Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.22 @ 19:56:59 Player: RavenousxxxDemon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (2050) 2050 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5800 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 190/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Improved Thermal Converter Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Core Shielding Layered Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Heavy Plasma Cannon Heavy Flak Cannon Long-range Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Gravmag Array Gravmag Array Improved Thermal Converter Beam Rifle Heavy Particle Cannon Autogun [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Gravmag Array Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Improved EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . 1 . . . . . Propulsion 2 | . . . . 1 . . 1 Utility 3 | . . . 2 . . . 1 Weapon 2 | . . 1 . 1 . . . Parts Attached 81 | 6 6 10 19 8 12 . 20 Power 14 | 1 1 4 4 . 1 . 3 Engine 13 | 1 1 4 4 . 1 . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 21 | 2 2 2 6 3 2 . 4 Treads 5 | . . . 2 3 . . . Leg 4 | . 2 . 1 . 1 . . Wheel 3 | 2 . . . . 1 . . Hover 4 | . . . . . . . 4 Flight 5 | . . 2 3 . . . . Utility 19 | 1 2 . 4 1 6 . 5 Device 7 | . . . 2 1 1 . 3 Storage 4 | 1 1 . . . 1 . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 8 | . 1 . 2 . 4 . 1 Artifact . | . . . . . . . . Weapon 27 | 2 1 4 5 4 3 . 8 Energy Gun 8 | 1 . 2 . 1 2 . 2 Energy Cannon 7 | . . . 2 1 1 . 3 Ballistic Gun 10 | 1 1 2 3 2 . . 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 55 | . 2 10 7 . 16 . 20 Power 8 | . . 1 2 . 2 . 3 Propulsion 12 | . 1 2 3 . 3 . 3 Utility 14 | . . 1 1 . 6 . 6 Weapon 21 | . 1 6 1 . 5 . 8 Highest Loss Streak 10 | . 1 5 3 . 10 . 6 Average Slot Usage (%) 71 | . 97 83 60 80 69 61 65 Engine 9 | . 14 21 8 15 10 7 5 Treads 5 | . . . 6 21 9 . . Leg 3 | . 12 18 . . 3 7 . Wheel 2 | . 15 . . . 2 7 . Hover 3 | . . . . . . . 11 Flight 1 | . . . 9 . . . . Device 6 | . . . 5 8 8 7 8 Storage 9 | . 14 11 9 7 4 7 12 Protection 8 | . 12 10 5 7 12 15 6 Energy Gun 3 | . 6 12 . 2 3 . 2 Energy Cannon 6 | . . . 4 15 4 7 8 Ballistic Gun 6 | . 21 9 11 1 7 . . Naked Turns . | . . . . . . . . Heaviest Build 116 | 12 24 35 56 65 65 49 116 Greatest Support 62 | 26 26 20 40 62 62 10 56 Greatest Overweight (x) 23 | . 1 6 7 1 4 4 23 Average Overweight (x) 1 | . . 1 2 . 1 4 1 Largest Inventory Capacity 20 | 6 10 10 10 10 12 12 20 Average Capacity 12 | 5 7 10 10 10 8 12 18 Most Carried 12 | 4 7 8 7 10 8 5 12 Average Carried 5 | 2 5 6 4 6 3 4 8 Final Capacity 12 | 6 10 10 10 10 12 12 12 Final Carried 7 | 4 7 3 5 7 2 5 1 Class Distribution -------------------- 58% | Mutant 18% | Hauler-Mutant 10% | Hauler-Tank 5% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 1631 | 184 142 92 423 10 333 . 447 Remotely . | . . . . . . . . Salvage Created 2434 | . 175 190 572 242 375 . 880 Parts 136 | . 16 18 30 16 11 . 45 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . . . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . . . . 18 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 51 | . 6 8 12 5 7 . 13 Guns 29 | . 6 5 10 . 6 . 2 Cannons 16 | . . . 2 5 1 . 8 AOE 6 | . . 3 . . . . 3 Classes Destroyed 12 | . 3 1 . 1 4 . 3 Worker 4 | . . . . . . . 4 Builder 2 | . . . . . . . 2 Recycler 2 | . . . . . . . 2 Watcher 7 | . 2 1 1 1 . . 2 Swarmer 21 | . 3 7 3 3 2 . 3 Grunt 15 | . 3 . 5 . 3 . 4 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 8 | . . 1 4 . . . 3 Hunter 3 | . . . . 2 . . 1 Programmer 2 | . . . . . . . 2 Decomposer 1 | . . . . . 1 . . Samaritan 1 | . . . . . 1 . . Best Kill Streak 5 | . 4 3 2 5 3 . 5 Combat Bots Only 5 | . 3 3 2 5 3 . 3 Max Kills in Single Turn 5 | . 1 3 1 1 1 . 5 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . 3 . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 7292 | . 302 966 960 211 1708 . 3145 Core 1612 | . 28 231 235 23 233 . 862 Absorbed by Shields 43 | . . . . . . . 43 Core Remaining (%) 70 | 100 88 42 57 . . 63 . Volleys Fired 202 | 1 27 25 51 10 33 . 55 Largest 4 | 2 2 3 2 2 4 . 4 Hottest 278 | 70 70 100 138 138 192 . 278 Shots Fired 420 | 2 53 49 95 20 69 . 132 Gun 279 | 2 53 49 81 . 51 . 43 Cannon 131 | . . . 14 20 18 . 79 Launcher 10 | . . . . . . . 10 Special . | . . . . . . . . Kinetic 233 | 1 44 23 81 . 38 . 46 Thermal 90 | 1 9 . . . 19 . 61 Explosive 10 | . . . . . . . 