Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.30 @ 00:32:53 Player: DuckBoy Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (9) 1800 Robots Destroyed (130) 650 Value Destroyed (5456) 5456 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2905) 2905 TOTAL SCORE: 15471 Bonus ------- High Alert Combat Kills 1656 Follower Combat Kills 1045 Registered with UFD 300 Friendly Fire -96 Cogmind --------- Core Integrity 0/1600 Matter 175/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Wheel Wheel > --- UTILITY (12) ----- Enhanced Optical Array Experimental Terrain Scan Processor Graphene Brace Advanced Corruption Screen > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Advanced Cooling System Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Cooling System Makeshift Microdissipator Network Huge Storage Unit Long-range Sensor Array Improved Terrain Scanner Surveybot 17 Chip Graphene Brace Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Phase Gun Overtuned Coil Gun Gamma Bomb Array Power Sword > --- INVENTORY -------- Nuclear Pulse Array Nuclear Pulse Array Micro-nuke Launcher [Rating: 120] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Humpback Device Scrap Suit Storage Humpback Processor Surveybot 17 Chip Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Greatsword Energy Gun Subdweller Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Launcher Subdweller Shrapnel Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 10 2 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 5 | . . . . . 2 . . 2 1 Utility 10 | . . . . . 5 2 2 . 1 Weapon 2 | . . . . . 2 . . . . Parts Attached 196 | 6 11 14 17 16 58 47 4 7 16 Power 30 | 1 1 . 3 2 9 12 . 1 1 Engine 10 | 1 1 . 3 2 2 1 . . . Core 16 | . . . . . 7 9 . . . Reactor 4 | . . . . . . 2 . 1 1 Propulsion 41 | 2 . 2 7 6 12 3 . 3 6 Treads 4 | 2 . . 1 . . . . . 1 Leg . | . . . . . . . . . . Wheel 31 | . . 2 6 6 11 3 . 1 2 Hover . | . . . . . . . . . . Flight 6 | . . . . . 1 . . 2 3 Utility 58 | 1 3 2 2 5 20 16 3 2 4 Device 30 | . . 1 1 2 11 11 2 1 1 Storage 8 | 1 1 1 1 2 1 . 1 . . Processor 5 | . 1 . . . . 1 . . 3 Hackware 6 | . 1 . . . 1 3 . 1 . Protection 9 | . . . . 1 7 1 . . . Artifact . | . . . . . . . . . . Weapon 67 | 2 7 10 5 3 17 16 1 1 5 Energy Gun 16 | 1 3 3 1 2 2 4 . . . Energy Cannon 10 | . 1 . 2 . 2 4 . . 1 Ballistic Gun 13 | 1 3 6 . . 1 2 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 15 | . . 1 . . 9 1 1 1 2 Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 7 | . . . 2 1 1 2 . . 1 Piercing Weapon 3 | . . . . . . 2 . . 1 Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 8 | . . . 8 . . . . . . Parts Lost 91 | . 1 7 1 . 31 25 6 3 17 Power 16 | . 1 . 1 . 6 5 1 . 2 Propulsion 18 | . . 2 . . 7 2 1 1 5 Utility 27 | . . . . . 7 10 1 2 7 Weapon 30 | . . 5 . . 11 8 3 . 3 Highest Loss Streak 17 | . 1 7 1 . 10 7 6 2 17 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 72 | . 93 72 68 71 69 77 77 58 39 Engine 10 | . 13 14 13 13 3 . . . . Core 1 | . . . . . 5 8 9 4 1 Treads 2 | . 28 1 . . . . . . . Wheel 19 | . . 11 21 27 15 10 8 . 3 Device 6 | . . . 4 5 13 14 25 23 9 Storage 8 | . 14 14 9 8 4 4 1 . . Hackware 2 | . 6 . . . 1 16 9 12 6 Protection 1 | . . . . . 5 1 . . . Energy Gun 3 | . 