Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.03 @ 21:24:19 Player: thomas Result: Destroyed by Cetus Guard with Advanced Variable Charge Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (89) 445 Value Destroyed (2652) 2652 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9497 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 263/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Cetus Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Advanced Heat Sink Improved Kinecellerator Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Transmission Jammer Improved Medium Armor Plating Improved Focal Shield Improved Shield Generator Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Wheel Wheel Improved Heat Sink Medium Storage Unit Enhanced Optical Array Force Field Heavy Laser Gatling Laser Axe [Rating: 82] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Tesla Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Cet Slots Evolved 10 | . . . . . 4 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . 1 . . Utility 7 | . . . . . 3 2 . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 152 | . 9 5 . 7 31 3 . 28 15 . 42 11 1 Power 12 | . 1 1 . . 4 . . 1 1 . 3 1 . Engine 9 | . 1 1 . . 2 . . 1 . . 3 1 . Core 3 | . . . . . 2 . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | . 2 2 . 1 8 . . 9 . . 9 4 . Treads 2 | . . . . . . . . . . . . 2 . Leg 24 | . 2 2 . 1 8 . . 4 . . 6 1 . Wheel 1 | . . . . . . . . . . . 1 . . Hover 6 | . . . . . . . . 5 . . 1 . . Flight 2 | . . . . . . . . . . . 1 1 . Utility 61 | . 4 . . 1 9 2 . 12 7 . 20 5 1 Device 23 | . 1 . . . 5 . . . 6 . 9 2 . Storage 7 | . 1 . . 1 1 . . 1 . . 1 2 . Processor 4 | . . . . . 1 . . . 1 . 1 1 . Hackware 13 | . . . . . . . . 6 . . 7 . . Protection 14 | . 2 . . . 2 2 . 5 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 44 | . 2 2 . 5 10 1 . 6 7 . 10 1 . Energy Gun 9 | . . . . . 2 1 . 3 . . 3 . . Energy Cannon 4 | . . . . . 1 . . . 1 . 2 . . Ballistic Gun 14 | . 2 1 . 2 3 . . 2 2 . 2 . . Ballistic Cannon 4 | . . . . . 3 . . . . . . 1 . Launcher 6 | . . 1 . 2 1 . . . 2 . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 2 . 3 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . Parts Lost 53 | . 1 1 . . 4 . 2 8 7 1 23 . 6 Power 5 | . . . . . 2 . . 1 . . 1 . 1 Propulsion 17 | . . . . . 2 . 1 3 . . 9 . 2 Utility 23 | . 1 1 . . . . 1 2 6 . 10 . 2 Weapon 8 | . . . . . . . . 2 1 1 3 . 1 Highest Loss Streak 9 | . 1 1 . . 3 . 2 8 6 1 9 . 6 Average Slot Usage (%) 90 | . 99 97 85 86 95 94 97 98 89 76 91 48 49 Engine 8 | . 14 14 14 14 7 7 7 5 . . 4 4 3 Leg 23 | . 28 28 28 28 25 23 20 . 26 26 21 3 5 Hover 1 | . . . . . . . . 24 . . 2 . . Device 7 | . . . . . 13 15 15 7 13 26 14 6 8 Storage 11 | . 14 14 14 15 16 7 7 6 6 6 5 4 5 Processor 2 | . . . . . 7 7 7 1 1 6 4 4 5 Hackware 7 | . . . . . . . . 26 22 6 20 5 . Protection 4 | . 12 12 . . 5 17 23 8 . . . . 4 Energy Gun 2 | . 10 . . . 2 7 7 5 . . 4 . . Energy Cannon 1 | . . . . . 1 . . . 5 . 2 1 . Ballistic Gun 10 | . 17 18 28 21 6 7 7 5 1 . 1 . . Ballistic Cannon 1 | . . . . . 7 . . . . . . 1 3 Launcher 1 | . . 9 . 2 . . . . 3 3 . . . Naked Turns 2 | . . . . . . . . . . . . . 2 Heaviest Build 63 | 14 34 34 29 39 52 52 52 35 42 29 63 42 37 Greatest Support 97 | 20 20 20 20 20 70 70 70 80 80 80 80 97 97 Greatest Overweight (x) 2 | . 1 1 1 1 1 . . 2 . . 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 10 10 15 15 10 Average Capacity 13 | . 13 15 15 15 15 15 15 10 10 10 13 10 9 Most Carried 15 | . 15 15 15 15 15 15 15 15 10 7 15 15 5 Average Carried 12 | . 