Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 04:25:52 Player: Cereal Killer Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (265) 1325 Value Destroyed (12349) 12349 Prototype IDs (62) 1240 Alien Tech Used (12) 2400 Bonus (30427) 30427 TOTAL SCORE: 56441 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 4051 Follower Combat Kills 2765 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Win 3000 Friendly Fire -389 Cogmind --------- Core Integrity 1209/1850 Matter 385/425 Energy 399/400 System Corruption 0% Temperature Cool (3) Movement Flying (29) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (10) -- Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Particle Reactor Light Quantum Reactor Advanced Matter Compressor (400) Point Defense System Transdimensional Reconstructor Spacefold Activator Sigix Sheargun Firepult Core Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Gravity Neutralizer Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Phase Shifter > --- WEAPON ----------- Firepult Plasma Lance > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Improved Diametric Drive Advanced Heat Sink Advanced Matter Compressor Advanced Sensor Array Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Spacefold Activator Sigix Sheargun Core Cannon Heavy Machine Gun [Rating: 197] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Power Shielding Weapon Mass Driver Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 2 2 . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 8 | . . . . . . . 1 . . . 1 2 . . 1 . . 1 . . 2 Utility 8 | . . . 2 . . . 1 . . . 1 . 1 . 1 1 . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 303 | 6 9 2 6 10 . 2 22 17 2 8 16 12 1 14 36 17 18 22 9 33 41 Power 34 | 1 2 . 1 1 . . 2 1 . . 2 1 1 1 4 2 1 2 . 5 7 Engine 11 | 1 2 . 1 . . . 2 . . . . 1 1 1 2 . . . . . . Core 5 | . . . . 1 . . . 1 . . 2 . . . 1 . . . . . . Reactor 18 | . . . . . . . . . . . . . . . 1 2 1 2 . 5 7 Propulsion 57 | 2 1 . 1 4 . . 4 3 . 1 5 2 . 6 3 10 2 3 3 . 7 Treads 4 | . . . . . . . . 2 . . 2 . . . . . . . . . . Leg 1 | . . . . 1 . . . . . . . . . . . . . . . . . Wheel 18 | 2 1 . 1 3 . . 4 1 . 1 3 2 . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . 6 3 . . . . . . Flight 25 | . . . . . . . . . . . . . . . . 10 2 3 3 . 7 Utility 100 | 1 3 . 2 1 . 2 4 . 1 2 5 5 . 4 15 4 7 11 3 12 18 Device 71 | . . . . 1 . 1 2 . . 2 2 3 . 3 9 3 7 9 1 11 17 Storage 5 | 1 1 . . . . . . . . . . . . 1 1 . . . . 1 . Processor 8 | . 1 . . . . . 2 . . . . . . . 1 1 . 2 . . 1 Hackware 3 | . . . . . . . . . . . . . . . 3 . . . . . . Protection 13 | . 1 . 2 . . 1 . . 1 . 3 2 . . 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 112 | 2 3 2 2 4 . . 12 13 1 5 4 4 . 3 14 1 8 6 3 16 9 Energy Gun 16 | 2 2 . . 1 . . 2 1 . 1 2 . . . 3 . . . . 1 1 Energy Cannon 47 | . . . . . . . 1 3 1 1 . 1 . 2 4 1 6 5 3 13 6 Ballistic Gun 10 | . . 1 . 1 . . 4 2 . . . . . 1 . . . . . . 1 Ballistic Cannon 16 | . . . 1 1 . . 3 4 . 2 2 2 . . . . . . . . 1 Launcher 4 | . 1 1 . 1 . . 1 . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . Impact Weapon 7 | . . . 1 . . . 1 3 . 1 . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . 7 . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . . 1 . . 2 2 . . . 4 . 2 1 3 3 3 Parts Lost 74 | . 5 . . 7 . 1 4 3 . 1 5 1 . 6 16 . . 1 2 7 15 Power 15 | . 1 . . 1 . . . . . . 1 1 . . 5 . . . . 1 5 Propulsion 18 | . . . . 3 . . 3 3 . . . . . 2 2 . . . . 1 4 Utility 28 | . 1 . . 1 . 1 . . . 1 1 . . 2 8 . . 1 2 5 5 Weapon 13 | . 3 . . 2 . . 1 . . . 3 . . 2 1 . . . . . 1 Highest Loss Streak 10 | . 4 . . 5 . 1 2 2 . 1 3 1 . 6 8 . . 1 2 3 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 96 95 93 83 100 98 90 91 100 98 98 92 84 82 89 82 77 73 78 78 70 Engine 3 | . 13 14 11 2 . . 5 6 . . . 2 7 10 5 . . . . . . Core 3 | . . . . 4 11 11 3 3 9 9 6 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 7 9 8 8 7 7 Treads 5 | . . . . . . . . 5 18 18 14 13 11 3 . . . . . . . Wheel 12 | . 27 28 22 13 22 22 25 13 9 9 14 19 17 5 . . . . . . . Hover 3 | . . . . . . . . . . . . . . 21 35 1 . . . . . Flight 3 | . . . . . . . . . . . . . . . . 25 19 18 21 20 19 Device 12 | . . . . 4 11 8 9 9 9 12 16 12 11 10 17 21 23 22 23 20 17 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 6 5 5 5 4 4 4 4 4 4 Processor 13 | . 4 14 11 11 11 11 14 27 20 18 15 13 11 11 5 9 9 10 13 13 15 Hackware 1 | . . . . . . . . . . . . . . . 8 4 4 2 . . . Protection 4 | . 6 . 15 13 11 11 6 . 6 3 5 6 5 . . . . . 