4 4 . 4 3 4 4 . . Ballistic Gun 3 | . 22 22 . . . 1 3 . . Launcher 1 | . . . 3 . 5 3 3 . . Slashing Weapon 8 | . . . 13 11 3 3 4 4 1 Peak Build Rating 120 | 6 12 14 20 32 78 112 120 114 115 Average Rating 33 | 4 9 12 14 20 67 97 112 96 65 On Entrance 42 | . 6 10 14 16 32 77 104 84 81 Naked Turns . | . . . . . . . . . . Heaviest Build 249 | 10 34 216 217 213 249 87 136 20 14 Greatest Support 68 | 40 40 40 40 40 68 40 40 26 20 Greatest Overweight (x) 70 | . . 10 10 70 11 26 6 . 4 Average Overweight (x) 3 | . . 9 5 3 2 1 1 . . Largest Inventory Capacity 35 | 8 15 35 35 35 35 15 25 5 5 Average Capacity 22 | 7 13 31 26 22 26 14 12 5 5 Most Carried 35 | 3 10 25 28 35 35 15 5 5 5 Average Carried 18 | 1 7 19 19 20 24 12 4 4 3 Final Capacity 35 | 8 15 35 35 35 15 5 5 5 5 Final Carried 35 | 3 10 25 27 35 11 4 5 5 1 Class Distribution -------------------- 50% | Hauler-Mutant 34% | Mutant 3% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Hauler-Mutant | -7/Scraptown Hauler-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Scrapper | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -7 -7 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Acc Matter Collected 5497 | 229 587 202 1180 613 2137 474 34 21 20 Remotely . | . . . . . . . . . . Salvage Created 6365 | . 656 215 1070 . 2087 1989 66 21 261 Parts 307 | . 41 19 32 . 86 112 5 3 9 Haulers Intercepted 5 | . 2 . . . 1 2 . . . Recyclers Shooed 4 | . 2 . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Acc Combat Hostiles Destroyed 89 | . 13 7 1 . 34 30 1 . 3 Melee 19 | . . . . . 8 10 1 . . Guns 22 | . 12 2 . . 2 6 . . . Cannons 5 | . 1 . 1 . 2 1 . . . AOE 30 | . . 4 . . 14 10 . . 2 Classes Destroyed 18 | . 6 3 2 . 4 2 . . 1 Worker 7 | . 1 . . . 4 1 . . 1 Builder 8 | . . . . . 3 4 . 1 . Tunneler 2 | . . . . . 2 . . . . Hauler 5 | . 2 . . . 1 2 . . . Recycler 10 | . . . 9 . 1 . . . . Operator 3 | . 2 . . . . 1 . . . Turret 2 | . . 2 . . . . . . . Watcher 4 | . 1 . . . . 3 . . . Swarmer 15 | . 3 4 . . . 8 . . . Cutter 4 | . . . . . . 4 . . . Grunt 32 | . 10 . . . 16 5 . . 1 Brawler 1 | . . . . . . . . . 1 Sentry 3 | . . . 1 . 1 1 . . . Hunter 17 | . . . . . 9 6 1 . 1 Programmer 13 | . . . . . 8 5 . . . Heavy 1 | . . . . . . 1 . . . Cobbler 1 | . . 1 . . . . . . . Subdweller 3 | . . 3 . . . . . . . Best Kill Streak 8 | . 7 6 2 . 6 8 1 1 3 Combat Bots Only 6 | . 6 4 1 . 6 5 1 . 3 Max Kills in Single Turn 8 | . 1 3 1 . 3 8 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 5 | . . 3 . . 3 5 . . 1 Melee 1 | . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Acc Hostile Shots Fired 1204 | . 44 65 45 . 390 295 63 85 217 Missed 416 | . 8 27 21 . 111 74 27 55 93 Damage Taken 15232 | . 409 710 174 . 5067 4681 798 631 2762 Core 3632 | . 32 145 48 . 590 931 154 132 1600 Absorbed by Shields 371 | . . . . . 290 81 . . . Ignored by Resistances 54 | . . . . . 54 . . . . Regen/Repaired (Parts) 444 | . . . . . 132 248 64 . . Core Remaining (%) 58 | 100 . . . 10 41 19 88 90 . Volleys Fired 202 | . 46 35 5 . 59 52 . . 5 Largest 3 | . 2 2 2 . 3 3 . . 1 Hottest 315 | . 110 80 120 . 225 315 . . 120 Shots Fired 365 | . 89 53 10 . 107 101 . . 5 Gun 230 | . 87 47 . . 38 58 . . . Cannon 56 | . 2 . 10 . 10 33 . . 1 Launcher 76 | . . 6 . . 56 10 . . 