12 14 14 14 14 14 14 9 8 7 12 7 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 15 10 5 Final Carried 15 | 6 14 15 15 11 14 15 15 10 7 7 15 5 4 Class Distribution -------------------- 57% | Mutant 17% | Hacker-Mutant 12% | Scavenger-Mutant 7% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Wizard-Mutant | -5/Factory Mutant | -5/Extension Mutant | -5/Cetus Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Cet Matter Collected 2640 | 200 160 268 . 107 852 . 5 11 422 . 513 102 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3701 | . 291 360 . 128 960 . . 77 406 . 1377 102 . Parts 176 | . 25 14 . 16 46 . . 2 13 . 60 . . Haulers Intercepted 3 | . . . . . 2 . . . . . 1 . . Recyclers Shooed 5 | . . . . . 3 . . . . . 2 . . Parts Field Recycled 17 | . . . . . 17 . . . . . . . . Retrieved Matter 99 | . . . . . 99 . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . . . . Prevented 6 | . . . . . . . . . 6 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Cet Combat Hostiles Destroyed 67 | . 10 5 . 5 22 . . 1 6 . 18 . . Melee 2 | . . . . . . . . . 1 . 1 . . Guns 32 | . 10 5 . 2 8 . . . 1 . 6 . . Cannons 18 | . . . . . 10 . . . 1 . 7 . . AOE 11 | . . . . 3 4 . . 1 3 . . . . Classes Destroyed 13 | . 3 3 . 1 4 . . . 1 . 1 . . Worker 2 | . 1 . . . . . . . . . 1 . . Builder 6 | . . 1 . 2 1 . . 1 . . 1 . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 3 | . . . . . 2 . . . . . 1 . . Recycler 6 | . . 3 . . 1 . . . . . 1 1 . Operator 4 | . . . . . 2 . . . . . 2 . . Watcher 1 | . . . . . . . . . . . 1 . . Swarmer 23 | . 6 2 . 3 5 . . . 3 . 4 . . Grunt 33 | . 4 2 . 2 13 . . 1 . . 11 . . Brawler 2 | . . . . . . . . . 2 . . . . Sentry 5 | . . . . . 2 . . . 1 . 2 . . Hunter 3 | . . . . . 2 . . . . . 1 . . Decomposer 3 | . . . . . . . . . 3 . . . . Packrat 1 | . . . . . . . . . 1 . . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 5 | . 4 2 . 4 4 . . 1 3 . 5 1 . Combat Bots Only 4 | . 3 2 . 3 3 . . 1 3 . 4 . . Max Kills in Single Turn 3 | . 2 1 . 2 2 . . 1 3 . 2 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . . . . 1 2 . . 1 3 . . . . Melee 1 | . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Cet Damage Taken 8831 | . 405 387 . 168 1174 . 634 1048 572 91 2317 233 1802 Core 1681 | . 69 57 . 35 191 . 47 190 89 . 376 172 455 Absorbed by Shields 94 | . . . . . . . . . 35 . 59 . . Core Remaining (%) 72 | 100 . . . 35 65 . 93 . . 67 . . . Volleys Fired 248 | . 23 36 . 30 83 . . 4 11 . 57 4 . Largest 2 | . 2 2 . 2 2 . . 2 2 . 2 1 . Hottest 167 | . 60 53 . 100 128 . . 80 102 . 167 53 . Shots Fired 435 | . 46 58 . 36 155 . . 7 20 . 109 4 . Gun 288 | . 46 51 . 13 90 . . 7 9 . 72 . . Cannon 111 | . . . . . 61 . . . 9 . 37 4 . Launcher 31 | . . 7 . 18 4 . . . 2 . . . . Special 5 | . . . . 5 . . . . . . . . . Kinetic 249 | . 25 51 . 13 110 . . 4 9 . 33 4 . Thermal 61 | . . . . 5 18 . . . . . 38 . . Explosive 31 | . . 7 . 18 4 . . . 2 . . . . Electromagnetic 94 | . 21 . . . 23 . . 3 9 . 38 . . Robot Hit Streak 17 | . 9 5 . 3 9 . . 9 17 . 13 4 . Robot Miss Streak 6 | . 3 5 . 2 6 . . . 1 . 3 2 . Penetration Max 2 | . . . . . . . . . . . 2 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 301 | . 31 24 . 8 115 . . 7 25 . 86 5 . Core Hits 179 | . 16 11 . 11 77 . . 4 14 . 40 6 . Critical Kills 4 | . . . . . . . . . . . 4 . . Critical Parts Destroyed 5 | . . . . . . . . . . . 5 . . Critical Strikes 15 | . . . . . 2 . . . 1 . 12 . . Burn 1 | . . . . . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . Destroy 9 | . . . . . . . . . 1 . 8 . . Corrupt 4 | . . . . . 1 . . . . . 3 . . Melee Attacks 27 | . . . . . . . . 1 10 . 15 1 . Impact . | . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . 1 10 . 15 1 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 4 . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7351 | . 389 389 . 294 2410 . . 