Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.31 @ 11:40:24 Player: steelsade Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2641) 2641 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 6577 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 145 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 310/310 System Corruption 15% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit System Backup Module > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Long-range Sensor Array > --- WEAPON ----------- Heavy Laser Chainsword > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Remote Datajack [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 . 1 2 . Weapon 2 | . . . . . . 2 Parts Attached 109 | 7 4 9 4 21 32 32 Power 13 | 1 . 1 1 3 3 4 Engine 5 | 1 . 1 . 1 1 1 Core 8 | . . . 1 2 2 3 Reactor . | . . . . . . . Propulsion 33 | 2 . 3 2 7 8 11 Treads . | . . . . . . . Leg 32 | 2 . 3 2 7 8 10 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 22 | 2 1 1 . 4 8 6 Device 10 | . . . . 3 3 4 Storage 5 | 2 1 . . . . 2 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 6 | . . 1 . 1 4 . Artifact . | . . . . . . . Weapon 41 | 2 3 4 1 7 13 11 Energy Gun 22 | . 1 1 1 7 6 6 Energy Cannon 9 | . 1 3 . . 4 1 Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . 3 1 Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 . 4 1 1 Parts Lost 63 | . 1 1 . 9 29 23 Power 7 | . . . . 1 3 3 Propulsion 20 | . . . . 3 9 8 Utility 14 | . . . . 2 8 4 Weapon 22 | . 1 1 . 3 9 8 Highest Loss Streak 17 | . 1 1 . 3 17 9 Average Slot Usage (%) 80 | . 96 100 99 98 78 30 Engine 6 | . 14 11 7 3 5 . Core 1 | . . . 3 4 . 2 Leg 25 | . 28 33 32 35 22 10 Device 5 | . . . . 9 13 6 Storage 14 | . 28 22 22 18 5 4 Processor 1 | . . . . . 5 . Protection 6 | . . 11 11 9 9 . Energy Gun 7 | . 7 1 11 13 8 3 Energy Cannon 4 | . . 11 11 4 3 . Ballistic Gun 3 | . 16 9 . . . . Naked Turns 32 | . . . . . 32 . Heaviest Build 51 | 13 27 32 33 42 51 30 Greatest Support 80 | 20 20 30 30 43 53 80 Greatest Overweight (x) 9 | . 1 1 1 1 7 9 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 12 | 8 12 12 12 12 12 10 Average Capacity 10 | 6 11 12 12 12 8 8 Most Carried 12 | 8 12 12 12 12 11 10 Average Carried 8 | 4 10 11 11 11 6 4 Final Capacity 12 | 8 12 12 12 12 4 10 Final Carried 12 | 8 12 12 12 12 4 1 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 1589 | 278 87 475 40 175 180 354 Remotely . | . . . . . . . Salvage Created 3147 | 64 161 527 58 572 1358 407 Parts 157 | 3 10 28 4 38 54 20 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 7 | . 2 1 1 . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 54 | . 5 13 1 11 15 9 Melee 2 | . . . . . . 2 Guns 20 | . 5 3 1 7 2 2 Cannons 20 | . . 10 . 4 5 1 AOE 9 | . . . . . 5 4 Classes Destroyed 14 | 1 3 2 1 3 3 1 Worker 6 | . . . 1 . 4 1 Builder 4 | . . 1 . . 3 . Tunneler 2 | . . . . 2 . . Hauler 1 | . . . . . 1 . Recycler 11 | 1 . . . 1 9 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . 1 . . Watcher 3 | . 1 . . . 1 1 Swarmer 11 | . 3 3 . . 1 4 Grunt 30 | . 2 7 1 7 9 4 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . 1 1 . Sentry 8 | . . 3 . 3 2 . Hunter 2 | . . . . . 2 . Best Kill Streak 15 | 1 3 4 2 4 15 5 Combat Bots Only 4 | . 3 4 1 3 4 4 Max Kills in Single Turn 13 | 1 1 1 1 1 13 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 7786 | . 417 319 5 1139 2971 2935 Core 1830 | . 139 53 . 185 588 865 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 44 . 86 66 16 . Volleys Fired 225 | 4 27 41 4 55 52 42 Largest 2 | 2 2 2 2 2 2 1 Hottest 160 | 40 60 118 124 124 160 69 Shots Fired 399 | 8 51 82 8 110 99 41 Gun 276 | 8 51 41 4 95 44 33 Cannon 106 | . . 41 4 15 43 3 Launcher 16 | . . . . . 12 4 Special 1 | . . . . . . 1 Kinetic 90 | 8 44 38 . . . . Thermal 267 | . 7 44 8 110 72 26 Explosive 16 | . . . . . 12 4 Electromagnetic 25 | . . . . . 15 10 Robot Hit Streak 15 | 3 7 14 4 15 11 6 Robot Miss Streak 8 | 1 3 8 1 8 2 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 291 | 5 27 48 4 84 69 54 Core Hits 171 | 2 12 20 3 50 50 34 Critical Hits 6 | . . 