corrupted: Heat flow error (+256). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ???????????????????????## #?????????????????????? | | ?????????????????????### #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????## ##?????????????????????? | | ?????????????????????## ###??????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterAssembledHarness Manual? 0 Play Time 00:07:31 Cumulative 8.3 hours Start 2025.05.05 @ 22:44:22 End 2025.05.05 @ 22:54:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26fe6af0-0e36-4c74-a584-5c997d2fde78