10 Electromagnetic 87 | . . 26 14 20 12 . 15 Robot Hit Streak 11 | . 8 9 7 11 6 . 9 Robot Miss Streak 13 | . 3 3 5 2 6 . 13 Penetration Max 1 | . . . . . 1 . . Secondary Targets 5 | . 3 1 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 247 | . 27 26 60 12 42 . 80 Core Hits 132 | . 16 12 22 6 16 . 60 Critical Hits 2 | . 1 . . . 1 . . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5658 | . 227 372 1079 423 815 . 2742 Guns 2381 | . 227 256 814 . 646 . 438 Cannons 2225 | . . . 215 415 164 . 1431 Explosions 916 | . . 116 50 . . . 750 Melee . | . . . . . . . . Ramming 136 | . . . . 8 5 . 123 Kinetic 2325 | . 152 125 814 . 520 . 714 Thermal 1513 | . 75 116 50 . 218 . 1054 Explosive 672 | . . . . . . . 672 Electromagnetic 1012 | . . 131 215 415 72 . 179 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 2 . . . 2 2 4 Average Corruption 2 | . 1 . . . 2 2 4 Corruption Purged . | . . . . . . . . Effects 21 | . 6 . . . 2 2 11 Message Errors 9 | . 3 . . . 1 1 4 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 6 | . 2 . . . 1 . 3 Energy Discharges 4 | . 1 . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 190 | . . . 61 69 . . 60 Projectiles 97 | . . . 17 69 . . 11 Explosions 90 | . . . 44 . . . 46 Melee 3 | . . . . . . . 3 Knockbacks 20 | . . . . . . . 20 Impact 1 | . . . . . . . 1 Kinetic 18 | . . . . . . . 18 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 435 | . . 23 . . 2 . 410 Shots 10 | . . 1 . . . . 9 Rammed 14 | . . . . 1 5 . 8 Targets Rammed 14 | . . . . 1 5 . 8 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 803 | 30 126 189 159 315 681 . 803 Average Temperature 148 | 18 51 60 69 111 246 . 173 Received Heat Transfer 1140 | . 78 189 369 . 138 . 366 Effects 47 | . . . . . 25 . 22 Shutdowns 12 | . . . . . 7 . 5 Energy Bleed 6 | . . . . . 2 . 4 Interference 3 | . . . . . . . 3 Matter Decay 4 | . . . . . 2 . 2 Short Circuit 4 | . . . . . 2 . 2 Damage (minor) 3 | . . . . . 2 . 1 Damage (major) 14 | . . . . . 10 . 4 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . 4 2 . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 Heat Transferred 2502 | . 222 200 50 . 457 . 1573 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 1 1 . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 309 | . 197 247 309 135 . . 298 Initial 78 | . . 15 78 70 . . . Average 115 | . 84 138 189 95 . . 93 Maximum Alert Level 1 | . . 1 1 . . . 1 Low Security (%) 81 | 100 100 80 51 100 . . 83 Level 1 18 | . . 19 48 . . . 16 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 . 1 1 . . 9 Investigation 3 | . . . . 1 . . 2 Extermination 2 | . . . . . . . 2 Reinforcement 5 | . 2 . 1 . . . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 4 | . . 2 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 17 17 21 6 13 1 26 Peak Tracking Total 6 | . 4 6 4 3 5 1 5 Tactical Retreats 12 | . 1 1 1 . 7 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 7 | . 2 1 . 2 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 6 | . . 1 1 1 . . 3 Max in Single Turn 2 | . . 1 1 1 . . 2 Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 4 | . 1 . . 1 1 . 1 Terminals 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 6 | . 1 . . 3 1 . 1 Successful 5 | . 1 . . 2 1 . 1 Failed 1 | . . . . 1 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 3 | . 1 . . . 1 . 1 Open Door 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . Unlock Access 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 5071 | 54 507 332 841 653 856 150 1678 Spaces Moved 2754 | 47 289 122 300 350 520 123 1003 Core 30 | 16 . 3 3 . . . 8 Treads 664 | . . . 137 350 177 . . Legs 375 | . 145 112 17 . 101 . . Wheels 586 | 31 144 . . . 242 123 46 Hover 949 | . . . . . . . 949 Flight 150 | . . 7 143 . . . . Fastest Speed 50 | 50 90 150 117 158 90 120 56 Average Speed 143 | 77 114 163 217 166 139 120 128 Slowest Speed 1200 | 100 150 350 440 185 210 120 1200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 49 16 26 11 75 13 23 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 3 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 191 | . . 2 9 . 2 . 178 Melee . | . . . . . . . . Projectile 7 | . . . . . 2 . 5 AOE 184 | . . 2 9 . . . 173 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 3501 | 62 422 213 395 398 591 125 1295 Wait 356 | . 89 50 . 20 15 . 182 Move 2747 | 46 288 121 299 349 519 122 1003 Hop . | . . . . . . . . Pick Up 80 | 9 9 5 20 9 7 3 18 Fast Attach 2 | 1 . . . 