4 Special 3 | . . . . . 3 . . . . Kinetic 162 | . 78 33 . . 28 23 . . . Thermal 81 | . 7 . 10 . 23 40 . . 1 Explosive 2 | . . . . . . . . . 2 Electromagnetic 117 | . 4 20 . . 53 38 . . 2 Robot Hit Streak 15 | . 9 9 12 . 15 8 . . 5 Robot Miss Streak 9 | . 4 2 . . 6 9 . . 2 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 3 | . 2 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . Shots Hit Robots 304 | . 53 37 25 . 81 100 1 2 5 Core Hits 209 | . 28 18 10 . 75 65 1 . 12 Critical Kills 4 | . 1 . . . 2 1 . . . Critical Parts Destroyed 9 | . . . . . 6 3 . . . Critical Strikes 24 | . 1 . . . 11 12 . . . Meltdown 1 | . . . . . 1 . . . . Destroy 5 | . 1 . . . . 4 . . . Corrupt 1 | . . . . . . 1 . . . Smash 7 | . . . . . 7 . . . . Sever 10 | . . . . . 3 7 . . . Melee Attacks 166 | . . . 24 . 58 62 8 9 5 Thermal 1 | . . . . . 1 . . . . Impact 24 | . . . . . 24 . . . . Slashing 115 | . . . 24 . 33 36 8 9 5 Piercing 26 | . . . . . . 26 . . . Sneak Attacks 24 | . . . 12 . 8 1 1 2 . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks 7 | . . . . . . 7 . . . Damage Inflicted 16867 | . 831 1110 1450 . 6751 5597 80 161 887 Guns 2945 | . 794 509 . . 529 1113 . . . Cannons 1125 | . 34 . 203 . 177 666 . . 45 Explosions 7483 | . . 601 . . 3927 2163 . . 792 Melee 5254 | . . . 1247 . 2111 1655 80 161 . Ramming 60 | . 3 . . . 7 . . . 50 Kinetic 3371 | . 720 894 . . 1323 434 . . . Thermal 3673 | . 80 . 203 . 1318 2027 . . 45 Explosive 684 | . . . . . . 73 . . 611 Electromagnetic 3825 | . 28 216 . . 1992 1408 . . 181 Impact 841 | . . . . . 841 . . . . Slashing 3930 | . . . 1247 . 1270 1172 80 161 . Piercing 483 | . . . . . . 483 . . . Highest Corruption 9 | . . . 8 . 6 9 . 1 . Average Corruption 5 | . . . 8 . 2 7 . 1 . Corruption Purged 20 | . . . . . 18 2 . . . Corruption Blocked 5 | . . . . . . . . . 5 Effects 107 | . . . 66 . 26 14 . 1 . Message Errors 24 | . . . 15 . 6 3 . . . Matter Fused 25 | . . . 18 . 3 3 . 1 . Heat Flow Errors 20 | . . . 12 . 6 2 . . . Energy Discharges 6 | . . . 3 . 1 2 . . . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 19 | . . . 15 . 4 . . . . Data Loss (major) 6 | . . . 3 . 3 . . . . Misfires 2 | . . . . . 2 . . . . Alerts 3 | . . . . . 1 2 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots 8 | . . . . . 4 4 . . . Effects 1 | . . . . . . 1 . . . Heat Surge 1 | . . . . . . 1 . . . Overflow Damage 1396 | . . 47 367 . 648 243 . 91 . Projectiles 35 | . . . . . 9 26 . . . Explosions 482 | . . 47 . . 246 189 . . . Melee 879 | . . . 367 . 393 28 . 91 . Knockbacks 6 | . . . . . 6 . . . . Impact 5 | . . . . . 5 . . . . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 204 | . . . . . 141 8 . . 55 Shots 10 | . . . . . 6 1 . . 3 Rammed 17 | . 1 . . . 1 . . . 15 Targets Rammed 17 | . 1 . . . 1 . . . 15 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 718 | . 108 295 234 . 718 216 . . 16 Average Temperature 92 | . 18 185 87 . 122 97 . . 13 Received Heat Transfer 2208 | . 207 369 48 . 1026 324 69 24 141 Effects 7 | . . 1 . . 6 . . . . Shutdowns 2 | . . . . . 2 . . . . Energy Bleed 3 | . . 1 . . 2 . . . . Interference 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 14 | . . 2 . . 8 3 . . 1 Combat Hostiles 12 | . . 1 . . 7 3 . . 1 Parts Fried 33 | . . 