Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 05:03:31 Player: Irontygre Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (141) 705 Value Destroyed (3243) 3243 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (525) 525 TOTAL SCORE: 8393 Bonus ------- High Alert Combat Kills 25 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 102/300 Energy 40/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -6/DSF Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (15) --- Huge Storage Unit Compact Battery (200) High-capacity Matter Pod (200) Signal Interpreter Improved Terrain Scanner Kinecellerator Hacking Suite Faulty Improved EM Shotgun Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Kinecellerator Improved Shield Generator > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Huge Storage Unit Medium Battery High-capacity Matter Pod Signal Interpreter Improved Terrain Scanner Improved Shield Generator Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Mining Laser [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Slots Evolved 8 | . . . 2 2 2 . . 2 . Power 3 | . . . 1 1 . . . 1 . Propulsion 2 | . . . . 1 1 . . . . Utility 2 | . . . 1 . . . . 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 76 | 11 14 1 23 13 3 3 . . 8 Power 13 | 1 2 . 6 2 2 . . . . Engine 12 | 1 2 . 5 2 2 . . . . Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 24 | 4 2 . 9 4 1 . . . 4 Treads 10 | . . . 2 3 1 . . . 4 Leg 12 | 2 2 . 7 1 . . . . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 2 6 1 3 3 . 3 . . 1 Device 13 | 2 2 1 2 2 . 3 . . 1 Storage 5 | . 4 . . 1 . . . . . Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 20 | 4 4 . 5 4 . . . . 3 Energy Gun 3 | 1 . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | 2 3 . 4 . . . . . 1 Ballistic Cannon 4 | . . . . 4 . . . . . Launcher 2 | . 1 . 1 . . . . . . Special Weapon 1 | 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 Parts Lost 38 | . 3 . 7 6 1 7 . . 14 Power 10 | . 1 . 4 1 1 2 . . 1 Propulsion 11 | . 1 . 1 2 . 3 . . 4 Utility 8 | . . . 1 3 . 1 . . 3 Weapon 9 | . 1 . 1 . . 1 . . 6 Highest Loss Streak 7 | . 1 . 1 2 1 7 . . 7 To Critical Strikes 2 | . . . 1 . . 1 . . . Average Backups 11 | 3 6 12 12 12 13 12 12 12 10 Power . | . . 1 . . . . . . . Propulsion . | 2 . . 1 . . . . . . Utility 6 | . 3 7 7 7 7 7 7 7 7 Weapon 3 | . 2 4 2 5 6 5 5 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 12 | 1 2 . 2 1 . 1 . . 5 Power . | . . . . . . . . . . Propulsion 2 | 1 . . 1 . . . . . . Utility 9 | . 2 . 1 1 . 1 . . 4 Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 93 88 93 77 61 53 40 Engine 14 | . 14 14 16 17 21 13 7 6 2 Core 1 | . . . 2 5 . . . . . Treads 8 | . . . 4 7 25 17 7 6 9 Leg 11 | . 27 28 14 18 . . . . . Device 16 | . 17 14 21 12 15 14 15 13 7 Storage 9 | . 8 14 11 9 7 7 7 6 6 Ballistic Gun 12 | . 21 27 21 7 . . . . 1 Ballistic Cannon 6 | . . . . 9 19 15 15 13 7 Launcher 3 | . 6 . . . 3 7 7 6 2 Peak Build Rating 42 | 9 9 10 17 34 41 42 27 27 30 Average Rating 20 | 6 7 8 13 26 40 33 27 27 20 On Entrance 19 | . 9 8 8 17 34 41 27 27 27 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 9 89 26 41 52 63 65 51 51 51 Greatest Support 86 | 20 20 20 40 66 86 86 20 20 80 Greatest Overweight (x) 8 | . 4 1 3 2 . 2 2 2 8 Average Overweight (x) . | . . 1 1 . . 