1 . 5 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . . 1 . 5 . . Melee Attacks 43 | . . . . . . 43 Impact . | . . . . . . . Slashing 43 | . . . . . . 43 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7876 | 38 214 680 80 1186 3765 1913 Guns 2287 | 38 213 161 44 940 617 274 Cannons 1674 | . . 519 21 246 790 98 Explosions 2705 | . . . . . 2334 371 Melee 1152 | . . . . . . 1152 Ramming 58 | . 1 . 15 . 24 18 Kinetic 365 | 38 191 136 . . . . Thermal 4473 | . 22 544 65 1186 2302 354 Explosive 1583 | . . . . . 1212 371 Electromagnetic 245 | . . . . . 227 18 Impact . | . . . . . . . Slashing 1152 | . . . . . . 1152 Piercing . | . . . . . . . Highest Corruption 15 | . . . . . 1 15 Average Corruption 3 | . . . . . 1 5 Corruption Purged . | . . . . . . . Effects 25 | . . . . . 5 20 Message Errors 4 | . . . . . 2 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 7 | . . . . . 2 5 Misdirections 1 | . . . . . . 1 Targeting Errors 5 | . . . . . 1 4 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 503 | . . 2 10 . 386 105 Projectiles 38 | . . 2 10 . 26 . Explosions 396 | . . . . . 360 36 Melee 69 | . . . . . . 69 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 131 | . . . 5 . 124 2 Shots 4 | . . . . . 4 . Rammed 10 | . . . 2 . 4 4 Targets Rammed 21 | . 1 . 3 . 6 11 Kicked 11 | . 1 . 1 . 2 7 Crushed . | . . . . . . . Highest Temperature 255 | . 20 232 63 255 37 155 Average Temperature 60 | . 11 69 31 81 9 17 Received Heat Transfer 2136 | . 147 132 . 423 693 741 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Melted 18 | . . 1 . 3 14 . Heat Transferred 7107 | . 50 1110 148 2159 3084 556 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 666 | 5 143 255 188 192 666 449 Initial 326 | . 3 24 99 14 86 326 Average 142 | 1 60 92 115 68 161 311 Maximum Alert Level 2 | . . 1 . . 2 2 Low Security (%) 77 | 100 100 93 100 100 82 8 Level 1 14 | . . 6 . . 6 61 Level 2 8 | . . . . . 10 29 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 1 . 5 7 3 Investigation 4 | . . 1 . 1 2 . Extermination 2 | . . . . . 1 1 Reinforcement 4 | . 1 . . 1 1 1 Assault 1 | . . . . . . 1 Garrison 6 | . . . . 3 3 . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 4 | . . 1 . 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 11 17 5 21 31 19 Peak Tracking Total 8 | . 3 5 3 5 8 6 Tactical Retreats 11 | . . 2 1 2 5 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 29 | . . 1 . 2 25 1 Max in Single Turn 21 | . . 1 . 1 21 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 9 | . 1 4 . 2 2 . Terminals 8 | . 1 4 . 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 4 12 . 9 6 . Successful 19 | . 4 8 . 4 3 . Failed 11 | . . 4 . 4 3 . Catastrophic 3 | . . 1 . 1 1 . Database Lockouts 1 | . . . . 1 . . Manual 1 | . . 1 . . . . Terminals 28 | . 4 12 . 9 3 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 4 8 . 4 2 . Record 13 | . 4 5 . 3 1 . Alert Level 1 | . . 1 . . . . Zone Layout 4 | . . 2 . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 4 . 2 2 . Full Trace Events 5 | . . 1 . 2 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 . . . Highest-Rated Group 40 | . . . 40 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 20 | . . . 20 . . . Total Damage 247 | . . . 247 . . . Kills 5 | . . . 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 4026 | 94 548 540 448 678 939 779 Spaces Moved 2167 | 57 314 295 258 256 588 399 Core 404 | 8 . . . . 217 179 Treads . | . . . . . . . Legs 1729 | 49 314 295 258 256 371 186 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 34 | . . . . . . 34 Fastest Speed 50 | 50 120 120 150 120 50 50 Average Speed 125 | 110 143 122 150 122 118 112 Slowest Speed 500 | 120 150 150 150 150 400 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 22 | 4 40 28 31 29 19 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 130 | . . . . . 119 11 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 129 | . . . . . 119 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 3037 | 81 371 401 311 514 734 625 Wait 320 | . 