2 3 . Energy Gun 3 | . 24 11 . 2 11 11 1 1 . . 3 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 2 7 9 2 . . 2 2 . . . . 1 2 Ballistic Gun 2 | . . 9 2 8 11 11 8 2 . . . . . 3 1 . . . . . . Ballistic Cannon 4 | . . . 8 7 . . 6 8 9 7 6 10 11 3 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 3 5 4 4 4 4 3 Peak Build Rating 197 | 6 7 9 11 15 19 19 41 53 53 60 67 78 80 91 113 143 165 180 183 190 197 Average Rating 66 | 3 6 7 10 11 16 17 25 39 52 54 66 73 77 78 98 121 139 153 163 172 166 On Entrance 64 | . 6 6 9 11 14 19 18 31 51 53 56 65 75 80 91 96 127 145 162 158 137 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 12 51 48 55 55 49 49 69 74 77 79 80 89 88 88 62 62 63 82 59 96 84 Greatest Support 95 | 20 26 26 26 26 26 26 51 42 12 54 54 54 54 65 77 68 66 74 79 79 95 Greatest Overweight (x) 15 | . 5 1 2 15 1 1 2 6 6 6 6 1 1 1 3 2 . 1 . 1 1 Average Overweight (x) 1 | . . 1 1 2 1 1 1 3 5 5 2 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 Average Capacity 18 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 16 15 15 15 15 15 15 15 Most Carried 20 | 4 7 8 9 10 15 18 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 Average Carried 15 | 2 4 7 8 8 12 14 19 18 20 19 19 18 20 16 12 14 14 14 14 14 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 Final Carried 20 | 2 6 8 8 10 15 18 18 20 20 20 19 20 20 15 11 15 15 15 15 15 11 Class Distribution -------------------- 60% | Mutant 16% | Scavenger-Mutant 10% | Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Hacker-Mutant | -4/Factory Infiltrator-Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Sprinter | -2/Testing Alien-Sprinter | -2/Section 7 Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Matter Collected 6093 | 239 275 61 171 181 . 1 597 226 98 644 351 294 . 106 515 431 416 110 130 819 428 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . 10 Salvage Created 12650 | . 493 25 287 472 . 36 867 307 91 1061 375 338 . 86 1135 381 726 661 605 2558 2146 Parts 432 | . 36 4 10 34 . 6 48 22 6 46 19 11 . 8 35 11 36 6 8 41 45 Haulers Intercepted 6 | . . . 1 . . . 1 . . . . . . . 1 2 . . . . 1 Recyclers Shooed 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 204 | . 19 3 6 14 . 3 21 12 1 18 9 4 . 3 10 4 9 9 8 30 21 Melee 7 | . . . 1 2 . . . . . . . . . . 1 1 2 . . . . Guns 34 | . 6 . . 8 . 3 10 2 . . 1 . . . 4 . . . . . . Cannons 52 | . . . 3 4 . . 7 6 1 18 7 4 . . . . . . 1 . 1 AOE 53 | . 13 3 . . . . 3 4 . . 1 . . 3 . 2 1 4 2 9 8 Classes Destroyed 22 | . 5 1 3 . . . . . . 4 1 . . 1 1 . 1 1 . 3 1 Worker 13 | . 3 . . . . . 3 . . 1 . . . . 2 1 . . . . 3 Builder 6 | . . . . . . . . . . 2 . . . . . . 1 . 1 . 2 Tunneler 4 | . . 1 . . . . 1 . . . . . . . 1 . . . . . 1 Hauler 6 | . . . 1 . . . 1 . . . . . . . 1 2 . . . . 1 Recycler 9 | . 1 . . 1 . . 1 . . 2 . 1 . . 2 . . . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 Operator 1 | . . . . . . . . . . 1 . . . . . . . . . . . Watcher 18 | . 2 . 2 . . . 1 . 1 2 . . . . . . 3 2 2 1 2 Swarmer 52 | . 12 3 . 3 . 3 8 7 . . 1 . . . . 4 . 5 4 . 2 Cutter 3 | . . . . . . . . . . . . . . 3 . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . 3 1 Grunt 76 | . 7 . 4 11 . . 10 5 . 6 . 2 . . 1 . . 2 4 18 6 Brawler 7 | . . . 1 . . . . . . . . . . . . . . 1 . 4 1 Duelist 4 | . . . . . . . . . . 1 1 . . . . . . 1 . 1 . Sentry 19 | . . . 1 . . . 3 . 1 10 4 . . . . . . . . . . Hunter 13 | . . . . . . . . . . 1 . 2 . . 6 . . . . . 4 Programmer 18 | . . . . . . . . . . . 3 . . . 2 . 8 . . 1 4 Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . 3 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 16 | . 4 4 3 5 . 3 7 5 2 3 2 3 . 3 7 6 3 6 9 16 15 Combat Bots Only 14 | . 3 3 4 5 . 3 4 5 1 3 2 2 . 3 4 4 3 5 8 14 7 Max Kills in Single Turn 4 | . 3 3 1 1 . 1 3 4 1 2 1 2 . 3 1 4 2 2 3 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . . . . 2 4 . . 1 . . 3 . 2 1 2 1 2 2 Melee 1 | . . . 1 1 . . . . . . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Hostile Shots Fired 1017 | . 69 15 10 61 . 3 81 27 9 60 144 46 . 36 168 10 29 26 21 98 104 Missed 386 | . 24 3 6 20 . . 29 8 2 17 49 10 . 10 71 8 14 15 14 40 46 Damage Taken 11527 | . 545 124 45 472 . 26 648 285 100 601 1136 635 . 1078 1987 50 330 250 185 1353 1677 Core 2128 | . 94 24 . 90 . 9 140 76 . 105 111 56 . 198 475 21 68 22 . 218 421 Absorbed by Shields 504 | . . . . . . . . . . 36 44 . . . 12 . . . . 412 . Redirected to Shielding 143 | . . . 6 17 . . 18 . . . . . . . . . . . . 