1 2 2 1 Largest Inventory Capacity 25 | 5 25 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 11 15 15 15 15 15 15 15 15 Most Carried 15 | 5 13 13 15 15 14 14 12 12 12 Average Carried 11 | 3 6 12 12 13 13 12 12 12 10 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 Final Carried 14 | 4 13 13 13 14 13 12 12 12 9 Class Distribution -------------------- 37% | Scavenger-Mutant 27% | Mutant 26% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Matter Collected 3831 | 362 787 205 1171 480 153 560 29 . 84 Remotely 1324 | . 160 183 767 214 . . . . . Salvage Created 4137 | 128 930 442 1362 490 111 394 23 . 257 Parts 261 | 11 73 21 96 28 7 18 . . 7 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 13 | . 5 5 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Combat Hostiles Destroyed 73 | 1 11 . 27 9 8 12 . . 5 Guns 30 | . 5 . 20 3 . . . . 2 Cannons 20 | . . . . 5 4 8 . . 3 AOE 22 | . 6 . 7 1 4 4 . . . Classes Destroyed 18 | 3 6 . 3 1 1 2 . . 2 Worker 15 | 1 5 2 4 3 . . . . . Builder 18 | . 8 4 4 2 . . . . . Tunneler 9 | 3 3 3 . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 12 | . 4 4 2 2 . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 4 | . 2 . 2 . . . . . . Watcher 8 | . 2 . 2 3 1 . . . . Swarmer 21 | . 5 . 7 3 4 2 . . . Grunt 26 | 1 6 . 13 2 2 1 . . 1 Brawler 3 | . . . 1 . . 2 . . . Duelist 3 | . . . . . . 3 . . . Sentry 9 | . . . 6 1 1 1 . . . Specialist 3 | . . . . . . . . . 3 Hunter 3 | . . . . 3 . . . . . Programmer 1 | . . . . . 1 . . . . Heavy 1 | . . . . . . . . . 1 Decomposer 1 | . . . . . . . 1 . . Thug 1 | . . . . . . 1 . . . Fireman 2 | . . . . . . 2 . . . Best Kill Streak 10 | 3 10 8 6 7 4 9 . . 3 Combat Bots Only 9 | 1 3 . 6 4 4 9 . . 3 Max Kills in Single Turn 3 | 1 2 1 3 3 2 2 1 . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . 2 . 3 1 2 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Hostile Shots Fired 631 | 10 56 . 183 84 62 45 . . 191 Missed 196 | 3 15 . 64 21 25 11 . . 57 Hits 435 | 7 41 . 119 63 37 34 . . 134 Melee 8 | . . . 1 . . 7 . . . Projectile 427 | 7 41 . 118 63 37 27 . . 134 Critical Strikes 22 | . 1 . 6 1 2 3 . . 9 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 6419 | 77 437 . 1378 484 377 807 . . 2859 Core 1282 | 12 74 . 253 17 36 30 . . 860 Absorbed by Shields 597 | . . . 129 182 145 28 . . 113 Core Remaining (%) 76 | 95 . 65 36 96 . . 90 . . Volleys Fired 503 | 33 134 60 159 43 18 23 1 . 32 Largest 3 | 2 2 2 2 2 2 2 2 . 3 Hottest 103 | 100 50 40 46 80 80 80 80 . 103 Shots Fired 832 | 37 173 113 307 81 28 41 2 . 50 Gun 668 | 28 166 106 296 44 . . . . 28 Cannon 112 | . . . . 32 20 36 2 . 22 Launcher 43 | . 7 7 11 5 8 5 . . . Special 9 | 9 . . . . . . . . . Kinetic 759 | 14 164 106 296 76 20 36 2 . 45 Thermal 14 | 9 . . . . . . . . 5 Explosive 43 | . 7 7 11 5 8 5 . . . Electromagnetic 16 | 14 2 . . . . . . . . Robot Hit Streak 12 | 9 8 11 12 9 6 9 3 . 7 Robot Miss Streak 9 | 3 9 4 6 3 2 3 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 489 | 20 87 70 185 49 18 24 1 . 35 Core Hits 255 | 5 56 28 81 31 17 23 . . 14 Critical Kills 3 | . 1 . 1 . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . 1 . 1 1 2 1 . . 1 Destroy 3 | . 1 . 1 . . . . . 1 Blast 4 | . . . . 1 2 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9422 | 254 1501 550 2699 1190 986 1410 31 . 801 Guns 4206 | 254 1015 515 1822 269 . . . . 331 Cannons 2179 | . . . . 480 477 723 31 . 468 Explosions 3014 | . 479 33 867 439 509 687 . . . Melee . | . . . . . . . . . . Ramming 23 | . 7 2 10 2 . . . . 2 Kinetic 6159 | 118 1002 515 1822 749 477 723 31 . 722 Thermal 101 | . 24 . . . . . . . 77 Explosive 2990 | . 455 33 867 439 509 687 . . . Electromagnetic 149 | 136 13 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 . . 1 1 . . Average Corruption 1 | . . . 