257 954 . 2408 237 13 Guns 2983 | . 389 352 . 114 964 . . 134 45 . 985 . . Cannons 2349 | . . . . . 1057 . . . 192 . 994 106 . Explosions 879 | . . 37 . 156 389 . . 123 174 . . . . Melee 1100 | . . . . . . . . . 543 . 426 131 . Ramming 16 | . . . . . . . . . . . 3 . 13 Kinetic 2563 | . 212 352 . 114 1404 . . 70 45 . 260 106 . Thermal 1576 | . . . . 24 410 . . 123 . . 1019 . . Explosive 564 | . . 37 . 156 197 . . . 174 . . . . Electromagnetic 1532 | . 177 . . . 399 . . 64 192 . 700 . . Impact . | . . . . . . . . . . . . . . Slashing 1100 | . . . . . . . . . 543 . 426 131 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 1 7 7 9 9 . Average Corruption 3 | . . . . . . . . 1 3 7 3 7 . Corruption Purged 9 | . . . . . . . . . . . . 9 . Effects 46 | . . . . . . . . 1 7 4 19 15 . Message Errors 16 | . . . . . . . . 1 2 1 8 4 . Matter Fused 7 | . . . . . . . . . . 1 3 3 . Heat Flow Errors 10 | . . . . . . . . . 1 2 3 4 . Energy Discharges 6 | . . . . . . . . . 1 . 3 2 . Data Loss (minor) 6 | . . . . . . . . . 3 . 2 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 547 | . . . . . 34 . . 12 189 . 211 101 . Projectiles 67 | . . . . . 21 . . . . . 46 . . Explosions 25 | . . . . . 13 . . 12 . . . . . Melee 455 | . . . . . . . . . 189 . 165 101 . Knockbacks 40 | . . . . . 34 . . . . . . 6 . Impact . | . . . . . . . . . . . . . . Kinetic 36 | . . . . . 30 . . . . . . 6 . Secondary 4 | . . . . . 4 . . . . . . . . Self-Inflicted Damage 453 | . . 182 . 67 111 . . 61 . . 32 . . Shots 14 | . . 6 . 3 3 . . 1 . . 1 . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . . . . . 2 . 1 Kicked 2 | . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 405 | . 75 6 . 22 275 . . 145 341 169 405 187 . Average Temperature 84 | . 29 4 . 10 118 . . 68 131 81 95 82 . Received Heat Transfer 1926 | . 93 36 . 75 450 . . 273 72 12 582 45 288 Effects 1 | . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . 3 . . Parts Fried 10 | . . . . . 2 . . . . . 8 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 3 | . . . . . 1 . . . . . 2 . . Heat Transferred 2329 | . . . . 50 792 . . 50 . . 1437 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Cet Peak Influence 270 | . 200 60 . 75 209 41 28 80 . . 270 172 17 Initial 52 | . . 5 . . . 29 28 4 . . 46 52 2 Average 59 | . 45 19 . 23 55 37 24 30 . . 131 85 4 Maximum Alert Level 1 | . 1 . . . 1 . . . . . 1 . . Low Security (%) 96 | . 97 100 . 100 99 100 100 100 . . 87 100 100 Level 1 3 | . 2 . . . . . . . . . 12 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 5 . 1 2 . . 9 . 1 Investigation 6 | . 1 . . . 1 . . 1 . . 2 . 1 Extermination 2 | . . . . . . . . . . . 2 . . Reinforcement 10 | . . . . . 4 . 1 1 . . 4 . . Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Cet Distress Signals 8 | . 2 . . . 3 . . 1 . . 2 . . Communications Jammed 26 | . . . . . 9 . . . . . 17 . . Distress Signals 26 | . . . . . 9 . . . . . 17 . . Times Spotted 145 | . 16 6 . 4 38 . 3 8 7 1 42 5 15 Peak Tracking Total 13 | . 4 3 . 2 4 . 3 3 3 1 9 4 13 Tactical Retreats 11 | . 1 1 . . . . . 1 1 . 6 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Cet Traps Triggered 5 | . . . . . 1 . . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . 1 . Reused 1 | . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . 7 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Cet Machines Disabled 4 | . . . . . 1 . . . . . 3 . . Max in Single Turn 2 | . . . . . 1 . . . . . 2 . . Garrison Access 2 | . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Cet Machines Accessed 39 | . 9 1 4 . 6 2 . 7 . . 8 1 1 Terminals 26 | . 8 . . . 5 1 . 4 . . 6 1 1 Fabricators 4 | . . . . . . . . 3 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 123 | . 