102 . Ignored by Resistances 33 | . . . . . . . . . . . 33 . . . . . . . . . . Regen/Repaired (Parts) 217 | . . . . . . . 122 . . 68 . . . . 27 . . . . . . Core Remaining (%) 74 | 100 . 52 . . . 75 . . . 41 84 93 . 80 58 . 91 . . 80 65 Volleys Fired 385 | . 44 4 18 49 . 3 51 22 5 45 42 13 . 8 6 1 9 8 4 29 24 Largest 2 | . 2 1 1 2 . 2 2 2 2 2 2 2 . 2 1 1 1 1 1 1 1 Hottest 300 | . 90 33 39 60 . 60 250 69 147 147 147 118 . 121 250 250 300 250 250 300 300 Shots Fired 660 | . 82 4 18 64 . 6 97 39 8 91 66 24 . 15 71 1 9 8 4 29 24 Gun 277 | . 70 . . 50 . 6 55 18 . . 8 . . 4 65 . . . . 1 . Cannon 365 | . . . 18 13 . . 41 21 8 91 58 24 . 11 6 1 9 8 4 28 24 Launcher 18 | . 12 4 . 1 . . 1 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 333 | . . . 18 61 . 3 89 33 5 46 40 24 . 13 . . . . . . 1 Thermal 259 | . 34 . . 2 . 3 7 3 3 45 18 . . . 71 1 9 8 4 28 23 Explosive 18 | . 12 4 . 1 . . 1 . . . . . . . . . . . . . . Electromagnetic 49 | . 36 . . . . . . 3 . . 8 . . 2 . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 32 | . 7 1 8 10 . 11 12 7 2 15 12 8 . 5 32 2 11 6 10 11 13 Robot Miss Streak 10 | . 4 3 2 3 . 1 10 7 3 3 2 2 . 1 4 2 4 3 4 5 5 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Autonomous 65 | . . . . . . . . . . . . . . . 65 . . . . . . Shots Hit Robots 473 | . 38 1 22 52 . 3 58 21 3 63 35 12 . 11 71 5 16 12 4 21 25 Core Hits 505 | . 36 4 6 25 . 3 51 30 2 21 14 9 . 9 26 12 18 23 22 105 89 Critical Kills 9 | . . . 1 2 . . 1 1 . . . 4 . . . . . . . . . Critical Parts Destroyed 9 | . . . 1 . . . . . . 2 . 3 . 1 . . . . . 2 . Critical Strikes 39 | . . . 3 2 . . 2 1 . 5 5 9 . 1 1 2 1 . . 4 3 Destroy 14 | . . . . . . . 1 1 . . . 7 . 1 . . . . . 3 1 Blast 11 | . . . 1 . . . 1 . . 3 4 2 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . Smash 6 | . . . 2 2 . . . . . 2 . . . . . . . . . . . Impale 7 | . . . . . . . . . . . . . . . 1 2 1 . . 1 2 Melee Attacks 171 | . . . 10 20 . . 3 8 . 6 . 6 . . 19 11 33 19 7 22 7 Impact 53 | . . . 10 20 . . 3 8 . 6 . 6 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 118 | . . . . . . . . . . . . . . . 19 11 33 19 7 22 7 Sneak Attacks 17 | . . . 2 1 . . . . . 6 . . . . 6 2 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25472 | . 1390 206 586 658 . 29 1457 627 103 2609 1415 267 . 705 2658 587 1488 1335 813 4706 3833 Guns 3199 | . 444 . . 308 . 29 573 95 . . 143 . . 38 1569 . . . . . . Cannons 7535 | . . . 325 223 . . 547 236 103 2048 1009 267 . 164 122 29 118 104 103 1229 908 Explosions 11231 | . 946 206 . . . . 337 296 . . 263 . . 503 324 189 774 885 559 3288 2661 Melee 3507 | . . . 261 127 . . . . . 561 . . . . 643 369 596 346 151 189 264 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 4350 | . . . 325 507 . 18 993 326 67 1009 650 267 . 188 . . . . . . . Thermal 15623 | . 631 . . 24 . 11 246 . 36 1039 622 . . 152 2015 218 892 989 662 4517 3569 Explosive 1010 | . 586 206 . . . . 218 . . . . . . . . . . . . . . Electromagnetic 982 | . 173 . . . . . . 301 . . 143 . . 365 . . . . . . . Impact 949 | . . . 261 127 . . . . . 561 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 2558 | . . . . . . . . . . . . . . . 643 369 596 346 151 189 264 Highest Corruption 7 | . . . . . . . . 6 6 7 1 . . 4 2 1 4 2 2 3 . Average Corruption 4 | . . . . . . . . 5 6 6 1 . . 2 1 1 2 1 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 93 | . . . . . . . . 19 8 45 . . . 1 5 . 6 3 1 5 . Message Errors 23 | . . . . . . . . 2 2 11 . . . . 1 . 3 1 1 2 . Matter Fused 26 | . . . . . . . . 5 5 9 . . . 1 2 . 1 1 . 2 . Heat Flow Errors 8 | . . . . . . . . 2 . 4 . . . . . . 2 . . . . Energy Discharges 8 | . . . . . . . . 2 . 5 . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 19 | . . . . . . . . 5 . 11 . . . . 2 . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . Misfires 5 | . . . . . . . . 2 . 3 . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1265 | . 8 . 35 22 . . . 13 . 380 149 . . . 155 102 99 70 . 217 15 Projectiles 250 | . . . . . . . . . . 60 . . . . . . . . . 190 . Explosions 251 | . 8 . . 10 . . . 13 . . 149 . . . . . 17 21 . 27 6 Melee 764 | . . . 35 12 . . . . . 320 . . . . 155 102 82 49 . . 9 Knockbacks 33 | . . . 4 1 . . 14 5 . 4 . 5 . . . . . . . . . Impact 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Kinetic 30 | . . . 3 1 . . 13 5 . 3 . 5 . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 731 | . 113 37 . 49 . . 10 60 . . 271 . . . 9 11 . . . 58 113 Shots 23 | . 5 1 . 1 . . 1 1 . . 3 . . . 1 2 . . . 