1 . . 1 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . 2 . . 11 . . . Message Errors 4 | . . . 1 . . 3 . . . Matter Fused 6 | . . . 1 . . 5 . . . Energy Discharges 1 | . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 176 | . 26 . 12 10 37 64 27 . . Projectiles 97 | . . . . 10 37 23 27 . . Explosions 79 | . 26 . 12 . . 41 . . . Melee . | . . . . . . . . . . Knockbacks 10 | . . . . 4 2 1 . . 3 Impact . | . . . . . . . . . . Kinetic 10 | . . . . 4 2 1 . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 184 | . 70 . 49 . 48 17 . . . Shots 5 | . 2 . 1 . 1 1 . . . Rammed 5 | . . . 2 . . . . . 3 Targets Rammed 14 | . 2 2 6 1 . . . . 3 Kicked 9 | . 2 2 4 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 254 | 80 23 . 50 224 222 254 3 . 5 Average Temperature 50 | 38 10 . 10 59 94 100 2 . 5 Received Heat Transfer 1755 | 42 99 . 548 18 61 154 . . 833 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | 1 . . . . . . . . . Combat Hostiles 1 | 1 . . . . . . . . . Parts Fried 2 | 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 198 | . 50 . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Maximum Alert Level 2 | . 1 . 2 1 . . . . . Low Security (%) 70 | 100 53 100 56 70 100 . . 100 100 Level 1 28 | . 46 . 40 29 . . . . . Level 2 1 | . . . 3 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 450 | 30 247 71 450 254 150 . . 5 90 Initial 187 | . . 66 . 187 86 . . . 3 Average 131 | 4 158 17 174 173 74 . . . 39 Influence Increases 2606 | 40 498 82 1031 349 251 180 . 5 170 Destroy 0b10 Robot/C 1400 | 20 220 . 540 180 160 180 . . 100 Destroy 0b10 Robot/NC 355 | 20 125 65 90 50 5 . . . . Destroy Leader 308 | . 56 . 144 56 42 . . . 10 Successful Hack 21 | . . . 8 8 . . . 5 . Disable Machine 165 | . 30 . 90 15 15 . . . 15 Destroy Structure 222 | . 52 17 84 40 29 . . . . Lose Combat Pursuer 135 | . 15 . 75 . . . . . 45 Influence Decreases 2536 | 40 328 252 585 605 307 314 . . 105 Entered New Map 520 | . . 104 . 259 104 51 . . 2 Time Decay 1721 | 40 306 148 540 286 198 203 . . . Lost Part 292 | . 22 . 45 60 5 60 . . 100 Lost Ally 3 | . . . . . . . . . 3 Squads Dispatched 12 | . 3 . 4 1 2 . . . 2 Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 10 | . 2 . 4 1 1 . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 2 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Distress Signals 8 | . 2 . 2 4 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | 1 16 . 42 13 9 13 . . 14 Peak Tracking Total 9 | 1 4 . 5 4 4 9 . . 6 Tactical Retreats 7 | . 1 . 3 . . 1 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Machines Disabled 12 | . 2 . 6 1 1 1 . . 1 Max in Single Turn 2 | . 1 . 2 1 1 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Machines Accessed 13 | . . . 8 3 1 . . 1 . Terminals 9 | . . . 6 2 . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . Scanalyzers 2 | . . . 1 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 45 | . . . 29 12 2 . . 2 . Successful 28 | . . . 20 6 1 . . 1 . Failed 17 | . . . 9 6 1 . . 1 . Catastrophic 2 | . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 1 3 . . . . . Terminals 31 | . . . 20 9 . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . 3 . 2 . . . . Scanalyzers 9 | . . . 6 3 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . . . 12 4 . . . 1 . Record 8 | . . . 7 1 . . . . . Part Schematic 1 | . . . . 1 . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 3 | . . . 2 1 . . . . . Alert Level 2 | . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . 1 . . . . Report Inventory 2 | . . . 