Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.09 @ 23:59:54 Player: vinyl Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (1037) 1037 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2867 Bonus ------- None Cogmind --------- Core Integrity 312/550 Matter 207/300 Energy 52/125 System Corruption 3% Temperature Critical (737) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Targeting Computer Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Compact Wheel Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer System Shield > --- WEAPON ----------- Particle Cannon Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Compact Wheel Improved Medium Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 26 | 6 3 4 13 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads . | . . . . Leg 7 | . . 3 4 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 1 3 Device . | . . . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 1 | . . . 1 Energy Cannon 3 | . 1 . 2 Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 9 | . . 1 8 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Backups 5 | 1 5 6 5 Power 1 | . 1 2 2 Propulsion 2 | 1 2 2 2 Utility . | . . . . Weapon 1 | . . 1 1 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 88 90 93 Engine 10 | . 14 11 8 Leg 21 | . . 20 32 Wheel 9 | . 28 10 . Storage 10 | . 14 11 9 Protection 12 | . 3 16 14 Energy Gun 2 | . . . 6 Energy Cannon 9 | . 3 11 11 Ballistic Gun 12 | . 24 11 8 Peak Build Rating 21 | 6 9 13 21 Average Rating 12 | 4 6 11 16 On Entrance 7 | . 6 9 13 Avg Prop Armor Cover (%) 5 | . . 5 5 Naked Turns . | . . . . Heaviest Build 31 | 13 23 26 31 Greatest Support 46 | 32 32 36 46 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 6 8 7 Average Carried 5 | 1 5 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 3 6 6 3 Class Distribution -------------------- 59% | Mutant 25% | Tank 7% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 654 | 190 49 192 223 Remotely . | . . . . Salvage Created 1172 | . 49 335 788 Parts 66 | . 3 18 45 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 3 7 15 Guns 8 | . 3 1 4 Cannons 16 | . . 5 11 AOE 1 | . . 1 . Classes Destroyed 6 | . 1 3 2 Watcher 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 11 | . . 4 7 Brawler 1 | . . . 1 Sentry 8 | . . 3 5 Hunter 2 | . . . 2 Best Kill Streak 7 | . 2 6 7 Combat Bots Only 7 | . 2 5 7 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 171 | . 29 24 118 Missed 45 | . 7 11 27 Hits 126 | . 22 13 91 Melee 2 | . . . 2 Projectile 124 | . 22 13 89 Critical Strikes 1 | . . . 1 Damage Taken 1491 | . 141 136 1214 Core 286 | . 48 . 238 Absorbed by Shields . | . . . . Redirected to Shielding 21 | . . . 21 Ignored by Resistances 399 | . 44 38 317 Core Remaining (%) 93 | 100 80 100 . Volleys Fired 62 | . 11 16 35 Largest 3 | . 2 2 3 Hottest 166 | . 40 76 166 Shots Fired 157 | . 22 32 103 Gun 93 | . 22 16 55 Cannon 64 | . . 16 48 Launcher . | . . . . Special . | . . . . Kinetic 73 | . 22 16 35 Thermal 59 | . . . 59 Explosive . | . . . . Electromagnetic 25 | . . 16 9 Robot Hit Streak 18 | . 10 18 10 Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 98 | . 13 19 66 Core Hits 41 | . 3 8 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . . 5 Burn 5 | . . . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1754 | . 171 426 1157 Guns 755 | . 171 100 484 Cannons 945 | . . 272 673 Explosions 54 | . . 54 . Melee . | . . . . Ramming . | . . . . Kinetic 554 | . 171 100 283 Thermal 751 | . . 54 697 Explosive . | . . . . Electromagnetic 449 | . . 272 177 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 1 3 Average Corruption 2 | . . 1 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 1 6 Message Errors 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Alerts 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 17 | . . 17 . Projectiles 17 | . . 17 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 814 | . . 153 814 Average Temperature 190 | . . 51 226 Received Heat Transfer 609 | . . 78 531 Effects 22 | . . . 22 Shutdowns 5 | . . . 5 Energy Bleed 5 | . . . 5 Interference 1 | . . . 1 Matter Decay 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 1839 | . . 100 1739 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 100 77 Level 1 9 | . . . 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 288 | . 60 114 288 Initial 18 | . . 7 18 Average 64 | . 21 46 106 Influence Increases 754 | . 70 203 481 Destroy 0b10 Robot/C 500 | . 60 140 300 Destroy 0b10 Robot/NC 5 | . . 5 . Destroy Leader 162 | . 10 42 110 Successful Hack 9 | . . 8 1 Disable Machine 18 | . . . 18 Destroy Structure 15 | . . 8 7 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 515 | . 50 170 295 Entered New Map 48 | . . 13 35 Time Decay 377 | . 50 147 180 Lost Part 90 | . . 10 80 Squads Dispatched 5 | . . 1 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 3 9 24 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 3 3 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 21 | . 3 7 11 Successful 16 | . 2 5 9 Failed 4 | . 1 2 1 Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 16 | . 3 7 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 12 | . 2 5 5 Record 8 | . 1 3 4 Prototype ID Bank 2 | . 1 1 . Alert Level 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 921 | 44 164 340 373 Spaces Moved 582 | 34 122 242 184 Core 3 | 3 . . . Treads . | . . . . Legs 323 | . . 139 184 Wheels 256 | 31 122 103 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 120 Average Speed 110 | 95 100 111 120 Slowest Speed 190 | 100 100 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 29 29 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . 5 7 Melee . | . . . . Projectile 7 | . . . 7 AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 719 | 42 141 280 256 Wait 27 | . 3 13 11 Move 579 | 33 121 241 184 Hop . | . . . . Pick Up 10 | 3 2 4 1 Fast Attach 18 | 6 2 1 9 Attach 9 | . . 3 6 Detach 1 | . . . 1 Swap 2 | . 1 . 1 Drop 11 | . 1 2 8 Fire 62 | . 11 16 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 15) 209 | -10/Materials | Entered another Materials area 209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 541 | -9/Materials | Discovered new exit (range 4) 549 | -9/Materials | Entered another Materials area 549 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 802 | -8/Materials | Central database locked down 851 | -8/Materials | Destroyed 7 combat bots 922 | -8/Materials | Self-destructed Last Messages --------------- 00911_ KYVNCQWY0601KY/QSJX0 00911_ Y-45 Defender destroyed. 00912_ Overheating: Matter decay (-36). 00912_ Imp. Aluminum Leg destroyed. 00913_ U-05 Engineer builds a Wall. 00913_ Slug penetrates Wall. 00914_ Particle Cannon destroyed. 00915_ Imp. Aluminum Leg broken. 00915_ Overheating: Short circuit. 00918_ Power failure, Lgt. Ion Engine shutdown. 00918_ Overheating: Hvy. Assault Rifle+ damaged (-1). 00918_ Hvy. Assault Rifle+ destroyed. 00919_ Overheating: System interference. 00919_ Hvy. Particle Cannon temporarily disabled. 00919_ Broken Imp. Aluminum Leg destroyed. 00919_ U-05 Engineer builds a Wall. 00922_ Penetrated by Slug. 00922_ Hvy. Particle Cannon destroyed. 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Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveAngularSplitter Manual? 0 Play Time 00:17:46 Cumulative 15.5 hours Start 2026.03.09 @ 23:43:22 End 2026.03.09 @ 23:59:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9133d89c-1d8a-4eed-aa02-dc1a863a123e