2 . . 19 12 . . . Impact Corruptions 11 | . . . . . 11 . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 7 | . . . 2 . 2 3 . . . Heat Transferred 3605 | . 198 . 333 . 1209 1828 . . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 1 . . . Alert | -11 -10 -10 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Acc Peak Influence 1611 | . 281 . 136 . 1611 1442 836 537 636 Initial 788 | . . . 122 . . 788 677 447 182 Average 315 | . 74 . 27 . 362 1031 690 452 377 Maximum Alert Level 5 | . 1 . . . 5 4 3 2 2 Low Security (%) 62 | 100 84 . 100 . 56 . . . 17 Level 1 9 | . 15 . . . 16 . . 17 42 Level 2 8 | . . . . . 6 5 91 82 39 Level 3 8 | . . . . . 5 46 8 . . Level 4 10 | . . . . . 12 48 . . . Level 5 . | . . . . . 2 . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 35 | . 3 . . . 17 8 2 2 3 Investigation 9 | . 2 . . . 4 1 1 . 1 Extermination 7 | . . . . . 4 2 . . 1 Reinforcement 15 | . 1 . . . 6 4 1 2 1 Assault 3 | . . . . . 3 . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded 3 | . . . . . 2 . . 1 . Haulers Reinforced 3 | . . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Acc Distress Signals 14 | . 3 . . . . 5 1 3 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 239 | . 19 10 1 . 75 55 21 27 31 Peak Tracking Total 21 | . 5 6 1 . 10 8 14 21 15 Tactical Retreats 25 | . 2 2 . . 8 3 1 2 7 Traps | -11 -10 -10 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Acc Traps Triggered 8 | . 1 . . . 3 2 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . 11 . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 2 1 . . . Machines | -11 -10 -10 -7 -7 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Acc Machines Disabled 43 | . . 4 . . 9 30 . . . Max in Single Turn 16 | . . 4 . . 3 16 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . 4 . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Acc Machines Accessed 49 | . 7 . 8 8 13 8 1 3 1 Terminals 24 | . 7 . 4 . 6 4 . 3 . Fabricators 1 | . . . . . 1 . . . . Repair Stations 4 | . . . . . 2 1 1 . . Recycling Units 6 | . . . 2 . 2 2 . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 1 . . 1 Total Hacks 172 | . 26 . 40 45 30 20 1 8 2 Successful 121 | . 9 . 32 45 15 15 1 4 . Failed 51 | . 17 . 8 . 15 5 . 4 2 Catastrophic 8 | . 1 . 3 . 3 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 54 | . 19 . 5 . 17 9 1 3 . Terminals 72 | . 26 . 10 . 19 9 . 8 . Fabricators 1 | . . . . . 1 . . . . Repair Stations 6 | . . . . . 3 2 1 . . Recycling Units 16 | . . . 5 . 4 7 . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 6 | . . . . . 2 2 . . 2 Terminal Hacks 90 | . 4 . 28 45 3 7 . 3 . Record 62 | . . . 24 38 . . . . . Robot Analysis 6 | . . . . 6 . . . . . Machine Index 1 | . . . . . . 1 . . . Terminal Index 2 | . 1 . . . 1 . . . . Alert Level 3 | . . . 1 . . 1 . 1 . Unreport Threat 7 | . 1 . . . . 4 . 2 . Locate Traps 1 | . . . . . . 1 . . . Dispatch Records 2 | . . . 1 . 1 . . . . Security Status 1 | . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Release Object 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . Scan Component 2 | . . . . . 1 1 . . . Repair 2 | . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 25 | . 5 . 4 . 9 5 1 1 . Terminals 12 | . 5 . 1 . 5 . . 