27 1 19 . 18 3 . 31 . . 19 2 3 Successful 84 | . 17 1 19 . 11 3 . 20 . . 11 1 1 Failed 39 | . 10 . . . 7 . . 11 . . 8 1 2 Catastrophic 3 | . . . . . 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 57 | . 19 . 1 . 8 . . 19 . . 10 . . Terminals 87 | . 26 . . . 14 1 . 25 . . 16 2 3 Fabricators 8 | . . . . . . . . 6 . . 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . . . 4 2 . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 51 | . 5 1 19 . 6 1 . 13 . . 4 1 1 Record 19 | . . . 18 . . . . . . . . . 1 Robot Analysis 3 | . . . . . . . . 3 . . . . . Open Door 2 | . . 1 . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . 3 . . . . . . . . Unreport Threat 6 | . . . . . 3 . . 2 . . 1 . . Locate Traps 6 | . 2 . . . . . . 2 . . 2 . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 . . 2 . . Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . 1 . . 1 . . Build 2 | . . . . . . . . 1 . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 2 . . . . . . . Insert Component 4 | . . . . . 3 1 . . . . . . . Analyze 2 | . . . . . 1 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 21 | . 12 . . . 1 . . 4 . . 4 . . Terminals 20 | . 11 . . . 1 . . 4 . . 4 . . Track 1 | . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . Botnet 13 | . 7 . . . 1 . . 3 . . 2 . . Operators 5 | . 3 . . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 8 . . . 6 1 . 6 . . 6 1 1 Full Trace Events 4 | . . . . . . . . 1 . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . Parts Built 2 | . . . . . . . . 1 . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 72 | . . . . . . . . 36 . . 36 . . Total Part Build Rating 6 | . . . . . . . . 3 . . 3 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 3 . . 2 . . Machine Destruction 2 | . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . 3 . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . Hacks Repelled 1 | . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Cet Total Allies 7 | . . . . 4 . . . 3 . . . . . Largest Group 3 | . . . . 3 . . . 3 . . . . . Highest-Rated Group 93 | . . . . 40 . . . 93 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . 31 . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . Ally Attacks 16 | . . . . . . . . 16 . . . . . Total Damage 187 | . . . . . . . . 187 . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Cet Robot Analysis Total 3 | . . . . . . . . 3 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Cet Turns Passed 11311 | . 1229 1322 750 1601 1931 156 81 673 641 124 2185 518 100 Spaces Moved 7175 | 1 656 631 394 791 1001 152 76 1072 455 104 1325 459 58 Core 6 | . . . . . . . . . . . . 1 5 Treads 220 | . . . . . . . . . . . . 167 53 Legs 5668 | 1 656 631 394 791 1001 152 76 16 455 104 1325 66 . Wheels . | . . . . . . . . . . . . . . Hover 1056 | . . . . . . . . 1056 . . . . . Flight 225 | . . . . . . . . . . . . 225 . Fastest Speed 30 | 120 120 190 190 190 100 100 90 48 120 120 120 30 50 Average Speed 132 | 120 172 190 190 190 125 100 95 49 120 120 125 101 167 Slowest Speed 250 | 120 190 190 190 190 183 100 100 190 120 120 190 190 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . 17 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 2 95 98 78 100 65 7 88 25 67 19 19 58 51 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . 1 . 1 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 . . 1 1 . Scrap Searched 7 | . . 3 . 1 . . . . 3 . . . . Spaces Dug 14 | . . . . 9 . . . 1 . . 4 . . Terrain Destroyed 251 | . . 31 . 152 29 . . 7 12 . 20 . . Melee 5 | . . . . . . . . 1 . . 4 . . Projectile 13 | . . . . 4 1 . . . . . 8 . . AOE 231 | . . 31 . 148 28 . . 6 10 . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Cet Total 8486 | . 