7 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . 234 . 5 8 . 18 181 181 108 351 199 336 . 20 439 200 222 80 151 221 308 Average Temperature 83 | . 60 . 3 4 . 13 30 50 49 97 85 119 . 12 84 120 101 36 57 105 131 Received Heat Transfer 1565 | . 138 . 18 180 . . 288 81 36 281 155 99 . 27 30 9 . 9 . 142 72 Effects 3 | . . . . . . . . . . . . 1 . . 1 . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 3 . . . . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . 3 . . . . 1 . 7 . . . . . . . . . . . Impact Corruptions 13 | . . . 3 1 . . . . . 9 . . . . . . . . . . . Robots Melted 61 | . . . . . . . 1 . . . . . . . 6 1 6 6 5 23 13 Combat Hostiles 56 | . . . . . . . 1 . . . . . . . 5 1 6 5 5 21 12 Parts Melted 275 | . 4 . . . . . 2 . . 1 . . . 1 24 4 31 23 23 77 85 Heat Transferred 57281 | . 1231 . . 50 . 25 1016 . 37 1110 570 . . 100 4115 1360 3440 5200 3520 19353 16154 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 4 . . . . . . . . . . . . 1 . . . . . . . Latent Energy Used 521 | . . . . . . . . 317 . . . . . 204 . . . . . . . LE Corruption 9 | . . . . . . . . 5 . . . . . 4 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Peak Influence 3875 | . 421 244 246 293 . 60 484 871 487 483 164 387 99 209 271 308 570 647 692 3576 3875 Initial 2145 | . . 105 16 95 . . 23 314 424 205 52 58 99 72 109 141 173 306 363 389 2145 Average 368 | . 194 117 124 190 . 38 192 685 463 314 63 178 99 76 125 205 415 463 553 1264 3071 Maximum Alert Level 5 | . 2 1 1 1 . . 2 3 2 2 . 1 . 1 1 1 2 2 2 5 5 Low Security (%) 47 | 100 51 94 65 57 . 100 66 . . 15 100 37 100 96 85 60 3 . . . . Level 1 26 | . 44 5 34 42 . . 28 11 . 64 . 62 . 3 14 39 33 26 17 2 . Level 2 15 | . 3 . . . . . 4 28 100 20 . . . . . . 63 73 82 41 . Level 3 5 | . . . . . . . . 60 . . . . . . . . . . . 18 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . 37 95 Squads Dispatched 71 | . 3 . . 1 . . 5 . . 2 2 3 . 2 6 1 4 1 2 17 22 Investigation 9 | . 2 . . . . . 1 . . 1 . 1 . . 2 1 1 . . . . Extermination 5 | . . . . . . . . . . . 2 1 . . 1 . 1 . . . . Reinforcement 20 | . 1 . . 1 . . 2 . . 1 . 1 . 2 2 . 2 . 2 4 2 Assault 34 | . . . . . . . . . . . . . . . . . . 1 . 13 20 Garrison 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Distress Signals 11 | . 2 . 1 . . . 2 . 1 2 . . . . . . 1 . . 1 1 Communications Jammed 129 | . . . . . . . . . . . . 36 . 2 . 10 31 3 . 27 20 Distress Signals 125 | . . . . . . . . . . . . 36 . . . 10 31 1 . 27 20 Times Spotted 416 | . 28 3 10 14 . 3 33 13 5 23 12 8 . 17 32 8 18 19 14 99 57 Peak Tracking Total 20 | . 4 3 2 3 . 3 6 4 3 3 3 5 . 7 9 4 5 4 4 17 20 Tactical Retreats 34 | . . . . 1 . . 4 2 . 1 1 . . 5 7 1 2 2 . 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Traps Triggered 15 | . 5 . . . . . . 2 . 1 3 . . . 1 2 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Machines Disabled 48 | . 3 . . . . . 2 5 . 1 3 . . . . . 8 . 1 21 4 Max in Single Turn 3 | . 2 . . . . . 2 1 . 1 3 . . . . . 2 . 1 3 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Machines Accessed 81 | . 2 . 2 . 2 . 7 2 1 10 5 3 1 . 14 3 9 4 7 9 . Terminals 56 | . 2 . 2 . . . 5 2 1 9 1 1 1 . 8 2 8 1 4 9 . Fabricators 6 | . . . . . . . . . . . 3 1 . . 1 . . . 1 . . Repair Stations 6 | . . . . . . . 1 . . 1 1 . . . 1 1 . 1 . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Garrison Access 6 | . . . . . . . 1 . . . . 1 . . 2 . . 2 . . . Total Hacks 191 | . 6 . 7 . 2 . 22 3 5 34 6 5 3 . 37 7 17 7 14 16 . Successful 76 | . 1 . 4 . 2 . 11 1 2 17 2 2 1 . 12 2 8 . 4 7 . Failed 115 | . 5 . 3 . . . 11 2 3 17 4 3 2 . 25 5 9 7 10 9 . Catastrophic 21 | . . . . . . . 2 . . 2 2 1 . . 5 2 3 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 3 . 5 . 1 . 10 . 4 8 4 1 . . 12 1 2 6 6 1 . Terminals 140 | . 6 . 7 . . . 16 3 5 32 1 1 3 . 20 5 16 1 8 16 . Fabricators 15 | . . . . . . . . . . . 4 3 . . 5 . . . 3 . . Repair Stations 16 | . . . . . . . 5 . . 2 1 . . . 4 2 . 2 . . . Recycling Units 4 | . . . . . . . . . . . . . . . 4 . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . Garrison Access 10 | . . . . . . . 1 . . . . 1 . . 4 . . 4 . . . Terminal Hacks 46 | . . . 2 . 2 . 4 1 . 13 . . 1 . 5 2 7 . 2 7 . Record 6 | . . . . . 1 . . . . . . . . . 1 . 4 . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . 2 . . 2 . . . . . . 1 . 1 1 . Open Door 5 | . . . . . . . . . . 2 . . . . . . 1 . . 2 . Open DSF 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . . . . . . . . . Locate Traps 5 | . . . . . . . . . . 1 . . . . 1 1 . . . 