Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.22 @ 20:57:35 Player: QR-TZ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1203) 1203 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 4047 Bonus ------- Follower Combat Kills 118 Friendly Fire -14 Cogmind --------- Core Integrity 406/700 Matter 250/300 Energy 85/150 System Corruption 10% Temperature Cool (0) Movement Flying (110) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Flight Unit > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Medium Armor Plating Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating System Shield > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved Cooling System Medium Armor Plating Improved Shield Generator Heavy Laser Advanced EMP Blaster Rocket Launcher Chainsword [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 2 | . . 1 . . 1 Weapon 1 | . . . . 1 . Parts Attached 72 | 6 2 11 13 27 13 Power 9 | 1 . 3 1 3 1 Engine 6 | 1 . 3 1 1 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 21 | 2 . 1 5 6 7 Treads . | . . . . . . Leg 15 | 2 . 1 4 6 2 Wheel 2 | . . . 1 . 1 Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 16 | 1 . 6 1 4 4 Device 4 | . . 2 . 2 . Storage 2 | 1 . 1 . . . Processor 2 | . . 1 . . 1 Hackware 2 | . . . . . 2 Protection 6 | . . 2 1 2 1 Artifact . | . . . . . . Weapon 26 | 2 2 1 6 14 1 Energy Gun 15 | 2 1 1 2 8 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | . . . 2 1 . Ballistic Cannon . | . . . . . . Launcher 5 | . 1 . 1 3 . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 8 | . . . 3 2 3 Power 1 | . . . . 1 . Propulsion 5 | . . . 2 1 2 Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Highest Loss Streak 3 | . . . 2 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 85 95 97 99 95 Engine 6 | . 14 11 11 1 . Core 3 | . . . . 7 6 Leg 30 | . 28 33 25 34 33 Wheel 2 | . . . 7 1 1 Device 3 | . . 4 . 6 6 Storage 9 | . 14 11 11 9 6 Processor 6 | . . 8 11 4 . Protection 6 | . . 4 9 6 8 Energy Gun 19 | . 27 22 12 22 22 Ballistic Gun 2 | . . . 8 1 . Peak Build Rating 41 | 6 6 15 16 30 41 Average Rating 20 | 4 6 12 14 26 34 On Entrance 11 | . 6 6 13 16 28 Naked Turns . | . . . . . . Heaviest Build 45 | 13 13 37 38 45 44 Greatest Support 55 | 20 20 30 30 45 55 Greatest Overweight (x) 3 | 1 . 1 3 1 1 Average Overweight (x) . | . . . 2 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 6 8 11 15 15 14 Most Carried 15 | 4 8 15 15 15 15 Average Carried 12 | 2 7 9 14 14 14 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 4 8 15 15 15 3 Class Distribution -------------------- 33% | Mutant 30% | Scavenger-Tank 25% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1014 | 238 53 96 254 303 70 Remotely . | . . . . . . Salvage Created 1259 | . 120 132 218 653 136 Parts 68 | . 14 10 7 29 8 Haulers Intercepted 3 | . . . . 3 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 29 | . 6 4 6 11 2 Melee 2 | . . . . 2 . Guns 17 | . 3 4 3 5 2 Cannons 1 | . . . . 1 . AOE 8 | . 3 . 2 3 . Classes Destroyed 8 | . 3 2 . 1 2 Tunneler 1 | . 1 . . . . Hauler 3 | . . . . 3 . Operator 2 | . . 1 . 1 . Watcher 1 | . . . . . 1 Swarmer 6 | . 3 2 1 . . Grunt 16 | . 3 1 3 9 . Sentry 5 | . . 1 2 2 . Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 5 2 3 4 2 Combat Bots Only 4 | . 4 2 3 3 2 Max Kills in Single Turn 3 | . 3 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 219 | . 25 33 34 34 93 Missed 72 | . 5 12 11 11 33 Damage Taken 2161 | . 203 210 393 387 968 Core 456 | . 10 33 52 67 294 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 99 | . . . . . 99 Core Remaining (%) 90 | 100 96 . 78 87 . Volleys Fired 90 | . 15 12 22 36 5 Largest 3 | . 2 2 2 3 3 Hottest 191 | . 90 90 150 191 183 Shots Fired 204 | . 27 24 40 98 15 Gun 182 | . 25 24 33 85 15 Cannon 8 | . . . . 8 . Launcher 9 | . 2 . 2 5 . Special 5 | . . . 5 . . Kinetic 10 | . . . 9 1 . Thermal 185 | . 25 24 29 92 15 Explosive 9 | . 2 . 2 5 . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 14 3 14 10 15 Robot Miss Streak 6 | . 3 5 1 6 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 134 | . 20 11 26 65 12 Core Hits 65 | . 11 8 10 30 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . 1 . 2 11 1 Burn 13 | . 1 . 