708 700 397 844 1532 155 87 1200 508 103 1707 485 60 Wait 754 | . 3 20 . 8 373 . . 83 13 . 235 19 . Move 7135 | . 655 630 393 790 1000 151 75 1071 454 103 1324 431 58 Hop 10 | . . . . . . . . . . . . 10 . Pick Up 72 | . 10 3 2 2 18 1 6 3 4 . 17 6 . Fast Attach 61 | . 3 . . 1 11 1 . 13 4 . 21 7 . Attach 39 | . 1 . . . 5 1 . 8 6 . 13 4 1 Detach 12 | . . . . . 2 . . 2 . . 8 . . Swap 52 | . 5 5 . 6 15 1 . 7 5 . 8 . . Drop 73 | . 8 6 2 7 25 . 6 8 1 . 7 3 . Fire 248 | . 23 36 . 30 83 . . 4 11 . 57 4 . Melee 27 | . . . . . . . . 1 10 . 15 1 . Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: [*Fac] / *Cet) -5/Cetus History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 5) 560 | -10/Materials | Discovered new exit (range 13) 844 | -10/Materials | Discovered new exit (range 10) 1175 | -10/Materials | Discovered new exit (range 6) 1230 | -10/Materials | Entered Mines 1349 | -10/Mines | Discovered new exit (range 8) 1399 | -10/Mines | Met a Derelict bent on vengeance 1440 | -10/Mines | Excavation squad dispatched 1440 | -10/Mines | A large section of the Mines collapsed 1702 | -10/Mines | Learned Materials stockpile data 1815 | -10/Mines | Found the Drone Emporium 1824 | -10/Mines | Found Prototype Device 1844 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1846 | -10/Mines | Discovered new exit (range 5) 2084 | -10/Mines | Discovered new exit (range 8) 2375 | -10/Mines | Core integrity fell below 50% 2552 | -10/Mines | Entered Exiles 2598 | -10/Exiles | Met 8R-AWN 2632 | -10/Exiles | Met EX-HEX 2685 | -10/Exiles | Met EX-BIN 2706 | -10/Exiles | Aligned with FarCom system 2708 | -10/Exiles | Given EX-Vault access code 2788 | -10/Exiles | Opened EX-Vault 2802 | -10/Exiles | Found Potential Leg 2805 | -10/Exiles | Found Potential Leg 2848 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2899 | -10/Exiles | Met EX-DEC 2915 | -10/Exiles | Learned location of Zion (-7) 2977 | -10/Exiles | Discovered new exit (range 10) 3092 | -10/Exiles | Visited The Gauntlet 3302 | -10/Exiles | Left Exiles lab with Potential Leg 3302 | -10/Exiles | Entered Mines 3777 | -9/Mines | Received a Mining Laser from a helpful Derelict 4132 | -9/Mines | Discovered new exit (range 8) 4164 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4779 | -9/Mines | Discovered new exit (range 10) 4903 | -9/Mines | Entered Materials 4903 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5014 | -8/Materials | Build established: Scavenger-Mutant 5166 | -8/Materials | Identified Bomb Drone Bay 6261 | -8/Materials | Lost 3 parts (1p2n) 6540 | -8/Materials | Build established: Mutant 6633 | -8/Materials | Discovered new exit (range 15) 6834 | -8/Materials | Entered Factory 6834 | -7/Factory | Evolved 2 slots: Utility x2 6990 | -7/Factory | Identified exit to DSF 6990 | -7/Factory | Entered DSF 7050 | -7/DSF | Additional patrols routed to DSF 7058 | -7/DSF | Discovered new exit (range 16) 7071 | -7/DSF | Entered Factory 7071 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7296 | -6/Factory | Allied Derelicts emerged from ambush trap array 7359 | -6/Factory | Build established: Hacker-Mutant 7384 | -6/Factory | Fabricated Hacking Suite (x1) 7572 | -6/Factory | P-70 Sage assimilated allied 1Q-2GC(g) 7688 | -6/Factory | Discovered new exit (range 15) 7744 | -6/Factory | Entered Lower Caves 7773 | -6/Lower Caves | Lost 8 parts (1p3n2u2w) 8020 | -6/Lower Caves | Encountered a Warlord checkpoint 8147 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8179 | -6/Lower Caves | Lost 6 parts (6u) 8251 | -6/Lower Caves | Spotted B-75 Beast 8270 | -6/Lower Caves | Learned Factory security intel 8310 | -6/Lower Caves | Learned Factory garrison