1 . Track 1 | . . . . . 1 . . . . Assimilate 2 | . 1 . . . 1 . . . . Botnet 7 | . 3 . 1 . 2 . . 1 . Operators 2 | . 1 . . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . Overload 1 | . . . . . 1 . . . . Repair Stations 5 | . . . . . 3 1 1 . . Patch 2 | . . . . . 1 . 1 . . Recycling Units 7 | . . . 3 . . 4 . . . Monitor 1 | . . . . . . 1 . . . Reject 2 | . . . 1 . . 1 . . . Recyclers 2 | . . . 1 . . 1 . . . Mask 2 | . . . 1 . . 1 . . . Fedlink 1 | . . . . . 1 . . . . Scrapoids 2 | . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 7 . 6 . 8 5 . 3 1 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . Time 63 | . . . . . 19 44 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Relay Couplers Released 4 | . . . . . . 4 . . . Programmers 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Acc Total Allies 16 | . . . . . 11 5 . . . Largest Group 5 | . . . . . 5 5 . . . Highest-Rated Group 241 | . . . . . 241 241 . . . Highest-Rated Ally 50 | . . . . . 50 50 . . . Total Orders 8 | . . . . 8 . . . . . STAY 2 | . . . . 2 . . . . . ROAM 1 | . . . . 1 . . . . . EXPLORE 2 | . . . . 2 . . . . . RETURN 3 | . . . . 3 . . . . . Ally Attacks 220 | . . . . . 94 126 . . . Total Damage 4056 | . . . . . 2034 2022 . . . Kills 29 | . . . . . 16 13 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Acc Robot Analysis Total 6 | . . . . 6 . . . . . Derelict Logs Recovered 4 | . . . . 4 . . . . . Drone Launches 3 | . . . . 3 . . . . . Drone Recoveries 3 | . . . . 3 . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Acc Turns Passed 17627 | 96 1416 912 2686 7864 2706 1245 227 186 289 Spaces Moved 9833 | 55 759 362 1302 3775 1678 919 222 381 380 Core 133 | 5 . 7 . 17 . 5 . . 99 Treads 823 | 50 759 14 . . . . . . . Legs . | . . . . . . . . . . Wheels 8234 | . . 341 1302 3758 1619 914 222 . 78 Hover . | . . . . . . . . . . Flight 643 | . . . . . 59 . . 381 203 Fastest Speed 37 | 50 160 110 105 95 83 70 70 37 37 Average Speed 140 | 150 160 213 169 157 131 92 87 38 58 Slowest Speed 3550 | 160 160 550 210 3550 280 1350 130 50 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . . . . 4 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 70 16 99 96 44 30 8 15 15 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 5 | . . . . 5 . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 10 | . . . . 10 . . . . . Spaces Dug 57 | . . . 7 . 33 . 7 5 5 Terrain Destroyed 380 | . . 48 7 . 223 73 7 5 17 Melee 36 | . . . 7 . 12 . 7 5 5 Projectile 15 | . . . . . 5 10 . . . AOE 329 | . . 48 . . 206 63 . . 12 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Res Res Acc Total 13020 | 66 888 452 1750 5711 1952 1133 240 401 427 Wait 2330 | 3 51 20 363 1807 50 24 5 2 5 Move 9812 | 54 758 361 1301 3774 1677 918 221 372 376 Hop 6 | . . . . . . . . 4 2 Pick Up 189 | 3 14 19 23 77 32 18 1 2 . Fast Attach 85 | 6 2 2 5 11 23 17 4 4 11 Attach 67 | . 2 6 5 4 23 19 . 3 5 Detach 14 | . . 1 3 3 3 . . 3 1 Swap 44 | . 7 6 7 1 12 11 . . . Drop 84 | . 7 2 14 34 14 8 1 2 2 Fire 202 | . 46 35 5 . 59 52 . . 5 Melee 158 | . . . 24 . 57 55 8 9 5 Ram 16 | . . . . . 1 . . . 15 Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . Trap 11 | . . . . . . 