2 9 1 Sever 2 | . . . . 2 . Melee Attacks 11 | . . . . 11 . Impact . | . . . . . . Slashing 11 | . . . . 11 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2958 | . 442 128 472 1621 295 Guns 1965 | . 219 128 347 986 285 Cannons 87 | . . . . 87 . Explosions 620 | . 223 . 106 291 . Melee 257 | . . . . 257 . Ramming 29 | . . . 19 . 10 Kinetic 123 | . . . 123 . . Thermal 2088 | . 219 128 224 1232 285 Explosive 461 | . 223 . 106 132 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 257 | . . . . 257 . Piercing . | . . . . . . Highest Corruption 10 | . . 2 2 . 10 Average Corruption 2 | . . 2 2 . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . 3 19 . 5 Message Errors 3 | . . 1 1 . 1 Matter Fused 9 | . . . 9 . . Heat Flow Errors 4 | . . 1 3 . . Energy Discharges 2 | . . . 2 . . Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . 1 . . . Data Loss (minor) 2 | . . . 1 . 1 Data Loss (major) 4 | . . . 2 . 2 Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . 8 . . Projectiles . | . . . . . . Explosions 8 | . . . 8 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 103 | . . . 74 28 1 Shots 3 | . . . 2 1 . Rammed 2 | . . . 1 . 1 Targets Rammed 4 | . . . 2 . 2 Kicked 2 | . . . 1 . 1 Crushed . | . . . . . . Highest Temperature 391 | . 150 274 279 391 264 Average Temperature 93 | . 59 68 87 113 124 Received Heat Transfer 501 | . 84 75 144 189 9 Effects 6 | . . . 5 1 . Energy Bleed 1 | . . . . 1 . Interference 5 | . . . 5 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 7 | . 2 . 1 1 3 Heat Transferred 5064 | . 645 323 740 2838 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 312 | . 208 312 201 294 195 Initial 133 | . . 87 61 29 133 Average 115 | . 90 194 62 142 105 Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 84 | 100 68 61 94 81 100 Level 1 15 | . 31 38 5 18 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 . 1 4 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 4 | . . 1 . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . 1 3 . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 10 17 8 27 29 Peak Tracking Total 16 | . 6 4 3 5 16 Tactical Retreats 11 | . 1 5 1 1 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . 2 . . Traps Extracted . | . . . . . . Installed 2 | . . . 2 . . Triggered 2 | . . . 2 . . Most Traps Carried 2 | . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . 1 . . 3 . Max in Single Turn 2 | . 1 . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 17 | . 4 4 . 6 3 Terminals 15 | . 4 4 . 5 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 43 | . 10 7 . 15 11 Successful 14 | . 2 1 . 4 7 Failed 28 | . 7 6 . 11 4 Catastrophic 5 | . 2 1 . 1 1 Database Lockouts 1 | . 1 . . . . Manual 35 | . 10 7 . 13 5 Terminals 38 | . 10 7 . 14 7 Fabricators . | . . . . . . Repair Stations 5 | . . . . 1 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 1 . 4 4 Record 2 | . . . . . 2 Part Schematic 6 | . 2 1 . 3 . Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . . 1 Fabricator Index 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 3 4 . 6 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . 2 1 . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 16 | . . . . . 16 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 2 . Highest-Rated Group 40 | . . . 40 24 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 34 | . . . 23 11 . Total Damage 359 | . . . 254 105 . Kills 5 | . . . 4 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3545 | 62 266 677 1003 786 751 Spaces Moved 2266 | 43 170 438 649 411 555 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 1678 | 37 170 438 203 411 419 Wheels 566 | . . . 446 . 120 Hover . | . . . . . . Flight 16 | . . . . . 16 Fastest Speed 28 | 50 120 120 120 120 28 Average Speed 126 | 114 120 131 134 127 116 Slowest Speed 330 | 120 120 190 330 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 2 46 45 92 38 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 8 | . . . 4 4 . Terrain Destroyed 91 | . 5 . 24 62 . Melee . | . . . . . . Projectile 5 | . . . 5 . . AOE 86 | . 5 . 19 62 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2742 | 52 204 515 737 585 649 Wait 189 | . 12 39 24 58 56 Move 2257 | 42 169 437 648 410 551 Hop 1 | . . . . . 