2 . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 5 | . . . 1 . . . 2 . . 1 . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . 1 1 . . 1 . . . 1 . . Network Status 4 | . . . . . . . . . . . 1 1 . . 1 . . . 1 . . Repair Station Hacks 8 | . . . . . . . 3 . . 2 . . . . 3 . . . . . . Scan Component 5 | . . . . . . . 2 . . 1 . . . . 2 . . . . . . Repair 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 1 . 2 . . . 3 . 2 2 1 1 . . 1 . 1 . 1 . . Terminals 10 | . 1 . 2 . . . 3 . 2 2 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . Botnet 6 | . 1 . 1 . . . 2 . 1 1 . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . Haulers 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 2 . 2 . . . 6 2 1 9 5 2 . . 12 3 8 4 7 8 . Full Trace Events 7 | . . . . . . . 2 . . 1 . . . . 2 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . Time 138 | . . . . . . . 38 . . 32 . . . . 68 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . 17 . . . . . . . . . . . . . Machine Destruction 17 | . . . . . . . . 17 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Total Allies 4 | . . . . 2 . . . . . 1 . . . . . . . . . 1 . Largest Group 2 | . . . . 2 2 . . . . 1 . . . . . . . . . 1 1 Highest-Rated Group 1210 | . . . . 43 43 . . . . 10 . . . . . . . . . 1210 1210 Highest-Rated Ally 1210 | . . . . 31 31 . . . . 10 . . . . . . . . . 1210 1210 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 146 | . . . . 4 . . . . . . . . . . . . . . . 75 67 Total Damage 16026 | . . . . . . . . . . . . . . . . . . . . 8829 7197 Kills 63 | . . . . . . . . . . . . . . . . . . . . 31 32 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Turns Passed 12476 | 43 875 434 254 629 244 156 1088 875 224 1634 1572 718 131 156 1160 286 525 348 194 609 321 Spaces Moved 11109 | 39 731 396 159 247 230 126 553 467 115 705 901 549 120 151 1200 480 1106 681 473 1153 527 Core 25 | 6 . . . 19 . . . . . . . . . . . . . . . . . Treads 153 | . . . . . . . . . . 112 33 8 . . . . . . . . . Legs 6 | . . . . 6 . . . . . . . . . . . . . . . . . Wheels 5175 | 33 731 396 159 222 230 126 553 467 115 593 868 541 120 21 . . . . . . . Hover 1350 | . . . . . . . . . . . . . . 130 1200 20 . . . . . Flight 4400 | . . . . . . . . . . . . . . . . 460 1106 681 473 1153 527 Fastest Speed 22 | 50 80 105 105 105 105 105 105 108 165 165 120 108 108 48 46 22 31 30 29 31 26 Average Speed 81 | 75 97 105 113 170 105 105 108 142 177 188 139 110 108 56 53 28 31 32 30 31 29 Slowest Speed 800 | 80 155 105 120 800 105 105 120 180 180 250 250 250 108 115 290 197 33 113 31 108 109 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . . . . . . . 8 13 5 4 6 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 44 | 3 98 65 18 42 61 34 41 45 14 91 29 22 4 89 28 17 83 23 76 64 25 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . . 1 . 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . Spaces Dug 125 | . . . . . . . 2 2 . . 20 9 . . 4 7 11 7 4 59 . Terrain Destroyed 465 | . 70 46 . 9 . . 35 12 6 34 75 15 . 13 11 7 18 7 4 84 19 Melee 53 | . . . . . . . 2 . . . . 6 . . 4 7 11 7 4 12 . Projectile 170 | . . . . . . . 5 . 6 34 29 9 . . 7 . 6 . . 72 2 AOE 242 | . 70 46 . 9 . . 28 12 . . 46 . . 13 . . 1 . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Total 13703 | 52 808 409 195 363 232 144 954 625 126 914 1156 623 120 210 1692 607 1210 768 503 1336 656 Wait 1389 | . 11 5 1 29 . 8 292 80 4 140 173 37 . 15 391 79 14 17 8 67 18 Move 11018 | 38 730 395 158 246 229 125 552 466 114 704 900 548 119 150 1199 465 1081 672 464 1142 521 Hop 30 | . . . . . . . . . . . . . . . . 6 11 3 4 4 2 Pick Up 167 | 8 13 3 2 9 3 5 17 7 . 5 13 6 . 12 16 6 13 2 . 12 15 Fast Attach 77 | . . . . . . . 5 2 1 3 7 . 1 1 1 12 9 14 7 6 8 Attach 160 | 6 8 1 2 7 . 2 8 5 . 2 9 4 . 11 32 2 6 6 2 22 25 Detach 60 | . . . . . . . 1 4 . 1 . . . 1 13 5 5 4 2 15 9 Swap 80 | . 1 1 4 3 . . 9 10 1 3 1 8 . 2 4 3 5 3 . 10 12 Drop 132 | . 1 . . . . 1 16 5 1 5 11 1 . 10 2 17 22 13 5 7 15 Fire 385 | . 44 4 18 49 . 3 51 22 5 45 42 13 . 8 6 1 9 8 4 29 24 Melee 171 | . . . 10 20 . . 3 8 . 6 . 6 . . 19 11 33 19 7 22 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 16 . . . . . . 9 . . 7 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . 2 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 16) 172 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 3) 462 | -10/Materials | Discovered new exit (range 7) 639 | -10/Materials | Lost 4 parts (1p1u2w) 919 | -10/Materials | Entered Mines 948 | -10/Mines | Learned location of Storage (-8) 964 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 966 | -10/Mines | Found Prototype Device 1194 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1342 | -10/Mines | Discovered new exit (range 7) 1353 | -10/Mines | Entered Materials 1353 | -9/Materials | Evolved 2 slots: Utility x2 1521 | -9/Materials | Discovered new exit (range 16) 1607 | -9/Materials | Entered Mines 1660 | -9/Mines | Excavation squad dispatched 1660 | -9/Mines | A large section of the Mines collapsed 1794 | -9/Mines | Lost 5 parts (1p2n1u1w) 1910 | -9/Mines | Excavation squad dispatched 2160 | -9/Mines | Excavation squad dispatched 2172 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2172 | -9/Mines | Discovered new exit (range 5) 2236 | -9/Mines | Entered Exiles 2236 | -9/Exiles | Accompanied by 2 allies 2262 | -9/Exiles | Met 8R-AWN 2266 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2280 | -9/Exiles | Met EX-HEX 2281 | -9/Exiles | Build established: Scavenger-Mutant 2309 | -9/Exiles | Met EX-BIN 2322 | -9/Exiles | Aligned with FarCom system 2323 | -9/Exiles | Given EX-Vault access code 2348 | -9/Exiles | Opened EX-Vault 2354 | -9/Exiles | Found Firepult 2356 | -9/Exiles | Found Latent Energy Streamer 2360 | -9/Exiles | Found AWS/Thermal 2382 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2413 | -9/Exiles | Met EX-DEC 2420 | -9/Exiles | Learned location of Zion (-7) 2472 | -9/Exiles | Discovered new exit (range 10) 2480 | -9/Exiles | Stole three prototypes: AWS/Thermal, Latent Energy Streamer, Firepult 2480 | -9/Exiles | Entered Mines 2619 | -8/Mines | Discovered new exit (range 8) 2636 | -8/Mines | Entered Materials 2636 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3174 | -8/Materials | Discovered new exit (range 11) 3450 | -8/Materials | Repaired Minigun 3477 | -8/Materials | Identified exit to Storage 3606 | -8/Materials | Garrison activated, responded to threat 3723 | -8/Materials | Identified exit to Garrison 3724 | -8/Materials | Entered Garrison 3760 | -8/Garrison | Garrison Relay disabled 3798 | -8/Garrison | Triggered checkpoint 3898 | -8/Garrison | Garrison Relay disabled 3900 | -8/Garrison | Garrison Relay disabled 4019 | -8/Garrison | Triggered checkpoint 4046 | -8/Garrison | Triggered checkpoint 4109 | -8/Garrison | Build established: Mutant 4359 | -8/Garrison | Discovered new exit (range 9) 4371 | -8/Garrison | Identified exit to Materials 4412 | -8/Garrison | Triggered checkpoint 4446 | -8/Garrison | Garrison Relay disabled 4599 | -8/Garrison | Entered Materials 4599 | -8/Materials | Discovered exit to Storage (range 17) 4809 | -8/Materials | Discovered exit to Storage (range 16) 4823 | -8/Materials | Entered Storage 5346 | -8/Storage | Used back door to open Recycling access 5346 | -8/Storage | Discovered new exit (range 5) 5354 | -8/Storage | Identified exit to Recycling 5458 | -8/Storage | Core integrity fell below 50% 5588 | -8/Storage | Identified Exp. Sensor Array 5619 | -8/Storage | Repaired Arm. Wheel? 6428 | -8/Storage | Discovered new exit (range 16) 6455 | -8/Storage | Identified exit to Factory 6457 | -8/Storage | Entered Factory 6457 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6459 | -7/Factory | FarCom data flow suspended 6529 | -7/Factory | Discovered new exit (range 13) 6551 | -7/Factory | Identified exit to Lower Caves 7924 | -7/Factory | Discovered new exit (range 12) 7962 | -7/Factory | Lost 3 parts (1u2w) 8017 | -7/Factory | Identified exit to Factory 8029 | -7/Factory | Entered another Factory area 8029 | -6/Factory | Evolved 2 slots: Propulsion x2 8729 | -6/Factory | Discovered new exit (range 12) 8740 | -6/Factory | Identified exit to Factory 8747 | -6/Factory | Entered another Factory area 8747 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8790 | -5/Factory | Discovered new exit (range 14) 8804 | -5/Factory | Identified exit to Factory 8878 | -5/Factory | Identified exit to DSF 8878 | -5/Factory | Entered DSF 8924 | -5/DSF | Additional patrols routed to DSF 8958 | -5/DSF | Lost 6 parts (2n2u2w) 9025 | -5/DSF | Discovered exit to Factory (range 16) 9034 | -5/DSF | Entered Factory 9034 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9114 | -4/Factory | Repaired Broken Exp. Sensor Array 9335 | -4/Factory | Build established: Hacker-Mutant 9879 | -4/Factory | Lost 8 parts (2p2n4u) 10050 | -4/Factory | Garrison activated, responded to threat 10100 | -4/Factory | Build established: Mutant 10159 | -4/Factory | Discovered new exit (range 16) 10179 | -4/Factory | Identified exit to Research 10194 | -4/Factory | Entered Research 10194 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10277 | -3/Research | Identified exit to Quarantine 10419 | -3/Research | Spotted B-86 Titan 10480 | -3/Research | Entered Quarantine 10569 | -3/Quarantine | Build established: Infiltrator-Sprinter 10615 | -3/Quarantine | Found Alien Artifact 10615 | -3/Quarantine | Identified Core Reset Matrix 10615 | -3/Quarantine | Used Core Reset Matrix 10619 | -3/Quarantine | Detected hypermatrix surge 10619 | -3/Quarantine | Sensed 16 artifacts in vicinity 10637 | -3/Quarantine | Spotted Alpha 7 10642 | -3/Quarantine | Destroyed Alpha 7 10652 | -3/Quarantine | Discovered new exit (range 16) 10660 | -3/Quarantine | Identified exit to Research 10675 | -3/Quarantine | Found Transdimensional Reconstructor 10677 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10680 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10686 | -3/Quarantine | Found Dimensional Node Initializer 10688 | -3/Quarantine | Initialized slip node 10691 | -3/Quarantine | Found Dimensional Node Initializer 10822 | -3/Quarantine | Found Core Cannon 10841 | -3/Quarantine | Met incapacitated Sigix Warrior 10841 | -3/Quarantine | Lockdown squad dispatched 10843 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 10843 | -3/Quarantine | Unlocked Sigix quarantine chamber 10854 | -3/Quarantine | Found Sigix Containment Pod 10857 | -3/Quarantine | Spotted Lightning 10867 | -3/Quarantine | Cryocooling Duct disabled 10882 | -3/Quarantine | Ambient heat levels rising (+20) 10882 | -3/Quarantine | Non-combat units ordered to evacuate 10892 | -3/Quarantine | Found Terrabomb 10915 | -3/Quarantine | Build established: Sprinter 10964 | -3/Quarantine | Found Subatomic Replicator 11005 | -3/Quarantine | Entered Research 11005 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11255 | -2/Research | First assault squad dispatched 11266 | -2/Research | Found Prototype Processor 11266 | -2/Research | Identified Exp. Signal Interpreter 11304 | -2/Research | Discovered new exit (range 17) 11324 | -2/Research | Identified exit to Access 11326 | -2/Research | Initialized slip node 11348 | -2/Research | Discovered new exit (range 3) 11348 | -2/Research | Identified exit to Testing 11353 | -2/Research | Entered Testing 11428 | -2/Testing | Discovered exit to Access (range 10) 11468 | -2/Testing | Destroyed 8 combat bots 11522 | -2/Testing | Spotted Fortress 11546 | -2/Testing | Discovered new exit (range 6) 11547 | -2/Testing | Identified exit to Section 7 11547 | -2/Testing | Entered Section 7 11548 | -2/Section 7 | Sensed 21 artifacts in vicinity 11627 | -2/Section 7 | Found Spacefold Activator 11719 | -2/Section 7 | Discovered exit to Access (range 11) 11772 | -2/Section 7 | Found Integrated Reactor 11776 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11797 | -2/Section 7 | First assault squad dispatched 11801 | -2/Section 7 | Spotted Executioner 11802 | -2/Section 7 | Spotted Executioner 11812 | -2/Section 7 | Spotted B-99 Colossus 11813 | -2/Section 7 | Spotted Alpha 7 11813 | -2/Section 7 | Spotted Alpha 7 11828 | -2/Section 7 | Found Integrated Reactor 11829 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11840 | -2/Section 7 | Found LRC Matter Compressor 11841 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 11846 | -2/Section 7 | Found LRC Energy Well 11847 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 11849 | -2/Section 7 | Found LRC Armor 11849 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 11914 | -2/Section 7 | Activated Sigix Exoskeleton 11914 | -2/Section 7 | Received instructions from Sigix Warrior 11918 | -2/Section 7 | Spotted Executioner 11919 | -2/Section 7 | Spotted Executioner 11923 | -2/Section 7 | Destroyed Executioner 11925 | -2/Section 7 | Destroyed Executioner 11939 | -2/Section 7 | Found Prototype Device 11940 | -2/Section 7 | Identified Adv. Kinecellerator 11947 | -2/Section 7 | Spotted Striker 11947 | -2/Section 7 | Spotted Striker 11948 | -2/Section 7 | Spotted Striker 11948 | -2/Section 7 | Spotted Striker 11956 | -2/Section 7 | Allies destroyed Striker 11956 | -2/Section 7 | Allies destroyed Striker 11967 | -2/Section 7 | Found Sigix Shearcannon 11978 | -2/Section 7 | Found Sigix Sheargun 12006 | -2/Section 7 | Sigix Warrior authorized to