1 . . . Attach 70 | 5 4 7 17 6 12 . 19 Detach . | . . . . . . . . Swap 9 | . 2 3 2 1 . . 1 Drop 21 | . 3 2 6 1 . . 9 Fire 202 | 1 27 25 51 10 33 . 55 Melee . | . . . . . . . . Ram 8 | . . . . . . . 8 Kick 5 | . . . . . 5 . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 820 | -9/Materials | Discovered new exit (range 15) 860 | -9/Materials | Lost 3 parts (1n2w) 883 | -9/Materials | Core integrity fell below 50% 894 | -9/Materials | Entered another Materials area 894 | -8/Materials | Evolved 2 slots: Utility x2 916 | -8/Materials | Lost 5 parts (1p1n1u2w) 1050 | -8/Materials | Lost 3 parts (1p2n) 1641 | -8/Materials | Discovered new exit (range 16) 1735 | -8/Materials | Entered Factory 1735 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1983 | -7/Factory | Identified exit to Garrison 2376 | -7/Factory | Discovered new exit (range 5) 2388 | -7/Factory | Entered Lower Caves 2485 | -7/Lower Caves | Spotted B-75 Beast 2519 | -7/Lower Caves | Lost 3 parts (1u2w) 2631 | -7/Lower Caves | Lost 3 parts (1n1u1w) 2698 | -7/Lower Caves | Learned Factory security intel 2771 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2857 | -7/Lower Caves | Lost 10 parts (2p2n4u2w) 3027 | -7/Lower Caves | Discovered new exit (range 6) 3035 | -7/Lower Caves | Encountered a Warlord checkpoint 3244 | -7/Lower Caves | Entered another Lower Caves area 3244 | -7/Lower Caves | Discovered new exit (range 13) 3281 | -7/Lower Caves | Spotted B-75 Beast 3394 | -7/Lower Caves | Entered Factory 3394 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3894 | -6/Factory | Build established: Hauler-Mutant 4539 | -6/Factory | Build established: Hauler-Tank 4689 | -6/Factory | Garrison activated, responded to threat 4808 | -6/Factory | Lost 6 parts (2p2n1u1w) 4997 | -6/Factory | Core integrity fell below 50% 4999 | -6/Factory | Discovered new exit (range 16) 5036 | -6/Factory | Core integrity fell below 20% 5038 | -6/Factory | Lost 5 parts (1n2u2w) 5072 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04968_ C-30 ARC bursts open, deploying its payload. 04968_ S-27 Virus unfolds itself. 04968_ Drone destroyed. 04973_ Drone retrieved by Drone Bay. 04981_ Beam Rifle destroyed. 04982_ Lyr. Medium Armor Plating destroyed. 04983_ S-27 Virus destroyed. 04987_ System corrupted: Energy discharge (-23). 04987_ Critical hit. 04987_ Autogun destroyed. 04999_ EXIT=FOUND 05004_ System corrupted: Heat flow error (+225). 05005_ Critical hit. 05005_ Gravmag Array destroyed. 05007_ Critical hit. 05007_ Drone Bay destroyed. 05023_ System corrupted: Heat flow error (+105). 05044_ Hcp. Storage Unit destroyed. 05048_ System corrupted: Heat flow error (+196). 05072_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# < #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????##### #####????????????????? | | ?????????????????#""""" @ """""#???????????????? | | ??????????????????#### ####????????????????? | | ?????????????????""""""" """""""???????????????? | | ??????????????????##### T#####????????????????? | | ??????????????????????## ##????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#s #?????????????????????? | | ?????????????????????? ; #???####??????????????? | | ?????????????????????" # s #?? ??????????????? | | ????????????????????"" # #?? """ #????????????? | | ??????????????????""""?# #? """ #????????????? | | ??????????????????""""?# s#? """ #????????????? | | ??????????????????? ??# # #????????????? | | ???????????????????????# # """ #????????????? | | ???????????????????????# + """ #????????????? | | ???????????????????????# # """ #????????????? | | ???????????????????????# # #????????????? | | ??????????????????????## ##########????????????? | | ??????????????????????# ########?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# % ##############? | | ??????????????????????# #### # #? | | ?????????????????????########### # """"""" #? | | ?????????????????????# ! # # = """"""" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Heat Shielding 100 Armor Coverage 375 Resistance: TH 15 Core Shielding 20 Evasion (%) 53 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Challenges ------------ None Game ------ Seed CompositePulseSource Manual? 0 Play Time 00:47:02 Cumulative 7.7 hours Start 2021.05.22 @ 18:54:21 End 2021.05.22 @ 19:56:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b7555ef-4dcb-482e-894d-f64a64b607fe