1 Pick Up 56 | 4 5 8 13 17 9 Fast Attach 26 | 6 . 3 2 7 8 Attach 15 | . . 2 3 6 4 Detach 4 | . . 2 . 2 . Swap 31 | . 2 6 8 14 1 Drop 56 | . 1 6 13 24 12 Fire 90 | . 15 12 22 36 5 Melee 11 | . . . . 11 . Ram 2 | . . . 1 . 1 Kick 2 | . . . 1 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . 2 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Central database locked down 264 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 10) 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 900 | -9/Materials | Discovered new exit (range 13) 956 | -9/Materials | Discovered new exit (range 16) 1006 | -9/Materials | Entered Mines 1034 | -9/Mines | Met a Derelict bent on vengeance 1461 | -9/Mines | Build established: Scavenger-Mutant 1529 | -9/Mines | Found a hidden stash of uninstalled traps 1822 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1886 | -9/Mines | Discovered new exit (range 7) 2009 | -9/Mines | Entered Materials 2009 | -8/Materials | Accompanied by 2 allies 2009 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2010 | -8/Materials | Identified exit to Storage 2030 | -8/Materials | Discovered exit to Storage (range 7) 2305 | -8/Materials | Build established: Scavenger-Gunner 2769 | -8/Materials | Build established: Scavenger-Tank 2779 | -8/Materials | Discovered new exit (range 13) 2795 | -8/Materials | Entered Factory 2795 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3147 | -7/Factory | Repaired Med. Armor Plating 3520 | -7/Factory | Cargo convoy interrupted 3524 | -7/Factory | Released all parts (11) 3541 | -7/Factory | System corruption reached 10% 3546 | -7/Factory | Self-destructed Last Messages --------------- 03532_ Adv. Beam Rifle destroyed. 03532_ C-30 ARC bursts open, deploying its payload. 03532_ P-60 Hacker unfolds itself. 03532_ H-55 Commando unfolds itself. 03532_ P-60 Hacker unfolds itself. 03532_ X-67 Chaingunner unfolds itself. 03533_ K-01 Serf collects debris. 03533_ Acquired Hacking Suite. 03535_ Slug penetrates Wall. 03536_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03537_ Cesium-ion Thruster destroyed. 03537_ Surge Thruster destroyed. 03540_ Acquired Mic. Nuclear Core. 03541_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03542_ Slug penetrates Wall. 03543_ System corrupted: Imp. Flight Unit rejected. 03543_ Slammed into P-60 Hacker. 03544_ Slug penetrates Wall. 03545_ ALERT: Rogue bot located, Programmers report to Factory Zone 3O. 03546_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ##### # """ """ #???????????????? | | #??# # """ """ #???????????????? | | #??# # #???????????????? | | #??# # #???????????????? | | #??# #########/####???????????????? | | #??# #???????# #??????????????????? | | #??# #???????# #??????????????????? | | #??# #???????# #??????????????????? | | #??# ######### #??????????????????? | | !#??# #??????????????????? | | #??# #??????????????????? | | #??# #??????????????????? | | #??# #??????????????????? | | ##??# " #??????????????????? | | ?????###+### "% #??????????????????? | | ???????????# " #####??????????????? | | ???????????# #??????????????? | | ???????????# ##### #????????? | | ???????????# +??????? | | ???????????# ##############?? | | ???????????# # #?? | | ???????????# # #?? | | ???????????# # #?? | | ???????????+ "%" # #?? | | ???????????######## #= #?? | | ??????????????????# #@p= #?? | | ??????????????????# pxpp=[ #?? | | ??????????????????# g#== / #?? | | ??????????????????# g#!!== #?? | | ??????????????????# #[! #?? | | ??????????????????# #[! #?? | | ??????????????????# # #?? | | ??????????????????# ##############?? | | ??????????????????+ #??????????????? | | ??????????????????# ???????????????? | | ??????????????????# ???????????????? | | ??????????????????# ???????????????? | | ?????????????????? ???????????????? | | ?????????????????? ???????????????? | | ????????????????? ? ???????????????? | | ????????????????????? ???????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed BehemothMinesnifferEngine Manual? 0 Play Time 01:00:36 Cumulative 45.9 hours Start 2024.12.22 @ 19:43:10 End 2024.12.22 @ 20:57:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2be093fe-686a-4195-a943-1ecf220effb3