11 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [Min] / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res x2 / Arm) -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 765 | -10/Materials | Discovered new exit (range 15) 888 | -10/Materials | Discovered new exit (range 13) 992 | -10/Materials | Discovered new exit (range 6) 1101 | -10/Materials | Discovered new exit (range 7) 1513 | -10/Materials | Entered Subcaves 1601 | -10/Subcaves | Core integrity fell below 50% 1629 | -10/Subcaves | Lost 7 parts (2n5w) 1934 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1937 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1956 | -10/Subcaves | Build established: Hauler-Mutant 2395 | -10/Subcaves | Discovered new exit (range 15) 2425 | -10/Subcaves | Entered Recycling 2832 | -7/Recycling | Discovered new exit (range 9) 3429 | -7/Recycling | Build established: Mutant 4223 | -7/Recycling | Build established: Hauler-Mutant 5001 | -7/Recycling | Core integrity fell below 20% 5031 | -7/Recycling | Scanned before Scraplab entrance 5077 | -7/Recycling | Entered Scraplab 5098 | -7/Recycling | Discovered new exit (range 3) 5111 | -7/Recycling | Entered Scraptown 5111 | -7/Scraptown | System corruption cleaned by C-Scrubber 5615 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6018 | -7/Scraptown | Discovered new exit (range 5) 6024 | -7/Scraptown | Build established: Mutant 6108 | -7/Scraptown | Visited Cyclists 6131 | -7/Scraptown | Visited Symbiants 6159 | -7/Scraptown | Visited SPCMW 6479 | -7/Scraptown | Visited Comm Corps 6590 | -7/Scraptown | Visited Shadow of the Wyrm 6623 | -7/Scraptown | Visited Fellowship of the Rings 6647 | -7/Scraptown | Visited Bundlers 7008 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 7009 | -7/Scraptown | Learned Factory security intel 7011 | -7/Scraptown | Learned location of 1 exit from Lower Caves 7012 | -7/Scraptown | Learned location of Warlord (-4) 7015 | -7/Scraptown | Learned Factory emergency access door positions 7346 | -7/Scraptown | Build established: Hauler-Mutant 7365 | -7/Scraptown | Visited UFD Registry 7365 | -7/Scraptown | Registered with UFD as "Ionchaser" 7437 | -7/Scraptown | Visited Science Guys 7519 | -7/Scraptown | Visited Supply Room 7570 | -7/Scraptown | Visited Analyses Database 7669 | -7/Scraptown | Visited Cartography Club 7764 | -7/Scraptown | Found Surveybot 17 Chip 7851 | -7/Scraptown | Visited Scrap Suit Storage 7982 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8000 | -7/Scraptown | Found DCF Scrap (26 items) 8148 | -7/Scraptown | Visited Abandonware Association 8161 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8174 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 8174 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 8645 | -7/Scraptown | Visited Research Penetration Think Tank 8776 | -7/Scraptown | Delivered Scrap Shield to a Scientist 9049 | -7/Scraptown | Visited Science Testing Area 9087 | -7/Scraptown | Visited Scrapoid Pod Storage 9410 | -7/Scraptown | Discovered new exit (range 5) 9657 | -7/Scraptown | Found Scrapoid Pod 10803 | -7/Scraptown | Build established: Mutant 12015 | -7/Scraptown | Learned location of Storage (-7) 12015 | -7/Scraptown | Learned location of Recycling (-7) 12015 | -7/Scraptown | Learned location of Upper