1 . 1 . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 8 | . . . 6 2 . . . . . Insert Component 4 | . . . 3 1 . . . . . Analyze 4 | . . . 3 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . . . 8 3 1 . . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . Parts Scanalyzed 4 | . . . 3 1 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 1 1 1 Highest-Rated Group 20 | . . . . . . 20 20 20 20 Highest-Rated Ally 20 | . . . . . . 20 20 20 20 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Active Infowar (turns) 4214 | 109 688 461 2182 145 478 151 . . . Optics 163 | . . . 163 . . . . . . Terrain 1164 | 109 289 189 577 . . . . . . Structural 2952 | . 398 272 2182 100 . . . . . Traps 674 | . . . . 45 478 151 . . . Seismic 396 | 106 290 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Turns Passed 7023 | 266 804 521 2195 629 478 1610 282 31 207 Spaces Moved 2682 | 181 281 183 766 253 291 587 88 10 42 Core 23 | 20 . . . . . . . . 3 Treads 1395 | . . . 266 114 291 587 88 10 39 Legs 1119 | 16 281 183 500 139 . . . . . Wheels 145 | 145 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 145 145 148 320 320 170 Average Speed 202 | 80 159 190 218 177 145 258 320 320 253 Slowest Speed 450 | 120 400 190 330 305 148 320 320 320 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 6 37 40 61 21 7 72 13 1 37 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . 1 . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . 2 . . . Spaces Dug 4 | . . . 4 . . . . . . Terrain Destroyed 304 | 1 55 22 102 46 30 47 1 . . Melee . | . . . . . . . . . . Projectile 23 | 1 . . . 9 1 11 1 . . AOE 281 | . 55 22 102 37 29 36 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Total 3461 | 245 467 258 1008 345 315 639 88 10 86 Wait 12 | 4 . . . 8 . . . . . Move 2673 | 180 280 182 765 252 290 586 87 9 42 Hop . | . . . . . . . . . . Pick Up 42 | 9 13 1 13 4 1 1 . . . Fast Attach 34 | 8 5 . 5 7 3 . . . 6 Attach 23 | 2 3 . 7 5 1 2 . . 3 Detach 11 | 1 4 . 2 4 . . . . . Swap 85 | 2 15 12 34 16 1 4 . 1 . Drop 42 | 6 11 1 17 5 1 1 . . . Fire 503 | 33 134 60 159 43 18 23 1 . 32 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . . 3 Kick 9 | . 2 2 4 1 . . . . . Crush 2 | . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 22 | . . . . . . 22 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 267 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 1033 | -10/Materials | Discovered new exit (range 12) 1071 | -10/Materials | Entered Mines 1080 | -10/Mines | Met a Derelict bent on vengeance 1273 | -10/Mines | Learned location of 1 exit from Materials 1549 | -10/Mines | Discovered new exit (range 13) 1567 | -10/Mines | Learned location of Storage (-9) 1592 | -10/Mines | Entered Materials 1592 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1593 | -9/Materials | Identified exit to Storage 1778 | -9/Materials | Discovered new exit (range 13) 1885 | -9/Materials | Build established: Scavenger-Mutant 3099 | -9/Materials | Core integrity fell below 50% 3192 | -9/Materials | Discovered new exit (range 15) 3696 | -9/Materials | Discovered new exit (range 5) 3787 | -9/Materials | Entered another Materials area 3787 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4284 | -8/Materials | Discovered new exit (range 15) 4416 | -8/Materials | Entered Factory 4416 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4716 | -7/Factory | Build established: Tank 4744 | -7/Factory | Discovered new exit (range 12) 4894 | -7/Factory | Entered Lower Caves 4936 | -7/Lower Caves | Ambushed by wild Derelicts 5026 | -7/Lower Caves | Entered a destroyed Warlord outpost 5342 | -7/Lower Caves | Build established: Gunner 5529 | -7/Lower Caves | Learned location of Extension (-4) 5570 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5628 | -7/Lower Caves | Destroyed 9 combat bots 5633 | -7/Lower Caves | Lost 7 parts (2p3n1u1w) 6462 | -7/Lower Caves | Discovered new exit (range 11) 6504 | -7/Lower Caves | Entered another Lower Caves area 6504 | -7/Lower Caves | Accompanied by 1 ally 6729 | -7/Lower Caves | Encountered a Warlord checkpoint 6751 | -7/Lower Caves | Discovered new exit (range 7) 6786 | -7/Lower Caves | Entered Factory 6786 | -6/Factory | Accompanied by 1 ally 6786 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6814 | -6/Factory | Identified exit to DSF 6817 | -6/Factory | Entered DSF 6817 | -6/DSF | Accompanied by 1 ally 6879 | -6/DSF | Additional patrols routed to DSF 6932 | -6/DSF | Lost 7 parts (1p1n2u3w) 7003 | -6/DSF | Core integrity fell below 50% 7003 | -6/DSF | Discovered new exit (range 15) 7009 | -6/DSF | Core integrity fell below 20% 7023 | -6/DSF | Lost 7 parts (3n1u3w) 7024 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Imp. Assault Rifle destroyed. Acquired 17 matter. Acquired 54 matter. Imp. EM Shotgun destroyed. Arm. Treads destroyed. Force Field destroyed. Critical hit (Burn: +37). The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. Slammed into G-50 Soldier. Critical hit (Burn: +37). Slammed into G-50 Soldier. EXIT=FOUND Critical hit (Burn: +37). G-50 Soldier suffers critical hit (Burn). Slammed into G-50 Soldier. G-50 Soldier destroyed. Critical hit (Burn: +37). Acquired Hvy. Laser. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????##???????????###????????????????????????? | | ???????""#??????????# ###??????????????????????? | | ???????#"#??????????# # #??????????????????????? | | ????####"##???????###;#;###????????????????????? | | ????#"""""######### !! #?###????????????????? | | ????#"""""## #!!!# !!! # #!!##"""?????????? | | ?#"##"" =%!%@ =%%% % <""???????? | | ?#""""" = %[%! %"???????? | | ??###"" ##!!#!!!###ggg### %*#!!## ""???????? | | ????### ###!!#!!!###g "## #??#?????????????? | | ??????# #?########!! #?###????????????????? | | ?????#! !????????#!! #????????????????????? | | ?????#! !!???????#!! #????????????????????? | | ?????## ###??????### "##????????????????????? | | ?????? !?????????]] !!?????????????????????? | | ?????? !????????#]] !!#????????????????????? | | ?????? !????????#]] !!#????????????????????? | | ?????## ##???????### ###????????????????????? | | ??????! #??????????# #??????????????????????? | | ??????! #?????????? ??????????????????????? | | ??????[ ????????? ! ??????????????????????? | | ??????[ ????????? %! ??????????????????????? | | ??????? ???????? %!% ??????????????????????? | | ??????? #???????=## #?????????????????????? | | ???????????????????## #??????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 505 Matter Stores 315 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Crack Shot Hey, That's Mine! Loot Pinata Made in Tau Ceti IV Novice Programmer Oops Power Corrupts Remodeling Risk Taker Storm Trooper Tourist Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed HardcellBeamDrive Manual? 0 Play Time 03:02:32 Cumulative 5.3 hours Start 2025.06.29 @ 01:39:49 End 2025.06.29 @ 05:03:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 72x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b255105-02e9-4111-a9a7-a07518b3c77f