access intel 8342 | -6/Lower Caves | Discovered new exit (range 5) 8367 | -6/Lower Caves | Identified exit to Lower Caves 8385 | -6/Lower Caves | Entered another Lower Caves area 8386 | -6/Lower Caves | Encountered a Warlord checkpoint 8445 | -6/Lower Caves | Build established: Mutant 8448 | -6/Lower Caves | Spotted B-75 Beast 8465 | -6/Lower Caves | Discovered new exit (range 15) 8477 | -6/Lower Caves | Identified exit to Factory 8509 | -6/Lower Caves | Entered Factory 8509 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8511 | -5/Factory | Loaded intel: 4 garrison access locations 8857 | -5/Factory | Build established: Hacker-Mutant 9356 | -5/Factory | Lost 6 parts (3n2u1w) 9444 | -5/Factory | Fabricated Hacking Suite (x1) 9513 | -5/Factory | Lost 9 parts (1p3n3u2w) 9575 | -5/Factory | Discovered new exit (range 6) 10097 | -5/Factory | Build established: Wizard-Mutant 10681 | -5/Factory | Crushed by falling debris 10694 | -5/Factory | Entered Extension 10712 | -5/Extension | Lost 3 parts (1n2u) 10824 | -5/Extension | Released all parts (13) 10849 | -5/Extension | Spotted B-75 Beast 10849 | -5/Extension | Spotted B-75 Beast 10854 | -5/Extension | Core integrity fell below 50% 10879 | -5/Extension | Discovered new exit (range 21) 10879 | -5/Extension | Discovered new exit (range 20) 11181 | -5/Extension | Build established: Mutant 11212 | -5/Extension | Entered Cetus 11231 | -5/Cetus | Spotted Cetus Guard 11231 | -5/Cetus | Spotted Cetus Guard 11231 | -5/Cetus | Spotted Cetus Guard 11231 | -5/Cetus | Spotted Cetus Guard 11307 | -5/Cetus | Core integrity fell below 20% 11310 | -5/Cetus | Released all parts (5) 11312 | -5/Cetus | Destroyed by Cetus Guard with Advanced Variable Charge Gun Last Messages --------------- >>Query(PAWN 4) Proto-AWare Network, a precursor to [MAIN.C]. The fourth attempt by [Dr. REDACTED] to create an AI patterned after the human mind. Motivating its design was the theory that such a system would be able to better devise creative solutions for unforeseen problems. Like previous iterations this one eventually succumbed to the "god syndrome" resulting from the corrupting effect of infinite power, even if just a simulated illusion. Building a mind both flexible enough to wield vast power and remain stable at the same time is proving to be the most difficult part of realizing a sentient system. 11310_ ALERT: Suspicious activity at Terminal C002. Dispatching Investigation squad. 11310_ Released Imp. Titanium Leg. 11310_ Released Med. Storage Unit. 11310_ Released Enh. Optical Array. 11310_ Released Arm. Medium Treads. 11310_ Released Lyr. Light Armor Plating. 11311_ Slug penetrates S-27 Virus. 11311_ S-27 Virus suffers critical hit (Destroy). 11311_ S-27 Virus destroyed. 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"""#???????????????? | | ?????????????????????# " !=T"""#???????????????? | | ?????????????????????#" = """#???????????????? | | ?????????????????????#" " " #"###???????????????? | | ?????????????????????# #"""????????????????? | | ?????????????????????#"" " "#"""#???????????????? | | ?????????????????????#############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 375 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 72 Defensive Hacking 22 Item Schematics ----------------- Signal Interpreter | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperSniperMallet Manual? 0 Play Time 01:57:33 Cumulative 38.5 hours Start 2021.11.03 @ 16:30:33 End 2021.11.03 @ 21:24:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 31 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters SATURATION(65) Filters SATURATION(65) Steam 1 RUN: bd59df0e-a16d-43fe-87e7-1389a621dbc8