Caves (-5) 12015 | -7/Scraptown | Learned location of Cetus (-4) 12015 | -7/Scraptown | Learned 12 Factory zone layouts 12015 | -7/Scraptown | Learned 8 Research zone layouts 12015 | -7/Scraptown | Learned 12 Research zone layouts 12015 | -7/Scraptown | Learned 4 Storage zone layouts 12015 | -7/Scraptown | Learned 4 Recycling zone layouts 12015 | -7/Scraptown | Learned 8 Lower Caves zone layouts 12015 | -7/Scraptown | Learned 16 Lower Caves zone layouts 12015 | -7/Scraptown | Learned 24 Upper Caves zone layouts 12015 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 12015 | -7/Scraptown | Learned 4 Armory zone layouts 12015 | -7/Scraptown | Learned location of 2 exits from Factory 12015 | -7/Scraptown | Learned location of 1 exit from Lower Caves 12015 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 12624 | -7/Scraptown | Found Scrap Suit 12703 | -7/Scraptown | Build established: Hauler-Mutant 12829 | -7/Scraptown | Found Scrap Suit 12975 | -7/Scraptown | Entered Factory 12975 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 12976 | -5/Factory | Identified exit to Factory 12977 | -5/Factory | Identified exit to Upper Caves 14147 | -5/Factory | Repaired Reflective Plating 14706 | -5/Factory | Lost 10 parts (2p3n3u2w) 14848 | -5/Factory | Scrapoid Pod released 05F05-D (x5) 15075 | -5/Factory | First assault squad dispatched 15150 | -5/Factory | Lost 3 parts (1p1n1u) 15167 | -5/Factory | Lost 4 allies 15196 | -5/Factory | Lost 6 parts (1n2u3w) 15262 | -5/Factory | Lost 4 parts (1p1n2w) 15287 | -5/Factory | Core integrity fell below 50% 15342 | -5/Factory | Lost 3 parts (1n2w) 15380 | -5/Factory | Spotted B-75 Beast 15614 | -5/Factory | Scrapoids reinforcements arrived? 15653 | -5/Factory | Build established: Scavenger-Tank 15681 | -5/Factory | Entered another Factory area 15681 | -4/Factory | Accompanied by 5 allies 15681 | -4/Factory | Evolved 2 slots: Utility x2 15978 | -4/Factory | Repaired Mak. Light Armor Plating 16249 | -4/Factory | Lost 7 parts (2p4u1w) 16295 | -4/Factory | Discovered new exit (range 5) 16462 | -4/Factory | Lost 3 parts (2u1w) 16622 | -4/Factory | Core integrity fell below 50% 16659 | -4/Factory | Lost 5 parts (1p1n3w) 16678 | -4/Factory | Garrison activated, responded to threat 16712 | -4/Factory | Scrapoids reinforcements arrived? 16742 | -4/Factory | Found Scrap Suit 16833 | -4/Factory | Lost 5 allies 16838 | -4/Factory | Core integrity fell below 20% 16877 | -4/Factory | Lost 7 parts (1p1n4u1w) 16902 | -4/Factory | Discovered new exit (range 16) 16926 | -4/Factory | Entered Research 16926 | -3/Research | Evolved 2 slots: Utility x2 16927 | -3/Research | Identified exit to Armory 16928 | -3/Research | Identified exit to Research 16934 | -3/Research | Found Gamma Bomb Array 17090 | -3/Research | Spotted B-86 Titan 17153 | -3/Research | Entered another Research area 17153 | -2/Research | Evolved 2 slots: Propulsion x2 17154 | -2/Research | Identified exit to Access 17184 | -2/Research | Lost 6 parts (1p1n1u3w) 17189 | -2/Research | Found Gamma Bomb Array 17190 | -2/Research | Found Gamma Bomb Array 17270 | -2/Research | Spotted B-90 Cyclops 17282 | -2/Research | Spotted B-90 Cyclops 17339 | -2/Research | Entered Access 17339 