9 38 36 151 22 64 Move 2161 | 56 313 294 257 255 587 399 Hop . | . . . . . . . Pick Up 102 | 14 10 10 2 19 21 26 Fast Attach 15 | 1 1 2 3 4 2 2 Attach 84 | 6 2 5 1 14 27 29 Detach 6 | . . . . . 3 3 Swap 10 | . 1 2 . 3 3 1 Drop 50 | . 7 9 5 13 11 5 Fire 225 | 4 27 41 4 55 52 42 Melee 43 | . . . . . . 43 Ram 4 | . . . . . 4 . Kick 17 | . 1 . 3 . 2 11 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 10) 162 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 312 | -10/Materials | Core integrity fell below 50% 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 985 | -9/Materials | Discovered new exit (range 10) 1013 | -9/Materials | Discovered new exit (range 10) 1183 | -9/Materials | Entered Mines 1191 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1201 | -9/Mines | Learned Materials stockpile data 1443 | -9/Mines | Build established: Scavenger-Mutant 1625 | -9/Mines | Discovered new exit (range 4) 1631 | -9/Mines | Entered Materials 1631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1664 | -8/Materials | Central database locked down 1902 | -8/Materials | Garrison activated, responded to threat 2021 | -8/Materials | Lost 3 parts (1p2w) 2179 | -8/Materials | Lost 3 parts (1n1u1w) 2275 | -8/Materials | Discovered new exit (range 5) 2309 | -8/Materials | Entered Factory 2309 | -7/Factory | Evolved 2 slots: Utility x2 2833 | -7/Factory | Lost 5 parts (2n2u1w) 2872 | -7/Factory | Garrison activated, responded to threat 2932 | -7/Factory | Lost 6 parts (1n2u3w) 3066 | -7/Factory | Core integrity fell below 50% 3096 | -7/Factory | Lost 17 parts (3p6n3u5w) 3229 | -7/Factory | Discovered new exit (range 16) 3244 | -7/Factory | Core integrity fell below 20% 3248 | -7/Factory | Entered another Factory area 3248 | -6/Factory | Evolved 2 slots: Weapon x2 3306 | -6/Factory | Build established: Mutant 3439 | -6/Factory | Crushed by falling debris 3598 | -6/Factory | First assault squad dispatched 3714 | -6/Factory | Lost 4 parts (2p2w) 3846 | -6/Factory | Core integrity fell below 50% 3862 | -6/Factory | Lost 9 parts (4n3u2w) 3940 | -6/Factory | Core integrity fell below 20% 3963 | -6/Factory | System corruption reached 10% 4027 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired Fission Core. Imp. Titanium Leg destroyed. Acquired Xenon Bombardment Thruster. System corrupted: Matter fused (-10). System corrupted: Component data lost. Fission Core destroyed. Door malfunctions. Acquired System Guard. KLDOYBNMA WJGBC%HEA80XX11A Acquired System Backup Module. Xenon Bombardment Thruster destroyed. Acquired Hpw. Shock Rifle. Door malfunctions. System corrupted: Hpw. Shock Rifle targeting data glitched. P-60 Hacker IFF system glitched. System corrupted: Hpw. Shock Rifle failed to cycle. U-05 Engineer repairs door. System corrupted: Hpw. Shock Rifle targeting data glitched. Hpw. Shock Rifle destroyed. System Guard destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ??????????????????????????? +??????????????????? | | ?????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ######+#####+############ #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | ########/######+########?????????????????????? | | # # #?????????? ??????????? | | / # #???????# ??????????? | | ##### # p #????? ?????????? | | ??# # #??? ?????????? | | ## # ## ""???????????? | | ## # !@ /Y ""???????????? | | " !## # ###### ""???????????? | | " ## # #?????????????????????? | | Y ## ! ###########?????????????????????? | | " ## #???????????????????????????????? | | " ## #???????????????????????????????? | | ? ## #???????????????????????????????? | | ??################???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 450 Resistance: KI 20 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Librarian Challenges ------------ None Game ------ Seed BarrageSurveybotRifle Manual? 0 Play Time 01:10:07 Cumulative 15.4 hours Start 2021.12.31 @ 10:24:27 End 2021.12.31 @ 11:40:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51408d64-af88-4d73-9b1e-9f00c2a9cd82