use Shearcannon 12011 | -2/Section 7 | Allies destroyed Alpha 7 12058 | -2/Section 7 | Destroyed 14 combat bots 12062 | -2/Section 7 | Destroyed Executioner 12065 | -2/Section 7 | Allies destroyed Executioner 12097 | -2/Section 7 | Lost 3 parts (1p2u) 12130 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 12143 | -2/Section 7 | Spotted Investigator 12148 | -2/Section 7 | Allies destroyed Investigator 12156 | -2/Section 7 | Entered Access 12156 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 12156 | -1/Access | Evolved 2 slots: Propulsion x2 12157 | -1/Access | Used Subatomic Replicator to replicate Impulse Thruster Array 12217 | -1/Access | Energy Cycler disabled 12251 | -1/Access | Destroyed Executioner 12272 | -1/Access | Destroyed 7 combat bots 12307 | -1/Access | Lost 3 parts (2p1u) 12373 | -1/Access | Spotted Striker 12373 | -1/Access | Spotted Executioner 12375 | -1/Access | Allies destroyed Executioner 12375 | -1/Access | Allies destroyed Striker 12407 | -1/Access | Spotted B-99 Colossus 12418 | -1/Access | Destroyed B-99 Colossus 12438 | -1/Access | Spotted B-99 Colossus 12449 | -1/Access | Used Terrabomb 12449 | -1/Access | Spotted B-99 Colossus 12449 | -1/Access | Spotted B-99 Colossus 12450 | -1/Access | Warped through subspace 12451 | -1/Access | Warped through subspace 12467 | -1/Access | Discovered new exit (range 6) 12469 | -1/Access | Identified exit to Surface 12477 | *** | Destroyed 0b10! Last Messages --------------- 12449_ Terrabomb activated. 12449_ Penetrated by Slug. 12449_ Particle Reactor destroyed. 12450_ Penetrated by Slug. 12450_ Warped through subspace. 12451_ Impulse Thruster Array destroyed. 12451_ Slug penetrates Wall. 12451_ Penetrated by Slug. 12451_ Impulse Thruster Array destroyed. 12451_ Slug penetrates Wall. 12451_ Plasma Lance destroyed. 12451_ Penetrated by Slug. 12451_ Warped through subspace. 12455_ Acquired Unknown Device. 12456_ Identified Point Defense System. 12467_ The Access Shell folds into the floor. 12467_ EXIT=FOUND 12469_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] [Achievement: Partners In Destruction] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??" ?????????????" #????????? | | "" ????????????" #????????? | | " ????????????" #????????? | | ????????????" "@ #????????? | | ????????????" "" X #????????? | | ????????????" #????????? | | #????????????" k#????????? | | #????????????" """ """ #????????? | | #????????????" """T""" #????????? | | #????????????########## ####### #????????? | | #?????????????????????###?????# #????????? | | #????????????????############?# #?#######+ | | #????????????????# # # | | #????????????????# # # | | #????????????????# + / | | #????????????????# # # | | +????????????????# " # # "" | | #????????????????# """ !!?# #? """ | | #????????????????# """ !!?# #? "" | | #?????????????????? " !??# #??""F" | | ### #????????????????? ??# #??"""" | | ??# #????????????????# ???# #???""" | | ??# #????????????????# """ ""???# #??? ??? | | ?? #???????????????# """S"????# #???? ??? | | ?? #???????????????##########????# #????##??? | | ? #?????????????????????######### #????????? | | ?""" #?????????????????????# ] # #????????? | | F""" #?????????????????????# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 100 Energy Generation 69 Energy Capacity 690 Matter Stores 425 Matter Capacity 425 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 10 Power Shielding 33 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Adv. KE Penetrator | -2/Section 7 | Archive Cld. Field Propulsion Drive | -2/Section 7 | Archive Tesla Bomb Launcher | -2/Section 7 | Archive Imp. KE Penetrator | -2/Section 7 | Archive Robot Schematics ------------------ M-30 Cleanser | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Dimensional Node Initializer Core Cannon Integrated Reactor LRC Matter Compressor LRC Energy Well LRC Armor Sigix Shearcannon Sigix Sheargun Subatomic Replicator Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- Everyone Must Die Origins Partners In Destruction Payload Armed Challenges ------------ None Game ------ Seed TechComponentCutter Manual? 0 Play Time 04:11:56 Cumulative 258.3 hours Start 2024.10.25 @ 21:58:36 End 2024.10.27 @ 04:25:52 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 195 Adventurer 9 Explorer 0 Win Type 3 Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 83 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 796f4d80-8176-4ce8-a7c3-2fcd7286ccf5