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 17372 | -1/Access | Found Prototype Processor 17372 | -1/Access | Identified Exp. Terrain Scan Processor 17456 | -1/Access | Spotted B-99 Colossus 17467 | -1/Access | Spotted B-99 Colossus 17481 | -1/Access | Core integrity fell below 50% 17509 | -1/Access | Core integrity fell below 20% 17538 | -1/Access | Lost 17 parts (2p5n7u3w) 17614 | -1/Access | Search patrols dispatched 17628 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 17616_ Exp. Terrain Scan Processor broken. 17616_ Destabilizing: Short circuit. 17616_ Triggered Shock Trap. 17616_ The floor emits a surge of raw power. 17616_ Adv. Corruption Screen intercepted 1% system corruption. 17617_ Slammed into H-88 Terminator. 17619_ Slug penetrates Wall. 17619_ Slammed into H-88 Terminator. 17619_ Adv. Corruption Screen intercepted 2% system corruption. 17620_ Slammed into H-88 Terminator. 17621_ Adv. Corruption Screen broken. 17621_ Destabilizing: Short circuit. 17622_ Penetrated by Slug. 17622_ Slug penetrates Wall. 17622_ Slammed into H-88 Terminator. 17625_ Penetrated by Slug. 17626_ Slammed into H-88 Terminator. 17628_ Wheel broken. 17628_ Destabilizing: Short circuit. 17628_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #######???#######?????????????????????????????? | | # ##### #?????????????????????????????? | | # ########??????????????????????? | | " = #??????????????????????? | | # ###### #??????????????????????? | | # ##### #????# #??????????????????????? | | #######???#######????# #??????????????????????? | | #????????????????????# #??????????????????????? | | ####????????????????????# #??????????????????????? | | ?????????????????###????# #??????????????????????? | | ?????????????????# ??#@#??????????????????????? | | ????????????????+# #h####???????????????????? | | ???????????????? # + #???????????????????? | | ???##########??# # # #???????????????????? | | ?? #??# # ??# #???????????????????? | | ?? #??# + ????# #???????????????????? | | ? #??# #??????# # #??????????????????? | | ? #??# #??????# # ???????????????? | | #??# #??????# # * #####??????????????? | | ????# #??????# #####??????????????????? | | """""????#### ######## #??????????????????????? | | """"""????+ #??????????????????????? | | """""?????# #??????????????????????? | | ? """??????# ########???????????????? | | ? ??????+ ???????????? | | ?? ?????# ???????? | | ############# ??????? | | ! * ?????? | | ######## ####################??????? | | #??????# #?????????????????????????? | | " #??????# #?????????????????????????? | | "" #??????# #?????????????????????????? | | "" #??????# #?????????????????????????? | | #??????+ +?????????????????????????? | | #??????########## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 2210 Corruption Block 20 Armor Coverage 800 Resistance: TH 10 Phase Shifting 10 Evasion (%) 70 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 52 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterPotentialMatter Manual? 0 Play Time 03:14:59 Cumulative 462.4 hours Start 2025.04.29 @ 20:44:45 End 2025.04.30 @ 00:32:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 292 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1798b139-dc8e-4ab8-a724-3cc09ec7c6a3